Template:Spirit Evolution Part/doc


 * Description
 * A spirit evolution description based on spirit predecessor


 * Usage
 * Look at the example to see how it should be formatted
 * Use this as a template

{	"params": { "name": { "description": "Current spirit name", "type": "string" },		"evosource": { "description": "Name of spirit evolved from", "type": "string" },		"evosourcetype": { "type": "string", "description": "Type of spirit evolved from" },       "evosize": { "description": "Bonus Size" },		"evoname": { "description": "Name", "type": "string" },		"evoelement": { "description": "Is specific to an element", "type": "string" },		"evotype": { "description": "Level Type", "type": "string" },		"evoskills": { "description": "Skills separated by /", "example": "Jump/Claws", "type": "string" },		"evohealth": { "description": "Bonus Health", "type": "number" },		"evomana": { "description": "Bonus Mana", "type": "number" },		"evostr": { "description": "Bonus Strength", "type": "number" },		"evomagic": { "description": "Bonus Magic", "type": "number" },		"evoldmg": { "description": "Bonus Lust Damage", "type": "number" },		"evolres": { "description": "Bonus Lust Resistance", "type": "number" },		"evoarmor": { "description": "Bonus Armor", "type": "number" },		"evospeed": { "description": "Bonus Movement Speed", "type": "number" },		"evopassive": { "description": "Passives separated by /, end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death|turnstart|turnend|combatstart", "example": "Strong Pheromones attack/Life Steal seduce", "type": "string" }	},	"description": "A spirit evolution description based on spirit predecessor", "format": "\n", "paramOrder": [ "name", "evosource", "evosourcetype", "evosize", "evoname", "evoelement", "evotype", "evoskills", "evohealth", "evomana", "evostr", "evomagic", "evoldmg", "evolres", "evoarmor", "evospeed", "evopassive" ] }