Water Spirit

A base spirit that can be summoned by the Main Character for 20 stamina if they chose Water Affinity at the start, summoned Water Spirits will come with the Water Affinity trait. If you selected UniqueStarter for added difficulty at the start, you won't be able to summon them and the one you are given will not have Water Affinity. Alternatively they can be captured in rainy weather.

They can also be summoned by Orana for 20 stamina, whose Water Spirits will come with an additional ManaSpark trait. Since ManaSpark reduces Magic, you are encouraged to pick skills that don't rely on Magic.

Base spirits are generally weak and will be priority targets for most of their training cycles. It's advised to keep them safe in combat encounters.

Like all base spirits, Water Spirits can be reshaped upon hitting their level cap, increasing their Max Level and some genes but going back to level 1.

Water Spirits can be evolved into Water Fish or Orb Fish, which evolve further into Shell Drakes, Sea Serpents, or Water Mermaids; or Water Spiders or Water Nymphs which don't evolve further. Elementalists can also choose to evolve them into Laquas.