Stat Growth

Your stats, before applying combat buffs, come from three sources:


 * baseStats: the base stats on your character page.
 * LvlupStats: stats you gain when you level up.
 * ArenaStats: stats you gain when you rank up in the arena.

So, before applying complicated modifiers, Stats ~ (Basestats + ArenaStats + LvlupStats)

Without additional modifiers, these stats are calculated like this:


 * BaseStats = See Figure 1
 * ArenaStats = ArenaRank*LevelType*GrowthStats*GeneMult
 * LvlupStats = LevelType*GrowthStats*GeneMult

With the following variables:


 * ArenaRank: Rank at arena. F = 0, E = 1, etc
 * LevelType: The values in the LevelType table, divided by 100
 * GrowthStats: See Figure 1
 * geneMult: The values in Genetics ( Figure 2) divided by 10GeneticExampleCombat.png

Now we add special modifiers. For example, Size can modify your basestats and LvlupStats. And a lot of traits can modify your LvlupStats,

Your character's stats are roughly calculated as follows:


 * Final stats = Buff * ( BaseStatsMod + LvlupStatsMod + Arenastats )
 * BaseStatsMod = BaseStats*Size
 * LvlupStatsMod = LvlupStats*Size*Potential*Giant*Growthmod*FamilialLoyal*TamerCreature*MechanistRobot
 * Size = 1 for all stats except HP,MP, STR, for those, use the numbers from the stats page
 * Giant = 2 or 2.5 for HP, MP, STR, if the character has the trait. 2 is for player characters, 2.5 for enemies
 * GrowthMod = 2 for HP,MP,Str if GrowthMod portal is enabled ( dunno if it is a game option or a portal)
 * Potential: if the character has the Potential trait,, 1.2
 * FamilialLoyal: if character has familiar and loyal traits: 1.25
 * Tamercreature: if you are a tamer and the character is a creature: 1.25
 * MechnistRobot: if you are a mechanist and the character is a robot : 1.25