Town Events

Throughout the game you'll encounter several events that give you a variety of choices.

List of Events their choices and outcome.

NOTE: '''In most cases only choices that change the outcome are shown. Choices like "Continue" will be skipped unless it's the only choice.'''

Castalia
Intro event can be found under Aila.

Anywhere
Tavern Maid by the River (Repeatable Event, River): You find one of the tavern maids trying to clean herself in the river. A mermaid keeps her from it, trying to play with her. She requests your assistance.

Pyrea Introduction Event Chain (Unique, Portal, Day <25): A lavagirl appears naked and disoriented by the portal return point. You decide how to help the girl. She requests that you accompany her back home. Pyrea asks for you to tell her all you know about portals. Pyrea tries to thank you for your time. Refusing money leads to Pyrea to undress and offer you something else, as you've already seen her naked. If the player shares clothes, follows her home, stays, and engages in sex with Pyrea, follow up events will be available that involve a setup. After doing a few of these, she'll join your team.

Forest Stalker Introduction (Unique, Forest): Upon first visiting the forest, you hear a strange noise and find a forest stalker trying to get herself off. Upon realizing your presence, she offers to help you grow certain flora (crafting materials) in return for assistance.

Devy Introduction Event (Unique, Tavern, Day 5+, MC is not Creation): A horned girl approaches you at the tavern and asks if you can show her around town. Morta Joins Event (Unique, Tavern, 12:00am-7:00am): After having taken the option to drink blood with her in the tavern twice, Morta offers to join you.

Pryla Introduction (Lake): Upon visiting the lake, a human walks towards you and starts undressing. As a human, she likely can't handle the pheremones of the lake. If calming her down, she'll profess that she's trying to build up her resistance to the effects of the lake. Mermaid's Friend (Lake, Presumably have traveled to at least one portal): You find a mermaid by the river. She mentions that she's seen you and your team enter and return from many portal expeditions and she asks if you'd talk with her friend, who is unable to really do those things herself. Forest Painter (Forest): You find an unusual hybrid in the woods. She's surprised that you managed to approach her, as she can usually mentally prevent others from approaching her. She asks if something is special about you. Forest Giant (Forest): A large demon is fucking a cowgirl, and a few more are waiting their turn.

Portal Events
Giant vs Demon Harpies (Unique Event, Plains, Day 15+):

Vigor Potion (Plains): You find some special herbs growing in the world. You take some samples with you. Alchemists in town might be able to brew something new.

You see a red pulsing light in the distance (Plains): As you go closer you notice an intricate metal figure in the shape of a woman, leaning against a tree, overgrown and almost blending into the environment. The light, emitting from a mark in it's forehead, seems to flash faster as you move further towards it, eventually becoming a continuous light. You feel your energy slowly fading at the same time you feel rustling noises coming from within the figure. the arms and legs shake a bit and stop again. Whatever it is, it ... she shows signs of life. Her skin feels too hot to be ordinary metal, it feels almost like body temperature. talking to her leads to no response and your magic energy is completely drained by now.

A succubus with a weird mount lands near you:

A plant girl approaches you:

A Mosquito Girl approaches you
 * Nope || Event ends
 * }
 * }

You find some broken machinery that resembles a teleportation device

You found some treasure: no choices, gain money (600?), ...?

You see a large group of traders transporting crystals:

A hurt male/female (species) approaches you:

You notice a siren lying in a pond:

Nothing here: -a dud

A native male/female (species) approaches you and wants to be part of your team:

'''You see a large magical deer in the distance. It looks very strong, yet surprisingly peaceful:'''

You find a seemingly unprotected Egg:

You find some Fruit Trees, you could spend some time harvesting them:

  It's an Ambush:

Your party sees a swarm of glowing butterfly and everyone feels better: +10 Morale to Party

Unfamiliar with the surrounding, your party becomes trapped in some roots, draining their mana until they break free: Plant People Trying to Heal a Person (Forest Tile): Found Treasure: Gain Treasure

Rare Plant (Forest): Gain ability to build a plantfarm back home.

You See a swarm of Rare Glowing Butterflies (Forest): +10 morale to the party

You find a useful root and take it with you (Forest): Learn the Proliferate skill on the MC.

Old Battlefield (Plains): You come across some sort of old battlefield. Most of the good stuff has probably been looted already, but you may get lucky finding something. It could also be a trap. Surprised Fairy: You come across a surprised fairy currently tangled up with a flower. "...can you help? The mana density of this world has decreased too much recently. This type of flower can't absorb enough from the air. I'll reward everyone that can deposit some mana inside some. Succubus Hunter (Forest): You hear a woman grunting annoyed, as a leashed wolf rushes past you, almost knocking you over. The woman appears to be a succubus hunter with many animals (wolves, mules, and birds) somehow attached to her armor via leashes, all pulling in different directions. She clearly can't handle this situation by herself. After helping her (20 minutes), offers to let you have one of the animals, as so many are a bit much for her. After encountering this event 3 times before, she'll offer to join you and you'll gain Seliel. Traveling Nomads: You find some traveling nomads. They greet you and offer you some food and rest as they set up a camp. Unprotected Egg(Mountain): Cella Recruitment Event(Forest): You see a cowgirl carelessly collecting some weird worms. A huge version of one of those worms is about to attack. You can step in and fight or try to leave. Dark Cave (Mountain): You find a dark cave. You may encounter dangerous creatures with no easy way out. Santa: A female beasttaur carrying a big sack on her back approaches you. "Hey, I'm Rena. I found a bunch of stuff in an abandoned village that I don't need. So I try to distribute it among people I see." She reaches into her sack, pulls out a a neatly wrapped package and holds it in your direction. "It'll be random what everyone gets, otherwise all the good stuff would be gone first."

Plot Events
'''You stand before a big mana pool. There are various instructions on what you could do with it in emergencies:'''