Seer

Combat
Of the Magic focused starters they have the highest Base stat of 6, with a growth of 1.3 which is the third highest. Their guaranteed skill, HealingFlame, can be used to damage enemies and heal allies, they have a high chance to have FlameStrike which does area damage, and their Magic Vision gives them improved vision as well, making Seers a solid choice at the beginning as a mage/medic/scout.

Trivia

 * Strongest magic species. Able to sense/see a lot more than others by connecting their magic to the environment itself.
 * They always seem to be really distant, mostly just sitting somewhere with closed eyes and observe their surroundings.