Home Buildings: Difference between revisions
From Portals of Phereon Wiki
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portalsofphereon>Kozd m (1 revision) |
portalsofphereon>Kozd mNo edit summary |
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!Crystal |
!Crystal |
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|Home 1 |
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|Home_1 |
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|Increases character capacity by 5 (4 basic 1 luxury) |
|Increases character capacity by 5 (4 basic 1 luxury) |
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|Home 2 |
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|Home_2 |
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|Increases character capacity by an additional 5 (4 basic 1 luxury) |
|Increases character capacity by an additional 5 (4 basic 1 luxury) |
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|Home 1 |
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|Home_1 |
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|{{Resource|Resource = Gold|Number = 1000}} |
|{{Resource|Resource = Gold|Number = 1000}} |
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|{{Resource|Resource = Wood|Number = 20}} |
|{{Resource|Resource = Wood|Number = 20}} |
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|Home 3 |
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|Home_3 |
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|Increases character capacity by an additional 5 (4 basic 1 luxury) |
|Increases character capacity by an additional 5 (4 basic 1 luxury) |
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|Home 2 |
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|Home_2 |
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|{{Resource|Resource = Gold|Number = 1500}} |
|{{Resource|Resource = Gold|Number = 1500}} |
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|{{Resource|Resource = Wood|Number = 40}} |
|{{Resource|Resource = Wood|Number = 40}} |
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|{{Resource|Resource = Crystal|Number = 2}} |
|{{Resource|Resource = Crystal|Number = 2}} |
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|Home 4 |
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|Home_4 |
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|Increases character capacity by an additional 5 (4 basic 1 luxury) |
|Increases character capacity by an additional 5 (4 basic 1 luxury) |
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|Home 3 |
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|Home_3 |
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|{{Resource|Resource = Gold|Number = 2000}} |
|{{Resource|Resource = Gold|Number = 2000}} |
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|{{Resource|Resource = Wood|Number = 60}} |
|{{Resource|Resource = Wood|Number = 60}} |
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|{{Resource|Resource = Crystal|Number = 5}} |
|{{Resource|Resource = Crystal|Number = 5}} |
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|Home 5 |
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|Home_5 |
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|Increases character capacity by an additional 5 (5 luxury) |
|Increases character capacity by an additional 5 (5 luxury) |
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|Home 4 |
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|Home_4 |
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|{{Resource|Resource = Gold|Number = 4000}} |
|{{Resource|Resource = Gold|Number = 4000}} |
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|{{Resource|Resource = Wood|Number = 40}} |
|{{Resource|Resource = Wood|Number = 40}} |
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!Crystal |
!Crystal |
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|Farm 1 |
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|Farm_1 |
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|Decreases Exhaustion gained in farms by 2/day |
|Decreases Exhaustion gained in farms by 2/day |
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|Farm 2 |
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|Farm_2 |
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|Decreases Exhaustion gained in farms by an additional 1/day |
|Decreases Exhaustion gained in farms by an additional 1/day |
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|Farm 1 |
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|Farm_1 |
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|{{Resource|Resource = Gold|Number = 300}} |
|{{Resource|Resource = Gold|Number = 300}} |
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|{{Resource|Resource = Wood|Number = 10}} |
|{{Resource|Resource = Wood|Number = 10}} |
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|Milker |
|Milker |
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|Decreases Exhaustion characters gain from milking |
|Decreases Exhaustion characters gain from milking |
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|Farm 1 |
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|Farm_1 |
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|{{Resource|Resource = Gold|Number = 400}} |
|{{Resource|Resource = Gold|Number = 400}} |
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|Automatic Milking Setup |
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| style="word-break: break-all;" |AutomaticMilkingSetup |
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|Automatically milks every character in the farm (only tits) |
|Automatically milks every character in the farm (only tits) |
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|Farm 2 |
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|Farm_2 |
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|{{Resource|Resource = Gold|Number = 1000}} |
|{{Resource|Resource = Gold|Number = 1000}} |
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|{{Resource|Resource = Wood|Number = 30}} |
|{{Resource|Resource = Wood|Number = 30}} |
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|{{Resource|Resource = Crystal|Number = 10}} |
|{{Resource|Resource = Crystal|Number = 10}} |
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|Hatching Growth 1 |
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| style="word-break: break-all;" |HatchingGrowth_1 |
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|Increases egg growth by 5%/day |
|Increases egg growth by 5%/day |
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(Doesn't affect currently hatching eggs) |
(Doesn't affect currently hatching eggs) |
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|{{Resource|Resource = Crystal|Number = 20}} |
|{{Resource|Resource = Crystal|Number = 20}} |
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|Hatching Growth 2 |
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| style="word-break: break-all;" |HatchingGrowth_2 |
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|Increases egg growth by further 5%/day |
|Increases egg growth by further 5%/day |
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|Hatching Growth 1 |
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| style="word-break: break-all;" |HatchingGrowth_1 |
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|{{Resource|Resource = Gold|Number = 500}} |
|{{Resource|Resource = Gold|Number = 500}} |
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|{{Resource|Resource = Crystal|Number = 20}} |
|{{Resource|Resource = Crystal|Number = 20}} |
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|Hatching Stability 1 |
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| style="word-break: break-all;" |HatchingStability_1 |
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|Increases egg stability by 5% |
|Increases egg stability by 5% |
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(Doesn't affect currently hatching eggs) |
(Doesn't affect currently hatching eggs) |
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|{{Resource|Resource = Crystal|Number = 20}} |
|{{Resource|Resource = Crystal|Number = 20}} |
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|Hatching Stability 2 |
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| style="word-break: break-all;" |HatchingStability_2 |
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|Increases egg stability by further 5% |
|Increases egg stability by further 5% |
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|Hatching Stability 1 |
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| style="word-break: break-all;" |HatchingStability_1 |
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|{{Resource|Resource = Gold|Number = 200}} |
|{{Resource|Resource = Gold|Number = 200}} |
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|Lumber Camp |
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|LumberCamp |
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|Gain 2 Wood/day (repeatable) |
|Gain 2 Wood/day (repeatable) |
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|Repeatable |
|Repeatable |
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|Crystal Farm |
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|CrystalFarm |
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|Gain 1 Crystal/day (repeatable) |
|Gain 1 Crystal/day (repeatable) |
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|Repeatable |
|Repeatable |
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!Crystal |
!Crystal |
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|Alchemy 1 |
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|Alchemy1 |
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|Unlocks usage of gene strengthers / weakeners in the farm |
|Unlocks usage of gene strengthers / weakeners in the farm |
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|{{Resource|Resource = Crystal|Number = 6}} |
|{{Resource|Resource = Crystal|Number = 6}} |
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|Alchemy 2 |
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|Alchemy2 |
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|Unlocks usage of gene enhancers / gene adapters in the farm |
|Unlocks usage of gene enhancers / gene adapters in the farm |
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|Alchemy 1 |
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|Alchemy1 |
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|{{Resource|Resource = Gold|Number = 800}} |
|{{Resource|Resource = Gold|Number = 800}} |
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|{{Resource|Resource = Crystal|Number = 30}} |
|{{Resource|Resource = Crystal|Number = 30}} |
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|Sex Toy Collection |
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| style="word-break: break-all;" |SexToyCollection |
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|Unlocks usage of sextoys in the farm (removes attraction penalty for not having cock/pussy) |
|Unlocks usage of sextoys in the farm (removes attraction penalty for not having cock/pussy) |
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Also increases exp gained by training sexskills |
Also increases exp gained by training sexskills |
Revision as of 14:01, 9 September 2019
Description of home buildings
Tips
Home Upgrades
Name | Description | Prerequisites | ||||
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Gold | Wood | Stone | Crystal | |||
Home 1 | Increases character capacity by 5 (4 basic 1 luxury) | |||||
Home 2 | Increases character capacity by an additional 5 (4 basic 1 luxury) | Home 1 | ||||
Home 3 | Increases character capacity by an additional 5 (4 basic 1 luxury) | Home 2 | ||||
Home 4 | Increases character capacity by an additional 5 (4 basic 1 luxury) | Home 3 | ||||
Home 5 | Increases character capacity by an additional 5 (5 luxury) | Home 4 | ||||
Infirmary | Removes injuries when resting at home with 0% exhaustion and 50%+ morale
Non-humanoids don't require high morale |
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Tents | Provides cheap housing for 5 characters (repeatable)
Doesn't decrease exhaustion very much each day |
Repeatable |
(base 1) |
(base 1) |
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Bedroom | Expand your bedroom for 1 additional space | |||||
Pool | Characters lose 3 more exhaustion every day
(doubled for resting characters) |
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Sauna | Characters lose further 3 exhaustion every day
(doubled for resting characters) |
Pool |
Farm Upgrades
Name | Description | Prerequisites | ||||
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Gold | Wood | Stone | Crystal | |||
Farm 1 | Decreases Exhaustion gained in farms by 2/day | |||||
Farm 2 | Decreases Exhaustion gained in farms by an additional 1/day | Farm 1 | ||||
Milker | Decreases Exhaustion characters gain from milking | Farm 1 | ||||
Automatic Milking Setup | Automatically milks every character in the farm (only tits) | Farm 2 | ||||
Hatching Growth 1 | Increases egg growth by 5%/day
(Doesn't affect currently hatching eggs) |
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Hatching Growth 2 | Increases egg growth by further 5%/day | Hatching Growth 1 | ||||
Hatching Stability 1 | Increases egg stability by 5%
(Doesn't affect currently hatching eggs) |
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Hatching Stability 2 | Increases egg stability by further 5% | Hatching Stability 1 |
Resources Upgrades
Name | Description | Prerequisites | ||||
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Gold | Wood | Stone | Crystal | |||
Field | Gain 3 food each day (repeatable) | Repeatable |
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Lumber Camp | Gain 2 Wood/day (repeatable) | Repeatable |
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Crystal Farm | Gain 1 Crystal/day (repeatable) | Repeatable |
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Quarry | Gain 2 Stone/day (repeatable) | Repeatable |
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Other Upgrades
Name | Description | Prerequisites | ||||
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Gold | Wood | Stone | Crystal | |||
Alchemy 1 | Unlocks usage of gene strengthers / weakeners in the farm | |||||
Alchemy 2 | Unlocks usage of gene enhancers / gene adapters in the farm | Alchemy 1 | ||||
Sex Toy Collection | Unlocks usage of sextoys in the farm (removes attraction penalty for not having cock/pussy)
Also increases exp gained by training sexskills |