Skills
From Portals of Phereon Wiki
For Skill Combinations see Skill Combinations
Skills[ | ]
Name | Cost | Description | Range | Cool Down | Damage Tags | Effect Tags | Inheritable |
---|---|---|---|---|---|---|---|
AbsorbFire | AP: 0 Mana: 2 |
Remove burn from all characters within radius 2. Restore hp equal to the amount removed. gain 1 ap if 4 or more were removed. |
3 | 2 | Burned | Yes | |
AbsorbSeed | AP: 0 |
Destroy allied seedling to gain 2 ap and 2 magic/strength charges. | 1 | 1 | No | ||
Aegis | AP: 1 Mana: 5 |
Gain 100% shield | 0 | 6 | Yes | ||
AnimateDead | AP: 1 Mana: 15 Stamina: 2 |
Ressurrect the last (non-token) character that died as ally with 1 ap. (Unique enemies don't die) The character restores 20% hp and has increased armor for 2 turns Permanently increases LRes by 1 Reduces beauty by 25% and max morale by 20 |
1 | 0 | HardenedSkin | No | |
AnimatePlant | AP: 1 Mana: 4 |
Remove non-defending/attacking/blocking from a floral token. Changes movement type/action. Always grants 1 ap and +1 speed. |
3 | 1 | Yes | ||
Antidote | AP: 0 Mana: 1 |
turn poison effect into regeneration with equal duration | 2 | 3 | Poison, Regeneration | Yes | |
Aphrodisiac | AP: 0 Mana: 3 |
Sets LustGain (3 LDmg each round(affected by LRes)) for (2+Ldmg/2) rounds | 3 | 3 | LustGain | Yes | |
Apocalypse | AP: 2 Mana: 10 Stamina: 5 |
Deal mg*3 dmg to ALL characters Irradiate each character for remaining battle. Turn all tiles into wasteland. |
0 | 3 | True | Radiation | Yes |
Assassinate | AP: 0 Mana: 4 |
Teleport to a cursed enemy (random surrounding space) Deals mg damage |
8 | 1 | True | Cursed | Yes |
Attract | AP: 0 Mana: 4 |
pull target closer and deal lDmg + mg lustdamage | 6 | 1 | Yes | ||
BackStab | AP: 0 Mana: 2 Stamina: 1 |
Teleport behind a character and perform a free attack on them |
1 | 2 | Yes | ||
Banish | AP: 2 Mana: 3 |
Consume all shadow tiles on the map. Deal true dmg equal to the amount to target character |
2 | 5 | True | Yes | |
Bedazzle | AP: 1 Mana: 2 |
Increase the duration of all active blind effects by 1. | 0 | 2 | Blinded | Yes | |
Bewitch | AP: 1 Mana: 4 |
Set Enticed and Lustgain for 3 Turns | 3 | 3 | Enticed, LustGain | Yes | |
Bite | AP: 1 Mana: 3 |
attack target with a basic attack and apply bleed for 3 turns Restore hp equal to half the dmg dealt |
1 | 3 | Basic | Bleeding | Yes |
BlackHole | AP: 2 Mana: 8 |
pulls characters in target area towards you and deal mg dmg Only affects as many as empty tiles surrounding you Minimum range of 3 |
5 | 1 | Shadow | Yes | |
Blessing | AP: 1 Mana: 5 |
Shield all allies in shadowform or in shadow by mg. Shield all enlightened allies by mg. |
0 | 3 | ShadowForm, Enlightened | Yes | |
BlindingLight | AP: 0 Mana: 3 |
ALL adjacent characers become blinded for 2 turns | 0 | 3 | Blinded | No | |
Blink | AP: 0 Mana: 2 |
Teleport to free tile. | 2 | 1 | Yes | ||
Blizzard | AP: 2 Mana: 10 |
Freeze water and lava. Turn many random tiles into snow. Clear all burn debuffs. Freeze all characters. |
0 | 10 | Burned, Frozen | Yes | |
BloodHealing | AP: 1 Stamina: 1 |
Heal target by 10 Caster loses 5 hp |
3 | 1 | Yes | ||
BloodShield | AP: 0 |
Lose 2 hp. Gain 5 shield. |
0 | 0 | Yes | ||
BulbConduit | AP: 1 Mana: 1 |
Sacrifice target bulb: Removes all temporary effects, transferring them to all neighbours (Positive and negative) |
5 | 3 | No | ||
BulbExplosion | AP: 1 Mana: 1 |
Explode target bulb All characters in radius 2 take true damage equal to its current mana |
5 | 1 | True | Yes | |
BulbJump | AP: 1 Mana: 4 |
Jump to a free tile Spawn a slimeBulb on the previous tile (also turns tile into slime) |
2 | 5 | Yes | ||
BulbShield | AP: 1 |
Spend all mana Shield target by that amount |
7 | 1 | Yes | ||
BulbShot | AP: 0 |
Spend all mana Deal water dmg to target equal to that amount |
4 | 2 | Water | Yes | |
Burrow | AP: 1 |
Move from one tile to another of the same type valid tiles: earth,grass,stone,lava Defend for a turn |
5 | 3 | Defending | No | |
CallWorm | AP: 0 Mana: 2 |
Targets a random non-elite worm on the field: It burrows to target tile. (It defends if it matches their previous tile) |
1 | 3 | Defending | No | |
Calm | AP: 0 Mana: 1 |
Remove 5 + mg lust from ally | 3 | 1 | Yes | ||
CelestialStrike | AP: 2 Mana: 5 |
Requires adjacent tiles to be of equal shadow and non-shadow amount. Deal 5*true dmg to target enemy. |
8 | 2 | True | No | |
ChainLightning | AP: 1 Mana: 5 |
deal 2+mg dmg to target. Chains twice. (can't hit the same target twice) | 3 | 1 | Electric | Yes | |
Charge | AP: 1 |
Charge in a straight line and attack the enemy next in line. (Similar to centaur base movement) Interrupted by water/lava |
6 | 4 | No | ||
Charm | AP: 1 Mana: 1 |
Increase targets lust by mg + Ldmg | 1 | 2 | Yes | ||
Claws | AP: 1 Stamina: 1 |
Deal str+2 slashing dmg | 1 | 1 | Slashing | Yes | |
Cleanse | AP: 0 Mana: 3 |
remove ALL temporary effects from target | 2 | 3 | Yes | ||
Command | AP: 1 |
restores 2 ap of a stubborn character | 2 | 2 | Yes | ||
Conceal | AP: 1 Mana: 2 |
Put target ally into shadowForm for 1 turn | 1 | 2 | ShadowForm | Yes | |
Conduit | AP: 0 Mana: 1 |
removes all temporary effects from Sylvie, transferring them to all neighbours (duration +1) (Positive and negative) |
3 | 3 | No | ||
Constrict | AP: 1 Stamina: 2 |
Entangle target for a turn. Increases lust by 2*lDmg |
1 | 2 | Entangled | No | |
Consume | AP: 1 |
Destroy target character with hp less than twice your strength. Restore hp equal to the dmg dealt Regenerate for 2 turns |
1 | 5 | Regeneration | Yes | |
ConsumeBulb | AP: 1 |
Consume target bulb Infect self and increase strength for 2 turns Bulb at 5+ mana: also increase armor Bulb at 10+ mana: duration +1 |
1 | 1 | StrengthBuff, Infected, Armored | Yes | |
ConsumeMana | AP: 2 |
Destroy target non-token character with hp less than twice your strength. Permanently gain 2 mana |
1 | 3 | Yes | ||
Convert | AP: 0 |
Convert 1 energy into 2 mana. | 0 | 0 | Yes | ||
Copy | AP: 2 Mana: 5 |
Permanently become a copy of target non-unique humanoid character (Keep this skill (overwrites random skill)) Keep genetics (except species), keep personality Unequips all items Heals to full / loses all mana |
1 | 1 | No | ||
Corrupt | AP: 0 Mana: 4 |
target character on slime. Deal 2 * Ldmg. Infect target for 1 turn. |
5 | 2 | Infected | Yes | |
Cover | AP: 0 |
Target smaller ally loses all ap (min. 1 required) and becomes immune to all dmg for a turn. User loses own invulnerability and all shield if possible. |
1 | 2 | Shield | No | |
Crash | AP: 1 Mana: 2 |
Jump against an enemy. user and target take (user str+ each others armor) basic dmg (land in random surrounding space). Or jump towards target empty tile, turning it into stone, spreading its previous type to adjacent tiles. min range of 2 |
5 | 4 | Basic | Yes | |
CreateLava | AP: 0 Mana: 4 |
Turn stone 3 tiles around caster to lava and vaporize water/slime | 0 | 3 | Yes | ||
CreateStone | AP: 1 Mana: 4 |
Create Stone in radius 2 around caster. | 0 | 4 | Yes | ||
CreateWater | AP: 1 Mana: 4 |
Create Water in radius 2 around caster. | 0 | 5 | Yes | ||
Crush | AP: 1 Mana: 1 |
deal 2*str basic dmg | 1 | 3 | Basic | No | |
CrystalBeam | AP: 1 Mana: 5 |
Lose 2 hp Damages all characters in a line by (mg + str). Shield self for a turn |
6 | 2 | Radiant, True, Shadow | Shield | Yes |
Crystallize | AP: 0 Mana: 1 |
Target ally loses 2 hp and gains 5 shield. | 0 | 0 | Yes | ||
CrystalShard | AP: 0 Mana: 2 |
lose 2 hp to deal mg slashing dmg | 4 | 1 | Slashing | Yes | |
CrystalStorm | AP: 1 Mana: 5 |
Lose 5 hp to deal mg slashing dmg to anyone in radius 1 | 4 | 2 | Slashing | Yes | |
Cure | AP: 0 |
remove ALL temporary effects from self | 0 | 10 | Yes | ||
Curse | AP: 1 Mana: 2 |
Curse target for mg/2 turns | 4 | 2 | Cursed | Yes | |
CursedFlame | AP: 1 Mana: 4 |
Deal mg shadow dmg and increase burn by 1. | 4 | 2 | Shadow | Burned | Yes |
Darkness | AP: 1 Mana: 5 |
Turn mg+5 random tiles into shadow. Increase global shadow dmg by 1% for each grass tile affected. Remove all \enlightened\ effects. |
0 | 2 | Shadow | Enlightened | Yes |
DarkRevive | AP: 2 Mana: 10 Stamina: 1 |
Ressurrect the last (non-token) character that died as a token (Unique enemies don't die) Character gains 2ap and strength/magic buff for the remaining battle. |
2 | 1 | MagicBuff, StrengthBuff | No | |
DeepFreeze | AP: 0 Mana: 10 |
Freeze target character for 2 effective turns: - Won't be able to act. - Armor increases by 5. - Will be immune to further stun effects for the remaining battle |
3 | 2 | Frozen, StunResistant | Yes | |
Defrost | AP: 0 Mana: 2 |
Remove frozen from target. Gain mg shield. |
2 | 3 | Frozen | Yes | |
Detonate | AP: 0 |
Sacrifice self!!! Deal mg damage to adjacent characters. |
0 | 1 | Fire | Yes | |
Dispel | AP: 1 Mana: 3 |
Lower enemy shield by mg*2 | 0 | 1 | Yes | ||
Dive | AP: 1 |
Move from water to water | 5 | 2 | No | ||
Dodge | AP: 0 |
Move to a free tile Need to be adjacent to an enemy. Target tile can't be adjacent to an enemy. |
1 | 2 | Yes | ||
Dominate | AP: 1 Mana: 2 |
Target enemy with 0 energy: Deal 2*LDmg and apply lustgain for remaining battle. |
2 | 2 | LustGain | Yes | |
DragonFlight | AP: 2 Mana: 4 |
fly in a straight line, turning all tiles into lava also deals mg fire dmg to any character |
7 | 3 | Fire | No | |
Drain | AP: 1 Mana: 1 |
Target male/futa character. Target loses up to 2 energy. Restore mg hp for each point lost. |
1 | 2 | Yes | ||
DrainCurse | AP: 0 |
Drains curse from target Only works if not already cursed X is equal to the curses duration: User restores X*2 mana/hp User restores 1 ap Increase targets lust by X*5 |
2 | 2 | Cursed | Yes | |
DrainEffects | AP: 1 Mana: 2 |
drain every temporary effect of target character (same duration) |
1 | 1 | Yes | ||
DrainEssence | AP: 1 |
Drain mana from a character (up to full) |
4 | 4 | No | ||
DrainLava | AP: 0 Mana: 2 |
Useable on lava: Gain 2*mg shield. Turns tile to stone. |
0 | 2 | Yes | ||
DrainLust | AP: 1 Mana: 2 |
drain targets lust (up to your maximum lust) | 3 | 1 | Yes | ||
DrainMana | AP: 1 |
Drain all mana from an ally in shadow/shadowForm (until full) | 8 | 0 | ShadowForm | Yes | |
DrainSemen | AP: 1 Stamina: 1 |
Target male/futa character. Target loses up to 3 energy. Restore that much energy |
1 | 2 | Yes | ||
DrainShadow | AP: 0 Mana: 1 |
Useable on shadow: Gain +50% strength/magic for a turn Turns tile to earth |
0 | 3 | StrengthBuff, MagicBuff | Yes | |
DrainSlime | AP: 1 Mana: 4 |
Drain Slime around you, gain a magic/strength charge for each one. Increase lust by the same amount (affected by Lres) |
0 | 5 | Yes | ||
DrainWater | AP: 1 Mana: 3 |
Drain Water around you, gaining 1 magic charge/2 shield each | 0 | 4 | Yes | ||
Drown | AP: 1 Mana: 1 |
deal str*2 water dmg. You need to be in water. |
1 | 4 | Water | Yes | |
Earthquake | AP: 2 Mana: 10 |
Deal mg+str dmg to all other characters on the same tile type (Doesn't work on water) |
0 | 3 | Basic | Yes | |
ElementalPower | AP: 0 Mana: 2 |
Trigger an effect based on the current tile: Lava: Become fire coated for remaining battle Water: Cleanse all temporary effects Grass: Regenerate for 2 turns. Earth: Defend for a turn. Stone: Gain hardened skin for 3 turns. Snow/Ice: Gain immunity for a turn. Slime: Gain slimeTrail for 2 turns. Shadow: Enter shadowForm for a turn. Wasteland: Lower own max hp by 1. Gain magic/strength buff for remaining battle |
3 | 1 | Regeneration, Defending, HardenedSkin, Immune, FireCoated, SlimeTrail, ShadowForm, StrengthBuff, MagicBuff | Yes | |
EmbiggenPlant | AP: 2 Mana: 5 |
Target floral token creature: They grow one size. Their strength/magic/LDmg/hp/mana will double. (Can't target already enormous characters) |
2 | 2 | Yes | ||
Empower | AP: 2 Mana: 10 |
fully heal target and set StrengthBuff and Focused for 3 Turns | 3 | 2 | StrengthBuff, Focused | No | |
EmpowerHebi | AP: 1 Mana: 2 |
Summon your companion in her true form to the battlefield Reduces MAX morale by 5 each use(can't be used to lower max morale to 0 or lower) |
1 | 50 | No | ||
Encase | AP: 1 Mana: 4 |
gives the target Shield for 2 turns Also disables their physical attacks |
3 | 2 | Shield, Encased | Yes | |
Energize | AP: 1 Mana: 5 |
SHield for mg and 1 ap to target ally | 1 | 2 | Yes | ||
EnergizeBulb | AP: 1 Mana: 5 |
Target bulb Fully heal it Restore mg mana to it |
3 | 2 | Yes | ||
EnergyBlaster | AP: 1 |
Deal mg light dmg to anyone in radius 2. Turn affected tiles into wasteland. |
5 | 0 | Radiant | Yes | |
EnergyBomb | AP: 1 Mana: 20 |
Deal mg light dmg to anyone in radius 2. | 5 | 2 | Radiant | Yes | |
EnergyClaws | AP: 1 Mana: 3 Stamina: 1 |
Deal str+mg slashing dmg | 2 | 1 | Slashing | No | |
Enhance | AP: 1 Mana: 4 |
increases armor and strength for 1 turn | 3 | 2 | HardenedSkin, StrengthBuff | Yes | |
Enlighten | AP: 1 Mana: 2 |
Enlighten target for 1 + mg/5 turns Enlightened: also apply focus. |
4 | 3 | Enlightened, Focused | Yes | |
Entangle | AP: 1 Mana: 3 |
entangle target on grass for 2 rounds, removing the grass | 3 | 3 | Entangled | Yes | |
Entice | AP: 1 Mana: 2 |
Entice humanoid character for 5 turns | 3 | 3 | Enticed | Yes | |
Eruption | AP: 1 Mana: 7 |
target Lava tile: dmg each character in 1 tile radius by mg also increases burn by 2 20% chance to turn surrounding tiles into lava |
3 | 2 | Fire | Yes | |
Evaporate | AP: 0 Mana: 20 |
destroy target enemy (non boss/giant) |
5 | 2 | No | ||
Explosion | AP: 1 Mana: 1 |
Sacrifice self!!! Deal 3+mg*2 damage in 2 range radius Heat affected tiles |
0 | 1 | Fire | Yes | |
ExtractEnergy | AP: 1 |
Need to target a character with 50%+lust Drain all lust from target (increases their maxlust) Extract 2*mg mana from target |
1 | 2 | Yes | ||
ExtractMana | AP: 1 |
extract 1+mg mana from enemy User is slowed for 4 turns |
1 | 2 | Slow | Yes | |
FamiliarBond | AP: 0 Mana: 1 |
Target Avy: Teleport to a random nearby tile. If Avy has an adjacent enemy, prioritize tiles near enemies. If not, prioritize tiles that are also not adjacent to enemies. |
7 | 2 | Yes | ||
FieryTeleport | AP: 1 Mana: 5 |
Deal mg fire dmg to ALL surrounding characters and increase their burn by 2 Teleport to target tile Starting and target tile turn into lava |
5 | 4 | Fire | Yes | |
Fireball | AP: 0 Mana: 3 |
Deal 1+mg fire dmg | 3 | 1 | Fire | Yes | |
FireBreath | AP: 0 Mana: 6 |
Deal mg fire dmg in a cone Heat tiles |
4 | 2 | Fire | Yes | |
FireClaws | AP: 1 Mana: 2 |
Deal str fire dmg | 1 | 0 | Fire | Yes | |
FireFlight | AP: 1 Mana: 6 |
Fly to a free tile and turn it into lava, deal mg fire dmg to characters nearby |
4 | 3 | Fire | No | |
FireLeap | AP: 1 Mana: 3 |
Jump to a free tile and turn it into lava, deal mg/2 fire dmg to characters nearby |
2 | 0 | Fire | No | |
FireShield | AP: 0 Mana: 2 |
Gain mg shield. Apply 3 burn to self |
0 | 1 | Burned | Yes | |
FireTailWhip | AP: 1 Mana: 3 |
Perform a swing attack with fire dmg. | 1 | 2 | Fire | No | |
FireTongue | AP: 1 Mana: 2 |
Burn an enemy for 4 or fireCoat an ally for 3 turns (afflict burn 2 on attacks) Burn stacks and causes dmg equal to the duration left |
2 | 3 | FireCoated, Burned | Yes | |
Fission | AP: 2 Mana: 5 |
Sacrifice target non-token ally. Fully restore mana of ALL characters and restore 1 ap. Also apply radiation for remaining battle. (Used in many skill combos) |
0 | 4 | Radiation | Yes | |
FlameStrike | AP: 1 Mana: 10 Stamina: 2 |
Deal mg dmg to anyone in radius 1 around the target | 3 | 2 | Fire | Yes | |
FlashFreeze | AP: 0 Mana: 2 |
Freeze self for a turn (Removed at the start of next turn) Also freezes tile |
0 | 3 | StunResistant, Frozen | Yes | |
FlashHeal | AP: 0 Mana: 2 |
Heals target/self for 5. | 2 | 2 | Yes | ||
Flow | AP: 1 Mana: 3 |
target a character on water. Push them up to 5 tiles. Ally: gain strength buff for a turn. Enemy: becomes vulnerable for a turn. |
1 | 2 | StrengthBuff, Vulnerable | Yes | |
Fly | AP: 1 |
Fly to a free tile | 4 | 1 | No | ||
Focus | AP: 0 Mana: 3 |
Set Focused for 2 Turns (Character gains 2 ap at the start of the turn even when engaged in combat. Increased LustRes) |
3 | 3 | Focused | Yes | |
ForkedLightning | AP: 1 Mana: 5 |
deal 2+mg electric dmg to target and a random neighbour | 3 | 1 | Electric | Yes | |
Freeze | AP: 0 Mana: 4 |
Freeze target character: - Won't be able to act for a turn. - Armor increases by 5. - Will be immune to further stun effects for the remaining battle |
3 | 1 | Frozen, StunResistant | Yes | |
Frighten | AP: 0 Mana: 2 |
clears lust from all characters in range 3 Lowers morale of affected allies by 5 |
0 | 1 | Yes | ||
FrostBolt | AP: 0 Mana: 4 |
Deal mg ice dmg | 4 | 1 | Frost | Yes | |
FrostFlight | AP: 1 Mana: 6 |
Fly to a free tile and cool surrounding tiles, Deal mg ice dmg to characters nearby |
4 | 3 | Frost | No | |
FrostNova | AP: 1 Mana: 8 |
Deal mg damage to all characters in range 2 and freeze them Also freezes tiles |
0 | 2 | Frost | Frozen | Yes |
FrostTouch | AP: 0 Mana: 4 |
Extend the duration of \Frozen\ by 1. | 1 | 6 | Frozen | Yes | |
FullHeal | AP: 1 Mana: 15 |
Fully heals target/self. Removes ALL temporary effects. | 5 | 3 | Yes | ||
FungalArmor | AP: 1 Mana: 3 |
All characters in fungal network gain hardened skin for a turn. | 3 | 1 | HardenedSkin | No | |
FungalCall | AP: 1 Mana: 8 |
Pulls spore-affected characters in target area towards you and increase spores by mg. Only affects as many as empty tiles surrounding you Minimum range of 3 |
5 | 2 | Spore | No | |
FungalFlight | AP: 1 Mana: 5 |
Fly in a straight line, turning all tiles into grass Also apply own spores to all passed characters. Cleanses own spores. |
7 | 3 | Spore | No | |
FungalGrowth | AP: 0 Mana: 3 |
Turn all tiles adjacent to the fungal network into grass. | 3 | 2 | Yes | ||
FungalMissiles | AP: 1 Mana: 6 |
Deal mg poison dmg in a cone. Hits up to \fungal network count\ random targets. Affected by precision. |
4 | 2 | Poison | Yes | |
FungalPulse | AP: 0 Mana: 5 |
Deal mg poison dmg to all characters adjacent to the fungal network. | 3 | 2 | Poison | Yes | |
FungalRain | AP: 1 Mana: 10 |
Apply spores to ALL characters. Amount equal to characters in fungal network. |
0 | 3 | Spore | No | |
FungalShift | AP: 0 Mana: 3 |
Switch places with any other character within the fungal network. | 7 | 2 | No | ||
FungalSpeed | AP: 2 Mana: 5 |
All other characters in fungal network gain 1 ap. | 3 | 2 | No | ||
GeneExtract | AP: 1 Mana: 2 |
Unlocks the target species as summon weakens target for 2 Turns (unlock doesn't work on bosses/giants or unique characters) |
1 | 5 | Weakened | No | |
GhostBulb | AP: 1 Mana: 5 |
Spawns a flying slimebulb (Regenerates mana each turn based on casters mg) |
2 | 1 | ShadowForm | Yes | |
GhostWrap | AP: 2 Mana: 2 |
Increase lust by lDmg and entangle it for a turn 2 turns if it's in shadow |
4 | 2 | Entangled | No | |
Grab | AP: 0 Mana: 1 |
pull target towards you | 2 | 2 | Yes | ||
GrassBlink | AP: 0 Mana: 2 |
teleport to a grass tile surrounded with grass (only the target tile needs to be empty) Turns those tiles into earth |
5 | 1 | Yes | ||
GrassExplosion | AP: 0 Mana: 3 |
Sacrifice self!!! Deal mg poison dmg to all characters in radius 2. Turn non lava tiles into grass |
0 | 6 | Poison | No | |
GrassTrail | AP: 0 Mana: 2 |
set grassTrail for 4 Turns | 0 | 5 | GrassTrail | Yes | |
GreaterHeal | AP: 1 Mana: 4 |
Heals target/self for 10hp or 20% (whichever is higher) |
2 | 1 | Yes | ||
GrowShadow | AP: 1 Mana: 2 |
Target a shadow tile: spread shadow to 3 nearby tiles Otherwise create one |
3 | 2 | Yes | ||
Growth | AP: 2 Mana: 5 |
Turn non-lava tiles in radius of 3 around target to grass, rejuvenating allies and poisoning enemies already on grass for 2 turns |
6 | 3 | Regeneration, Poison | Yes | |
Guard | AP: 0 |
Defend for one turn. Weaken self for 2 turns. |
0 | 2 | Defending, Weakened | Yes | |
HardenSkin | AP: 1 Mana: 5 |
increases armor of target by 4 for 1+ mg/2 turns | 3 | 4 | HardenedSkin | Yes | |
Hatch | AP: 2 Mana: 5 |
Hatch into normal form, dealing 5 fire dmg to surrounding characters (radius 2) Also heats tiles |
0 | 3 | Fire | No | |
Heal | AP: 1 Mana: 2 |
Heal target/self for 5hp or 10% of max hp. (Whichever is higher) |
3 | 1 | Yes | ||
HealingClaws | AP: 1 Mana: 5 |
Attack target with a basic slashing attack Heal allies around the user by half the damage dealt |
1 | 3 | Slashing | Yes | |
HealingFlame | AP: 0 Mana: 3 |
Enemy target: deal mg fire dmg Ally target: heal for 5. (Target lava character: also regenerate for 2 turns) |
3 | 1 | Fire | Regeneration | Yes |
HealingWeb | AP: 1 Mana: 8 |
Heals target/self for 50% Removes poison |
2 | 1 | Poison | No | |
HeavyPush | AP: 0 |
Push target 4 tiles. On collision deal str dmg to both characters | 1 | 2 | Basic | No | |
HiddenPower | AP: 1 Mana: 10 Stamina: 2 |
Target a seal. Deal mg dmg to characters within 2 range. (Damage type changes based on targeted seal) |
3 | 2 | Basic, Slashing, Fire, Shadow, Frost, Poison, Radiant | No | |
HolyLight | AP: 1 Mana: 2 |
Shield target for mg If target was enlightened, also empower it for a turn. (+50% magic/strength) Enlightened: gain back 1 ap |
3 | 2 | Enlightened, MagicBuff, StrengthBuff | No | |
HolyPower | AP: 2 Mana: 8 |
Enlighten every ally for 3 turns Already enlightened characters lose all lust Enlightened: also increase armor |
0 | 1 | Enlightened, Armored | Yes | |
HolySwitch | AP: 0 Mana: 1 |
Switch places with another ally Both need to be enlightened |
4 | 0 | Enlightened | Yes | |
IceBeam | AP: 1 Mana: 8 |
Damages all characters in a line by mg ice dmg Cool tiles. |
6 | 2 | Frost | No | |
IceBlock | AP: 0 Mana: 3 |
Freeze self for 5 turns Also freezes tile |
0 | 3 | StunResistant, Frozen | Yes | |
Ignite | AP: 0 Mana: 3 |
Target burning target: Deals true damage equal to 3*duration to target Removes burn |
3 | 2 | True | Burned | Yes |
Immunity | AP: 0 Mana: 4 |
Grants immunity for 2 turns. (Can't gain any further status effects) |
1 | 2 | Immune | Yes | |
ImprovedTentacle | AP: 0 Mana: 8 |
Spawns a Tentacle for current battle. It has the same attack type as caster. Gains additional bonus effects based on attack type. Pierce: Speed *2. Has charge movement action. Swing: LDmg *3. Ranged: Frost damage type. Passively spreads slime. Basic: Flying movement type. Large slime trail passive. |
1 | 4 | Frost | No | |
Infect | AP: 1 Mana: 3 |
Infect target for 3 rounds. Take dmg each turn. Heal instead if \slime\. Will spread on death |
2 | 2 | Infected | Yes | |
InfectBite | AP: 1 Mana: 4 |
attack target with a basic attack and infect it for 2 turns Restore hp equal to half the dmg dealt |
1 | 3 | Basic | Infected | Yes |
InkSpurt | AP: 0 |
Turn target tile into slime and move away from it. If there is a character on the tile, blind it for 2 turns. |
1 | 3 | Blinded | No | |
InnerHealing | AP: 0 |
Uses targets mana to heal their hp, up to full 1:1 ratio |
2 | 1 | Yes | ||
InsectSwarm | AP: 0 Mana: 5 |
Uses 2 energy. All enemies become vulnerable for a turn and lose defending. Humanoid enemies: Deal ldmg and attempt to stun them if they have no energy left. |
0 | 20 | Frozen, Vulnerable, Defending | No | |
Invigorate | AP: 1 Mana: 4 Stamina: 1 |
restore 1 ap to target | 3 | 3 | Yes | ||
Jump | AP: 0 Stamina: 1 |
Jump to a free tile | 2 | 2 | Yes | ||
KineticPush | AP: 1 Mana: 3 |
Push target 3 tiles. On collision, deal mg dmg to both characters | 4 | 2 | Basic | Yes | |
KnockBack | AP: 1 |
Push target 2 tiles. On collision deal str dmg to both characters | 1 | 3 | Basic | No | |
LaserBeam | AP: 2 Mana: 10 |
Damages all characters in a line by 2*mg light dmg. | 6 | 2 | Radiant | No | |
LavaBeam | AP: 1 Mana: 8 |
Damages all characters in a line by mg fire dmg. Heat tiles |
7 | 3 | Fire | Yes | |
LavaBurst | AP: 1 Mana: 6 |
Deal mg damage to all characters in range 2 and heat tiles | 0 | 2 | Fire | No | |
LavaDive | AP: 1 |
Move from lava to lava in range 5 | 5 | 3 | No | ||
LavaPath | AP: 1 Mana: 8 |
Turn all tiles in a straight line to lava. deal 1 + mg fire dmg to every character |
4 | 3 | Fire | Yes | |
LavaSplash | AP: 0 Mana: 2 |
Deal mg+1 fire dmg User needs to stand on lava Lava will be moved to target |
3 | 1 | Fire | Yes | |
LavaTrail | AP: 0 Mana: 5 |
set LavaTrail for 2 Turns | 0 | 4 | LavaTrail | Yes | |
LifeTap | AP: 0 |
Lose 2 hp. Turn current tile into shadow On shadow: enter shadowform for a turn instead. |
0 | 2 | True | ShadowForm | Yes |
LightBlast | AP: 1 Mana: 5 |
Deal mg light damage to all surrounding characters. Enlightened characters get shielded by mg instead. Clears shadow. Enlightened: also blind damaged characters for 2 turns |
0 | 2 | Radiant | Enlightened, Blinded | Yes |
LightFlash | AP: 1 Mana: 2 |
Blind target for 1 turn. Enlightened: +1 duration. |
3 | 1 | Enlightened, Blinded | Yes | |
LightningBolt | AP: 0 Mana: 4 |
Deal mg electric dmg to a target in a line | 7 | 1 | Electric | Yes | |
LightningStorm | AP: 2 Mana: 15 Stamina: 2 |
Deal mg electric dmg to up to 4 random enemies | 0 | 1 | Electric | Yes | |
LightningStrike | AP: 0 Mana: 5 |
Deal mg electric dmg | 10 | 0 | Electric | Yes | |
LightRay | AP: 1 Mana: 10 |
Deal mg light damage to target and blind for 2 turns Enlightened characters get shielded instead. Clears shadow Enlightened: also affects nearby characters for half the effect. |
3 | 2 | Radiant | Enlightened, Blinded | Yes |
LightShape | AP: 2 Mana: 8 |
Deal mg radiant dmg to all enemies User needs to be enlightened. Tiles within range 3 around user need to be empty. |
0 | 1 | Radiant | Enlightened | No |
LightSpear | AP: 2 Mana: 10 |
Damages all characters in a line by (mg + str) Enlightened characters get shielded instead. Clears shadow Enlightened: defend for a turn. |
6 | 3 | Radiant | Enlightened, Defending | Yes |
LightSting | AP: 0 Mana: 1 |
Deal mg true dmg to target Also apply regeneration for mg turns. Enlightened target doesn't take dmg. Enlightened: restore own hp equal to the dmg dealt. |
1 | 5 | True | Enlightened, Regeneration | Yes |
LightWave | AP: 1 Mana: 6 |
Deal mg light dmg to all characters in a cone Enlightened characters are immune Clears shadow Enlightened: also blind damaged characters for 2 turns |
3 | 3 | Radiant | Enlightened, Blinded | Yes |
LivingAmmo | AP: 2 Mana: 5 |
Spawns a rock spirit for current battle. It is one size smaller than the user, if possible. |
1 | 5 | No | ||
LongJump | AP: 0 Mana: 2 Stamina: 1 |
Jump to a free tile | 3 | 2 | Yes | ||
LustBite | AP: 1 Mana: 3 |
attack target with a basic attack and apply lustgain for 5 turns Restore hp equal to half the dmg dealt |
1 | 3 | Basic | LustGain | Yes |
LustBlade | AP: 1 Mana: 1 |
Damages all characters in a line and clears own lust. Damage equal current lust. |
1 | 1 | True | No | |
LustBurst | AP: 0 Mana: 1 |
Removes all lust from Castalia, dealing true damage to all neighbours equal to half that amount. | 3 | 1 | True | No | |
LustShot | AP: 2 Mana: 2 |
Damages all characters in a line and clears own lust. Damage equal to LRes*2 + current lust. |
6 | 1 | True | No | |
MagicArmor | AP: 0 Mana: 2 |
Gain mg shield. | 0 | 2 | Yes | ||
MagicCheer | AP: 1 |
Set \High morale\ buff for 1 Turn Doesn't stack with naturally high morale Removes \Low morale\ until end of combat |
3 | 1 | LowMorale, HighMorale | Yes | |
MagicFire | AP: 0 Mana: 2 |
Targeting character on lava: Ally: strengthen target for 1 turn (duration + mg/5) Enemy: increase burn by 2 + mg/3 Targeting other tile: Lava: drain to firecoat self for 3 turns (attacks apply burn) Stone: turns into lava Other: turns into stone |
4 | 1 | FireCoated, StrengthBuff, Burned | No | |
MagicGrass | AP: 0 Mana: 2 |
Targeting character on grass: Ally: use grass to increase armor for 2 turns (duration + mg/5) Enemy: use grass to entangle the enemy for 2 turns (effectively 1) Targeting other tile: Grass: spread to nearby tiles Water: drain water to apply regeneration to ALL allies on grass for 2 turns Other: grow grass on tile |
4 | 1 | Regeneration, HardenedSkin, Entangled | No | |
MagicGuard | AP: 1 Mana: 5 Stamina: 1 |
Gain mg shield. Apply shield to all adjacent allies equal to own. |
3 | 3 | Yes | ||
MagicIce | AP: 0 Mana: 2 |
Targeting character on ice/snow: Ally: increase magic for 1 turn (duration + mg/5) Enemy: loses 2+mg mana Targeting other tile: Ice: Shatter to turn nearby tiles into snow. Water: turn into ice. Lava: turn into stone. Other: turns into snow. |
4 | 1 | MagicBuff | No | |
MagicMissile | AP: 1 Mana: 6 |
Deal mg shadow dmg in a cone. Hits up to \1 + magic charge count\ random targets. Affected by precision. |
4 | 2 | Shadow | Yes | |
MagicPheromones | AP: 1 Mana: 3 |
target Flora: increase lust of all neighbours by your magic + her lDmg | 3 | 4 | No | ||
MagicPull | AP: 0 Mana: 4 |
pull target towards you and deal mg + str dmg If the path is interrupted, deal mg dmg to both instead Minimum range of 3 required |
6 | 2 | Basic | Yes | |
MagicShadow | AP: 0 Mana: 2 |
Targeting a character in shadow: Ally: use shadow to grant shadowform for a turn Enemy: use shadow to entangle the enemy for 2 turns (effectively 1) Targeting other tile: Shadow: spread to 2 nearest tiles Other: turn tile into shadow |
2 | 2 | Entangled, ShadowForm | No | |
MagicShield | AP: 1 Mana: 3 |
Target gains mg shield. | 0 | 1 | Yes | ||
MagicTame | AP: 2 Mana: 5 |
Tame an animal forever (chance based on Level and magicstrength). | 2 | 4 | No | ||
MagicWater | AP: 0 Mana: 2 |
Targeting character on water: Ally: Remove ALL temporary effects and reduce lust by 1+mg Enemy: loses 1+mg mana Targeting other tile: Non-water: turns tile into water Water: drain it to shield for mg |
4 | 1 | No | ||
Martyr | AP: 0 Mana: 1 |
Sacrifice self!!! to fully heal all Allies and remove lust. | 0 | 1 | Yes | ||
MassCurse | AP: 1 Mana: 4 |
Curse everyone in radius 2 for 3 turns | 3 | 3 | Cursed | Yes | |
MassHeal | AP: 1 Mana: 5 |
heal everyone in radius 1 by 5 | 3 | 1 | Yes | ||
MassSeduction | AP: 1 Mana: 2 |
Increase lust of all other characters in range 3 by lDmg | 0 | 2 | Yes | ||
Meditate | AP: 2 |
Enlighten self for 3 turns. Enlightened: defend for 2 turns |
0 | 7 | Enlightened, Defending | Yes | |
Meteor | AP: 2 Mana: 15 Stamina: 2 |
Deal 2*mg fire dmg to anyone in targeted tile and half to neighbours Changes tiles into lava and stone |
4 | 4 | Fire | Yes | |
MeteorStorm | AP: 2 Mana: 15 Stamina: 5 |
Deal 1 + mg/2 fire dmg to all enemies and changes affected tiles to lava. |
0 | 3 | Fire | Yes | |
MindBlast | AP: 2 Mana: 5 |
Deal mg true dmg. Deal bonus dmg equal to target's magic strength | 6 | 2 | True | Yes | |
MindControl | AP: 1 Mana: 10 |
Permanently take control of an enemy. Only works on characters at max lust and less remaining hp than the casters magicstrength (Characters will lose the \token\ trait) |
2 | 5 | No | ||
MindPrison | AP: 0 Mana: 5 |
Stun target enemy for 3 turns. | 7 | 1 | Frozen | No | |
MistForm | AP: 0 Mana: 2 |
turn on shadowForm for 1 turn | 0 | 2 | ShadowForm | Yes | |
MoonStrike | AP: 2 Mana: 5 |
Only usable when surrounded by shadow. Deal mg radiant dmg to all adjacent characters and turn those tiles into earth. Then deal 3*shadow dmg to target enemy. Enlightened: Gain magic buff (+50%) for 2 turns. |
8 | 2 | Radiant, Shadow | Enlightened, MagicBuff | Yes |
NatureBlessing | AP: 1 Mana: 2 |
Ally: set Regeneration (heal 10%) for 2 turns Enemy: poison target for 2 turns |
4 | 2 | Regeneration, Poison | Yes | |
Net | AP: 2 Mana: 2 |
Tame an animal forever (chance based on targets remaining health, level and the users magicstrength). Entangles target for 2 turns |
2 | 5 | Entangled | No | |
Overwhelming | AP: 0 Mana: 1 |
Grants StrengthBuff and Focused to Aila for 2 turns | 2 | 10 | StrengthBuff, Focused | No | |
ParasiteAttach | AP: 1 Mana: 3 |
sacrifice self to poison and slow an enemy for 5 turns | 1 | 2 | Poison, Slow | No | |
PheromoneBulb | AP: 1 Mana: 1 |
Explode target bulb All characters in radius 2 take Ldmg equal to twice its current mana |
5 | 1 | Yes | ||
PheromoneBurst | AP: 1 Mana: 2 |
All characters in range 2 deal LDmg to themselves. | 0 | 2 | Yes | ||
Pierce | AP: 1 Mana: 1 |
Deal str dmg to characters in a line. (Base damage-type) |
3 | 2 | Yes | ||
PoisonBolt | AP: 0 Mana: 3 |
deal 1+mg poison dmg | 2 | 1 | Poison | Yes | |
PoisonCloud | AP: 1 Mana: 4 |
poisons everyone in radius 2 for 3 turns | 3 | 3 | Poison | Yes | |
PoisonFlight | AP: 1 Mana: 3 |
Fly to a free tile and apply poison to nearby characters for 2 turns Also poisons user |
4 | 2 | Poison | No | |
PoisonHeal | AP: 1 Mana: 4 |
Heals target/self by 10 Also poisons for 5 turns |
3 | 1 | Poison | Yes | |
PoisonStep | AP: 0 Mana: 3 |
Teleport to a poisoned character (random surrounding space) |
5 | 3 | Poison | Yes | |
PoisonSting | AP: 1 Mana: 2 |
Deal 1 + str/2 poison dmg to target and next character. | 3 | 3 | Poison | No | |
PoisonTongue | AP: 1 Mana: 2 |
Poison an enemy for 4 Turns or poisonCoat an ally for 5 turns (afflict poison (3 turns) on attacks | 3 | 3 | PoisonCoated, Poison | Yes | |
Portal | AP: 0 Mana: 5 |
Teleport to a free tile and take all surrounding characters with you Their position relative to the user stays the same. All target tiles must be unoccupied |
6 | 3 | No | ||
PortalPull | AP: 2 Mana: 8 |
pulls allies in target area towards you Only affects as many as empty tiles surrounding you Minimum range of 3 |
5 | 1 | Yes | ||
PortalRailGun | AP: 1 |
Damages all enemy characters in a line by 3*mg true dmg. Turn affected tiles into wasteland. |
15 | 1 | True, Radiant | No | |
PortalSlice | AP: 1 Mana: 4 |
Enemy moves to a random nearby tile If impossible, destroy it instantly. (Doesn't work on bigger characters/bosses) |
4 | 2 | Yes | ||
PowerFlight | AP: 1 Mana: 1 Stamina: 2 |
Fly to a free tile and push surrounding characters away. Deal str dmg to them if pushed away. | 4 | 1 | Basic | No | |
PowerHeal | AP: 1 Mana: 1 |
Fully heals ally and strengthens for a turn | 5 | 2 | StrengthBuff | No | |
PowerPunch | AP: 1 Mana: 1 |
push target 3 tiles. If obstructed, damage it and colliding character by str*2 | 1 | 2 | No | ||
Protect | AP: 1 Mana: 5 |
Gives another ally 100% shield. | 3 | 6 | No | ||
Push | AP: 0 |
push target 1 tile away | 1 | 2 | Yes | ||
Quench | AP: 1 Mana: 3 |
remove all burn effects in radius 1 Turns lava into stone |
3 | 3 | Burned | Yes | |
QuickDive | AP: 0 Stamina: 1 |
Move from water to water | 4 | 2 | No | ||
QuickStrike | AP: 0 Stamina: 3 |
Perform a free melee attack | 1 | 1 | No | ||
RadialBurst | AP: 1 Mana: 5 |
Deal mg radiant damage to all characters 2 tiles away from caster. Enlightened characters get shielded by mg instead. Enlightened: also blind damaged characters for 2 turns. On shadow/shadowform: also weaken damaged characters for 2 turns. |
0 | 3 | Radiant | Enlightened, Blinded, ShadowForm, Weakened | Yes |
Rage | AP: 0 Mana: 2 |
set StrengthBuff (dmg+50%) and Vulnerable for 2 turns | 0 | 3 | StrengthBuff, Vulnerable | Yes | |
RailGun | AP: 2 Mana: 5 |
Damages all characters in a line by 2*mg light dmg | 9 | 1 | Radiant | No | |
Rain | AP: 1 Mana: 4 |
Remove all lava from the map Clear all burn debuffs Reduce lust of all characters by mg |
0 | 10 | Burned | Yes | |
Ram | AP: 1 |
Charge in a straight line and deal str+1 basic dmg to the next character and push them away. |
3 | 1 | Basic | No | |
Rapture | AP: 1 Mana: 4 |
Destroy target character with less (or same) hp than your magic strength. Gain exp equal to the targets level. Enlightened: gain twice as much exp. |
7 | 3 | Enlightened | Yes | |
Refill | AP: 1 |
Target Celia: drain hp (up to full). Gain 2 hp for each point drained Restores 2 ap (Never kills target. Fills lust if used at full hp) |
1 | 20 | Yes | ||
Refresh | AP: 0 Mana: 1 |
Lose 1 energy: target | 0 | 0 | No | ||
Refuel | AP: 0 Mana: 2 |
Gain 1 energy | 0 | 0 | No | ||
Regenerate | AP: 0 Mana: 4 |
Heal self for 25% | 0 | 3 | Yes | ||
Rejuvenate | AP: 1 Mana: 4 |
Set regeneration for 3 turns. | 4 | 1 | Regeneration | Yes | |
RemoveSlime | AP: 1 Mana: 1 |
Remove slime in radius 4 around caster. (Replaces it with earth) |
0 | 5 | Yes | ||
Rend | AP: 1 Mana: 1 |
deal 2*str dmg Enemy needs to bleed |
1 | 2 | Slashing, Basic | Bleeding | Yes |
Repel | AP: 0 Mana: 2 |
Push away adjacent characters. | 0 | 2 | No | ||
Replenish | AP: 1 |
Target Mya: drain mana (up to full). Gain 2 mana for each point drained Restores 2 ap |
1 | 20 | Yes | ||
Replicate | AP: 0 Stamina: 3 |
Sacrifice half your hp: Spawn a copy of yourself for the remaining battle. Copy will have 0 ap and all skills start on cooldown. Reclaim hp/mana left on the copy at the end of combat. |
1 | 5 | No | ||
Reroll | AP: 0 |
Changes first skill into a random magic one. | 0 | 1 | Yes | ||
Rescue | AP: 0 Mana: 2 Stamina: 2 |
Teleport ally to a random empty space next to you. Shield for mg*2 |
6 | 3 | No | ||
Ressurrect | AP: 1 Mana: 15 Stamina: 2 |
Ressurrect the last (non-token) character that died as ally (Unique enemies don't die) The character restores 1 hp and is shielded for a turn but starts with no ap. |
1 | 1 | Shield | No | |
Restoration | AP: 1 Mana: 3 |
Heal target by 5. Set regeneration for 2 turns. |
3 | 2 | Regeneration | Yes | |
Restructure | AP: 0 Mana: 2 |
Useable on stone: Heal self by 5 and shield for mg. |
0 | 2 | Yes | ||
RevealTentacles | AP: 1 |
Spawns tentacles on surrounding water spaces (Replaces existing ones) |
1 | 50 | No | ||
RideWorm | AP: 1 Mana: 2 Stamina: 1 |
target a worm: Push them up to 5 tiles. (free charge attack possible) User moves to an adjacent space afterwards, if possible. |
1 | 0 | Yes | ||
RockSpear | AP: 2 Mana: 8 |
Damages all characters in a line by (mg + str). Spread earth/stone if caster stands on it. | 6 | 3 | Slashing | Yes | |
RockSplinter | AP: 1 Mana: 5 |
Deal mg slashing dmg to the first character in each direction. max 5 range |
0 | 3 | Slashing | Yes | |
RootBurn | AP: 0 Mana: 2 |
Turn all grass tiles in radius 2 into lava. | 3 | 1 | Yes | ||
RootDrain | AP: 1 Mana: 3 |
Drain mg hp from the target Entangles target and user for 2 rounds User and target need to stand on grass |
4 | 3 | Entangled | Yes | |
RootHeal | AP: 1 Mana: 10 |
Heal all allies(and self) on grass by 10 and shield them for mg User also needs to stand on grass |
0 | 3 | Yes | ||
Rush | AP: 0 Mana: 2 |
rush to target and damage all character in the path by 1+str/2. (Natural damage type) |
5 | 3 | Yes | ||
Sacrifice | AP: 0 Mana: 5 |
Sacrifice self Fully restore mana of ALL other characters and restore 1 ap. Also apply radiation for remaining battle |
0 | 4 | Radiation | Yes | |
Scald | AP: 0 Mana: 4 |
User needs to stand on water: Deal mg water dmg in a cone. Applies 2 burn. |
3 | 2 | Water | Burned | Yes |
SealFriend | AP: 2 |
Recruit enemy seal. | 2 | 5 | No | ||
SeedBoost | AP: 1 Mana: 4 |
Applies strengthbuff, focused and hardened skin to a seedling for 2 turns |
1 | 1 | StrengthBuff, Focused, HardenedSkin | Yes | |
SeedBurst | AP: 1 Mana: 1 |
Target seedling loses up to mg hp All surrounding characters take the same amount of damage |
5 | 1 | Yes | ||
SeedHeal | AP: 1 Mana: 4 |
Heal a seedling for 10 and apply hardened skin for 2 turns | 5 | 0 | HardenedSkin | Yes | |
ShadowAttack | AP: 1 Mana: 4 |
Teleport to a free shadow tile and deal 1+mg/2 shadow dmg to every surrounding enemy |
4 | 2 | Shadow | Yes | |
ShadowBlast | AP: 1 Mana: 3 |
Deal mg shadow dmg to target +1 dmg for each shadow tile adjacent to it. |
5 | 2 | Shadow | Yes | |
ShadowBond | AP: 0 Mana: 1 |
Switch places with another \shadow\ ally Both need to be in shadow |
5 | 1 | Yes | ||
ShadowCloak | AP: 1 Mana: 2 |
Lose 2 hp. Apply shadow form to each surrounding ally for a turn. |
0 | 3 | ShadowForm | Yes | |
ShadowFlight | AP: 1 Mana: 1 |
Fly to a free tile turn target tile into shadow |
5 | 2 | No | ||
ShadowForm | AP: 0 Mana: 2 |
toggles ShadowForm (drains 2 mana each turn outside shadow) Gain 1 mana back, when turning it off |
0 | 0 | ShadowForm | Yes | |
ShadowPrison | AP: 1 Mana: 4 |
Put enemy into shadowform for 2 turns Enemy has to be in shadow |
5 | 2 | ShadowForm | Yes | |
ShadowPulse | AP: 1 Mana: 5 |
Need to stand on a shadow tile: spread shadow to 10 nearby tiles (up to 6 range) |
3 | 1 | Yes | ||
ShadowSpear | AP: 2 Mana: 10 |
Damages all characters in a line by (mg + str). Spread shadow if caster stands in it. |
6 | 3 | Shadow | Yes | |
ShadowStep | AP: 0 Mana: 3 |
Teleport from a shadow tile to another Only possible in shadow/shadowForm |
5 | 2 | ShadowForm | Yes | |
ShadowTrail | AP: 0 Mana: 3 |
Set shadowTrail for a turn Need to stand on shadow |
0 | 3 | ShadowTrail | Yes | |
ShadowWave | AP: 1 Mana: 6 |
Deal mg shadow dmg to all characters in a cone | 3 | 2 | Shadow | Yes | |
ShareEnergy | AP: 1 |
transfer mana to an ally in shadowForm (until full) | 8 | 0 | ShadowForm | Yes | |
Shatter | AP: 1 Mana: 4 |
Target frozen character. Unfreeze them and halve their hp. | 2 | 1 | True | Frozen | Yes |
ShootBulb | AP: 1 Mana: 4 |
Target slime: Spawns a slimebulb (Regenerates mana each turn based on casters mg) |
6 | 3 | Yes | ||
SideStep | AP: 0 Stamina: 1 |
Move to a nearby tile and gain 1 ap. | 1 | 2 | No | ||
Slice | AP: 1 Stamina: 1 |
Deal str+5 slashing dmg | 1 | 2 | Slashing | Yes | |
SlimeArtillery | AP: 1 Mana: 10 |
Deal mg water dmg to anyone in targeted tile and half to neighbours Changes target into slime. (Chance for neighbours to change) |
6 | 4 | Water | Yes | |
SlimeBolt | AP: 1 Mana: 3 |
Deal mg water dmg to an enemy OR turn target tile into slime. (Each surrounding tile has a 30% chance to turn into slime) |
3 | 0 | Water | Yes | |
SlimeHeal | AP: 1 Mana: 2 |
Heals target/self by 5. \slime\ characters are also shielded for mg |
3 | 2 | Yes | ||
SlimeRain | AP: 1 Mana: 15 |
Slow all enemies and turn tiles in radius 1 around them into slime | 0 | 5 | Slow | No | |
SlimeRush | AP: 1 Mana: 4 |
Rush to target and damage all character in the path by str turn tiles into slime. |
4 | 3 | Water | No | |
SlimeTeleport | AP: 0 Mana: 3 |
Teleport to a slime tile | 5 | 3 | No | ||
SlimeTrail | AP: 0 Mana: 5 |
Set slimeTrail for 2 Turns (turns tiles you walk on into slime) |
0 | 5 | SlimeTrail | Yes | |
Snow | AP: 1 Mana: 8 |
Freeze water and lava Turn some random tiles into snow Clear all burn debuffs Slow all characters for 2 turns |
0 | 10 | Burned, Slow | Yes | |
SolarBeam | AP: 0 |
Lose 2 hp. Turn current tile into shadow |
0 | 3 | Yes | ||
SoulDevour | AP: 2 Mana: 5 |
Destroy target non-token character with hp less than your magic strength. Permanently increase base max mana by 1 |
2 | 2 | No | ||
Spark | AP: 0 Mana: 2 |
Deal mg electric dmg | 1 | 1 | Electric | Yes | |
SpawnBulb | AP: 1 Mana: 3 |
Target slime: Spawns a slimebulb (Regenerates mana each turn based on casters mg) |
1 | 2 | Yes | ||
SpawnCursedPlant | AP: 2 Mana: 5 |
Spawns a cursed Flower for the current battle Turns tile into shadow |
1 | 3 | Yes | ||
SpawnDrone | AP: 2 Mana: 5 |
Spawns an InsectDrone for current battle | 1 | 2 | No | ||
SpawnFirePlant | AP: 1 Mana: 5 |
Spawns a fire flower, that shoots fireballs (requires lava tile) Turns tile into stone |
1 | 3 | Yes | ||
SpawnHealFlower | AP: 2 Mana: 5 |
Spawns a healing Flower in water for the current battle Turns tile into earth |
1 | 3 | Yes | ||
SpawnHybridFlower | AP: 2 Mana: 7 |
Spawns a magic Flower in water or grass for the current battle Turns tile into earth |
1 | 3 | Yes | ||
SpawnLavaBug | AP: 2 Mana: 5 |
Spawns a LavaBug for current battle | 1 | 4 | No | ||
SpawnOmniFlower | AP: 1 Mana: 9 |
Spawns an omni Flower for the current battle | 1 | 3 | Yes | ||
SpawnParasite | AP: 2 Mana: 5 |
Spawns a Parasite for current battle | 1 | 4 | No | ||
SpawnPoisonFlower | AP: 2 Mana: 5 |
Spawns a poison Flower on grass for the current battle Turns tile into earth |
1 | 3 | Yes | ||
SpawnShadowPlant | AP: 2 Mana: 7 |
Spawns a shadow/fire flower for the current battle Turns tile into shadow |
1 | 3 | Yes | ||
SpawnSpore | AP: 1 Mana: 5 |
Sacrifice half your hp: Spawns a spore on a non-lava tile for current battle Character will have the same hp/mana and 0 ap Turns surrounding tiles into earth |
1 | 2 | No | ||
SpawnSymbiote | AP: 2 Mana: 5 |
Spawns a Symbiote for current battle | 1 | 4 | No | ||
SpawnTentacle | AP: 1 Mana: 5 |
Spawns a tentacle on a slimetile for current battle Turns tile into earth |
1 | 5 | No | ||
SpawnVine | AP: 1 Mana: 2 |
Target grass (turns into earth): Spawns vines that block enemies (will engage them in combat) |
3 | 2 | Yes | ||
SpawnWisp | AP: 1 Mana: 8 |
Spawns a wisp for the current battle | 4 | 3 | No | ||
SpiritBurst | AP: 1 Mana: 5 |
Target a spirit. Deal mg dmg to surrounding characters. (Damage type changes based on targeted spirit) |
5 | 2 | No | ||
SpiritHeal | AP: 1 Mana: 5 |
Heals every ally in shadow or shadowform by 5. Shield them for mg |
0 | 3 | ShadowForm | Yes | |
Splash | AP: 0 Mana: 2 |
Deal mg dmg and slow the target for 1 turn User needs to stand on water Water will be moved to target |
3 | 1 | Water | Yes | |
SporeBurst | AP: 0 Mana: 5 |
Target character with spores: Deal dmg equal to it's duration and cleanse the effect afterwards. Apply spores to adjacent characters equal to the amount. |
5 | 2 | True | Spore | Yes |
SporeShot | AP: 0 Mana: 2 |
Apply spores to any character. Amount equal to fungal network size. (Connected chain of fungal characters) |
3 | 2 | Spore | Yes | |
SporeStorm | AP: 1 Mana: 10 |
Spawns spores on up to 3 tiles (within range 3) |
3 | 3 | No | ||
SpreadShadow | AP: 0 Mana: 1 |
Spread shadow to 2 nearby tiles (up to 5 tiles away) Needs to stand in shadow |
0 | 1 | Yes | ||
SpreadSlime | AP: 0 Mana: 1 |
Spread slime to a nearby tile (up to 5 tiles away) Needs to stand on slime |
0 | 0 | Yes | ||
Sprout | AP: 1 Mana: 3 |
Applies grassTrail to ANY character for 2 + mg/4 turns |
3 | 0 | GrassTrail | Yes | |
StalkPrey | AP: 0 Mana: 2 |
Teleport to a bleeding enemy (random surrounding space). Remove \defending\ from target. If user was in shadow form, exit and strengthen self for a turn. (+50% str) |
6 | 2 | ShadowForm, StrengthBuff, Defending, Bleeding | No | |
Sting | AP: 1 Mana: 1 |
Deal 2+str dmg to target and next character. | 2 | 3 | Basic | Yes | |
Strengthen | AP: 1 Mana: 2 |
set StrengthBuff (dmg+50%) for 2 turns | 3 | 3 | StrengthBuff | Yes | |
Suffocate | AP: 2 Mana: 1 |
deal 3*str dmg | 1 | 2 | Basic | Yes | |
SunShine | AP: 1 Mana: 5 |
Remove all shadow from the map. Earth also turns into grass. Dispel all shadow forms. Increase active enlightenment effects of all characters by 1. Increase radiant dmg by 1% for each shadow tile removed. |
0 | 5 | Radiant | ShadowForm, Enlightened | Yes |
SunStrike | AP: 2 Mana: 5 |
Unusable when adjacent to shadow. Deal mg shadow dmg to all adjacent characters and turn those tiles into shadow. Then deal 3*radiant dmg to target enemy. Enlightened: Gain focus for a turn. |
8 | 2 | Shadow, Radiant | Enlightened, Focused | Yes |
Swipe | AP: 1 Mana: 2 Stamina: 2 |
Deal str damage to all surrounding characters. (flexible damage type) |
0 | 2 | Yes | ||
Switch | AP: 0 Mana: 4 |
Switch places with Ally | 4 | 2 | Yes | ||
SymbioteAttach | AP: 2 Mana: 3 |
sacrifice self to apply regeneration and strengthen an ally for 5 turns | 1 | 2 | Regeneration, Slow, StrengthBuff | No | |
TailWhip | AP: 1 Mana: 1 |
Deal str dmg. Enemy: increase lust by the 2*dmg dealt. Allied creature: restore 1 ap and strengthen it for a turn. |
2 | 1 | Basic | StrengthBuff | No |
TakeOver | AP: 1 Mana: 1 |
Recruit enemy \slime\ unit. It will be destroyed at the end of battle. Take LDmg equal to it's health. |
1 | 2 | No | ||
TalonStrike | AP: 1 Mana: 1 Stamina: 1 |
Fly to an enemy (random surrounding space) Deal str slashing dmg |
3 | 2 | Slashing, True | Yes | |
Teleport | AP: 1 Mana: 4 |
Teleport to free tile. | 7 | 3 | Yes | ||
TeleportCharge | AP: 1 Mana: 2 |
teleport in a straight line | 7 | 1 | No | ||
TentacleDrain | AP: 0 Mana: 2 |
\Fuck\ target male/futa humanoid character. Enemies become entangled for a turn and lose 2 additional energy. |
2 | 1 | Weakened | Yes | |
TentacleFuck | AP: 0 Mana: 1 |
\Fuck\ target female/futa humanoid character. Enemies become entangled for a turn and lose 2 additional energy. |
1 | 1 | Entangled | Yes | |
TentacleSwarm | AP: 2 Mana: 10 |
Stand on slime: Spawns a tentacle on each slime tile in a cone. | 3 | 10 | No | ||
Throw | AP: 1 |
Throw an adjacent smaller character (chosen randomly) Targetting character: character lands next to target. Both take dmg equal to the thrower's str + the other's armor Targetting empty tile: character lands on the tile |
5 | 1 | No | ||
TimeStop | AP: 2 Mana: 10 |
Take another turn after this one | 1 | 5 | No | ||
Toxin | AP: 1 Mana: 3 |
poison target for 5 rounds | 3 | 2 | Poison | Yes | |
TransferMana | AP: 1 Mana: 6 |
target gains 5 mana | 4 | 1 | Yes | ||
Transform | AP: 1 Mana: 2 |
Transform at Cost of 5 hp (Lasts 5 turns) |
0 | 1 | Transformed | No | |
Transport | AP: 1 Mana: 5 |
Fly to a free tile and take all surrounding characters with you Their position relative to the user stays the same. All target tiles must be unoccupied |
5 | 2 | No | ||
Tremor | AP: 1 Mana: 2 |
Deal str dmg to surrounding characters and push them 2 tiles away | 0 | 3 | Yes | ||
Tsunami | AP: 2 Mana: 10 Stamina: 2 |
Target Water tile-> turn all tiles in radius 2 into water and Damage every character on a tile that changed by mg + 5 |
6 | 2 | Water, Fire | No | |
VineWave | AP: 1 Mana: 5 |
deal mg dmg to all characters in a cone and turn tiles into grass Seedling characters are immune |
3 | 3 | Basic | Yes | |
WaterBolt | AP: 0 Mana: 3 |
Deal 1+mg water dmg. | 4 | 1 | Water | Yes | |
WaterFall | AP: 1 Mana: 8 |
Deal mg water dmg to anyone in targeted and half to neighbours. Changes tiles into water |
4 | 4 | Water | Yes | |
WaterPath | AP: 1 Mana: 4 |
Turn all tiles in a straight line into water. | 5 | 3 | Yes | ||
WaterRecall | AP: 1 Mana: 3 |
Target Lumira: teleport her towards you (random space) turn all tiles around her into water Fully shield her and heal for 5. |
6 | 7 | No | ||
WaterShield | AP: 1 Mana: 3 |
Target gains 2*mg shield. Needs to be on water. Drains water tile. |
4 | 0 | Yes | ||
WaterSpear | AP: 1 Mana: 5 |
Damages all characters in a line by mg water dmg. Spread water if caster stands on it. |
4 | 3 | Water | Yes | |
WaterTendrils | AP: 1 Mana: 5 |
Deal mg damage to enemies in range 2. User needs to stand near water. |
0 | 2 | Water | Yes | |
Weaken | AP: 1 Mana: 3 |
weaken character (dmg-40%) for 2 Turns | 3 | 3 | Weakened | Yes | |
WillDestruction | AP: 2 Mana: 3 |
Entice(-2 Lres) ALL other humanoid characters for 10 turns and slow them for 2 turns |
0 | 20 | Enticed, Slow | Yes | |
WorldsEnd | AP: 2 Mana: 30 Stamina: 5 |
Deal 2 * mg dmg to all characters in a cone. Irradiate them for the remaining battle. Apply 1 radiation to ALL other characters. Turns tiles into wasteland |
7 | 3 | Fire | Radiation | Yes |