Home Buildings: Difference between revisions
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Doesn't decrease exhaustion very much each day |
Doesn't decrease exhaustion very much each day |
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|Repeatable |
|Repeatable |
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|{{Resource|Resource = Gold|Number = 400}} |
|{{Resource|Resource = Gold|Number = 400}}<br>x Lvl<br>(base 1) |
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x Lvl |
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(base 1) |
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x Lvl |
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(base 1) |
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|Gain 3 food each day (repeatable) |
|Gain 3 food each day (repeatable) |
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|Repeatable |
|Repeatable |
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|{{Resource|Resource = Gold|Number = 200}} |
|{{Resource|Resource = Gold|Number = 200}}<br>+ 40 x Lvl |
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+ 40 x Lvl |
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+ 3 x Lvl |
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|Gain 2 Wood/day (repeatable) |
|Gain 2 Wood/day (repeatable) |
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|Repeatable |
|Repeatable |
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|{{Resource|Resource = Gold|Number = 100}} |
|{{Resource|Resource = Gold|Number = 100}}<br>+ 40 x Lvl |
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⚫ | |||
+ 40 x Lvl |
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+ 2 x Lvl |
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+ 2 x Lvl |
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|Gain 1 Crystal/day (repeatable) |
|Gain 1 Crystal/day (repeatable) |
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|Repeatable |
|Repeatable |
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|{{Resource|Resource = Gold|Number = 200}} |
|{{Resource|Resource = Gold|Number = 200}}<br>+ 40 x Lvl |
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⚫ | |||
+ 40 x Lvl |
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|{{Resource|Resource = |
|{{Resource|Resource = Crystal|Number = 1}}<br>+ 1 x Lvl |
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+ 3 x Lvl |
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+ 3 x Lvl |
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|{{Resource|Resource = Crystal|Number = 1}} |
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+ 1 x Lvl |
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|Quarry |
|Quarry |
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|Gain 2 Stone/day (repeatable) |
|Gain 2 Stone/day (repeatable) |
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|Repeatable |
|Repeatable |
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|{{Resource|Resource = Gold|Number = 200}} |
|{{Resource|Resource = Gold|Number = 200}}<br>+ 40 x Lvl |
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⚫ | |||
⚫ | |||
+ 40 x Lvl |
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+ 2 x Lvl |
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+ 2 x Lvl |
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Revision as of 04:40, 17 November 2019
Description of home buildings
Tips
Home Upgrades
Name | Description | Prerequisites | ||||
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Gold | Wood | Stone | Crystal | |||
Home 1 | Increases character capacity by 5 (4 basic 1 luxury) | |||||
Home 2 | Increases character capacity by an additional 5 (4 basic 1 luxury) | Home 1 | ||||
Home 3 | Increases character capacity by an additional 5 (4 basic 1 luxury) | Home 2 | ||||
Home 4 | Increases character capacity by an additional 5 (4 basic 1 luxury) | Home 3 | ||||
Home 5 | Increases character capacity by an additional 5 (5 luxury) | Home 4 | ||||
Infirmary | Removes injuries when resting at home with 0% exhaustion and 50%+ morale
Non-humanoids don't require high morale |
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Tents | Provides cheap housing for 5 characters (repeatable)
Doesn't decrease exhaustion very much each day |
Repeatable | ||||
Bedroom | Expand your bedroom for 1 additional space | |||||
Pool | Characters lose 3 more exhaustion every day
(doubled for resting characters) |
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Sauna | Characters lose further 3 exhaustion every day
(doubled for resting characters) |
Pool |
Farm Upgrades
Name | Description | Prerequisites | ||||
---|---|---|---|---|---|---|
Gold | Wood | Stone | Crystal | |||
Farm 1 | Decreases Exhaustion gained in farms by 2/day | |||||
Farm 2 | Decreases Exhaustion gained in farms by an additional 1/day | Farm 1 | ||||
Milker | Decreases Exhaustion characters gain from milking | Farm 1 | ||||
Automatic Milking Setup | Automatically milks every character in the farm (only tits) | Farm 2 | ||||
Hatching Growth 1 | Increases egg growth by 5%/day
(Doesn't affect currently hatching eggs) |
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Hatching Growth 2 | Increases egg growth by further 5%/day | Hatching Growth 1 | ||||
Hatching Stability 1 | Increases egg stability by 5%
(Doesn't affect currently hatching eggs) |
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Hatching Stability 2 | Increases egg stability by further 5% | Hatching Stability 1 |
Resources Upgrades
Name | Description | Prerequisites | ||||
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Gold | Wood | Stone | Crystal | |||
Field | Gain 3 food each day (repeatable) | Repeatable | ||||
Lumber Camp | Gain 2 Wood/day (repeatable) | Repeatable | ||||
Crystal Farm | Gain 1 Crystal/day (repeatable) | Repeatable | ||||
Quarry | Gain 2 Stone/day (repeatable) | Repeatable |
Other Upgrades
Name | Description | Prerequisites | ||||
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Gold | Wood | Stone | Crystal | |||
Alchemy 1 | Unlocks usage of gene strengthers / weakeners in the farm | |||||
Alchemy 2 | Unlocks usage of gene enhancers / gene adapters in the farm | Alchemy 1 | ||||
Sex Toy Collection | Unlocks usage of sextoys in the farm (removes attraction penalty for not having cock/pussy)
Also increases exp gained by training sexskills |