Items (redesign?): Difference between revisions

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==Equipment==
==Equipment==
==='''Weapons'''===
==='''Weapons'''===
{| style="width: 90%;" class="article-table" cellspacing="1" cellpadding="1" border="1"
{| style="width: 98%;" class="article-table" cellspacing="1" cellpadding="1" border="1"
! scope="col"|Name
! scope="col"|Name
! scope="col"|Rarity
! scope="col"|Rarity
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| style="text-align: center;"|Cleave
| style="text-align: center;"|Cleave
| style="text-align: center;"|Fire
| style="text-align: center;"|Fire
|str:3<br />speed:-1
|str:3
speed:-1
|
|
|
|
MagmaPush onAttack<br />Push the enemy back 1 tile<br />Turn tile to lava
MagmaPush onAttack
Push the enemy back 1 tile
Turn tile to lava
|-
|-
|Fire Staff
|Fire Staff
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| style="text-align: center;"|Basic
| style="text-align: center;"|Basic
| style="text-align: center;"|Fire
| style="text-align: center;"|Fire
|mana:4<br />magic:2
|mana:4
magic:2
|Fireball<br />range:6 cost:1 ap:1 uses:15<br />Deal 5 dmg
|Fireball
range:6 cost:1 ap:1 uses:15
Deal 5 dmg
|
|
|}
|}
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| style="text-align: center;"|2500
| style="text-align: center;"|2500
|armor:3 lRes:5
|armor:3 lRes:5
|Protection
|Protection<br />range:1 cost:5 ap:2<br />uses:1<br />grants shield to target for 5 turns. Wearer can't gain any effects
range:1 cost:5 ap:2
|Immunity Always<br />impossible to gain any effects (poison/regenration etc.)
uses:1
grants shield to target for 5 turns. Wearer can't gain any effects
|Immunity Always
impossible to gain any effects (poison/regenration etc.)
|-
|-
|Frost Armor
|Frost Armor
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|hp:10 mana:5 armor:3 speed:-2
|hp:10 mana:5 armor:3 speed:-2
|
|
|SlowEffect onGettingAttacked<br />Slows target for 2 turns
|SlowEffect onGettingAttacked
Slows target for 2 turns
|}
|}


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|mana:5 str:1 magic:1
|mana:5 str:1 magic:1
|
|
|MistForm onAttack<br />Enter shadowform for a turn.
|MistForm onAttack
Enter shadowform for a turn.
|-
|-
|Rune Shield
|Rune Shield
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| style="text-align: center;"|200
| style="text-align: center;"|200
|armor:2 lRes:1
|armor:2 lRes:1
|Forest Guard
|Forest Guard<br />range:0 ap:1<br />uses:10<br />Defend and entagle nearby enemies. Apply regenerate based of affected enemies
range:0 ap:1
uses:10
Defend and entagle nearby enemies. Apply regenerate based of affected enemies
|
|
|}
|}
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|Common
|Common
| style="text-align: center;"|15
| style="text-align: center;"|15
|Heals target by 10<br />range:1 ap:1
|Heals target by 10
range:1 ap:1
|Combat and Overworld
|Combat and Overworld
|}
|}

Revision as of 17:05, 10 November 2020

Equipment

Weapons

Name Rarity Value Weapon Attack Damage Modifiers Skill Passive Effects
Magma Hammer Legendary 250 Cleave Fire str:3

speed:-1

MagmaPush onAttack Push the enemy back 1 tile Turn tile to lava

Fire Staff Rare 100 Basic Fire mana:4

magic:2

Fireball

range:6 cost:1 ap:1 uses:15 Deal 5 dmg

Armor

Name Rarity Value Modifiers Skill Passive Effects
Radiant Armor Mythic 2500 armor:3 lRes:5 Protection

range:1 cost:5 ap:2 uses:1 grants shield to target for 5 turns. Wearer can't gain any effects

Immunity Always

impossible to gain any effects (poison/regenration etc.)

Frost Armor Legendary 300 hp:10 mana:5 armor:3 speed:-2 SlowEffect onGettingAttacked

Slows target for 2 turns

Miscellaneous

Name Rarity Value Modifiers Skill Passive Effects
Shadow Gloves Special 250 mana:5 str:1 magic:1 MistForm onAttack

Enter shadowform for a turn.

Rune Shield Special 200 armor:2 lRes:1 Forest Guard

range:0 ap:1 uses:10 Defend and entagle nearby enemies. Apply regenerate based of affected enemies

Consumables

Name Rarity Value Effect Can be used in.. (combat/overworld/town)
Teleport Stone Special 100 Teleports the whole party home Overworld only
Health Potion Common 15 Heals target by 10

range:1 ap:1

Combat and Overworld

Crafting Materials

Name Rarity Value Notes
Obsidian Common 10 Produced by/dropped from some lava-related creatures
Shadow Flower Rare 50 Found in shadow biomes