Magic Deer: Difference between revisions

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{{Infobox_Species|health = 30|str = 5|armor = 0|mana = 30|magic = 1|speed = 6|lvtype = Average|mvtype = Charge|skills = Ram|pskills = Aegis/Protect/Heal/FullHeal/GreaterHeal/Strengthen|passive = LandMount|image = MagicDeer.png}}
{{Infobox_Species|health = 30|str = 5|armor = 0|mana = 30|magic = 1|speed = 6|lvtype = Average|mvtype = Charge|skills = Ram|pskills = Aegis/Protect/Heal/FullHeal/GreaterHeal/Strengthen|drop = LightShard|passive = LandMount|image = MagicDeer.png}}
Usually strong, and capable of healling, although not too good at it, moves in a charge, one of the few beasts worthy of notice) (randomly joins in an event in portal, iirc higher chance when given food, but can join even for free
Usually strong, and capable of healing, although not too good at it. May join through an event encountered in forested tiles.

Revision as of 11:45, 7 March 2021

Usually strong, and capable of healing, although not too good at it. May join through an event encountered in forested tiles.