Magic Deer: Difference between revisions
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{{Infobox_Species|health = 30|str = 5|armor = 0|mana = 30|magic = 1|speed = 6|lvtype = Average|mvtype = Charge|skills = Ram|pskills = Aegis/Protect/Heal/FullHeal/GreaterHeal/Strengthen|drop = LightShard|passive = LandMount|image = MagicDeer.png}} |
{{Infobox_Species|health = 30|str = 5|armor = 0|mana = 30|magic = 1|speed = 6|lvtype = Average|mvtype = Charge|skills = Ram|pskills = Aegis/Protect/Heal/FullHeal/GreaterHeal/Strengthen|drop = LightShard|passive = LandMount|image = MagicDeer.png}} |
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Usually strong, and capable of healing, although not too good at it. May join through an event encountered in forested tiles. |
Usually strong, and capable of healing, although not too good at it. May join through an event encountered in forested tiles. |
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They may look impressive at first glance when you fight them, but they're not actually all that great to have on your team. They have high Base strength (5) and low magic (1) stats, but their growths are reversed, with low strength growth (0.7) and high magic growth (1.5). If you end up getting any you're better off selling them at the market. |
Revision as of 06:36, 26 May 2021
Usually strong, and capable of healing, although not too good at it. May join through an event encountered in forested tiles.
They may look impressive at first glance when you fight them, but they're not actually all that great to have on your team. They have high Base strength (5) and low magic (1) stats, but their growths are reversed, with low strength growth (0.7) and high magic growth (1.5). If you end up getting any you're better off selling them at the market.