Version History: Difference between revisions
(V0.15.0.1 Release) |
(V0.16.0.0 Release Notes) |
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! Versions |
! Versions |
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! Date |
! Date |
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| [[#016000|V0.16.0.0 Changelog]] |
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| 16/05/2021 |
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| [[#015001|V0.15.0.1 Bugfixes]] |
| [[#015001|V0.15.0.1 Bugfixes]] |
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| [[#0980|V0.9.8.0 Changelog]] |
| [[#0980|V0.9.8.0 Changelog]] |
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| 08/12/2019 |
| 08/12/2019 |
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{| class="article-table mw-collapsible mw-collapsed" id="016000" |
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! V0.16.0.0 Changelog |
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==== Characters: ==== |
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* 5 new uniques |
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* 10 new species |
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* 2 new special worlds |
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* Reworked some Evo special forms |
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* Added some upgrade events for many unique characters with new skills etc. |
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* Some new clothes/futa variants |
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* Some species are now elite species (max rank spirits and world bosses). Can only have one elite in your party |
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* Elite species are generally stronger and more unique now. |
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==== Gameplay/Combat: ==== |
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* Added many global passive effects, obtained by beating short unstable portals every few days. |
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* When choosing exclusively from highlighted bonus professions/traits at character creation, you'll start with a special pet |
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* Spawning/destroying hives gives some skillpoints based on a portals native species |
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* Added new status effects strength/magic charges (Stacking effects giving lasting 10% strength/magic each) |
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* Changed some basic traits like strong/resilient etc. to affect base stat growth instead of being a multiplier |
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* Eggs created by maincharacter get a special trait. Gain various bonuses based on maincharacter and amount of these in party. |
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* Daily arena battle that increases difficulty/rewards of future daily battles when beaten. |
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* Camping duration reverted to shorter times, but doesn't restore stamina. (instead it sets it to a minimum if it was lower) |
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* removed level requirement for recruiting. Recruiter trait now increases lust after failed attempts |
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* firing characters in town has no morale penalty? |
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* quickruns start with less characters and you get a random essence |
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* removed stealth |
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* removed weather effects at turnstart (spreading water etc.) |
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==== QoL: ==== |
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* Quick/auto save always appear on top of the list. button to directly open save window. |
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* Highlights saves of current file. no overwrite confirmation needed for same save |
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* Hatchery shows a value for total genes of eggs |
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* In combat, middle mouse button doesn't show character tooltip if the character is selected |
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* Can see current ritual level of species in "other" character tooltip section |
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==== Other: ==== |
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* more events/scenes etc. (some in categories of existing gallery) |
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* some changes to dating, but still a placeholder. I'll probably just rework it into something more simple/fun. |
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* many bugfixes + smaller changes. |
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Only unlockables.sav is compatible |
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Revision as of 21:49, 16 May 2021
Versions | Date |
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V0.16.0.0 Changelog | 16/05/2021 |
V0.15.0.1 Bugfixes | 13/02/2021 |
V0.15.0.0 Changelog | 06/02/2021 |
V0.14.0.1 Bugfixes | 21/10/2020 |
V0.14.0.0 Changelog | 16/10/2020 |
V0.13.0.1 Bugfixes | 27/07/2020 |
V0.13.0.0 Changelog | 16/07/2020 |
V0.12.0.1 Bugfixes | 28/04/2020 |
V0.12.0.0 Changelog | 26/04/2020 |
V0.11.1.0 Changelog | 03/03/2020 |
V0.11.0.1 Bugfixes | 02/20/2020 |
V0.11.0.0 Changelog | 02/16/2020 |
V0.10.0.1 Bugfixes | 12/28/2019 |
V0.10.0.0 Changelog | 12/26/2019 |
V0.9.10.1 Bugfixes | 11/16/2019 |
V0.9.10.0 Changelog | 11/13/2019 |
V0.9.9.1 Bugfixes | 09/30/2019 |
V0.9.9.0 Changelog | 09/28/2019 |
V0.9.8.1 Bugfixes | 08/13/2019 |
V0.9.8.0 Changelog | 08/12/2019 |
V0.16.0.0 Changelog |
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Characters:
Gameplay/Combat:
QoL:
Other:
Only unlockables.sav is compatible |
V0.15.0.1 Bugfixes |
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Bugfixes:
changes:
Normal saves from 0.15 may not be compatible |
V0.15.0.0 Changelog |
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Characters/Content:
Challenges/statistics:
Farm:
Quick character management:
Freeplay:
QoL:
Gameplay/Balance:
Unity/UI stuff:
Only unlockables.sav is compatible |
V0.14.0.1 Bugfixes |
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Changes/Balancing:
Bugfixes:
(v0.14.0.0 saves should be compatible) |
V0.14.0.0 Changelog |
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With this update I wanted to focus on making the game play nicer. Simplify/remove some stuff + many QoL changes. Exhaustion/Expeditions:
Reserve characters:
Characters:
Score:
AI rework:
Atk/Dmg types:
UI/QoL:
Other:
Noteworthy bugfixes:
Only unlockables.sav is compatible |
V0.13.0.1 Bugfixes |
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Noteworthy bigfixes:
Added:
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V0.13.0.0 Changelog |
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Alternate art:
Egg-rework:
Milk/Semen rework:
Combat/Sex-actions:
Insectgirl-rework:
Crafting/Alchemy:
Balancing:
Other:
Noteworthy bigfixes:
Only unlockables.sav is compatible (teams are probably also not compatible this time) |
V0.12.0.1 Bugfixes |
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Bugs Fixed:
Added:
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V0.12.0.0 Changelog |
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Summary:
Portals/Overworld:
Characters/Creatures:
Shadow species rework:
Farm:
Quickruns:
Other:
Noteworthy bugfixes:
Only unlockables.sav is compatible |
V0.11.1.0 Changelog |
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Seeded runs:
Small changes:
Bugs fixed:
Testing seeded runs/trying to get some opinions on base settings etc. (haven't added anything else yet) |
V0.11.0.1 Bugfixes |
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Bugs fixed:
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V0.11.0.0 Changelog |
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Species:
Difficulty settings:
Town:
Tavern:
Fusion:
Arena:
Difficulty settings:
QoL:
Other:
Bugs fixed:
unlockables.sav is compatible (not sure about normal saves) |
V0.10.0.1 Bugfixes |
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Bugs fixed:
|
V0.10.0.0 Changelog |
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Overworld:
Combat:
Characters/Species:
QoL:
Other:
Balancing:
Noteworthy bugfixes:
Generally a lot of experimental changes that require some feedback. |
V0.9.10.1 Bugfixes |
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Bugs fixed:
Changed:
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V0.9.10.0 Changelog |
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Tentacle basespecies:
New player experience:
QoL:
Other stuff::
Balance:
Noteworthy bug fixes:
Saves from 0.9.9.0+ (maybe earlier) should be compatible. (small problems with duplicate skills) |
V0.9.9.1 Bugfixes |
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Fixed:
Changed:
|
V0.9.9.0 Changelog |
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Characters:
NewGame+:
Other:
QoL:
Balancing:
Noteworthy bugfixes:
Only unlockables.sav is compatible |
V0.9.8.1 Bugfixes |
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Bugs fixed:
|
V0.9.8.0 Changelog |
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Evo:
Crea:
Combat:
Characters:
Other:
Balancing (most important changes):
Only unlockables.sav compatible |