Version History: Difference between revisions
m (Noticed that I made a small mistake, so a bit late fix) |
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! Versions |
! Versions |
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! Date |
! Date |
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| [[#023000|V0.23.0.0 Changelog]] |
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| 07/14/2023 |
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| [[#022001|V0.22.0.1 Changelog]] |
| [[#022001|V0.22.0.1 Changelog]] |
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| [[#0980|V0.9.8.0 Changelog]] |
| [[#0980|V0.9.8.0 Changelog]] |
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| 08/12/2019 |
| 08/12/2019 |
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{| class="article-table mw-collapsible mw-collapsed" id="023000" |
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! V0.23.0.0 Changelog |
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==== Characters: ==== |
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* 4 new species. |
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* 3 new uniques. |
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* Fertility and Virility change: |
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** Daily egg progress is now equal to the lower value of a pair. |
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** 35% + 50% = 35% progress. (previously multiplied 35% * 50% = 17.5%) |
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** Generally now higher at lower values, lower at high values. |
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* Can choose to marry one of the town npcs, giving various bonuses. |
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** (Requires not recruiting any other. Should reduce repetitive same recruitment) |
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==== Creation: ==== |
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* Updated skilltree. Generally can adapt summoned character traits very freely. |
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* Corrupting characters keeps "starter" trait |
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* New special elite summon. |
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* New ending |
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==== Evolution: ==== |
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* Changed some skilltree nodes. |
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* Some story additions. |
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==== Druid: ==== |
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* New special elite seedling evolving from any base spirit. unique skills based on element. |
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* "Finalize" options are stronger. |
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* Unlocks new adaptable skill with bloodmagic. (bugged previously) |
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* Seedlings can still reshape even after evolution, at slower pace. |
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==== Focus: ==== |
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* Moved farm focus to starting selection. |
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* 5 choices with more extreme options. Option to disable either for bonuses in the other. |
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* New achievement/trait related to doing neither. |
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==== Quickstart/seeded runs: ==== |
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* Can sometimes start as any unique character/species. |
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* More impactful unique special modifiers/essences. |
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** Generally one base species threat, some starting bonus and a neutral modifier. |
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* Less normal difficulty modifiers/traits. Should be easier to parse starting conditions. |
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* Shows short summary in log on start. |
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==== Other changes: ==== |
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* Fusing uniques into same species keeps the unique's growth/passives/specials. |
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* Can now also enter shadow with full shadow team, not needing glowing. |
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* Dark starting element can craft potions to change type to dark. |
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* All characters can do basic brothelshows now. |
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* Some new events. |
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==== QoL: ==== |
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* In the quickmenu, you can now quickly assign marks by dragging characters into the icon. |
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* When fusing, can press a button to maximize genes. (considering chosen focus) |
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==== Noteworthy bugfixes: ==== |
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* Creation adapt skill options were based on her skills, rather than unlocked ones. |
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* Shiro wasn't recruitable for non druid. |
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* Town healer didn't appear on first day when skip intros was on. |
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* Stat growth predictions didn't consider current progress correctly |
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* 4th mc interaction with rival power was bugged in some places. |
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* Evo transformations were bugged with traits that applied passives. |
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Revision as of 14:27, 8 April 2023
V0.23.0.0 Changelog |
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Characters:
Creation:
Evolution:
Druid:
Focus:
Quickstart/seeded runs:
Other changes:
QoL:
Noteworthy bugfixes:
|
V0.22.0.1 Changelog |
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Bugfixes:
|
V0.22.0.0 Changelog |
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Main Characters:
Dating:
Other:
Balance:
Noteworthy bugfixes:
V0.22.0.0
only unlockables.sav is compatible |
V0.21.0.1 Bugfixes |
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Bugfixes:
|
V0.21.0.0 Changelog |
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Game Modes:
Main Character:
Characters:
Dating:
Other:
Noteworthy bugfixes:
V 0.21.0.0 (unlockables.sav is compatible) |
V0.20.0.2 Bugfixes |
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Bugfixes:
|
V0.20.0.1 Bugfixes |
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Bugfixes:
|
V0.20.0.0 Changelog |
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Base species:
Team Synergies:
Events:
Items:
Skills:
QoL:
Other:
Noteworthy bugfixes:
Only unlockables.sav is compatible |
V0.19.0.0 Changelog |
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Overworld:
Characters:
Other:
Noteworthy bug fixes:
Only unlockables.sav is compatible |
V0.18.0.1 Bugfixes |
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Bugfixes:
Changes:
|
V0.18.0.0 Changelog |
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Characters:
Dating:
Overworld:
Town:
Start:
Other:
Noteworthy bug fixes:
Only unlockables.sav is compatible |
V0.17.0.1 Bugfixes |
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Bugfixes:
|
V0.17.0.0 Changelog |
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Dating-rework:
Quests:
Combat (Shield/Healing)
Other
Only unlockables.sav is compatible |
V0.16.0.2 Bugfixes |
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Bugfixes:
|
V0.16.0.1 Bugfixes |
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Bugfixes:
|
V0.16.0.0 Changelog |
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Characters:
Gameplay/Combat:
QoL:
Other:
Only unlockables.sav is compatible |
V0.15.0.1 Bugfixes |
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Bugfixes:
changes:
Normal saves from 0.15 may not be compatible |
V0.15.0.0 Changelog |
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Characters/Content:
Challenges/statistics:
Farm:
Quick character management:
Freeplay:
QoL:
Gameplay/Balance:
Unity/UI stuff:
Only unlockables.sav is compatible |
V0.14.0.1 Bugfixes |
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Changes/Balancing:
Bugfixes:
(v0.14.0.0 saves should be compatible) |
V0.14.0.0 Changelog |
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With this update I wanted to focus on making the game play nicer. Simplify/remove some stuff + many QoL changes. Exhaustion/Expeditions:
Reserve characters:
Characters:
Score:
AI rework:
Atk/Dmg types:
UI/QoL:
Other:
Noteworthy bugfixes:
Only unlockables.sav is compatible |
V0.13.0.1 Bugfixes |
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Noteworthy bigfixes:
Added:
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V0.13.0.0 Changelog |
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Alternate art:
Egg-rework:
Milk/Semen rework:
Combat/Sex-actions:
Insectgirl-rework:
Crafting/Alchemy:
Balancing:
Other:
Noteworthy bigfixes:
Only unlockables.sav is compatible (teams are probably also not compatible this time) |
V0.12.0.1 Bugfixes |
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Bugs Fixed:
Added:
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V0.12.0.0 Changelog |
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Summary:
Portals/Overworld:
Characters/Creatures:
Shadow species rework:
Farm:
Quickruns:
Other:
Noteworthy bugfixes:
Only unlockables.sav is compatible |
V0.11.1.0 Changelog |
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Seeded runs:
Small changes:
Bugs fixed:
Testing seeded runs/trying to get some opinions on base settings etc. (haven't added anything else yet) |
V0.11.0.1 Bugfixes |
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Bugs fixed:
|
V0.11.0.0 Changelog |
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Species:
Difficulty settings:
Town:
Tavern:
Fusion:
Arena:
Difficulty settings:
QoL:
Other:
Bugs fixed:
unlockables.sav is compatible (not sure about normal saves) |
V0.10.0.1 Bugfixes |
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Bugs fixed:
|
V0.10.0.0 Changelog |
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Overworld:
Combat:
Characters/Species:
QoL:
Other:
Balancing:
Noteworthy bugfixes:
Generally a lot of experimental changes that require some feedback. |
V0.9.10.1 Bugfixes |
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Bugs fixed:
Changed:
|
V0.9.10.0 Changelog |
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Tentacle basespecies:
New player experience:
QoL:
Other stuff::
Balance:
Noteworthy bug fixes:
Saves from 0.9.9.0+ (maybe earlier) should be compatible. (small problems with duplicate skills) |
V0.9.9.1 Bugfixes |
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Fixed:
Changed:
|
V0.9.9.0 Changelog |
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Characters:
NewGame+:
Other:
QoL:
Balancing:
Noteworthy bugfixes:
Only unlockables.sav is compatible |
V0.9.8.1 Bugfixes |
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Bugs fixed:
|
V0.9.8.0 Changelog |
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Evo:
Crea:
Combat:
Characters:
Other:
Balancing (most important changes):
Only unlockables.sav compatible |