Camp: Difference between revisions

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Content added Content deleted
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m (hid unconfirmed actions)
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== Camp Location ==
== Camp Location ==
TO DO
TO DO

{| class="article-table sortable" style="width: 100%;" cellspacing="15"
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!Location
!Modifier
!Ambush Chance
!Notes
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|Abandoned Home
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|Camp
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== Camp Actions ==
== Camp Actions ==
TO DO
TO DO

{| class="article-table sortable" style="width: 100%;" cellspacing="15"
{| class="article-table sortable" style="width: 100%;" cellspacing="15"
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* Lowers chance of Ambushes
* Lowers chance of Ambushes
* More effective with higher strength/magic
* More effective with higher strength/magic (whichever is higher)
** (whichever is higher)
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|None
|None
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* Character will restore some mana
*Character will restore some mana
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|None
|None
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* Character will reveal some tiles
*Character will reveal some tiles
* Based on vision
*Based on vision
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|None
|None
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* Characters will fuck each other to regain morale
*Characters will fuck each other to regain morale
* Increases Ambush chance
*Increases Ambush chance
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|None
|None
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* Character will hunt for food (more than scavenging)
*Character will hunt for food (more than scavenging)
* Chance of loosing up to 10 hp
*Chance of loosing up to 10 hp
* Based on strength
* Based on strength
* Increases ambushChance
*Increases ambushChance
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|None
|None
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* Character will scavenge for food/items
*Character will scavenge for food/items
* Based on vision
*Based on vision
* Special items if alchemists/herbalists are in the party
*Special items if alchemists/herbalists are in the party
* Increases ambushChance
*Increases ambushChance
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|-
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|Train
|Train
|Trainer
|[[Trainer]]
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* Teaches resting characters
*Teaches resting characters
* Grants exp based on levelDifference
* Grants exp based on levelDifference
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|Cook
|Cook
|[[Musician]]
|Cook
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* Character will cook the assigned food
*Character will cook the assigned food
* Doubles effectiveness of food
*Doubles effectiveness of food
* Uses 2 wood
*Uses 2 wood
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|PlayMusic
|PlayMusic
|Musician
|[[Musician]]
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* Increases morale of everyone
*Increases morale of everyone
* Increases AmbushChance
*Increases AmbushChance
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|Doctor
|Doctor
|Medic
|[[Medic]]
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* Resting characters will restore more hp
* Resting characters will restore more hp
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|GatherTwigs
|GatherTwigs
|Forest/DeepForest tile
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*Character will gather 1/2/5 wood
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*Can/Has to be used immediately
* Character will gather 1/2/5 wood
* Can/Has to be used immediately
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|BuildDefense
|GatherRocks
|[[Architect (Trait)|Architect]]
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*Uses 5 wood/5 stone to increase guardpower by 40
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* Character will gather 1/2/5 stone
| SelfRepair
* Can/Has to be used immediately
|[[Mechanical]]
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*Fully heal self and restore mana for 1 crystal
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|ProduceMilk
|BuildDefense
|Female
|Architect
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*Character will produce temporary food based on stored milk (2*value)
* Uses 5 wood/5 stone to increase guardpower by 40
*Can/Has to be used immediately (Will use up to 5 milk even if not used)
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* Can't be done by [[E Unit]]
|-
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|ProduceHoney
|TimeBubble
|[[Bee Girl]]
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*Characters will produce 4 food worth of honey
* Halves the camping time without halving the benefits
*Can/Has to be used immediately
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*Can't be done by [[Bee Queen]]
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<!--|GatherRocks Need confirmation
|Recharge
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*Character will gather 1/2/5 stone
*Can/Has to be used immediately
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|-
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|TimeBubble
|SelfRepair
|Mechanical
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* Fully heal self and restore mana for 1 crystal
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*Halves the camping time without halving the benefits
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|Recruit
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* Chance of recruiting a random native character
* Increases ambushChance
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|Recharge
|Distraction
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* Drastically reduces ambush chances
* Costs 5 mana
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|Recruit
|HealingWater
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*Chance of recruiting a random native character
* Restores mana and hp of all characters based on users magicstrength
*Increases ambushChance
* Costs 1 energy
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|-
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|Distraction
|ProduceMilk
|Female
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* Character will produce temporary food based on stored milk (2*value)
*Drastically reduces ambush chances
* Can/Has to be used immediately
*Costs 5 mana
** (Will use up to 5 milk even if not used)
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* Can't be done by E_Unit
|-
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|HealingWater
|ProduceHoney
|BeeGirl
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* Characters will produce 4 food worth of honey
* Can/Has to be used immediately
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*Restores mana and hp of all characters based on users magicstrength
*Costs 1 energy
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|-- >
* Can't be done by BeeQueen
|}
|}
-->|}

Revision as of 22:56, 10 April 2023

This article was updated for version 0.23.0.0
This page is under reconstruction, it will be filled with content soon 10/04/2023

Camp Location

TO DO

Location Modifier Ambush Chance Notes
Abandoned Home
Camp

Camp Actions

TO DO

Action Requirement Description Modifiers Notes
Rest None
  • Character will restore some hp.
Guard None
  • Lowers chance of Ambushes
  • More effective with higher strength/magic (whichever is higher)
Meditate None
  • Character will restore some mana
Scout None
  • Character will reveal some tiles
  • Based on vision
Sex None
  • Characters will fuck each other to regain morale
  • Increases Ambush chance
Hunt None
  • Character will hunt for food (more than scavenging)
  • Chance of loosing up to 10 hp
  • Based on strength
  • Increases ambushChance
Scavenge None
  • Character will scavenge for food/items
  • Based on vision
  • Special items if alchemists/herbalists are in the party
  • Increases ambushChance
Train Trainer
  • Teaches resting characters
  • Grants exp based on levelDifference
Cook Musician
  • Character will cook the assigned food
  • Doubles effectiveness of food
  • Uses 2 wood
PlayMusic Musician
  • Increases morale of everyone
  • Increases AmbushChance
Doctor Medic
  • Resting characters will restore more hp
GatherTwigs Forest/DeepForest tile
  • Character will gather 1/2/5 wood
  • Can/Has to be used immediately
BuildDefense Architect
  • Uses 5 wood/5 stone to increase guardpower by 40
SelfRepair Mechanical
  • Fully heal self and restore mana for 1 crystal
ProduceMilk Female
  • Character will produce temporary food based on stored milk (2*value)
  • Can/Has to be used immediately (Will use up to 5 milk even if not used)
ProduceHoney Bee Girl
  • Characters will produce 4 food worth of honey
  • Can/Has to be used immediately