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Created for the duration of a battle with SpawnHealFlower. As with all other Summoned units, it is created with stats derived from the summoner's size and Magic.
As with all plant summons, it is unable to move or attack directly, relying entirely on its abilities.
The HealFlower can only be spawned on a water tile, making it more restrictive to use. Once in play, it can heal and shield your units.