Ice Ball: Difference between revisions

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{{Verbox|small=yes|text=This article was updated for version 0.17.0.1|version=0.17.0.1}}
{{Infobox Species <!-- Make sure to follow the comments or it won't work right -->
{{Infobox Species <!-- Make sure to follow the comments or it won't work right -->
| name = <!-- Defaults to title -->
| name = <!-- Defaults to title -->
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| armor = 0
| armor = 0
| speed = 3
| speed = 3
| grhealth = 1.2
| grmana = 1.2
| grstr = 1.2
| grmagic = 1.2
| grldmg = 1
| grspeed = 1.5
| type = Ice
| attype = Frost (Pierce)
| lvtype = Average
| lvtype = Average
| mvtype = <!-- Example: Normal/Jump -->Fly
| mvtype = <!-- Example: Normal/Jump -->Normal/Fly
| skills = <!-- Skills separated by / -->Freeze
| skills = <!-- Skills separated by / -->Freeze
| pskills = <!-- Potential skills, also separated by / -->FlashFreeze/FrostBolt
| pskills = <!-- Potential skills, also separated by / -->FlashFreeze/FrostBolt
| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death -->
| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death -->
| traits = <!-- Same here -->Spirit/Evolving/ColdResistant/Pet/HeightenedSense
| traits = <!-- Same here -->Spirit/Evolving/ColdResistant/Pet/HeightenedSense
| vir =
| vir = 20
| fert =
| fert = 20
| cock =
| cum =
| tits =
| milk =
| beauty =
| species = <!-- Species separated by /, species names should be the same as they are in the gallery -->
| species = <!-- Species separated by /, species names should be the same as they are in the gallery -->
| components = <!-- Extra unparsed info for special hybrids and such -->
| components = <!-- Extra unparsed info for special hybrids and such -->
| prod =
| aquisition = <!-- Meant for unbreedable species -->
| drop =
Can be evolved from ice spirits, if you can spawn them after selecting ice affinity. Alternatively they can be captured in tundra portals, or in snowing weather.
}}<!--
-->{{Spirit Evolution
| name =
| image =
| element = Ice
| fxskills =
| sizebonus =
| reqstr =
| reqhealth =
| reqlust =
| reqmlvl =
| evinto =
}}<!--
-->{{Spirit Evolution Part
| name =
| evosource =
| evoname =
| evotype =
| evoskills =
| evohealth =
| evomana =
| evostr =
| evomagic =
| evoldmg =
| evolres =
| evoarmor =
| evospeed =
| evopassive =
}}<!--
-->{{Spirit Evolution Part
| name =
| evosource =
| evoname =
| evotype =
| evoskills =
| evohealth =
| evomana =
| evostr =
| evomagic =
| evoldmg =
| evolres =
| evoarmor =
| evospeed =
| evopassive =
}}<!--
-->{{Spirit Evolution Part
| name =
| evosource =
| evoname =
| evotype =
| evoskills =
| evohealth =
| evomana =
| evostr =
| evomagic =
| evoldmg =
| evolres =
| evoarmor =
| evospeed =
| evopassive =
}}Unlike other spirits, ice can be very useful with certain conditions. The ability to freeze your enemy for a turn can be team saving, when facing off solo enormous or boss encounters.
}}Unlike other spirits, ice can be very useful with certain conditions. The ability to freeze your enemy for a turn can be team saving, when facing off solo enormous or boss encounters.

Revision as of 13:10, 5 October 2021

This article was updated for version 0.17.0.1

Unlike other spirits, ice can be very useful with certain conditions. The ability to freeze your enemy for a turn can be team saving, when facing off solo enormous or boss encounters.