Ice Ball: Difference between revisions
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{{Verbox|small=yes|text=This article was updated for version 0.17.0.1|version=0.17.0.1}} |
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{{Infobox Species <!-- Make sure to follow the comments or it won't work right --> |
{{Infobox Species <!-- Make sure to follow the comments or it won't work right --> |
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| name = <!-- Defaults to title --> |
| name = <!-- Defaults to title --> |
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| armor = 0 |
| armor = 0 |
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| speed = 3 |
| speed = 3 |
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| grhealth = 1.2 |
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| type = Ice |
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| attype = Frost (Pierce) |
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| lvtype = Average |
| lvtype = Average |
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| mvtype = <!-- Example: Normal/Jump -->Fly |
| mvtype = <!-- Example: Normal/Jump -->Normal/Fly |
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| skills = <!-- Skills separated by / -->Freeze |
| skills = <!-- Skills separated by / -->Freeze |
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| pskills = <!-- Potential skills, also separated by / -->FlashFreeze/FrostBolt |
| pskills = <!-- Potential skills, also separated by / -->FlashFreeze/FrostBolt |
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| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death --> |
| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death --> |
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| traits = <!-- Same here -->Spirit/Evolving/ColdResistant/Pet/HeightenedSense |
| traits = <!-- Same here -->Spirit/Evolving/ColdResistant/Pet/HeightenedSense |
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| vir = |
| vir = 20 |
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| fert = |
| fert = 20 |
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| species = <!-- Species separated by /, species names should be the same as they are in the gallery --> |
| species = <!-- Species separated by /, species names should be the same as they are in the gallery --> |
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| components = <!-- Extra unparsed info for special hybrids and such --> |
| components = <!-- Extra unparsed info for special hybrids and such --> |
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| prod = |
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| aquisition = <!-- Meant for unbreedable species --> |
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| drop = |
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Can be evolved from ice spirits, if you can spawn them after selecting ice affinity. Alternatively they can be captured in tundra portals, or in snowing weather. |
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}}<!-- |
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-->{{Spirit Evolution |
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| image = |
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| element = Ice |
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}}<!-- |
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-->{{Spirit Evolution Part |
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}}<!-- |
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-->{{Spirit Evolution Part |
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}}<!-- |
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-->{{Spirit Evolution Part |
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| name = |
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| evosource = |
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| evoname = |
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}}Unlike other spirits, ice can be very useful with certain conditions. The ability to freeze your enemy for a turn can be team saving, when facing off solo enormous or boss encounters. |
}}Unlike other spirits, ice can be very useful with certain conditions. The ability to freeze your enemy for a turn can be team saving, when facing off solo enormous or boss encounters. |
Revision as of 13:10, 5 October 2021
Unlike other spirits, ice can be very useful with certain conditions. The ability to freeze your enemy for a turn can be team saving, when facing off solo enormous or boss encounters.