Ice Spirit: Difference between revisions
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| species = <!-- Species separated by /, species names should be the same as they are in the gallery --> |
| species = <!-- Species separated by /, species names should be the same as they are in the gallery --> |
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| components = <!-- Extra unparsed info for special hybrids and such --> |
| components = <!-- Extra unparsed info for special hybrids and such --> |
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| aquisition = <!-- Meant for unbreedable species -->Can be spawned, if ice elemental affinity is selected, captured in tundra portals |
| aquisition = <!-- Meant for unbreedable species -->Can be spawned, if ice elemental affinity is selected, captured in tundra portals, or in snowing weather. |
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Base spirits are generally a weak unit and will be a priority target for most of its training cycle. Its advised to keep it at the back of the map defending in combat encounters and only move in to support, when you're finishing off enemies. |
Base spirits are generally a weak unit and will be a priority target for most of its training cycle. Its advised to keep it at the back of the map defending in combat encounters and only move in to support, when you're finishing off enemies. |
Revision as of 11:00, 23 August 2020
Base spirits are generally a weak unit and will be a priority target for most of its training cycle. Its advised to keep it at the back of the map defending in combat encounters and only move in to support, when you're finishing off enemies.
Unlike other base spirits, ice can be very useful with certain conditions. The ability to freeze your enemy for a turn can be team saving, when facing off solo enormous or boss encounters.