Lust Bound: Difference between revisions

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| info =
| info =
| pros = Can still act on 100% [[Stats#Lust|Lust]]
| pros = Can still act on 100% [[Stats#Lust|Lust]]
Mana +50%
[[Stats#Mana|Mana]] +50%
| cons = Also uses [[Stats#Lust|Lust]] to use skills (LustCost equal to ManaCost)
| cons = Also uses [[Stats#Lust|Lust]] to use skills (LustCost equal to ManaCost)
| opposite =
| opposite =
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| no-MC =
| no-MC =
}}
}}
A genetic trait that prevents units from being lust-locked, though other penalties still apply. It also increases their [[Stats#Mana|Mana]] by 50%, though the fact that the unit must now use their lust for skills means the increased [[Stats#Mana|Mana]] doesn't allow them to use more skills in [[Combat]]. However they will still use [[Stats#Mana|Mana]] for abilities on the Overworld, so they still benefit in that regard.

Latest revision as of 06:41, 5 January 2024

A genetic trait that prevents units from being lust-locked, though other penalties still apply. It also increases their Mana by 50%, though the fact that the unit must now use their lust for skills means the increased Mana doesn't allow them to use more skills in Combat. However they will still use Mana for abilities on the Overworld, so they still benefit in that regard.