Prodigy: Difference between revisions

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| info =
| info =
| pros = Starts with half of its [[Stats#Max_Level|Max Level]]
| pros = Starts with half of its [[Stats#Max_Level|Max Level]]
| cons =
| cons =
| opposite =
| opposite =
| unlock = Can't be unlocked
| unlock = Can't be unlocked
| no-MC = Can't be used by the [[Main Character]]
| no-MC = Can't be used by the [[Main Character]]
}}
}}
A genetic trait that ensures a unit starts halfway to its [[Stats#Max_Level|Max Level]], rounded up. So a hatching character with a [[Stats#Max_Level|Max Level]] of 11 will start at 6. Useful if you want to speed level [[Spirit Species]] or [[Seedling]]s in reshaping them to the limit, otherwise clashes horribly with growth increasing traits that take effect on level ups.
A genetic trait that ensures a unit starts halfway to its [[Stats#Max_Level|Max Level]], rounded up. So a hatching character with a [[Stats#Max_Level|Max Level]] of 11 will start at 6.

Useful if you want to speed level [[Spirit Species]] or [[Seedling]]s in reshaping them to the limit.

Latest revision as of 05:24, 28 November 2023

A genetic trait that ensures a unit starts halfway to its Max Level, rounded up. So a hatching character with a Max Level of 11 will start at 6.

Useful if you want to speed level Spirit Species or Seedlings in reshaping them to the limit.