Reputation

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Revision as of 04:48, 25 March 2024 by CyberWanderer (talk | contribs) (Created a basic page for Reputation, based on V0.26.2.0.)
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Reputation is a town mechanic revamped in V0.25.0.0 to give bonus effects at different tiers.

Reputation level can be increased or decreased through various actions or at different places in town.

Some examples include completing King's Quests at the War Camp as a way to increase reputation, or having Devy steal while in town as a way to decrease it.

Reputation Level Effect
100
Encounter in town to recruit Krava.
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75+ Marrying a town character and recruiting others are no longer mutually exclusive.

Can buy a selection of expensive legendary items from the market. +1 additional workforce/day

50+ +2 daily tavern quests/recruit offers.
25+ +2 relation/day to each character/town npc.

25% cheaper tavern recruits.

Can buy a selection of expensive rare items from the market.

+1 workforce/day.

0 No bonuses.
-25 New actions available for certain locations.
-50 Access to special parts of the market, allowing you to buy a selection of items.

More crafting materials are available to buy, including rare ones.

Less tavern quests/offers.

~5 relation/day to each character/town npc below 50 relation.

-75 Additional available black market items.

Can't recruit tavern characters

Doubled portal entry cost.

-100
Encounter in town to recruit Sangara.
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{{spoiler}}