Seedling Battery: Difference between revisions

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{{NavSpecies|Creatures|}}
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{{Verbox|small=yes|text=This article was updated for version 0.16.0.2|version=0.16.0.2}}
{{Verbox|small=yes|text=This article was updated for version 0.19.0.1|version=0.19.0.1}}


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| armor = 0
| armor = 0
| speed = 2
| speed = 2
| grhealth = 0.1
| grmana = 1.8
| grstr = 0.5
| grmagic = 0.1
| grldmg = 1
| grspeed = 0.5
| type = Floral
| attype = Basic (Basic)
| lvtype = Average
| lvtype = Average
| mvtype = <!-- Example: Normal/Jump -->Normal/Move
| mvtype = <!-- Example: Normal/Jump -->Normal/Move

Revision as of 13:48, 3 April 2022

This article was updated for version 0.19.0.1

One of Druid/Prince's special units. Their main use is restoring mana on the Overworld because it's limited and dangerous to do mid combat, due to Seedling Batteries sacrificing all their other stats for mana. Since they perform miserably in battle it's recommended to keep them in reserve. Furthermore its advised to not evolve them in the early game, as they don't provide a large enough mana pool with low genes. However if you raise one properly, there's no better mana battery to support your casters with high cost spells.