Page values for "Skills/load"

From Portals of Phereon Wiki

"skills" values

370 rows are stored for this page
FieldField typeValue
SkillNameStringAbsorbFire
RawDescriptionTextRemove burn from all characters within radius 2.<br>Restore hp equal to the amount removed.<br>gain 1 ap if 4 or more were removed.
SkillRangeInteger3
CoolDownInteger2
ManaCostInteger2
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeStringBurned
FieldField typeValue
SkillNameStringAbsorbSeed
RawDescriptionTextDestroy allied seedling to gain 2 ap and 2 magic/strength charges.
SkillRangeInteger1
CoolDownInteger1
ManaCostInteger0
StaminaCostInteger0
APCostInteger0
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringAegis
RawDescriptionTextGain 100% shield
SkillRangeInteger0
CoolDownInteger6
ManaCostInteger5
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringAnimateDead
RawDescriptionTextRessurrect the last (non-token) character that died as ally with 1 ap.<br>(Unique enemies don't die)<br>The character restores 20% hp and has increased armor for 2 turns<br>Permanently increases LRes by 1<br>Reduces beauty by 25% and max morale by 20
SkillRangeInteger1
CoolDownInteger0
ManaCostInteger15
StaminaCostInteger2
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeStringHardenedSkin
FieldField typeValue
SkillNameStringAnimatePlant
RawDescriptionTextRemove non-defending/attacking/blocking from a floral token.<br>Changes movement type/action.<br>Always grants 1 ap and +1 speed.
SkillRangeInteger3
CoolDownInteger1
ManaCostInteger4
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringAntidote
RawDescriptionTextturn poison effect into regeneration with equal duration
SkillRangeInteger2
CoolDownInteger3
ManaCostInteger1
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeStringPoison, Regeneration
FieldField typeValue
SkillNameStringAphrodisiac
RawDescriptionTextSets LustGain (3 LDmg each round(affected by LRes)) for (2+Ldmg/2) rounds
SkillRangeInteger3
CoolDownInteger3
ManaCostInteger3
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeStringLustGain
FieldField typeValue
SkillNameStringApocalypse
RawDescriptionTextDeal mg*3 dmg to ALL characters<br>Irradiate each character for remaining battle. Turn all tiles into wasteland.
SkillRangeInteger0
CoolDownInteger3
ManaCostInteger10
StaminaCostInteger5
APCostInteger2
InheritableBooleanYes
DamageTypeStringTrue
EffectTypeStringRadiation
FieldField typeValue
SkillNameStringAssassinate
RawDescriptionTextTeleport to a cursed enemy (random surrounding space)<br>Deals mg damage
SkillRangeInteger8
CoolDownInteger1
ManaCostInteger4
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeStringTrue
EffectTypeStringCursed
FieldField typeValue
SkillNameStringAttract
RawDescriptionTextpull target closer and deal lDmg + mg lustdamage
SkillRangeInteger6
CoolDownInteger1
ManaCostInteger4
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringBackStab
RawDescriptionTextTeleport behind a character <br>and perform a free attack on them
SkillRangeInteger1
CoolDownInteger2
ManaCostInteger2
StaminaCostInteger1
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringBanish
RawDescriptionTextConsume all shadow tiles on the map.<br>Deal true dmg equal to the amount to target character
SkillRangeInteger2
CoolDownInteger5
ManaCostInteger3
StaminaCostInteger0
APCostInteger2
InheritableBooleanYes
DamageTypeStringTrue
EffectTypeString
FieldField typeValue
SkillNameStringBedazzle
RawDescriptionTextIncrease the duration of all active blind effects by 1.
SkillRangeInteger0
CoolDownInteger2
ManaCostInteger2
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringBlinded
FieldField typeValue
SkillNameStringBewitch
RawDescriptionTextSet Enticed and Lustgain for 3 Turns
SkillRangeInteger3
CoolDownInteger3
ManaCostInteger4
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringEnticed, LustGain
FieldField typeValue
SkillNameStringBite
RawDescriptionTextattack target with a basic attack and apply bleed for 3 turns<br>Restore hp equal to half the dmg dealt
SkillRangeInteger1
CoolDownInteger3
ManaCostInteger3
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringBasic
EffectTypeStringBleeding
FieldField typeValue
SkillNameStringBlackHole
RawDescriptionTextpulls characters in target area towards you and deal mg dmg<br>Only affects as many as empty tiles surrounding you<br>Minimum range of 3
SkillRangeInteger5
CoolDownInteger1
ManaCostInteger8
StaminaCostInteger0
APCostInteger2
InheritableBooleanYes
DamageTypeStringShadow
EffectTypeString
FieldField typeValue
SkillNameStringBlessing
RawDescriptionTextShield all allies in shadowform or in shadow by mg.<br>Shield all enlightened allies by mg.
SkillRangeInteger0
CoolDownInteger3
ManaCostInteger5
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringShadowForm, Enlightened
FieldField typeValue
SkillNameStringBlindingLight
RawDescriptionTextALL adjacent characers become blinded for 2 turns
SkillRangeInteger0
CoolDownInteger3
ManaCostInteger3
StaminaCostInteger0
APCostInteger0
InheritableBooleanNo
DamageTypeString
EffectTypeStringBlinded
FieldField typeValue
SkillNameStringBlink
RawDescriptionTextTeleport to free tile.
SkillRangeInteger2
CoolDownInteger1
ManaCostInteger2
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringBlizzard
RawDescriptionTextFreeze water and lava.<br>Turn many random tiles into snow.<br>Clear all burn debuffs.<br>Freeze all characters.
SkillRangeInteger0
CoolDownInteger10
ManaCostInteger10
StaminaCostInteger0
APCostInteger2
InheritableBooleanYes
DamageTypeString
EffectTypeStringBurned, Frozen
FieldField typeValue
SkillNameStringBloodHealing
RawDescriptionTextHeal target by 10<br>Caster loses 5 hp
SkillRangeInteger3
CoolDownInteger1
ManaCostInteger0
StaminaCostInteger1
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringBloodShield
RawDescriptionTextLose 2 hp.<br>Gain 5 shield.
SkillRangeInteger0
CoolDownInteger0
ManaCostInteger0
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringBulbConduit
RawDescriptionTextSacrifice target bulb: <br>Removes all temporary effects, transferring them to all neighbours<br>(Positive and negative)
SkillRangeInteger5
CoolDownInteger3
ManaCostInteger1
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringBulbExplosion
RawDescriptionTextExplode target bulb<br>All characters in radius 2 take true damage equal to its current mana
SkillRangeInteger5
CoolDownInteger1
ManaCostInteger1
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringTrue
EffectTypeString
FieldField typeValue
SkillNameStringBulbJump
RawDescriptionTextJump to a free tile<br>Spawn a slimeBulb on the previous tile (also turns tile into slime)
SkillRangeInteger2
CoolDownInteger5
ManaCostInteger4
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringBulbShield
RawDescriptionTextSpend all mana<br>Shield target by that amount
SkillRangeInteger7
CoolDownInteger1
ManaCostInteger0
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringBulbShot
RawDescriptionTextSpend all mana<br>Deal water dmg to target equal to that amount
SkillRangeInteger4
CoolDownInteger2
ManaCostInteger0
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeStringWater
EffectTypeString
FieldField typeValue
SkillNameStringBurrow
RawDescriptionTextMove from one tile to another of the same type<br>valid tiles: earth,grass,stone,lava<br>Defend for a turn
SkillRangeInteger5
CoolDownInteger3
ManaCostInteger0
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeStringDefending
FieldField typeValue
SkillNameStringCallWorm
RawDescriptionTextTargets a random non-elite worm on the field:<br>It burrows to target tile.<br>(It defends if it matches their previous tile)
SkillRangeInteger1
CoolDownInteger3
ManaCostInteger2
StaminaCostInteger0
APCostInteger0
InheritableBooleanNo
DamageTypeString
EffectTypeStringDefending
FieldField typeValue
SkillNameStringCalm
RawDescriptionTextRemove 5 + mg lust from ally
SkillRangeInteger3
CoolDownInteger1
ManaCostInteger1
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringCelestialStrike
RawDescriptionTextRequires adjacent tiles to be of equal shadow and non-shadow amount.<br>Deal 5*true dmg to target enemy.
SkillRangeInteger8
CoolDownInteger2
ManaCostInteger5
StaminaCostInteger0
APCostInteger2
InheritableBooleanNo
DamageTypeStringTrue
EffectTypeString
FieldField typeValue
SkillNameStringChainLightning
RawDescriptionTextdeal 2+mg dmg to target. Chains twice. (can't hit the same target twice)
SkillRangeInteger3
CoolDownInteger1
ManaCostInteger5
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringElectric
EffectTypeString
FieldField typeValue
SkillNameStringCharge
RawDescriptionTextCharge in a straight line and attack the enemy next in line.<br>(Similar to centaur base movement)<br>Interrupted by water/lava
SkillRangeInteger6
CoolDownInteger4
ManaCostInteger0
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringCharm
RawDescriptionTextIncrease targets lust by mg + Ldmg
SkillRangeInteger1
CoolDownInteger2
ManaCostInteger1
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringClaws
RawDescriptionTextDeal str+2 slashing dmg
SkillRangeInteger1
CoolDownInteger1
ManaCostInteger0
StaminaCostInteger1
APCostInteger1
InheritableBooleanYes
DamageTypeStringSlashing
EffectTypeString
FieldField typeValue
SkillNameStringCleanse
RawDescriptionTextremove ALL temporary effects from target
SkillRangeInteger2
CoolDownInteger3
ManaCostInteger3
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringCommand
RawDescriptionTextrestores 2 ap of a stubborn character
SkillRangeInteger2
CoolDownInteger2
ManaCostInteger0
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringConceal
RawDescriptionTextPut target ally into shadowForm for 1 turn
SkillRangeInteger1
CoolDownInteger2
ManaCostInteger2
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringShadowForm
FieldField typeValue
SkillNameStringConduit
RawDescriptionTextremoves all temporary effects from Sylvie, transferring them to all neighbours (duration +1)<br>(Positive and negative)
SkillRangeInteger3
CoolDownInteger3
ManaCostInteger1
StaminaCostInteger0
APCostInteger0
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringConstrict
RawDescriptionTextEntangle target for a turn.<br>Increases lust by 2*lDmg
SkillRangeInteger1
CoolDownInteger2
ManaCostInteger0
StaminaCostInteger2
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeStringEntangled
FieldField typeValue
SkillNameStringConsume
RawDescriptionTextDestroy target character with hp less than twice your strength.<br>Restore hp equal to the dmg dealt<br>Regenerate for 2 turns
SkillRangeInteger1
CoolDownInteger5
ManaCostInteger0
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringRegeneration
FieldField typeValue
SkillNameStringConsumeBulb
RawDescriptionTextConsume target bulb<br>Infect self and increase strength for 2 turns<br>Bulb at 5+ mana: also increase armor<br>Bulb at 10+ mana: duration +1
SkillRangeInteger1
CoolDownInteger1
ManaCostInteger0
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringStrengthBuff, Infected, Armored
FieldField typeValue
SkillNameStringConsumeMana
RawDescriptionTextDestroy target non-token character with hp less than twice your strength.<br>Permanently gain 2 mana
SkillRangeInteger1
CoolDownInteger3
ManaCostInteger0
StaminaCostInteger0
APCostInteger2
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringConvert
RawDescriptionTextConvert 1 energy into 2 mana.
SkillRangeInteger0
CoolDownInteger0
ManaCostInteger0
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringCopy
RawDescriptionTextPermanently become a copy of target non-unique humanoid character<br>(Keep this skill (overwrites random skill))<br>Keep genetics (except species), keep personality<br>Unequips all items<br>Heals to full / loses all mana
SkillRangeInteger1
CoolDownInteger1
ManaCostInteger5
StaminaCostInteger0
APCostInteger2
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringCorrupt
RawDescriptionTexttarget character on slime.<br>Deal 2 * Ldmg.<br>Infect target for 1 turn.
SkillRangeInteger5
CoolDownInteger2
ManaCostInteger4
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeStringInfected
FieldField typeValue
SkillNameStringCover
RawDescriptionTextTarget smaller ally loses all ap (min. 1 required) and becomes immune to all dmg for a turn. <br>User loses own invulnerability and all shield if possible.
SkillRangeInteger1
CoolDownInteger2
ManaCostInteger0
StaminaCostInteger0
APCostInteger0
InheritableBooleanNo
DamageTypeString
EffectTypeStringShield
FieldField typeValue
SkillNameStringCrash
RawDescriptionTextJump against an enemy. user and target take (user str+ each others armor) basic dmg<br>(land in random surrounding space).<br>Or jump towards target empty tile, turning it into stone, spreading its previous type to adjacent tiles.<br>min range of 2
SkillRangeInteger5
CoolDownInteger4
ManaCostInteger2
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringBasic
EffectTypeString
FieldField typeValue
SkillNameStringCreateLava
RawDescriptionTextTurn stone 3 tiles around caster to lava and vaporize water/slime
SkillRangeInteger0
CoolDownInteger3
ManaCostInteger4
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringCreateStone
RawDescriptionTextCreate Stone in radius 2 around caster.
SkillRangeInteger0
CoolDownInteger4
ManaCostInteger4
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringCreateWater
RawDescriptionTextCreate Water in radius 2 around caster.
SkillRangeInteger0
CoolDownInteger5
ManaCostInteger4
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringCrush
RawDescriptionTextdeal 2*str basic dmg
SkillRangeInteger1
CoolDownInteger3
ManaCostInteger1
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeStringBasic
EffectTypeString
FieldField typeValue
SkillNameStringCrystalBeam
RawDescriptionTextLose 2 hp<br>Damages all characters in a line by (mg + str).<br>Shield self for a turn
SkillRangeInteger6
CoolDownInteger2
ManaCostInteger5
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringRadiant, True, Shadow
EffectTypeStringShield
FieldField typeValue
SkillNameStringCrystallize
RawDescriptionTextTarget ally loses 2 hp and gains 5 shield.
SkillRangeInteger0
CoolDownInteger0
ManaCostInteger1
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringCrystalShard
RawDescriptionTextlose 2 hp to deal mg slashing dmg
SkillRangeInteger4
CoolDownInteger1
ManaCostInteger2
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeStringSlashing
EffectTypeString
FieldField typeValue
SkillNameStringCrystalStorm
RawDescriptionTextLose 5 hp to deal mg slashing dmg to anyone in radius 1
SkillRangeInteger4
CoolDownInteger2
ManaCostInteger5
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringSlashing
EffectTypeString
FieldField typeValue
SkillNameStringCure
RawDescriptionTextremove ALL temporary effects from self
SkillRangeInteger0
CoolDownInteger10
ManaCostInteger0
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringCurse
RawDescriptionTextCurse target for mg/2 turns
SkillRangeInteger4
CoolDownInteger2
ManaCostInteger2
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringCursed
FieldField typeValue
SkillNameStringCursedFlame
RawDescriptionTextDeal mg shadow dmg and increase burn by 1.
SkillRangeInteger4
CoolDownInteger2
ManaCostInteger4
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringShadow
EffectTypeStringBurned
FieldField typeValue
SkillNameStringDarkness
RawDescriptionTextTurn mg+5 random tiles into shadow.<br>Increase global shadow dmg by 1% for each grass tile affected.<br>Remove all \enlightened\ effects.
SkillRangeInteger0
CoolDownInteger2
ManaCostInteger5
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringShadow
EffectTypeStringEnlightened
FieldField typeValue
SkillNameStringDarkRevive
RawDescriptionTextRessurrect the last (non-token) character that died as a token<br>(Unique enemies don't die)<br>Character gains 2ap and strength/magic buff for the remaining battle.
SkillRangeInteger2
CoolDownInteger1
ManaCostInteger10
StaminaCostInteger1
APCostInteger2
InheritableBooleanNo
DamageTypeString
EffectTypeStringMagicBuff, StrengthBuff
FieldField typeValue
SkillNameStringDeepFreeze
RawDescriptionTextFreeze target character for 2 effective turns:<br>- Won't be able to act.<br>- Armor increases by 5.<br>- Will be immune to further stun effects for the remaining battle
SkillRangeInteger3
CoolDownInteger2
ManaCostInteger10
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeStringFrozen, StunResistant
FieldField typeValue
SkillNameStringDefrost
RawDescriptionTextRemove frozen from target. <br>Gain mg shield.
SkillRangeInteger2
CoolDownInteger3
ManaCostInteger2
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeStringFrozen
FieldField typeValue
SkillNameStringDetonate
RawDescriptionTextSacrifice self!!!<br>Deal mg damage to adjacent characters.
SkillRangeInteger0
CoolDownInteger1
ManaCostInteger0
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeStringFire
EffectTypeString
FieldField typeValue
SkillNameStringDispel
RawDescriptionTextLower enemy shield by mg*2
SkillRangeInteger0
CoolDownInteger1
ManaCostInteger3
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringDive
RawDescriptionTextMove from water to water
SkillRangeInteger5
CoolDownInteger2
ManaCostInteger0
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringDodge
RawDescriptionTextMove to a free tile<br>Need to be adjacent to an enemy.<br>Target tile can't be adjacent to an enemy.
SkillRangeInteger1
CoolDownInteger2
ManaCostInteger0
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringDominate
RawDescriptionTextTarget enemy with 0 energy:<br>Deal 2*LDmg and apply lustgain for remaining battle.
SkillRangeInteger2
CoolDownInteger2
ManaCostInteger2
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringLustGain
FieldField typeValue
SkillNameStringDragonFlight
RawDescriptionTextfly in a straight line, turning all tiles into lava <br>also deals mg fire dmg to any character
SkillRangeInteger7
CoolDownInteger3
ManaCostInteger4
StaminaCostInteger0
APCostInteger2
InheritableBooleanNo
DamageTypeStringFire
EffectTypeString
FieldField typeValue
SkillNameStringDrain
RawDescriptionTextTarget male/futa character.<br>Target loses up to 2 energy. Restore mg hp for each point lost.
SkillRangeInteger1
CoolDownInteger2
ManaCostInteger1
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringDrainCurse
RawDescriptionTextDrains curse from target<br>Only works if not already cursed<br>X is equal to the curses duration:<br>User restores X*2 mana/hp<br>User restores 1 ap<br>Increase targets lust by X*5
SkillRangeInteger2
CoolDownInteger2
ManaCostInteger0
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeStringCursed
FieldField typeValue
SkillNameStringDrainEffects
RawDescriptionTextdrain every temporary effect of target character<br>(same duration)
SkillRangeInteger1
CoolDownInteger1
ManaCostInteger2
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringDrainEssence
RawDescriptionTextDrain mana from a character<br>(up to full)
SkillRangeInteger4
CoolDownInteger4
ManaCostInteger0
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringDrainLava
RawDescriptionTextUseable on lava:<br>Gain 2*mg shield.<br>Turns tile to stone.
SkillRangeInteger0
CoolDownInteger2
ManaCostInteger2
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringDrainLust
RawDescriptionTextdrain targets lust (up to your maximum lust)
SkillRangeInteger3
CoolDownInteger1
ManaCostInteger2
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringDrainMana
RawDescriptionTextDrain all mana from an ally in shadow/shadowForm (until full)
SkillRangeInteger8
CoolDownInteger0
ManaCostInteger0
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringShadowForm
FieldField typeValue
SkillNameStringDrainSemen
RawDescriptionTextTarget male/futa character.<br>Target loses up to 3 energy. Restore that much energy
SkillRangeInteger1
CoolDownInteger2
ManaCostInteger0
StaminaCostInteger1
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringDrainShadow
RawDescriptionTextUseable on shadow:<br>Gain +50% strength/magic for a turn<br>Turns tile to earth
SkillRangeInteger0
CoolDownInteger3
ManaCostInteger1
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeStringStrengthBuff, MagicBuff
FieldField typeValue
SkillNameStringDrainSlime
RawDescriptionTextDrain Slime around you, gain a magic/strength charge for each one.<br>Increase lust by the same amount (affected by Lres)
SkillRangeInteger0
CoolDownInteger5
ManaCostInteger4
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringDrainWater
RawDescriptionTextDrain Water around you, gaining 1 magic charge/2 shield each
SkillRangeInteger0
CoolDownInteger4
ManaCostInteger3
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringDrown
RawDescriptionTextdeal str*2 water dmg. <br>You need to be in water.
SkillRangeInteger1
CoolDownInteger4
ManaCostInteger1
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringWater
EffectTypeString
FieldField typeValue
SkillNameStringEarthquake
RawDescriptionTextDeal mg+str dmg to all other characters on the same tile type<br>(Doesn't work on water)
SkillRangeInteger0
CoolDownInteger3
ManaCostInteger10
StaminaCostInteger0
APCostInteger2
InheritableBooleanYes
DamageTypeStringBasic
EffectTypeString
FieldField typeValue
SkillNameStringElementalPower
RawDescriptionTextTrigger an effect based on the current tile:<br>Lava: Become fire coated for remaining battle<br>Water: Cleanse all temporary effects<br>Grass: Regenerate for 2 turns.<br>Earth: Defend for a turn.<br>Stone: Gain hardened skin for 3 turns.<br>Snow/Ice: Gain immunity for a turn.<br>Slime: Gain slimeTrail for 2 turns.<br>Shadow: Enter shadowForm for a turn.<br>Wasteland: Lower own max hp by 1. Gain magic/strength buff for remaining battle
SkillRangeInteger3
CoolDownInteger1
ManaCostInteger2
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeStringRegeneration, Defending, HardenedSkin, Immune, FireCoated, SlimeTrail, ShadowForm, StrengthBuff, MagicBuff
FieldField typeValue
SkillNameStringEmbiggenPlant
RawDescriptionTextTarget floral token creature:<br>They grow one size.<br>Their strength/magic/LDmg/hp/mana will double.<br>(Can't target already enormous characters)
SkillRangeInteger2
CoolDownInteger2
ManaCostInteger5
StaminaCostInteger0
APCostInteger2
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringEmpower
RawDescriptionTextfully heal target and set StrengthBuff and Focused for 3 Turns
SkillRangeInteger3
CoolDownInteger2
ManaCostInteger10
StaminaCostInteger0
APCostInteger2
InheritableBooleanNo
DamageTypeString
EffectTypeStringStrengthBuff, Focused
FieldField typeValue
SkillNameStringEmpowerHebi
RawDescriptionTextSummon your companion in her true form to the battlefield<br>Reduces MAX morale by 5 each use(can't be used to lower max morale to 0 or lower)
SkillRangeInteger1
CoolDownInteger50
ManaCostInteger2
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringEncase
RawDescriptionTextgives the target Shield for 2 turns<br>Also disables their physical attacks
SkillRangeInteger3
CoolDownInteger2
ManaCostInteger4
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringShield, Encased
FieldField typeValue
SkillNameStringEnergize
RawDescriptionTextSHield for mg and 1 ap to target ally
SkillRangeInteger1
CoolDownInteger2
ManaCostInteger5
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringEnergizeBulb
RawDescriptionTextTarget bulb<br>Fully heal it<br>Restore mg mana to it
SkillRangeInteger3
CoolDownInteger2
ManaCostInteger5
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringEnergyBlaster
RawDescriptionTextDeal mg light dmg to anyone in radius 2.<br>Turn affected tiles into wasteland.
SkillRangeInteger5
CoolDownInteger0
ManaCostInteger0
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringRadiant
EffectTypeString
FieldField typeValue
SkillNameStringEnergyBomb
RawDescriptionTextDeal mg light dmg to anyone in radius 2.
SkillRangeInteger5
CoolDownInteger2
ManaCostInteger20
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringRadiant
EffectTypeString
FieldField typeValue
SkillNameStringEnergyClaws
RawDescriptionTextDeal str+mg slashing dmg
SkillRangeInteger2
CoolDownInteger1
ManaCostInteger3
StaminaCostInteger1
APCostInteger1
InheritableBooleanNo
DamageTypeStringSlashing
EffectTypeString
FieldField typeValue
SkillNameStringEnhance
RawDescriptionTextincreases armor and strength for 1 turn
SkillRangeInteger3
CoolDownInteger2
ManaCostInteger4
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringHardenedSkin, StrengthBuff
FieldField typeValue
SkillNameStringEnlighten
RawDescriptionTextEnlighten target for 1 + mg/5 turns<br>Enlightened: also apply focus.
SkillRangeInteger4
CoolDownInteger3
ManaCostInteger2
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringEnlightened, Focused
FieldField typeValue
SkillNameStringEntangle
RawDescriptionTextentangle target on grass for 2 rounds, removing the grass
SkillRangeInteger3
CoolDownInteger3
ManaCostInteger3
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringEntangled
FieldField typeValue
SkillNameStringEntice
RawDescriptionTextEntice humanoid character for 5 turns
SkillRangeInteger3
CoolDownInteger3
ManaCostInteger2
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringEnticed
FieldField typeValue
SkillNameStringEruption
RawDescriptionTexttarget Lava tile: dmg each character in 1 tile radius by mg<br>also increases burn by 2<br>20% chance to turn surrounding tiles into lava
SkillRangeInteger3
CoolDownInteger2
ManaCostInteger7
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringFire
EffectTypeString
FieldField typeValue
SkillNameStringEvaporate
RawDescriptionTextdestroy target enemy<br>(non boss/giant)
SkillRangeInteger5
CoolDownInteger2
ManaCostInteger20
StaminaCostInteger0
APCostInteger0
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringExplosion
RawDescriptionTextSacrifice self!!!<br>Deal 3+mg*2 damage in 2 range radius<br>Heat affected tiles
SkillRangeInteger0
CoolDownInteger1
ManaCostInteger1
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringFire
EffectTypeString
FieldField typeValue
SkillNameStringExtractEnergy
RawDescriptionTextNeed to target a character with 50%+lust<br>Drain all lust from target (increases their maxlust)<br>Extract 2*mg mana from target
SkillRangeInteger1
CoolDownInteger2
ManaCostInteger0
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringExtractMana
RawDescriptionTextextract 1+mg mana from enemy<br>User is slowed for 4 turns
SkillRangeInteger1
CoolDownInteger2
ManaCostInteger0
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringSlow
FieldField typeValue
SkillNameStringFamiliarBond
RawDescriptionTextTarget Avy:<br>Teleport to a random nearby tile.<br>If Avy has an adjacent enemy, prioritize tiles near enemies.<br>If not, prioritize tiles that are also not adjacent to enemies.
SkillRangeInteger7
CoolDownInteger2
ManaCostInteger1
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringFieryTeleport
RawDescriptionTextDeal mg fire dmg to ALL surrounding characters and increase their burn by 2<br>Teleport to target tile<br>Starting and target tile turn into lava
SkillRangeInteger5
CoolDownInteger4
ManaCostInteger5
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringFire
EffectTypeString
FieldField typeValue
SkillNameStringFireball
RawDescriptionTextDeal 1+mg fire dmg
SkillRangeInteger3
CoolDownInteger1
ManaCostInteger3
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeStringFire
EffectTypeString
FieldField typeValue
SkillNameStringFireBreath
RawDescriptionTextDeal mg fire dmg in a cone<br>Heat tiles
SkillRangeInteger4
CoolDownInteger2
ManaCostInteger6
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeStringFire
EffectTypeString
FieldField typeValue
SkillNameStringFireClaws
RawDescriptionTextDeal str fire dmg
SkillRangeInteger1
CoolDownInteger0
ManaCostInteger2
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringFire
EffectTypeString
FieldField typeValue
SkillNameStringFireFlight
RawDescriptionTextFly to a free tile and turn it into lava,<br>deal mg fire dmg to characters nearby
SkillRangeInteger4
CoolDownInteger3
ManaCostInteger6
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeStringFire
EffectTypeString
FieldField typeValue
SkillNameStringFireLeap
RawDescriptionTextJump to a free tile and turn it into lava,<br>deal mg/2 fire dmg to characters nearby
SkillRangeInteger2
CoolDownInteger0
ManaCostInteger3
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeStringFire
EffectTypeString
FieldField typeValue
SkillNameStringFireShield
RawDescriptionTextGain mg shield.<br>Apply 3 burn to self
SkillRangeInteger0
CoolDownInteger1
ManaCostInteger2
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeStringBurned
FieldField typeValue
SkillNameStringFireTailWhip
RawDescriptionTextPerform a swing attack with fire dmg.
SkillRangeInteger1
CoolDownInteger2
ManaCostInteger3
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeStringFire
EffectTypeString
FieldField typeValue
SkillNameStringFireTongue
RawDescriptionTextBurn an enemy for 4 or fireCoat an ally for 3 turns (afflict burn 2 on attacks)<br>Burn stacks and causes dmg equal to the duration left
SkillRangeInteger2
CoolDownInteger3
ManaCostInteger2
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringFireCoated, Burned
FieldField typeValue
SkillNameStringFission
RawDescriptionTextSacrifice target non-token ally.<br>Fully restore mana of ALL characters and restore 1 ap.<br>Also apply radiation for remaining battle.<br>(Used in many skill combos)
SkillRangeInteger0
CoolDownInteger4
ManaCostInteger5
StaminaCostInteger0
APCostInteger2
InheritableBooleanYes
DamageTypeString
EffectTypeStringRadiation
FieldField typeValue
SkillNameStringFlameStrike
RawDescriptionTextDeal mg dmg to anyone in radius 1 around the target
SkillRangeInteger3
CoolDownInteger2
ManaCostInteger10
StaminaCostInteger2
APCostInteger1
InheritableBooleanYes
DamageTypeStringFire
EffectTypeString
FieldField typeValue
SkillNameStringFlashFreeze
RawDescriptionTextFreeze self for a turn<br>(Removed at the start of next turn)<br>Also freezes tile
SkillRangeInteger0
CoolDownInteger3
ManaCostInteger2
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeStringStunResistant, Frozen
FieldField typeValue
SkillNameStringFlashHeal
RawDescriptionTextHeals target/self for 5.
SkillRangeInteger2
CoolDownInteger2
ManaCostInteger2
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringFlow
RawDescriptionTexttarget a character on water.<br>Push them up to 5 tiles.<br>Ally: gain strength buff for a turn.<br>Enemy: becomes vulnerable for a turn.
SkillRangeInteger1
CoolDownInteger2
ManaCostInteger3
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringStrengthBuff, Vulnerable
FieldField typeValue
SkillNameStringFly
RawDescriptionTextFly to a free tile
SkillRangeInteger4
CoolDownInteger1
ManaCostInteger0
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringFocus
RawDescriptionTextSet Focused for 2 Turns<br>(Character gains 2 ap at the start of the turn<br>even when engaged in combat. Increased LustRes)
SkillRangeInteger3
CoolDownInteger3
ManaCostInteger3
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeStringFocused
FieldField typeValue
SkillNameStringForkedLightning
RawDescriptionTextdeal 2+mg electric dmg to target and a random neighbour
SkillRangeInteger3
CoolDownInteger1
ManaCostInteger5
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringElectric
EffectTypeString
FieldField typeValue
SkillNameStringFreeze
RawDescriptionTextFreeze target character:<br>- Won't be able to act for a turn.<br>- Armor increases by 5.<br>- Will be immune to further stun effects for the remaining battle
SkillRangeInteger3
CoolDownInteger1
ManaCostInteger4
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeStringFrozen, StunResistant
FieldField typeValue
SkillNameStringFrighten
RawDescriptionTextclears lust from all characters in range 3<br>Lowers morale of affected allies by 5
SkillRangeInteger0
CoolDownInteger1
ManaCostInteger2
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringFrostBolt
RawDescriptionTextDeal mg ice dmg
SkillRangeInteger4
CoolDownInteger1
ManaCostInteger4
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeStringFrost
EffectTypeString
FieldField typeValue
SkillNameStringFrostFlight
RawDescriptionTextFly to a free tile and cool surrounding tiles,<br>Deal mg ice dmg to characters nearby
SkillRangeInteger4
CoolDownInteger3
ManaCostInteger6
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeStringFrost
EffectTypeString
FieldField typeValue
SkillNameStringFrostNova
RawDescriptionTextDeal mg damage to all characters in range 2<br>and freeze them<br>Also freezes tiles
SkillRangeInteger0
CoolDownInteger2
ManaCostInteger8
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringFrost
EffectTypeStringFrozen
FieldField typeValue
SkillNameStringFrostTouch
RawDescriptionTextExtend the duration of \Frozen\ by 1.
SkillRangeInteger1
CoolDownInteger6
ManaCostInteger4
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeStringFrozen
FieldField typeValue
SkillNameStringFullHeal
RawDescriptionTextFully heals target/self. Removes ALL temporary effects.
SkillRangeInteger5
CoolDownInteger3
ManaCostInteger15
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringFungalArmor
RawDescriptionTextAll characters in fungal network gain hardened skin for a turn.
SkillRangeInteger3
CoolDownInteger1
ManaCostInteger3
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeStringHardenedSkin
FieldField typeValue
SkillNameStringFungalCall
RawDescriptionTextPulls spore-affected characters in target area towards you and increase spores by mg.<br>Only affects as many as empty tiles surrounding you<br>Minimum range of 3
SkillRangeInteger5
CoolDownInteger2
ManaCostInteger8
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeStringSpore
FieldField typeValue
SkillNameStringFungalFlight
RawDescriptionTextFly in a straight line, turning all tiles into grass <br>Also apply own spores to all passed characters.<br>Cleanses own spores.
SkillRangeInteger7
CoolDownInteger3
ManaCostInteger5
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeStringSpore
FieldField typeValue
SkillNameStringFungalGrowth
RawDescriptionTextTurn all tiles adjacent to the fungal network into grass.
SkillRangeInteger3
CoolDownInteger2
ManaCostInteger3
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringFungalMissiles
RawDescriptionTextDeal mg poison dmg in a cone.<br>Hits up to \fungal network count\ random targets. <br>Affected by precision.
SkillRangeInteger4
CoolDownInteger2
ManaCostInteger6
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringPoison
EffectTypeString
FieldField typeValue
SkillNameStringFungalPulse
RawDescriptionTextDeal mg poison dmg to all characters adjacent to the fungal network.
SkillRangeInteger3
CoolDownInteger2
ManaCostInteger5
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeStringPoison
EffectTypeString
FieldField typeValue
SkillNameStringFungalRain
RawDescriptionTextApply spores to ALL characters. <br>Amount equal to characters in fungal network.
SkillRangeInteger0
CoolDownInteger3
ManaCostInteger10
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeStringSpore
FieldField typeValue
SkillNameStringFungalShift
RawDescriptionTextSwitch places with any other character within the fungal network.
SkillRangeInteger7
CoolDownInteger2
ManaCostInteger3
StaminaCostInteger0
APCostInteger0
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringFungalSpeed
RawDescriptionTextAll other characters in fungal network gain 1 ap.
SkillRangeInteger3
CoolDownInteger2
ManaCostInteger5
StaminaCostInteger0
APCostInteger2
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringGeneExtract
RawDescriptionText<br>Unlocks the target species as summon<br>weakens target for 2 Turns<br>(unlock doesn't work on bosses/giants or unique characters)
SkillRangeInteger1
CoolDownInteger5
ManaCostInteger2
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeStringWeakened
FieldField typeValue
SkillNameStringGhostBulb
RawDescriptionTextSpawns a flying slimebulb<br>(Regenerates mana each turn based on casters mg)
SkillRangeInteger2
CoolDownInteger1
ManaCostInteger5
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringShadowForm
FieldField typeValue
SkillNameStringGhostWrap
RawDescriptionTextIncrease lust by lDmg and entangle it for a turn<br>2 turns if it's in shadow
SkillRangeInteger4
CoolDownInteger2
ManaCostInteger2
StaminaCostInteger0
APCostInteger2
InheritableBooleanNo
DamageTypeString
EffectTypeStringEntangled
FieldField typeValue
SkillNameStringGrab
RawDescriptionTextpull target towards you
SkillRangeInteger2
CoolDownInteger2
ManaCostInteger1
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringGrassBlink
RawDescriptionTextteleport to a grass tile surrounded with grass<br>(only the target tile needs to be empty)<br>Turns those tiles into earth
SkillRangeInteger5
CoolDownInteger1
ManaCostInteger2
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringGrassExplosion
RawDescriptionTextSacrifice self!!!<br>Deal mg poison dmg to all characters in radius 2.<br>Turn non lava tiles into grass
SkillRangeInteger0
CoolDownInteger6
ManaCostInteger3
StaminaCostInteger0
APCostInteger0
InheritableBooleanNo
DamageTypeStringPoison
EffectTypeString
FieldField typeValue
SkillNameStringGrassTrail
RawDescriptionTextset grassTrail for 4 Turns
SkillRangeInteger0
CoolDownInteger5
ManaCostInteger2
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeStringGrassTrail
FieldField typeValue
SkillNameStringGreaterHeal
RawDescriptionTextHeals target/self for 10hp or 20%<br>(whichever is higher)
SkillRangeInteger2
CoolDownInteger1
ManaCostInteger4
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringGrowShadow
RawDescriptionTextTarget a shadow tile: <br>spread shadow to 3 nearby tiles<br>Otherwise create one
SkillRangeInteger3
CoolDownInteger2
ManaCostInteger2
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringGrowth
RawDescriptionTextTurn non-lava tiles in radius of 3 around target to grass,<br>rejuvenating allies and poisoning enemies already on grass for 2 turns
SkillRangeInteger6
CoolDownInteger3
ManaCostInteger5
StaminaCostInteger0
APCostInteger2
InheritableBooleanYes
DamageTypeString
EffectTypeStringRegeneration, Poison
FieldField typeValue
SkillNameStringGuard
RawDescriptionTextDefend for one turn.<br>Weaken self for 2 turns.
SkillRangeInteger0
CoolDownInteger2
ManaCostInteger0
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeStringDefending, Weakened
FieldField typeValue
SkillNameStringHardenSkin
RawDescriptionTextincreases armor of target by 4 for 1+ mg/2 turns
SkillRangeInteger3
CoolDownInteger4
ManaCostInteger5
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringHardenedSkin
FieldField typeValue
SkillNameStringHatch
RawDescriptionTextHatch into normal form, dealing 5 fire dmg to surrounding characters (radius 2)<br>Also heats tiles
SkillRangeInteger0
CoolDownInteger3
ManaCostInteger5
StaminaCostInteger0
APCostInteger2
InheritableBooleanNo
DamageTypeStringFire
EffectTypeString
FieldField typeValue
SkillNameStringHeal
RawDescriptionTextHeal target/self for 5hp or 10% of max hp.<br>(Whichever is higher)
SkillRangeInteger3
CoolDownInteger1
ManaCostInteger2
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringHealingClaws
RawDescriptionTextAttack target with a basic slashing attack<br>Heal allies around the user by half the damage dealt
SkillRangeInteger1
CoolDownInteger3
ManaCostInteger5
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringSlashing
EffectTypeString
FieldField typeValue
SkillNameStringHealingFlame
RawDescriptionTextEnemy target: deal mg fire dmg<br>Ally target: heal for 5. (Target lava character: also regenerate for 2 turns)
SkillRangeInteger3
CoolDownInteger1
ManaCostInteger3
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeStringFire
EffectTypeStringRegeneration
FieldField typeValue
SkillNameStringHealingWeb
RawDescriptionTextHeals target/self for 50%<br>Removes poison
SkillRangeInteger2
CoolDownInteger1
ManaCostInteger8
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeStringPoison
FieldField typeValue
SkillNameStringHeavyPush
RawDescriptionTextPush target 4 tiles. On collision deal str dmg to both characters
SkillRangeInteger1
CoolDownInteger2
ManaCostInteger0
StaminaCostInteger0
APCostInteger0
InheritableBooleanNo
DamageTypeStringBasic
EffectTypeString
FieldField typeValue
SkillNameStringHiddenPower
RawDescriptionTextTarget a seal. Deal mg dmg to characters within 2 range.<br>(Damage type changes based on targeted seal)
SkillRangeInteger3
CoolDownInteger2
ManaCostInteger10
StaminaCostInteger2
APCostInteger1
InheritableBooleanNo
DamageTypeStringBasic, Slashing, Fire, Shadow, Frost, Poison, Radiant
EffectTypeString
FieldField typeValue
SkillNameStringHolyLight
RawDescriptionTextShield target for mg<br>If target was enlightened, also empower it for a turn. (+50% magic/strength)<br>Enlightened: gain back 1 ap
SkillRangeInteger3
CoolDownInteger2
ManaCostInteger2
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeStringEnlightened, MagicBuff, StrengthBuff
FieldField typeValue
SkillNameStringHolyPower
RawDescriptionTextEnlighten every ally for 3 turns<br>Already enlightened characters lose all lust<br>Enlightened: also increase armor
SkillRangeInteger0
CoolDownInteger1
ManaCostInteger8
StaminaCostInteger0
APCostInteger2
InheritableBooleanYes
DamageTypeString
EffectTypeStringEnlightened, Armored
FieldField typeValue
SkillNameStringHolySwitch
RawDescriptionTextSwitch places with another ally<br>Both need to be enlightened
SkillRangeInteger4
CoolDownInteger0
ManaCostInteger1
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeStringEnlightened
FieldField typeValue
SkillNameStringIceBeam
RawDescriptionTextDamages all characters in a line by mg ice dmg<br>Cool tiles.
SkillRangeInteger6
CoolDownInteger2
ManaCostInteger8
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeStringFrost
EffectTypeString
FieldField typeValue
SkillNameStringIceBlock
RawDescriptionTextFreeze self for 5 turns<br>Also freezes tile
SkillRangeInteger0
CoolDownInteger3
ManaCostInteger3
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeStringStunResistant, Frozen
FieldField typeValue
SkillNameStringIgnite
RawDescriptionTextTarget burning target:<br>Deals true damage equal to 3*duration to target<br>Removes burn
SkillRangeInteger3
CoolDownInteger2
ManaCostInteger3
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeStringTrue
EffectTypeStringBurned
FieldField typeValue
SkillNameStringImmunity
RawDescriptionTextGrants immunity for 2 turns.<br>(Can't gain any further status effects)
SkillRangeInteger1
CoolDownInteger2
ManaCostInteger4
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeStringImmune
FieldField typeValue
SkillNameStringImprovedTentacle
RawDescriptionTextSpawns a Tentacle for current battle. <br>It has the same attack type as caster.<br>Gains additional bonus effects based on attack type.<br>Pierce: Speed *2. Has charge movement action.<br>Swing: LDmg *3.<br>Ranged: Frost damage type. Passively spreads slime.<br>Basic: Flying movement type. Large slime trail passive.
SkillRangeInteger1
CoolDownInteger4
ManaCostInteger8
StaminaCostInteger0
APCostInteger0
InheritableBooleanNo
DamageTypeStringFrost
EffectTypeString
FieldField typeValue
SkillNameStringInfect
RawDescriptionTextInfect target for 3 rounds.<br>Take dmg each turn. Heal instead if \slime\.<br>Will spread on death
SkillRangeInteger2
CoolDownInteger2
ManaCostInteger3
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringInfected
FieldField typeValue
SkillNameStringInfectBite
RawDescriptionTextattack target with a basic attack and infect it for 2 turns<br>Restore hp equal to half the dmg dealt
SkillRangeInteger1
CoolDownInteger3
ManaCostInteger4
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringBasic
EffectTypeStringInfected
FieldField typeValue
SkillNameStringInkSpurt
RawDescriptionTextTurn target tile into slime and move away from it.<br>If there is a character on the tile, blind it for 2 turns.
SkillRangeInteger1
CoolDownInteger3
ManaCostInteger0
StaminaCostInteger0
APCostInteger0
InheritableBooleanNo
DamageTypeString
EffectTypeStringBlinded
FieldField typeValue
SkillNameStringInnerHealing
RawDescriptionTextUses targets mana to heal their hp, up to full<br>1:1 ratio
SkillRangeInteger2
CoolDownInteger1
ManaCostInteger0
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringInsectSwarm
RawDescriptionTextUses 2 energy.<br>All enemies become vulnerable for a turn and lose defending. <br>Humanoid enemies: Deal ldmg and attempt to stun them if they have no energy left.
SkillRangeInteger0
CoolDownInteger20
ManaCostInteger5
StaminaCostInteger0
APCostInteger0
InheritableBooleanNo
DamageTypeString
EffectTypeStringFrozen, Vulnerable, Defending
FieldField typeValue
SkillNameStringInvigorate
RawDescriptionTextrestore 1 ap to target
SkillRangeInteger3
CoolDownInteger3
ManaCostInteger4
StaminaCostInteger1
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringJump
RawDescriptionTextJump to a free tile
SkillRangeInteger2
CoolDownInteger2
ManaCostInteger0
StaminaCostInteger1
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringKineticPush
RawDescriptionTextPush target 3 tiles. On collision, deal mg dmg to both characters
SkillRangeInteger4
CoolDownInteger2
ManaCostInteger3
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringBasic
EffectTypeString
FieldField typeValue
SkillNameStringKnockBack
RawDescriptionTextPush target 2 tiles. On collision deal str dmg to both characters
SkillRangeInteger1
CoolDownInteger3
ManaCostInteger0
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeStringBasic
EffectTypeString
FieldField typeValue
SkillNameStringLaserBeam
RawDescriptionTextDamages all characters in a line by 2*mg light dmg.
SkillRangeInteger6
CoolDownInteger2
ManaCostInteger10
StaminaCostInteger0
APCostInteger2
InheritableBooleanNo
DamageTypeStringRadiant
EffectTypeString
FieldField typeValue
SkillNameStringLavaBeam
RawDescriptionTextDamages all characters in a line by mg fire dmg.<br>Heat tiles
SkillRangeInteger7
CoolDownInteger3
ManaCostInteger8
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringFire
EffectTypeString
FieldField typeValue
SkillNameStringLavaBurst
RawDescriptionTextDeal mg damage to all characters in range 2 and heat tiles
SkillRangeInteger0
CoolDownInteger2
ManaCostInteger6
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeStringFire
EffectTypeString
FieldField typeValue
SkillNameStringLavaDive
RawDescriptionTextMove from lava to lava in range 5
SkillRangeInteger5
CoolDownInteger3
ManaCostInteger0
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringLavaPath
RawDescriptionTextTurn all tiles in a straight line to lava.<br>deal 1 + mg fire dmg to every character
SkillRangeInteger4
CoolDownInteger3
ManaCostInteger8
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringFire
EffectTypeString
FieldField typeValue
SkillNameStringLavaSplash
RawDescriptionTextDeal mg+1 fire dmg<br>User needs to stand on lava<br>Lava will be moved to target
SkillRangeInteger3
CoolDownInteger1
ManaCostInteger2
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeStringFire
EffectTypeString
FieldField typeValue
SkillNameStringLavaTrail
RawDescriptionTextset LavaTrail for 2 Turns
SkillRangeInteger0
CoolDownInteger4
ManaCostInteger5
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeStringLavaTrail
FieldField typeValue
SkillNameStringLifeTap
RawDescriptionTextLose 2 hp.<br>Turn current tile into shadow<br>On shadow: enter shadowform for a turn instead.
SkillRangeInteger0
CoolDownInteger2
ManaCostInteger0
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeStringTrue
EffectTypeStringShadowForm
FieldField typeValue
SkillNameStringLightBlast
RawDescriptionTextDeal mg light damage to all surrounding characters. <br>Enlightened characters get shielded by mg instead.<br>Clears shadow.<br>Enlightened: also blind damaged characters for 2 turns
SkillRangeInteger0
CoolDownInteger2
ManaCostInteger5
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringRadiant
EffectTypeStringEnlightened, Blinded
FieldField typeValue
SkillNameStringLightFlash
RawDescriptionTextBlind target for 1 turn.<br>Enlightened: +1 duration.
SkillRangeInteger3
CoolDownInteger1
ManaCostInteger2
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringEnlightened, Blinded
FieldField typeValue
SkillNameStringLightningBolt
RawDescriptionTextDeal mg electric dmg to a target in a line
SkillRangeInteger7
CoolDownInteger1
ManaCostInteger4
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeStringElectric
EffectTypeString
FieldField typeValue
SkillNameStringLightningStorm
RawDescriptionTextDeal mg electric dmg to up to 4 random enemies
SkillRangeInteger0
CoolDownInteger1
ManaCostInteger15
StaminaCostInteger2
APCostInteger2
InheritableBooleanYes
DamageTypeStringElectric
EffectTypeString
FieldField typeValue
SkillNameStringLightningStrike
RawDescriptionTextDeal mg electric dmg
SkillRangeInteger10
CoolDownInteger0
ManaCostInteger5
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeStringElectric
EffectTypeString
FieldField typeValue
SkillNameStringLightRay
RawDescriptionTextDeal mg light damage to target and blind for 2 turns<br>Enlightened characters get shielded instead.<br>Clears shadow<br>Enlightened: also affects nearby characters for half the effect.
SkillRangeInteger3
CoolDownInteger2
ManaCostInteger10
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringRadiant
EffectTypeStringEnlightened, Blinded
FieldField typeValue
SkillNameStringLightShape
RawDescriptionTextDeal mg radiant dmg to all enemies<br>User needs to be enlightened.<br>Tiles within range 3 around user need to be empty.
SkillRangeInteger0
CoolDownInteger1
ManaCostInteger8
StaminaCostInteger0
APCostInteger2
InheritableBooleanNo
DamageTypeStringRadiant
EffectTypeStringEnlightened
FieldField typeValue
SkillNameStringLightSpear
RawDescriptionTextDamages all characters in a line by (mg + str) <br>Enlightened characters get shielded instead. <br>Clears shadow<br>Enlightened: defend for a turn.
SkillRangeInteger6
CoolDownInteger3
ManaCostInteger10
StaminaCostInteger0
APCostInteger2
InheritableBooleanYes
DamageTypeStringRadiant
EffectTypeStringEnlightened, Defending
FieldField typeValue
SkillNameStringLightSting
RawDescriptionTextDeal mg true dmg to target<br>Also apply regeneration for mg turns.<br>Enlightened target doesn't take dmg.<br>Enlightened: restore own hp equal to the dmg dealt.
SkillRangeInteger1
CoolDownInteger5
ManaCostInteger1
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeStringTrue
EffectTypeStringEnlightened, Regeneration
FieldField typeValue
SkillNameStringLightWave
RawDescriptionTextDeal mg light dmg to all characters in a cone<br>Enlightened characters are immune<br>Clears shadow<br>Enlightened: also blind damaged characters for 2 turns
SkillRangeInteger3
CoolDownInteger3
ManaCostInteger6
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringRadiant
EffectTypeStringEnlightened, Blinded
FieldField typeValue
SkillNameStringLivingAmmo
RawDescriptionTextSpawns a rock spirit for current battle. <br>It is one size smaller than the user, if possible.
SkillRangeInteger1
CoolDownInteger5
ManaCostInteger5
StaminaCostInteger0
APCostInteger2
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringLongJump
RawDescriptionTextJump to a free tile
SkillRangeInteger3
CoolDownInteger2
ManaCostInteger2
StaminaCostInteger1
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringLustBite
RawDescriptionTextattack target with a basic attack and apply lustgain for 5 turns<br>Restore hp equal to half the dmg dealt
SkillRangeInteger1
CoolDownInteger3
ManaCostInteger3
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringBasic
EffectTypeStringLustGain
FieldField typeValue
SkillNameStringLustBlade
RawDescriptionTextDamages all characters in a line and clears own lust.<br>Damage equal current lust.
SkillRangeInteger1
CoolDownInteger1
ManaCostInteger1
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeStringTrue
EffectTypeString
FieldField typeValue
SkillNameStringLustBurst
RawDescriptionTextRemoves all lust from Castalia, dealing true damage to all neighbours equal to half that amount.
SkillRangeInteger3
CoolDownInteger1
ManaCostInteger1
StaminaCostInteger0
APCostInteger0
InheritableBooleanNo
DamageTypeStringTrue
EffectTypeString
FieldField typeValue
SkillNameStringLustShot
RawDescriptionTextDamages all characters in a line and clears own lust.<br>Damage equal to LRes*2 + current lust.
SkillRangeInteger6
CoolDownInteger1
ManaCostInteger2
StaminaCostInteger0
APCostInteger2
InheritableBooleanNo
DamageTypeStringTrue
EffectTypeString
FieldField typeValue
SkillNameStringMagicArmor
RawDescriptionTextGain mg shield.
SkillRangeInteger0
CoolDownInteger2
ManaCostInteger2
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringMagicCheer
RawDescriptionTextSet \High morale\ buff for 1 Turn<br>Doesn't stack with naturally high morale<br>Removes \Low morale\ until end of combat
SkillRangeInteger3
CoolDownInteger1
ManaCostInteger0
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringLowMorale, HighMorale
FieldField typeValue
SkillNameStringMagicFire
RawDescriptionTextTargeting character on lava: <br>Ally: strengthen target for 1 turn (duration + mg/5)<br>Enemy: increase burn by 2 + mg/3<br>Targeting other tile:<br>Lava: drain to firecoat self for 3 turns (attacks apply burn)<br>Stone: turns into lava<br>Other: turns into stone
SkillRangeInteger4
CoolDownInteger1
ManaCostInteger2
StaminaCostInteger0
APCostInteger0
InheritableBooleanNo
DamageTypeString
EffectTypeStringFireCoated, StrengthBuff, Burned
FieldField typeValue
SkillNameStringMagicGrass
RawDescriptionTextTargeting character on grass: <br>Ally: use grass to increase armor for 2 turns (duration + mg/5)<br>Enemy: use grass to entangle the enemy for 2 turns (effectively 1)<br>Targeting other tile:<br>Grass: spread to nearby tiles<br>Water: drain water to apply regeneration to ALL allies on grass for 2 turns<br>Other: grow grass on tile
SkillRangeInteger4
CoolDownInteger1
ManaCostInteger2
StaminaCostInteger0
APCostInteger0
InheritableBooleanNo
DamageTypeString
EffectTypeStringRegeneration, HardenedSkin, Entangled
FieldField typeValue
SkillNameStringMagicGuard
RawDescriptionTextGain mg shield. <br>Apply shield to all adjacent allies equal to own.
SkillRangeInteger3
CoolDownInteger3
ManaCostInteger5
StaminaCostInteger1
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringMagicIce
RawDescriptionTextTargeting character on ice/snow: <br>Ally: increase magic for 1 turn (duration + mg/5)<br>Enemy: loses 2+mg mana<br>Targeting other tile:<br>Ice: Shatter to turn nearby tiles into snow.<br>Water: turn into ice.<br>Lava: turn into stone.<br>Other: turns into snow.
SkillRangeInteger4
CoolDownInteger1
ManaCostInteger2
StaminaCostInteger0
APCostInteger0
InheritableBooleanNo
DamageTypeString
EffectTypeStringMagicBuff
FieldField typeValue
SkillNameStringMagicMissile
RawDescriptionTextDeal mg shadow dmg in a cone.<br>Hits up to \1 + magic charge count\ random targets. <br>Affected by precision.
SkillRangeInteger4
CoolDownInteger2
ManaCostInteger6
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringShadow
EffectTypeString
FieldField typeValue
SkillNameStringMagicPheromones
RawDescriptionTexttarget Flora: increase lust of all neighbours by your magic + her lDmg
SkillRangeInteger3
CoolDownInteger4
ManaCostInteger3
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringMagicPull
RawDescriptionTextpull target towards you and deal mg + str dmg<br>If the path is interrupted, deal mg dmg to both instead<br>Minimum range of 3 required
SkillRangeInteger6
CoolDownInteger2
ManaCostInteger4
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeStringBasic
EffectTypeString
FieldField typeValue
SkillNameStringMagicShadow
RawDescriptionTextTargeting a character in shadow: <br>Ally: use shadow to grant shadowform for a turn<br>Enemy: use shadow to entangle the enemy for 2 turns (effectively 1)<br>Targeting other tile:<br>Shadow: spread to 2 nearest tiles<br>Other: turn tile into shadow
SkillRangeInteger2
CoolDownInteger2
ManaCostInteger2
StaminaCostInteger0
APCostInteger0
InheritableBooleanNo
DamageTypeString
EffectTypeStringEntangled, ShadowForm
FieldField typeValue
SkillNameStringMagicShield
RawDescriptionTextTarget gains mg shield.
SkillRangeInteger0
CoolDownInteger1
ManaCostInteger3
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringMagicTame
RawDescriptionTextTame an animal forever (chance based on Level and magicstrength).
SkillRangeInteger2
CoolDownInteger4
ManaCostInteger5
StaminaCostInteger0
APCostInteger2
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringMagicWater
RawDescriptionTextTargeting character on water: <br>Ally: Remove ALL temporary effects and reduce lust by 1+mg<br>Enemy: loses 1+mg mana<br>Targeting other tile:<br>Non-water: turns tile into water<br>Water: drain it to shield for mg
SkillRangeInteger4
CoolDownInteger1
ManaCostInteger2
StaminaCostInteger0
APCostInteger0
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringMartyr
RawDescriptionTextSacrifice self!!! to fully heal all Allies and remove lust.
SkillRangeInteger0
CoolDownInteger1
ManaCostInteger1
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringMassCurse
RawDescriptionTextCurse everyone in radius 2 for 3 turns
SkillRangeInteger3
CoolDownInteger3
ManaCostInteger4
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringCursed
FieldField typeValue
SkillNameStringMassHeal
RawDescriptionTextheal everyone in radius 1 by 5
SkillRangeInteger3
CoolDownInteger1
ManaCostInteger5
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringMassSeduction
RawDescriptionTextIncrease lust of all other characters in range 3 by lDmg
SkillRangeInteger0
CoolDownInteger2
ManaCostInteger2
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringMeditate
RawDescriptionTextEnlighten self for 3 turns.<br>Enlightened: defend for 2 turns
SkillRangeInteger0
CoolDownInteger7
ManaCostInteger0
StaminaCostInteger0
APCostInteger2
InheritableBooleanYes
DamageTypeString
EffectTypeStringEnlightened, Defending
FieldField typeValue
SkillNameStringMeteor
RawDescriptionTextDeal 2*mg fire dmg to anyone in targeted tile and half to neighbours<br>Changes tiles into lava and stone
SkillRangeInteger4
CoolDownInteger4
ManaCostInteger15
StaminaCostInteger2
APCostInteger2
InheritableBooleanYes
DamageTypeStringFire
EffectTypeString
FieldField typeValue
SkillNameStringMeteorStorm
RawDescriptionTextDeal 1 + mg/2 fire dmg to all enemies<br>and changes affected tiles to lava.
SkillRangeInteger0
CoolDownInteger3
ManaCostInteger15
StaminaCostInteger5
APCostInteger2
InheritableBooleanYes
DamageTypeStringFire
EffectTypeString
FieldField typeValue
SkillNameStringMindBlast
RawDescriptionTextDeal mg true dmg. Deal bonus dmg equal to target's magic strength
SkillRangeInteger6
CoolDownInteger2
ManaCostInteger5
StaminaCostInteger0
APCostInteger2
InheritableBooleanYes
DamageTypeStringTrue
EffectTypeString
FieldField typeValue
SkillNameStringMindControl
RawDescriptionTextPermanently take control of an enemy.<br>Only works on characters at max lust and less remaining hp than the casters magicstrength<br>(Characters will lose the \token\ trait)
SkillRangeInteger2
CoolDownInteger5
ManaCostInteger10
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringMindPrison
RawDescriptionTextStun target enemy for 3 turns.
SkillRangeInteger7
CoolDownInteger1
ManaCostInteger5
StaminaCostInteger0
APCostInteger0
InheritableBooleanNo
DamageTypeString
EffectTypeStringFrozen
FieldField typeValue
SkillNameStringMistForm
RawDescriptionTextturn on shadowForm for 1 turn
SkillRangeInteger0
CoolDownInteger2
ManaCostInteger2
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeStringShadowForm
FieldField typeValue
SkillNameStringMoonStrike
RawDescriptionTextOnly usable when surrounded by shadow. <br>Deal mg radiant dmg to all adjacent characters and turn those tiles into earth.<br>Then deal 3*shadow dmg to target enemy.<br>Enlightened: Gain magic buff (+50%) for 2 turns.
SkillRangeInteger8
CoolDownInteger2
ManaCostInteger5
StaminaCostInteger0
APCostInteger2
InheritableBooleanYes
DamageTypeStringRadiant, Shadow
EffectTypeStringEnlightened, MagicBuff
FieldField typeValue
SkillNameStringNatureBlessing
RawDescriptionTextAlly: set Regeneration (heal 10%) for 2 turns<br>Enemy: poison target for 2 turns
SkillRangeInteger4
CoolDownInteger2
ManaCostInteger2
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringRegeneration, Poison
FieldField typeValue
SkillNameStringNet
RawDescriptionTextTame an animal forever <br>(chance based on targets remaining health, level and the users magicstrength).<br>Entangles target for 2 turns
SkillRangeInteger2
CoolDownInteger5
ManaCostInteger2
StaminaCostInteger0
APCostInteger2
InheritableBooleanNo
DamageTypeString
EffectTypeStringEntangled
FieldField typeValue
SkillNameStringOverwhelming
RawDescriptionTextGrants StrengthBuff and Focused to Aila for 2 turns
SkillRangeInteger2
CoolDownInteger10
ManaCostInteger1
StaminaCostInteger0
APCostInteger0
InheritableBooleanNo
DamageTypeString
EffectTypeStringStrengthBuff, Focused
FieldField typeValue
SkillNameStringParasiteAttach
RawDescriptionTextsacrifice self to poison and slow an enemy for 5 turns
SkillRangeInteger1
CoolDownInteger2
ManaCostInteger3
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeStringPoison, Slow
FieldField typeValue
SkillNameStringPheromoneBulb
RawDescriptionTextExplode target bulb<br>All characters in radius 2 take Ldmg equal to twice its current mana
SkillRangeInteger5
CoolDownInteger1
ManaCostInteger1
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringPheromoneBurst
RawDescriptionTextAll characters in range 2 deal LDmg to themselves.
SkillRangeInteger0
CoolDownInteger2
ManaCostInteger2
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringPierce
RawDescriptionTextDeal str dmg to characters in a line.<br>(Base damage-type)
SkillRangeInteger3
CoolDownInteger2
ManaCostInteger1
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringPoisonBolt
RawDescriptionTextdeal 1+mg poison dmg
SkillRangeInteger2
CoolDownInteger1
ManaCostInteger3
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeStringPoison
EffectTypeString
FieldField typeValue
SkillNameStringPoisonCloud
RawDescriptionTextpoisons everyone in radius 2 for 3 turns
SkillRangeInteger3
CoolDownInteger3
ManaCostInteger4
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringPoison
FieldField typeValue
SkillNameStringPoisonFlight
RawDescriptionTextFly to a free tile and apply poison to nearby characters for 2 turns<br>Also poisons user
SkillRangeInteger4
CoolDownInteger2
ManaCostInteger3
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeStringPoison
FieldField typeValue
SkillNameStringPoisonHeal
RawDescriptionTextHeals target/self by 10<br>Also poisons for 5 turns
SkillRangeInteger3
CoolDownInteger1
ManaCostInteger4
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringPoison
FieldField typeValue
SkillNameStringPoisonStep
RawDescriptionTextTeleport to a poisoned character (random surrounding space)<br>
SkillRangeInteger5
CoolDownInteger3
ManaCostInteger3
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeStringPoison
FieldField typeValue
SkillNameStringPoisonSting
RawDescriptionTextDeal 1 + str/2 poison dmg to target and next character.
SkillRangeInteger3
CoolDownInteger3
ManaCostInteger2
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeStringPoison
EffectTypeString
FieldField typeValue
SkillNameStringPoisonTongue
RawDescriptionTextPoison an enemy for 4 Turns or poisonCoat an ally for 5 turns (afflict poison (3 turns) on attacks
SkillRangeInteger3
CoolDownInteger3
ManaCostInteger2
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringPoisonCoated, Poison
FieldField typeValue
SkillNameStringPortal
RawDescriptionTextTeleport to a free tile and take all surrounding characters with you<br>Their position relative to the user stays the same. All target tiles must be unoccupied
SkillRangeInteger6
CoolDownInteger3
ManaCostInteger5
StaminaCostInteger0
APCostInteger0
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringPortalPull
RawDescriptionTextpulls allies in target area towards you<br>Only affects as many as empty tiles surrounding you<br>Minimum range of 3
SkillRangeInteger5
CoolDownInteger1
ManaCostInteger8
StaminaCostInteger0
APCostInteger2
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringPortalRailGun
RawDescriptionTextDamages all enemy characters in a line by 3*mg true dmg. <br>Turn affected tiles into wasteland.
SkillRangeInteger15
CoolDownInteger1
ManaCostInteger0
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeStringTrue, Radiant
EffectTypeString
FieldField typeValue
SkillNameStringPortalSlice
RawDescriptionTextEnemy moves to a random nearby tile<br>If impossible, destroy it instantly.<br>(Doesn't work on bigger characters/bosses)
SkillRangeInteger4
CoolDownInteger2
ManaCostInteger4
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringPowerFlight
RawDescriptionTextFly to a free tile and push surrounding characters away. Deal str dmg to them if pushed away.
SkillRangeInteger4
CoolDownInteger1
ManaCostInteger1
StaminaCostInteger2
APCostInteger1
InheritableBooleanNo
DamageTypeStringBasic
EffectTypeString
FieldField typeValue
SkillNameStringPowerHeal
RawDescriptionTextFully heals ally and strengthens for a turn
SkillRangeInteger5
CoolDownInteger2
ManaCostInteger1
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeStringStrengthBuff
FieldField typeValue
SkillNameStringPowerPunch
RawDescriptionTextpush target 3 tiles. If obstructed, damage it and colliding character by str*2
SkillRangeInteger1
CoolDownInteger2
ManaCostInteger1
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringProtect
RawDescriptionTextGives another ally 100% shield.
SkillRangeInteger3
CoolDownInteger6
ManaCostInteger5
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringPush
RawDescriptionTextpush target 1 tile away
SkillRangeInteger1
CoolDownInteger2
ManaCostInteger0
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringQuench
RawDescriptionTextremove all burn effects in radius 1<br>Turns lava into stone
SkillRangeInteger3
CoolDownInteger3
ManaCostInteger3
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringBurned
FieldField typeValue
SkillNameStringQuickDive
RawDescriptionTextMove from water to water
SkillRangeInteger4
CoolDownInteger2
ManaCostInteger0
StaminaCostInteger1
APCostInteger0
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringQuickStrike
RawDescriptionTextPerform a free melee attack
SkillRangeInteger1
CoolDownInteger1
ManaCostInteger0
StaminaCostInteger3
APCostInteger0
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringRadialBurst
RawDescriptionTextDeal mg radiant damage to all characters 2 tiles away from caster. <br>Enlightened characters get shielded by mg instead.<br>Enlightened: also blind damaged characters for 2 turns.<br>On shadow/shadowform: also weaken damaged characters for 2 turns.
SkillRangeInteger0
CoolDownInteger3
ManaCostInteger5
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringRadiant
EffectTypeStringEnlightened, Blinded, ShadowForm, Weakened
FieldField typeValue
SkillNameStringRage
RawDescriptionTextset StrengthBuff (dmg+50%) and Vulnerable for 2 turns
SkillRangeInteger0
CoolDownInteger3
ManaCostInteger2
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeStringStrengthBuff, Vulnerable
FieldField typeValue
SkillNameStringRailGun
RawDescriptionTextDamages all characters in a line by 2*mg light dmg
SkillRangeInteger9
CoolDownInteger1
ManaCostInteger5
StaminaCostInteger0
APCostInteger2
InheritableBooleanNo
DamageTypeStringRadiant
EffectTypeString
FieldField typeValue
SkillNameStringRain
RawDescriptionTextRemove all lava from the map<br>Clear all burn debuffs<br>Reduce lust of all characters by mg
SkillRangeInteger0
CoolDownInteger10
ManaCostInteger4
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringBurned
FieldField typeValue
SkillNameStringRam
RawDescriptionTextCharge in a straight line and deal str+1 basic dmg to the next character<br>and push them away.
SkillRangeInteger3
CoolDownInteger1
ManaCostInteger0
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeStringBasic
EffectTypeString
FieldField typeValue
SkillNameStringRapture
RawDescriptionTextDestroy target character with less (or same) hp than your magic strength.<br>Gain exp equal to the targets level.<br>Enlightened: gain twice as much exp.
SkillRangeInteger7
CoolDownInteger3
ManaCostInteger4
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringEnlightened
FieldField typeValue
SkillNameStringRefill
RawDescriptionTextTarget Celia: drain hp (up to full). Gain 2 hp for each point drained<br>Restores 2 ap<br>(Never kills target. Fills lust if used at full hp)
SkillRangeInteger1
CoolDownInteger20
ManaCostInteger0
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringRefresh
RawDescriptionTextLose 1 energy: target
SkillRangeInteger0
CoolDownInteger0
ManaCostInteger1
StaminaCostInteger0
APCostInteger0
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringRefuel
RawDescriptionTextGain 1 energy
SkillRangeInteger0
CoolDownInteger0
ManaCostInteger2
StaminaCostInteger0
APCostInteger0
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringRegenerate
RawDescriptionTextHeal self for 25%
SkillRangeInteger0
CoolDownInteger3
ManaCostInteger4
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringRejuvenate
RawDescriptionTextSet regeneration for 3 turns.
SkillRangeInteger4
CoolDownInteger1
ManaCostInteger4
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringRegeneration
FieldField typeValue
SkillNameStringRemoveSlime
RawDescriptionTextRemove slime in radius 4 around caster.<br>(Replaces it with earth)
SkillRangeInteger0
CoolDownInteger5
ManaCostInteger1
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringRend
RawDescriptionTextdeal 2*str dmg<br>Enemy needs to bleed
SkillRangeInteger1
CoolDownInteger2
ManaCostInteger1
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringSlashing, Basic
EffectTypeStringBleeding
FieldField typeValue
SkillNameStringRepel
RawDescriptionTextPush away adjacent characters.
SkillRangeInteger0
CoolDownInteger2
ManaCostInteger2
StaminaCostInteger0
APCostInteger0
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringReplenish
RawDescriptionTextTarget Mya: drain mana (up to full). Gain 2 mana for each point drained<br>Restores 2 ap
SkillRangeInteger1
CoolDownInteger20
ManaCostInteger0
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringReplicate
RawDescriptionTextSacrifice half your hp:<br>Spawn a copy of yourself for the remaining battle.<br>Copy will have 0 ap and all skills start on cooldown.<br>Reclaim hp/mana left on the copy at the end of combat.
SkillRangeInteger1
CoolDownInteger5
ManaCostInteger0
StaminaCostInteger3
APCostInteger0
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringReroll
RawDescriptionTextChanges first skill into a random magic one.
SkillRangeInteger0
CoolDownInteger1
ManaCostInteger0
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringRescue
RawDescriptionTextTeleport ally to a random empty space next to you.<br>Shield for mg*2
SkillRangeInteger6
CoolDownInteger3
ManaCostInteger2
StaminaCostInteger2
APCostInteger0
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringRessurrect
RawDescriptionTextRessurrect the last (non-token) character that died as ally<br>(Unique enemies don't die)<br>The character restores 1 hp and is shielded for a turn but starts with no ap.
SkillRangeInteger1
CoolDownInteger1
ManaCostInteger15
StaminaCostInteger2
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeStringShield
FieldField typeValue
SkillNameStringRestoration
RawDescriptionTextHeal target by 5.<br>Set regeneration for 2 turns.
SkillRangeInteger3
CoolDownInteger2
ManaCostInteger3
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringRegeneration
FieldField typeValue
SkillNameStringRestructure
RawDescriptionTextUseable on stone:<br>Heal self by 5 and shield for mg.
SkillRangeInteger0
CoolDownInteger2
ManaCostInteger2
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringRevealTentacles
RawDescriptionTextSpawns tentacles on surrounding water spaces<br>(Replaces existing ones)
SkillRangeInteger1
CoolDownInteger50
ManaCostInteger0
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringRideWorm
RawDescriptionTexttarget a worm:<br>Push them up to 5 tiles. (free charge attack possible)<br>User moves to an adjacent space afterwards, if possible.
SkillRangeInteger1
CoolDownInteger0
ManaCostInteger2
StaminaCostInteger1
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringRockSpear
RawDescriptionTextDamages all characters in a line by (mg + str). Spread earth/stone if caster stands on it.
SkillRangeInteger6
CoolDownInteger3
ManaCostInteger8
StaminaCostInteger0
APCostInteger2
InheritableBooleanYes
DamageTypeStringSlashing
EffectTypeString
FieldField typeValue
SkillNameStringRockSplinter
RawDescriptionTextDeal mg slashing dmg to the first character in each direction.<br>max 5 range
SkillRangeInteger0
CoolDownInteger3
ManaCostInteger5
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringSlashing
EffectTypeString
FieldField typeValue
SkillNameStringRootBurn
RawDescriptionTextTurn all grass tiles in radius 2 into lava.
SkillRangeInteger3
CoolDownInteger1
ManaCostInteger2
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringRootDrain
RawDescriptionTextDrain mg hp from the target<br>Entangles target and user for 2 rounds<br>User and target need to stand on grass
SkillRangeInteger4
CoolDownInteger3
ManaCostInteger3
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringEntangled
FieldField typeValue
SkillNameStringRootHeal
RawDescriptionTextHeal all allies(and self) on grass by 10 and shield them for mg<br>User also needs to stand on grass
SkillRangeInteger0
CoolDownInteger3
ManaCostInteger10
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringRush
RawDescriptionTextrush to target and damage all character in the path by 1+str/2.<br>(Natural damage type)
SkillRangeInteger5
CoolDownInteger3
ManaCostInteger2
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringSacrifice
RawDescriptionTextSacrifice self<br>Fully restore mana of ALL other characters and restore 1 ap.<br>Also apply radiation for remaining battle
SkillRangeInteger0
CoolDownInteger4
ManaCostInteger5
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeStringRadiation
FieldField typeValue
SkillNameStringScald
RawDescriptionTextUser needs to stand on water:<br>Deal mg water dmg in a cone. <br>Applies 2 burn.
SkillRangeInteger3
CoolDownInteger2
ManaCostInteger4
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeStringWater
EffectTypeStringBurned
FieldField typeValue
SkillNameStringSealFriend
RawDescriptionTextRecruit enemy seal.
SkillRangeInteger2
CoolDownInteger5
ManaCostInteger0
StaminaCostInteger0
APCostInteger2
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringSeedBoost
RawDescriptionTextApplies strengthbuff, focused and hardened skin to a seedling<br>for 2 turns
SkillRangeInteger1
CoolDownInteger1
ManaCostInteger4
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringStrengthBuff, Focused, HardenedSkin
FieldField typeValue
SkillNameStringSeedBurst
RawDescriptionTextTarget seedling loses up to mg hp<br>All surrounding characters take the same amount of damage
SkillRangeInteger5
CoolDownInteger1
ManaCostInteger1
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringSeedHeal
RawDescriptionTextHeal a seedling for 10 and apply hardened skin for 2 turns
SkillRangeInteger5
CoolDownInteger0
ManaCostInteger4
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringHardenedSkin
FieldField typeValue
SkillNameStringShadowAttack
RawDescriptionTextTeleport to a free shadow tile and <br>deal 1+mg/2 shadow dmg to every surrounding enemy
SkillRangeInteger4
CoolDownInteger2
ManaCostInteger4
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringShadow
EffectTypeString
FieldField typeValue
SkillNameStringShadowBlast
RawDescriptionTextDeal mg shadow dmg to target<br>+1 dmg for each shadow tile adjacent to it.
SkillRangeInteger5
CoolDownInteger2
ManaCostInteger3
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringShadow
EffectTypeString
FieldField typeValue
SkillNameStringShadowBond
RawDescriptionTextSwitch places with another \shadow\ ally<br>Both need to be in shadow
SkillRangeInteger5
CoolDownInteger1
ManaCostInteger1
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringShadowCloak
RawDescriptionTextLose 2 hp.<br>Apply shadow form to each surrounding ally for a turn.
SkillRangeInteger0
CoolDownInteger3
ManaCostInteger2
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringShadowForm
FieldField typeValue
SkillNameStringShadowFlight
RawDescriptionTextFly to a free tile<br>turn target tile into shadow
SkillRangeInteger5
CoolDownInteger2
ManaCostInteger1
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringShadowForm
RawDescriptionTexttoggles ShadowForm (drains 2 mana each turn outside shadow)<br>Gain 1 mana back, when turning it off
SkillRangeInteger0
CoolDownInteger0
ManaCostInteger2
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeStringShadowForm
FieldField typeValue
SkillNameStringShadowPrison
RawDescriptionTextPut enemy into shadowform for 2 turns<br>Enemy has to be in shadow
SkillRangeInteger5
CoolDownInteger2
ManaCostInteger4
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringShadowForm
FieldField typeValue
SkillNameStringShadowPulse
RawDescriptionTextNeed to stand on a shadow tile: <br>spread shadow to 10 nearby tiles (up to 6 range)
SkillRangeInteger3
CoolDownInteger1
ManaCostInteger5
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringShadowSpear
RawDescriptionTextDamages all characters in a line by (mg + str).<br>Spread shadow if caster stands in it.
SkillRangeInteger6
CoolDownInteger3
ManaCostInteger10
StaminaCostInteger0
APCostInteger2
InheritableBooleanYes
DamageTypeStringShadow
EffectTypeString
FieldField typeValue
SkillNameStringShadowStep
RawDescriptionTextTeleport from a shadow tile to another<br>Only possible in shadow/shadowForm
SkillRangeInteger5
CoolDownInteger2
ManaCostInteger3
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeStringShadowForm
FieldField typeValue
SkillNameStringShadowTrail
RawDescriptionTextSet shadowTrail for a turn<br>Need to stand on shadow
SkillRangeInteger0
CoolDownInteger3
ManaCostInteger3
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeStringShadowTrail
FieldField typeValue
SkillNameStringShadowWave
RawDescriptionTextDeal mg shadow dmg to all characters in a cone
SkillRangeInteger3
CoolDownInteger2
ManaCostInteger6
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringShadow
EffectTypeString
FieldField typeValue
SkillNameStringShareEnergy
RawDescriptionTexttransfer mana to an ally in shadowForm (until full)
SkillRangeInteger8
CoolDownInteger0
ManaCostInteger0
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringShadowForm
FieldField typeValue
SkillNameStringShatter
RawDescriptionTextTarget frozen character. Unfreeze them and halve their hp.
SkillRangeInteger2
CoolDownInteger1
ManaCostInteger4
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringTrue
EffectTypeStringFrozen
FieldField typeValue
SkillNameStringTransform
RawDescriptionTextTransform at Cost of 5 hp<br>(Lasts 5 turns)
SkillRangeInteger0
CoolDownInteger1
ManaCostInteger2
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeStringTransformed
FieldField typeValue
SkillNameStringShootBulb
RawDescriptionTextTarget slime: Spawns a slimebulb<br>(Regenerates mana each turn based on casters mg)
SkillRangeInteger6
CoolDownInteger3
ManaCostInteger4
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringSideStep
RawDescriptionTextMove to a nearby tile and gain 1 ap.
SkillRangeInteger1
CoolDownInteger2
ManaCostInteger0
StaminaCostInteger1
APCostInteger0
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringSlice
RawDescriptionTextDeal str+5 slashing dmg
SkillRangeInteger1
CoolDownInteger2
ManaCostInteger0
StaminaCostInteger1
APCostInteger1
InheritableBooleanYes
DamageTypeStringSlashing
EffectTypeString
FieldField typeValue
SkillNameStringSlimeArtillery
RawDescriptionTextDeal mg water dmg to anyone in targeted tile and half to neighbours<br>Changes target into slime. (Chance for neighbours to change)
SkillRangeInteger6
CoolDownInteger4
ManaCostInteger10
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringWater
EffectTypeString
FieldField typeValue
SkillNameStringSlimeBolt
RawDescriptionTextDeal mg water dmg to an enemy<br>OR turn target tile into slime. (Each surrounding tile has a 30% chance to turn into slime)
SkillRangeInteger3
CoolDownInteger0
ManaCostInteger3
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringWater
EffectTypeString
FieldField typeValue
SkillNameStringSlimeHeal
RawDescriptionTextHeals target/self by 5.<br>\slime\ characters are also shielded for mg
SkillRangeInteger3
CoolDownInteger2
ManaCostInteger2
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringSlimeRain
RawDescriptionTextSlow all enemies and turn tiles in radius 1 around them into slime
SkillRangeInteger0
CoolDownInteger5
ManaCostInteger15
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeStringSlow
FieldField typeValue
SkillNameStringSlimeRush
RawDescriptionTextRush to target and damage all character in the path by str<br>turn tiles into slime.
SkillRangeInteger4
CoolDownInteger3
ManaCostInteger4
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeStringWater
EffectTypeString
FieldField typeValue
SkillNameStringSlimeTeleport
RawDescriptionTextTeleport to a slime tile
SkillRangeInteger5
CoolDownInteger3
ManaCostInteger3
StaminaCostInteger0
APCostInteger0
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringSlimeTrail
RawDescriptionTextSet slimeTrail for 2 Turns<br>(turns tiles you walk on into slime)
SkillRangeInteger0
CoolDownInteger5
ManaCostInteger5
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeStringSlimeTrail
FieldField typeValue
SkillNameStringSnow
RawDescriptionTextFreeze water and lava<br>Turn some random tiles into snow<br>Clear all burn debuffs<br>Slow all characters for 2 turns
SkillRangeInteger0
CoolDownInteger10
ManaCostInteger8
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringBurned, Slow
FieldField typeValue
SkillNameStringSolarBeam
RawDescriptionTextLose 2 hp.<br>Turn current tile into shadow
SkillRangeInteger0
CoolDownInteger3
ManaCostInteger0
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringSoulDevour
RawDescriptionTextDestroy target non-token character with hp less than your magic strength.<br>Permanently increase base max mana by 1
SkillRangeInteger2
CoolDownInteger2
ManaCostInteger5
StaminaCostInteger0
APCostInteger2
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringSpark
RawDescriptionTextDeal mg electric dmg
SkillRangeInteger1
CoolDownInteger1
ManaCostInteger2
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeStringElectric
EffectTypeString
FieldField typeValue
SkillNameStringSpawnBulb
RawDescriptionTextTarget slime: Spawns a slimebulb<br>(Regenerates mana each turn based on casters mg)
SkillRangeInteger1
CoolDownInteger2
ManaCostInteger3
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringSpawnCursedPlant
RawDescriptionTextSpawns a cursed Flower for the current battle<br>Turns tile into shadow
SkillRangeInteger1
CoolDownInteger3
ManaCostInteger5
StaminaCostInteger0
APCostInteger2
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringSpawnDrone
RawDescriptionTextSpawns an InsectDrone for current battle
SkillRangeInteger1
CoolDownInteger2
ManaCostInteger5
StaminaCostInteger0
APCostInteger2
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringSpawnFirePlant
RawDescriptionTextSpawns a fire flower, that shoots fireballs (requires lava tile)<br>Turns tile into stone
SkillRangeInteger1
CoolDownInteger3
ManaCostInteger5
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringSpawnHealFlower
RawDescriptionTextSpawns a healing Flower in water for the current battle<br>Turns tile into earth
SkillRangeInteger1
CoolDownInteger3
ManaCostInteger5
StaminaCostInteger0
APCostInteger2
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringSpawnHybridFlower
RawDescriptionTextSpawns a magic Flower in water or grass for the current battle<br>Turns tile into earth
SkillRangeInteger1
CoolDownInteger3
ManaCostInteger7
StaminaCostInteger0
APCostInteger2
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringSpawnLavaBug
RawDescriptionTextSpawns a LavaBug for current battle
SkillRangeInteger1
CoolDownInteger4
ManaCostInteger5
StaminaCostInteger0
APCostInteger2
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringSpawnOmniFlower
RawDescriptionTextSpawns an omni Flower for the current battle
SkillRangeInteger1
CoolDownInteger3
ManaCostInteger9
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringSpawnParasite
RawDescriptionTextSpawns a Parasite for current battle
SkillRangeInteger1
CoolDownInteger4
ManaCostInteger5
StaminaCostInteger0
APCostInteger2
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringSpawnPoisonFlower
RawDescriptionTextSpawns a poison Flower on grass for the current battle<br>Turns tile into earth
SkillRangeInteger1
CoolDownInteger3
ManaCostInteger5
StaminaCostInteger0
APCostInteger2
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringSpawnShadowPlant
RawDescriptionTextSpawns a shadow/fire flower for the current battle<br>Turns tile into shadow
SkillRangeInteger1
CoolDownInteger3
ManaCostInteger7
StaminaCostInteger0
APCostInteger2
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringSpawnSpore
RawDescriptionTextSacrifice half your hp:<br>Spawns a spore on a non-lava tile for current battle<br>Character will have the same hp/mana and 0 ap<br>Turns surrounding tiles into earth
SkillRangeInteger1
CoolDownInteger2
ManaCostInteger5
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringSpawnSymbiote
RawDescriptionTextSpawns a Symbiote for current battle
SkillRangeInteger1
CoolDownInteger4
ManaCostInteger5
StaminaCostInteger0
APCostInteger2
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringSpawnTentacle
RawDescriptionTextSpawns a tentacle on a slimetile for current battle<br>Turns tile into earth
SkillRangeInteger1
CoolDownInteger5
ManaCostInteger5
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringSpawnVine
RawDescriptionTextTarget grass (turns into earth): Spawns vines that block enemies<br>(will engage them in combat)
SkillRangeInteger3
CoolDownInteger2
ManaCostInteger2
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringSpawnWisp
RawDescriptionTextSpawns a wisp for the current battle
SkillRangeInteger4
CoolDownInteger3
ManaCostInteger8
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringSpiritBurst
RawDescriptionTextTarget a spirit. Deal mg dmg to surrounding characters.<br>(Damage type changes based on targeted spirit)
SkillRangeInteger5
CoolDownInteger2
ManaCostInteger5
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringSpiritHeal
RawDescriptionTextHeals every ally in shadow or shadowform by 5.<br>Shield them for mg
SkillRangeInteger0
CoolDownInteger3
ManaCostInteger5
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringShadowForm
FieldField typeValue
SkillNameStringSplash
RawDescriptionTextDeal mg dmg and slow the target for 1 turn<br>User needs to stand on water<br>Water will be moved to target
SkillRangeInteger3
CoolDownInteger1
ManaCostInteger2
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeStringWater
EffectTypeString
FieldField typeValue
SkillNameStringSporeBurst
RawDescriptionTextTarget character with spores:<br>Deal dmg equal to it's duration and cleanse the effect afterwards.<br>Apply spores to adjacent characters equal to the amount.
SkillRangeInteger5
CoolDownInteger2
ManaCostInteger5
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeStringTrue
EffectTypeStringSpore
FieldField typeValue
SkillNameStringSporeShot
RawDescriptionTextApply spores to any character.<br>Amount equal to fungal network size.<br>(Connected chain of fungal characters)
SkillRangeInteger3
CoolDownInteger2
ManaCostInteger2
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeStringSpore
FieldField typeValue
SkillNameStringSporeStorm
RawDescriptionTextSpawns spores on up to 3 tiles<br>(within range 3)
SkillRangeInteger3
CoolDownInteger3
ManaCostInteger10
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringSpreadShadow
RawDescriptionTextSpread shadow to 2 nearby tiles<br>(up to 5 tiles away)<br>Needs to stand in shadow
SkillRangeInteger0
CoolDownInteger1
ManaCostInteger1
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringSpreadSlime
RawDescriptionTextSpread slime to a nearby tile<br>(up to 5 tiles away)<br>Needs to stand on slime
SkillRangeInteger0
CoolDownInteger0
ManaCostInteger1
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringSprout
RawDescriptionTextApplies grassTrail to ANY character<br>for 2 + mg/4 turns
SkillRangeInteger3
CoolDownInteger0
ManaCostInteger3
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringGrassTrail
FieldField typeValue
SkillNameStringStalkPrey
RawDescriptionTextTeleport to a bleeding enemy (random surrounding space).<br>Remove \defending\ from target.<br>If user was in shadow form, exit and strengthen self for a turn. (+50% str)
SkillRangeInteger6
CoolDownInteger2
ManaCostInteger2
StaminaCostInteger0
APCostInteger0
InheritableBooleanNo
DamageTypeString
EffectTypeStringShadowForm, StrengthBuff, Defending, Bleeding
FieldField typeValue
SkillNameStringSting
RawDescriptionTextDeal 2+str dmg to target and next character.
SkillRangeInteger2
CoolDownInteger3
ManaCostInteger1
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringBasic
EffectTypeString
FieldField typeValue
SkillNameStringStrengthen
RawDescriptionTextset StrengthBuff (dmg+50%) for 2 turns
SkillRangeInteger3
CoolDownInteger3
ManaCostInteger2
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringStrengthBuff
FieldField typeValue
SkillNameStringSuffocate
RawDescriptionTextdeal 3*str dmg
SkillRangeInteger1
CoolDownInteger2
ManaCostInteger1
StaminaCostInteger0
APCostInteger2
InheritableBooleanYes
DamageTypeStringBasic
EffectTypeString
FieldField typeValue
SkillNameStringSunShine
RawDescriptionTextRemove all shadow from the map. Earth also turns into grass. <br>Dispel all shadow forms.<br>Increase active enlightenment effects of all characters by 1.<br>Increase radiant dmg by 1% for each shadow tile removed.
SkillRangeInteger0
CoolDownInteger5
ManaCostInteger5
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringRadiant
EffectTypeStringShadowForm, Enlightened
FieldField typeValue
SkillNameStringSunStrike
RawDescriptionTextUnusable when adjacent to shadow. <br>Deal mg shadow dmg to all adjacent characters and turn those tiles into shadow.<br>Then deal 3*radiant dmg to target enemy.<br>Enlightened: Gain focus for a turn.
SkillRangeInteger8
CoolDownInteger2
ManaCostInteger5
StaminaCostInteger0
APCostInteger2
InheritableBooleanYes
DamageTypeStringShadow, Radiant
EffectTypeStringEnlightened, Focused
FieldField typeValue
SkillNameStringSwipe
RawDescriptionTextDeal str damage to all surrounding characters.<br>(flexible damage type)
SkillRangeInteger0
CoolDownInteger2
ManaCostInteger2
StaminaCostInteger2
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringSwitch
RawDescriptionTextSwitch places with Ally
SkillRangeInteger4
CoolDownInteger2
ManaCostInteger4
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringSymbioteAttach
RawDescriptionTextsacrifice self to apply regeneration and strengthen an ally for 5 turns
SkillRangeInteger1
CoolDownInteger2
ManaCostInteger3
StaminaCostInteger0
APCostInteger2
InheritableBooleanNo
DamageTypeString
EffectTypeStringRegeneration, Slow, StrengthBuff
FieldField typeValue
SkillNameStringTailWhip
RawDescriptionTextDeal str dmg.<br>Enemy: increase lust by the 2*dmg dealt.<br>Allied creature: restore 1 ap and strengthen it for a turn.
SkillRangeInteger2
CoolDownInteger1
ManaCostInteger1
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeStringBasic
EffectTypeStringStrengthBuff
FieldField typeValue
SkillNameStringTakeOver
RawDescriptionTextRecruit enemy \slime\ unit. It will be destroyed at the end of battle.<br>Take LDmg equal to it's health.
SkillRangeInteger1
CoolDownInteger2
ManaCostInteger1
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringTalonStrike
RawDescriptionTextFly to an enemy (random surrounding space)<br>Deal str slashing dmg
SkillRangeInteger3
CoolDownInteger2
ManaCostInteger1
StaminaCostInteger1
APCostInteger1
InheritableBooleanYes
DamageTypeStringSlashing, True
EffectTypeString
FieldField typeValue
SkillNameStringTeleport
RawDescriptionTextTeleport to free tile.
SkillRangeInteger7
CoolDownInteger3
ManaCostInteger4
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringTeleportCharge
RawDescriptionTextteleport in a straight line
SkillRangeInteger7
CoolDownInteger1
ManaCostInteger2
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringTentacleDrain
RawDescriptionText\Fuck\ target male/futa humanoid character.<br>Enemies become entangled for a turn and lose 2 additional energy.
SkillRangeInteger2
CoolDownInteger1
ManaCostInteger2
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeStringWeakened
FieldField typeValue
SkillNameStringTentacleFuck
RawDescriptionText\Fuck\ target female/futa humanoid character.<br>Enemies become entangled for a turn and lose 2 additional energy.
SkillRangeInteger1
CoolDownInteger1
ManaCostInteger1
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeString
EffectTypeStringEntangled
FieldField typeValue
SkillNameStringTentacleSwarm
RawDescriptionTextStand on slime: Spawns a tentacle on each slime tile in a cone.
SkillRangeInteger3
CoolDownInteger10
ManaCostInteger10
StaminaCostInteger0
APCostInteger2
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringThrow
RawDescriptionTextThrow an adjacent smaller character (chosen randomly)<br>Targetting character: character lands next to target. Both take dmg equal to the thrower's str + the other's armor<br>Targetting empty tile: character lands on the tile
SkillRangeInteger5
CoolDownInteger1
ManaCostInteger0
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringTimeStop
RawDescriptionTextTake another turn after this one
SkillRangeInteger1
CoolDownInteger5
ManaCostInteger10
StaminaCostInteger0
APCostInteger2
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringToxin
RawDescriptionTextpoison target for 5 rounds
SkillRangeInteger3
CoolDownInteger2
ManaCostInteger3
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringPoison
FieldField typeValue
SkillNameStringTransferMana
RawDescriptionTexttarget gains 5 mana
SkillRangeInteger4
CoolDownInteger1
ManaCostInteger6
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringTransport
RawDescriptionTextFly to a free tile and take all surrounding characters with you<br>Their position relative to the user stays the same. All target tiles must be unoccupied
SkillRangeInteger5
CoolDownInteger2
ManaCostInteger5
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringTremor
RawDescriptionTextDeal str dmg to surrounding characters and push them 2 tiles away
SkillRangeInteger0
CoolDownInteger3
ManaCostInteger2
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringTsunami
RawDescriptionTextTarget Water tile-> turn all tiles in radius 2 into water and <br>Damage every character on a tile that changed by mg + 5
SkillRangeInteger6
CoolDownInteger2
ManaCostInteger10
StaminaCostInteger2
APCostInteger2
InheritableBooleanNo
DamageTypeStringWater, Fire
EffectTypeString
FieldField typeValue
SkillNameStringVineWave
RawDescriptionTextdeal mg dmg to all characters in a cone<br>and turn tiles into grass<br>Seedling characters are immune
SkillRangeInteger3
CoolDownInteger3
ManaCostInteger5
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringBasic
EffectTypeString
FieldField typeValue
SkillNameStringWaterBolt
RawDescriptionTextDeal 1+mg water dmg.
SkillRangeInteger4
CoolDownInteger1
ManaCostInteger3
StaminaCostInteger0
APCostInteger0
InheritableBooleanYes
DamageTypeStringWater
EffectTypeString
FieldField typeValue
SkillNameStringWaterFall
RawDescriptionTextDeal mg water dmg to anyone in targeted and half to neighbours.<br>Changes tiles into water
SkillRangeInteger4
CoolDownInteger4
ManaCostInteger8
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringWater
EffectTypeString
FieldField typeValue
SkillNameStringWaterPath
RawDescriptionTextTurn all tiles in a straight line into water.
SkillRangeInteger5
CoolDownInteger3
ManaCostInteger4
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringWaterRecall
RawDescriptionTextTarget Lumira: teleport her towards you (random space)<br>turn all tiles around her into water<br>Fully shield her and heal for 5.
SkillRangeInteger6
CoolDownInteger7
ManaCostInteger3
StaminaCostInteger0
APCostInteger1
InheritableBooleanNo
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringWaterShield
RawDescriptionTextTarget gains 2*mg shield.<br>Needs to be on water.<br>Drains water tile.
SkillRangeInteger4
CoolDownInteger0
ManaCostInteger3
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeString
FieldField typeValue
SkillNameStringWaterSpear
RawDescriptionTextDamages all characters in a line by mg water dmg.<br>Spread water if caster stands on it.
SkillRangeInteger4
CoolDownInteger3
ManaCostInteger5
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringWater
EffectTypeString
FieldField typeValue
SkillNameStringWaterTendrils
RawDescriptionTextDeal mg damage to enemies in range 2.<br>User needs to stand near water.
SkillRangeInteger0
CoolDownInteger2
ManaCostInteger5
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeStringWater
EffectTypeString
FieldField typeValue
SkillNameStringWeaken
RawDescriptionTextweaken character (dmg-40%) for 2 Turns
SkillRangeInteger3
CoolDownInteger3
ManaCostInteger3
StaminaCostInteger0
APCostInteger1
InheritableBooleanYes
DamageTypeString
EffectTypeStringWeakened
FieldField typeValue
SkillNameStringWillDestruction
RawDescriptionTextEntice(-2 Lres) ALL other humanoid characters for 10 turns<br>and slow them for 2 turns
SkillRangeInteger0
CoolDownInteger20
ManaCostInteger3
StaminaCostInteger0
APCostInteger2
InheritableBooleanYes
DamageTypeString
EffectTypeStringEnticed, Slow
FieldField typeValue
SkillNameStringWorldsEnd
RawDescriptionTextDeal 2 * mg dmg to all characters in a cone.<br>Irradiate them for the remaining battle. Apply 1 radiation to ALL other characters.<br>Turns tiles into wasteland
SkillRangeInteger7
CoolDownInteger3
ManaCostInteger30
StaminaCostInteger5
APCostInteger2
InheritableBooleanYes
DamageTypeStringFire
EffectTypeStringRadiation