Remove burn from all characters within radius 2.<br>Restore hp equal to the amount removed.<br>gain 1 ap if 4 or more were removed.
SkillRange
Integer
3
CoolDown
Integer
2
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Burned
Field
Field type
Value
SkillName
String
AbsorbSeed
RawDescription
Text
Destroy allied seedling to gain 2 ap and 2 magic/strength charges.
SkillRange
Integer
1
CoolDown
Integer
1
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Aegis
RawDescription
Text
Gain 100% shield
SkillRange
Integer
0
CoolDown
Integer
6
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
AnimateDead
RawDescription
Text
Ressurrect the last (non-token) character that died as ally with 1 ap.<br>(Unique enemies don't die)<br>The character restores 20% hp and has increased armor for 2 turns<br>Permanently increases LRes by 1<br>Reduces beauty by 25% and max morale by 20
SkillRange
Integer
1
CoolDown
Integer
0
ManaCost
Integer
15
StaminaCost
Integer
2
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
HardenedSkin
Field
Field type
Value
SkillName
String
AnimatePlant
RawDescription
Text
Remove non-defending/attacking/blocking from a floral token.<br>Changes movement type/action.<br>Always grants 1 ap and +1 speed.
SkillRange
Integer
3
CoolDown
Integer
1
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Antidote
RawDescription
Text
turn poison effect into regeneration with equal duration
SkillRange
Integer
2
CoolDown
Integer
3
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Poison, Regeneration
Field
Field type
Value
SkillName
String
Aphrodisiac
RawDescription
Text
Sets LustGain (3 LDmg each round(affected by LRes)) for (2+Ldmg/2) rounds
SkillRange
Integer
3
CoolDown
Integer
3
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
LustGain
Field
Field type
Value
SkillName
String
Apocalypse
RawDescription
Text
Deal mg*3 dmg to ALL characters<br>Irradiate each character for remaining battle. Turn all tiles into wasteland.
SkillRange
Integer
0
CoolDown
Integer
3
ManaCost
Integer
10
StaminaCost
Integer
5
APCost
Integer
2
Inheritable
Boolean
Yes
DamageType
String
True
EffectType
String
Radiation
Field
Field type
Value
SkillName
String
Assassinate
RawDescription
Text
Teleport to a cursed enemy (random surrounding space)<br>Deals mg damage
SkillRange
Integer
8
CoolDown
Integer
1
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
True
EffectType
String
Cursed
Field
Field type
Value
SkillName
String
Attract
RawDescription
Text
pull target closer and deal lDmg + mg lustdamage
SkillRange
Integer
6
CoolDown
Integer
1
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
BackStab
RawDescription
Text
Teleport behind a character <br>and perform a free attack on them
SkillRange
Integer
1
CoolDown
Integer
2
ManaCost
Integer
2
StaminaCost
Integer
1
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Banish
RawDescription
Text
Consume all shadow tiles on the map.<br>Deal true dmg equal to the amount to target character
SkillRange
Integer
2
CoolDown
Integer
5
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
Yes
DamageType
String
True
EffectType
String
Field
Field type
Value
SkillName
String
Bedazzle
RawDescription
Text
Increase the duration of all active blind effects by 1.
SkillRange
Integer
0
CoolDown
Integer
2
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Blinded
Field
Field type
Value
SkillName
String
Bewitch
RawDescription
Text
Set Enticed and Lustgain for 3 Turns
SkillRange
Integer
3
CoolDown
Integer
3
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Enticed, LustGain
Field
Field type
Value
SkillName
String
Bite
RawDescription
Text
attack target with a basic attack and apply bleed for 3 turns<br>Restore hp equal to half the dmg dealt
SkillRange
Integer
1
CoolDown
Integer
3
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Basic
EffectType
String
Bleeding
Field
Field type
Value
SkillName
String
BlackHole
RawDescription
Text
pulls characters in target area towards you and deal mg dmg<br>Only affects as many as empty tiles surrounding you<br>Minimum range of 3
SkillRange
Integer
5
CoolDown
Integer
1
ManaCost
Integer
8
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
Yes
DamageType
String
Shadow
EffectType
String
Field
Field type
Value
SkillName
String
Blessing
RawDescription
Text
Shield all allies in shadowform or in shadow by mg.<br>Shield all enlightened allies by mg.
SkillRange
Integer
0
CoolDown
Integer
3
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
ShadowForm, Enlightened
Field
Field type
Value
SkillName
String
BlindingLight
RawDescription
Text
ALL adjacent characers become blinded for 2 turns
SkillRange
Integer
0
CoolDown
Integer
3
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
No
DamageType
String
EffectType
String
Blinded
Field
Field type
Value
SkillName
String
Blink
RawDescription
Text
Teleport to free tile.
SkillRange
Integer
2
CoolDown
Integer
1
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Blizzard
RawDescription
Text
Freeze water and lava.<br>Turn many random tiles into snow.<br>Clear all burn debuffs.<br>Freeze all characters.
SkillRange
Integer
0
CoolDown
Integer
10
ManaCost
Integer
10
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Burned, Frozen
Field
Field type
Value
SkillName
String
BloodHealing
RawDescription
Text
Heal target by 10<br>Caster loses 5 hp
SkillRange
Integer
3
CoolDown
Integer
1
ManaCost
Integer
0
StaminaCost
Integer
1
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
BloodShield
RawDescription
Text
Lose 2 hp.<br>Gain 5 shield.
SkillRange
Integer
0
CoolDown
Integer
0
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
BulbConduit
RawDescription
Text
Sacrifice target bulb: <br>Removes all temporary effects, transferring them to all neighbours<br>(Positive and negative)
SkillRange
Integer
5
CoolDown
Integer
3
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
BulbExplosion
RawDescription
Text
Explode target bulb<br>All characters in radius 2 take true damage equal to its current mana
SkillRange
Integer
5
CoolDown
Integer
1
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
True
EffectType
String
Field
Field type
Value
SkillName
String
BulbJump
RawDescription
Text
Jump to a free tile<br>Spawn a slimeBulb on the previous tile (also turns tile into slime)
SkillRange
Integer
2
CoolDown
Integer
5
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
BulbShield
RawDescription
Text
Spend all mana<br>Shield target by that amount
SkillRange
Integer
7
CoolDown
Integer
1
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
BulbShot
RawDescription
Text
Spend all mana<br>Deal water dmg to target equal to that amount
SkillRange
Integer
4
CoolDown
Integer
2
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
Water
EffectType
String
Field
Field type
Value
SkillName
String
Burrow
RawDescription
Text
Move from one tile to another of the same type<br>valid tiles: earth,grass,stone,lava<br>Defend for a turn
SkillRange
Integer
5
CoolDown
Integer
3
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Defending
Field
Field type
Value
SkillName
String
CallWorm
RawDescription
Text
Targets a random non-elite worm on the field:<br>It burrows to target tile.<br>(It defends if it matches their previous tile)
SkillRange
Integer
1
CoolDown
Integer
3
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
No
DamageType
String
EffectType
String
Defending
Field
Field type
Value
SkillName
String
Calm
RawDescription
Text
Remove 5 + mg lust from ally
SkillRange
Integer
3
CoolDown
Integer
1
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
CelestialStrike
RawDescription
Text
Requires adjacent tiles to be of equal shadow and non-shadow amount.<br>Deal 5*true dmg to target enemy.
SkillRange
Integer
8
CoolDown
Integer
2
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
No
DamageType
String
True
EffectType
String
Field
Field type
Value
SkillName
String
ChainLightning
RawDescription
Text
deal 2+mg dmg to target. Chains twice. (can't hit the same target twice)
SkillRange
Integer
3
CoolDown
Integer
1
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Electric
EffectType
String
Field
Field type
Value
SkillName
String
Charge
RawDescription
Text
Charge in a straight line and attack the enemy next in line.<br>(Similar to centaur base movement)<br>Interrupted by water/lava
SkillRange
Integer
6
CoolDown
Integer
4
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Charm
RawDescription
Text
Increase targets lust by mg + Ldmg
SkillRange
Integer
1
CoolDown
Integer
2
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Claws
RawDescription
Text
Deal str+2 slashing dmg
SkillRange
Integer
1
CoolDown
Integer
1
ManaCost
Integer
0
StaminaCost
Integer
1
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Slashing
EffectType
String
Field
Field type
Value
SkillName
String
Cleanse
RawDescription
Text
remove ALL temporary effects from target
SkillRange
Integer
2
CoolDown
Integer
3
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Command
RawDescription
Text
restores 2 ap of a stubborn character
SkillRange
Integer
2
CoolDown
Integer
2
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Conceal
RawDescription
Text
Put target ally into shadowForm for 1 turn
SkillRange
Integer
1
CoolDown
Integer
2
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
ShadowForm
Field
Field type
Value
SkillName
String
Conduit
RawDescription
Text
removes all temporary effects from Sylvie, transferring them to all neighbours (duration +1)<br>(Positive and negative)
SkillRange
Integer
3
CoolDown
Integer
3
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Constrict
RawDescription
Text
Entangle target for a turn.<br>Increases lust by 2*lDmg
SkillRange
Integer
1
CoolDown
Integer
2
ManaCost
Integer
0
StaminaCost
Integer
2
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Entangled
Field
Field type
Value
SkillName
String
Consume
RawDescription
Text
Destroy target character with hp less than twice your strength.<br>Restore hp equal to the dmg dealt<br>Regenerate for 2 turns
SkillRange
Integer
1
CoolDown
Integer
5
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Regeneration
Field
Field type
Value
SkillName
String
ConsumeBulb
RawDescription
Text
Consume target bulb<br>Infect self and increase strength for 2 turns<br>Bulb at 5+ mana: also increase armor<br>Bulb at 10+ mana: duration +1
SkillRange
Integer
1
CoolDown
Integer
1
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
StrengthBuff, Infected, Armored
Field
Field type
Value
SkillName
String
ConsumeMana
RawDescription
Text
Destroy target non-token character with hp less than twice your strength.<br>Permanently gain 2 mana
SkillRange
Integer
1
CoolDown
Integer
3
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Convert
RawDescription
Text
Convert 1 energy into 2 mana.
SkillRange
Integer
0
CoolDown
Integer
0
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Copy
RawDescription
Text
Permanently become a copy of target non-unique humanoid character<br>(Keep this skill (overwrites random skill))<br>Keep genetics (except species), keep personality<br>Unequips all items<br>Heals to full / loses all mana
SkillRange
Integer
1
CoolDown
Integer
1
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Corrupt
RawDescription
Text
target character on slime.<br>Deal 2 * Ldmg.<br>Infect target for 1 turn.
SkillRange
Integer
5
CoolDown
Integer
2
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Infected
Field
Field type
Value
SkillName
String
Cover
RawDescription
Text
Target smaller ally loses all ap (min. 1 required) and becomes immune to all dmg for a turn. <br>User loses own invulnerability and all shield if possible.
SkillRange
Integer
1
CoolDown
Integer
2
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
No
DamageType
String
EffectType
String
Shield
Field
Field type
Value
SkillName
String
Crash
RawDescription
Text
Jump against an enemy. user and target take (user str+ each others armor) basic dmg<br>(land in random surrounding space).<br>Or jump towards target empty tile, turning it into stone, spreading its previous type to adjacent tiles.<br>min range of 2
SkillRange
Integer
5
CoolDown
Integer
4
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Basic
EffectType
String
Field
Field type
Value
SkillName
String
CreateLava
RawDescription
Text
Turn stone 3 tiles around caster to lava and vaporize water/slime
SkillRange
Integer
0
CoolDown
Integer
3
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
CreateStone
RawDescription
Text
Create Stone in radius 2 around caster.
SkillRange
Integer
0
CoolDown
Integer
4
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
CreateWater
RawDescription
Text
Create Water in radius 2 around caster.
SkillRange
Integer
0
CoolDown
Integer
5
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Crush
RawDescription
Text
deal 2*str basic dmg
SkillRange
Integer
1
CoolDown
Integer
3
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
Basic
EffectType
String
Field
Field type
Value
SkillName
String
CrystalBeam
RawDescription
Text
Lose 2 hp<br>Damages all characters in a line by (mg + str).<br>Shield self for a turn
SkillRange
Integer
6
CoolDown
Integer
2
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Radiant, True, Shadow
EffectType
String
Shield
Field
Field type
Value
SkillName
String
Crystallize
RawDescription
Text
Target ally loses 2 hp and gains 5 shield.
SkillRange
Integer
0
CoolDown
Integer
0
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
CrystalShard
RawDescription
Text
lose 2 hp to deal mg slashing dmg
SkillRange
Integer
4
CoolDown
Integer
1
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
Slashing
EffectType
String
Field
Field type
Value
SkillName
String
CrystalStorm
RawDescription
Text
Lose 5 hp to deal mg slashing dmg to anyone in radius 1
SkillRange
Integer
4
CoolDown
Integer
2
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Slashing
EffectType
String
Field
Field type
Value
SkillName
String
Cure
RawDescription
Text
remove ALL temporary effects from self
SkillRange
Integer
0
CoolDown
Integer
10
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Curse
RawDescription
Text
Curse target for mg/2 turns
SkillRange
Integer
4
CoolDown
Integer
2
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Cursed
Field
Field type
Value
SkillName
String
CursedFlame
RawDescription
Text
Deal mg shadow dmg and increase burn by 1.
SkillRange
Integer
4
CoolDown
Integer
2
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Shadow
EffectType
String
Burned
Field
Field type
Value
SkillName
String
Darkness
RawDescription
Text
Turn mg+5 random tiles into shadow.<br>Increase global shadow dmg by 1% for each grass tile affected.<br>Remove all \enlightened\ effects.
SkillRange
Integer
0
CoolDown
Integer
2
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Shadow
EffectType
String
Enlightened
Field
Field type
Value
SkillName
String
DarkRevive
RawDescription
Text
Ressurrect the last (non-token) character that died as a token<br>(Unique enemies don't die)<br>Character gains 2ap and strength/magic buff for the remaining battle.
SkillRange
Integer
2
CoolDown
Integer
1
ManaCost
Integer
10
StaminaCost
Integer
1
APCost
Integer
2
Inheritable
Boolean
No
DamageType
String
EffectType
String
MagicBuff, StrengthBuff
Field
Field type
Value
SkillName
String
DeepFreeze
RawDescription
Text
Freeze target character for 2 effective turns:<br>- Won't be able to act.<br>- Armor increases by 5.<br>- Will be immune to further stun effects for the remaining battle
SkillRange
Integer
3
CoolDown
Integer
2
ManaCost
Integer
10
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Frozen, StunResistant
Field
Field type
Value
SkillName
String
Defrost
RawDescription
Text
Remove frozen from target. <br>Gain mg shield.
SkillRange
Integer
2
CoolDown
Integer
3
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Frozen
Field
Field type
Value
SkillName
String
Detonate
RawDescription
Text
Sacrifice self!!!<br>Deal mg damage to adjacent characters.
SkillRange
Integer
0
CoolDown
Integer
1
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
Fire
EffectType
String
Field
Field type
Value
SkillName
String
Dispel
RawDescription
Text
Lower enemy shield by mg*2
SkillRange
Integer
0
CoolDown
Integer
1
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Dive
RawDescription
Text
Move from water to water
SkillRange
Integer
5
CoolDown
Integer
2
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Dodge
RawDescription
Text
Move to a free tile<br>Need to be adjacent to an enemy.<br>Target tile can't be adjacent to an enemy.
SkillRange
Integer
1
CoolDown
Integer
2
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Dominate
RawDescription
Text
Target enemy with 0 energy:<br>Deal 2*LDmg and apply lustgain for remaining battle.
SkillRange
Integer
2
CoolDown
Integer
2
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
LustGain
Field
Field type
Value
SkillName
String
DragonFlight
RawDescription
Text
fly in a straight line, turning all tiles into lava <br>also deals mg fire dmg to any character
SkillRange
Integer
7
CoolDown
Integer
3
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
No
DamageType
String
Fire
EffectType
String
Field
Field type
Value
SkillName
String
Drain
RawDescription
Text
Target male/futa character.<br>Target loses up to 2 energy. Restore mg hp for each point lost.
SkillRange
Integer
1
CoolDown
Integer
2
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
DrainCurse
RawDescription
Text
Drains curse from target<br>Only works if not already cursed<br>X is equal to the curses duration:<br>User restores X*2 mana/hp<br>User restores 1 ap<br>Increase targets lust by X*5
SkillRange
Integer
2
CoolDown
Integer
2
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Cursed
Field
Field type
Value
SkillName
String
DrainEffects
RawDescription
Text
drain every temporary effect of target character<br>(same duration)
SkillRange
Integer
1
CoolDown
Integer
1
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
DrainEssence
RawDescription
Text
Drain mana from a character<br>(up to full)
SkillRange
Integer
4
CoolDown
Integer
4
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
DrainLava
RawDescription
Text
Useable on lava:<br>Gain 2*mg shield.<br>Turns tile to stone.
SkillRange
Integer
0
CoolDown
Integer
2
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
DrainLust
RawDescription
Text
drain targets lust (up to your maximum lust)
SkillRange
Integer
3
CoolDown
Integer
1
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
DrainMana
RawDescription
Text
Drain all mana from an ally in shadow/shadowForm (until full)
SkillRange
Integer
8
CoolDown
Integer
0
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
ShadowForm
Field
Field type
Value
SkillName
String
DrainSemen
RawDescription
Text
Target male/futa character.<br>Target loses up to 3 energy. Restore that much energy
SkillRange
Integer
1
CoolDown
Integer
2
ManaCost
Integer
0
StaminaCost
Integer
1
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
DrainShadow
RawDescription
Text
Useable on shadow:<br>Gain +50% strength/magic for a turn<br>Turns tile to earth
SkillRange
Integer
0
CoolDown
Integer
3
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
StrengthBuff, MagicBuff
Field
Field type
Value
SkillName
String
DrainSlime
RawDescription
Text
Drain Slime around you, gain a magic/strength charge for each one.<br>Increase lust by the same amount (affected by Lres)
SkillRange
Integer
0
CoolDown
Integer
5
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
DrainWater
RawDescription
Text
Drain Water around you, gaining 1 magic charge/2 shield each
SkillRange
Integer
0
CoolDown
Integer
4
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Drown
RawDescription
Text
deal str*2 water dmg. <br>You need to be in water.
SkillRange
Integer
1
CoolDown
Integer
4
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Water
EffectType
String
Field
Field type
Value
SkillName
String
Earthquake
RawDescription
Text
Deal mg+str dmg to all other characters on the same tile type<br>(Doesn't work on water)
SkillRange
Integer
0
CoolDown
Integer
3
ManaCost
Integer
10
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
Yes
DamageType
String
Basic
EffectType
String
Field
Field type
Value
SkillName
String
ElementalPower
RawDescription
Text
Trigger an effect based on the current tile:<br>Lava: Become fire coated for remaining battle<br>Water: Cleanse all temporary effects<br>Grass: Regenerate for 2 turns.<br>Earth: Defend for a turn.<br>Stone: Gain hardened skin for 3 turns.<br>Snow/Ice: Gain immunity for a turn.<br>Slime: Gain slimeTrail for 2 turns.<br>Shadow: Enter shadowForm for a turn.<br>Wasteland: Lower own max hp by 1. Gain magic/strength buff for remaining battle
Target floral token creature:<br>They grow one size.<br>Their strength/magic/LDmg/hp/mana will double.<br>(Can't target already enormous characters)
SkillRange
Integer
2
CoolDown
Integer
2
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Empower
RawDescription
Text
fully heal target and set StrengthBuff and Focused for 3 Turns
SkillRange
Integer
3
CoolDown
Integer
2
ManaCost
Integer
10
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
No
DamageType
String
EffectType
String
StrengthBuff, Focused
Field
Field type
Value
SkillName
String
EmpowerHebi
RawDescription
Text
Summon your companion in her true form to the battlefield<br>Reduces MAX morale by 5 each use(can't be used to lower max morale to 0 or lower)
SkillRange
Integer
1
CoolDown
Integer
50
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Encase
RawDescription
Text
gives the target Shield for 2 turns<br>Also disables their physical attacks
SkillRange
Integer
3
CoolDown
Integer
2
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Shield, Encased
Field
Field type
Value
SkillName
String
Energize
RawDescription
Text
SHield for mg and 1 ap to target ally
SkillRange
Integer
1
CoolDown
Integer
2
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
EnergizeBulb
RawDescription
Text
Target bulb<br>Fully heal it<br>Restore mg mana to it
SkillRange
Integer
3
CoolDown
Integer
2
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
EnergyBlaster
RawDescription
Text
Deal mg light dmg to anyone in radius 2.<br>Turn affected tiles into wasteland.
SkillRange
Integer
5
CoolDown
Integer
0
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Radiant
EffectType
String
Field
Field type
Value
SkillName
String
EnergyBomb
RawDescription
Text
Deal mg light dmg to anyone in radius 2.
SkillRange
Integer
5
CoolDown
Integer
2
ManaCost
Integer
20
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Radiant
EffectType
String
Field
Field type
Value
SkillName
String
EnergyClaws
RawDescription
Text
Deal str+mg slashing dmg
SkillRange
Integer
2
CoolDown
Integer
1
ManaCost
Integer
3
StaminaCost
Integer
1
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
Slashing
EffectType
String
Field
Field type
Value
SkillName
String
Enhance
RawDescription
Text
increases armor and strength for 1 turn
SkillRange
Integer
3
CoolDown
Integer
2
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
HardenedSkin, StrengthBuff
Field
Field type
Value
SkillName
String
Enlighten
RawDescription
Text
Enlighten target for 1 + mg/5 turns<br>Enlightened: also apply focus.
SkillRange
Integer
4
CoolDown
Integer
3
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Enlightened, Focused
Field
Field type
Value
SkillName
String
Entangle
RawDescription
Text
entangle target on grass for 2 rounds, removing the grass
SkillRange
Integer
3
CoolDown
Integer
3
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Entangled
Field
Field type
Value
SkillName
String
Entice
RawDescription
Text
Entice humanoid character for 5 turns
SkillRange
Integer
3
CoolDown
Integer
3
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Enticed
Field
Field type
Value
SkillName
String
Eruption
RawDescription
Text
target Lava tile: dmg each character in 1 tile radius by mg<br>also increases burn by 2<br>20% chance to turn surrounding tiles into lava
SkillRange
Integer
3
CoolDown
Integer
2
ManaCost
Integer
7
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Fire
EffectType
String
Field
Field type
Value
SkillName
String
Evaporate
RawDescription
Text
destroy target enemy<br>(non boss/giant)
SkillRange
Integer
5
CoolDown
Integer
2
ManaCost
Integer
20
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Explosion
RawDescription
Text
Sacrifice self!!!<br>Deal 3+mg*2 damage in 2 range radius<br>Heat affected tiles
SkillRange
Integer
0
CoolDown
Integer
1
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Fire
EffectType
String
Field
Field type
Value
SkillName
String
ExtractEnergy
RawDescription
Text
Need to target a character with 50%+lust<br>Drain all lust from target (increases their maxlust)<br>Extract 2*mg mana from target
SkillRange
Integer
1
CoolDown
Integer
2
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
ExtractMana
RawDescription
Text
extract 1+mg mana from enemy<br>User is slowed for 4 turns
SkillRange
Integer
1
CoolDown
Integer
2
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Slow
Field
Field type
Value
SkillName
String
FamiliarBond
RawDescription
Text
Target Avy:<br>Teleport to a random nearby tile.<br>If Avy has an adjacent enemy, prioritize tiles near enemies.<br>If not, prioritize tiles that are also not adjacent to enemies.
SkillRange
Integer
7
CoolDown
Integer
2
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
FieryTeleport
RawDescription
Text
Deal mg fire dmg to ALL surrounding characters and increase their burn by 2<br>Teleport to target tile<br>Starting and target tile turn into lava
SkillRange
Integer
5
CoolDown
Integer
4
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Fire
EffectType
String
Field
Field type
Value
SkillName
String
Fireball
RawDescription
Text
Deal 1+mg fire dmg
SkillRange
Integer
3
CoolDown
Integer
1
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
Fire
EffectType
String
Field
Field type
Value
SkillName
String
FireBreath
RawDescription
Text
Deal mg fire dmg in a cone<br>Heat tiles
SkillRange
Integer
4
CoolDown
Integer
2
ManaCost
Integer
6
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
Fire
EffectType
String
Field
Field type
Value
SkillName
String
FireClaws
RawDescription
Text
Deal str fire dmg
SkillRange
Integer
1
CoolDown
Integer
0
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Fire
EffectType
String
Field
Field type
Value
SkillName
String
FireFlight
RawDescription
Text
Fly to a free tile and turn it into lava,<br>deal mg fire dmg to characters nearby
SkillRange
Integer
4
CoolDown
Integer
3
ManaCost
Integer
6
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
Fire
EffectType
String
Field
Field type
Value
SkillName
String
FireLeap
RawDescription
Text
Jump to a free tile and turn it into lava,<br>deal mg/2 fire dmg to characters nearby
SkillRange
Integer
2
CoolDown
Integer
0
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
Fire
EffectType
String
Field
Field type
Value
SkillName
String
FireShield
RawDescription
Text
Gain mg shield.<br>Apply 3 burn to self
SkillRange
Integer
0
CoolDown
Integer
1
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Burned
Field
Field type
Value
SkillName
String
FireTailWhip
RawDescription
Text
Perform a swing attack with fire dmg.
SkillRange
Integer
1
CoolDown
Integer
2
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
Fire
EffectType
String
Field
Field type
Value
SkillName
String
FireTongue
RawDescription
Text
Burn an enemy for 4 or fireCoat an ally for 3 turns (afflict burn 2 on attacks)<br>Burn stacks and causes dmg equal to the duration left
SkillRange
Integer
2
CoolDown
Integer
3
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
FireCoated, Burned
Field
Field type
Value
SkillName
String
Fission
RawDescription
Text
Sacrifice target non-token ally.<br>Fully restore mana of ALL characters and restore 1 ap.<br>Also apply radiation for remaining battle.<br>(Used in many skill combos)
SkillRange
Integer
0
CoolDown
Integer
4
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Radiation
Field
Field type
Value
SkillName
String
FlameStrike
RawDescription
Text
Deal mg dmg to anyone in radius 1 around the target
SkillRange
Integer
3
CoolDown
Integer
2
ManaCost
Integer
10
StaminaCost
Integer
2
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Fire
EffectType
String
Field
Field type
Value
SkillName
String
FlashFreeze
RawDescription
Text
Freeze self for a turn<br>(Removed at the start of next turn)<br>Also freezes tile
SkillRange
Integer
0
CoolDown
Integer
3
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
StunResistant, Frozen
Field
Field type
Value
SkillName
String
FlashHeal
RawDescription
Text
Heals target/self for 5.
SkillRange
Integer
2
CoolDown
Integer
2
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Flow
RawDescription
Text
target a character on water.<br>Push them up to 5 tiles.<br>Ally: gain strength buff for a turn.<br>Enemy: becomes vulnerable for a turn.
SkillRange
Integer
1
CoolDown
Integer
2
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
StrengthBuff, Vulnerable
Field
Field type
Value
SkillName
String
Fly
RawDescription
Text
Fly to a free tile
SkillRange
Integer
4
CoolDown
Integer
1
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Focus
RawDescription
Text
Set Focused for 2 Turns<br>(Character gains 2 ap at the start of the turn<br>even when engaged in combat. Increased LustRes)
SkillRange
Integer
3
CoolDown
Integer
3
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Focused
Field
Field type
Value
SkillName
String
ForkedLightning
RawDescription
Text
deal 2+mg electric dmg to target and a random neighbour
SkillRange
Integer
3
CoolDown
Integer
1
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Electric
EffectType
String
Field
Field type
Value
SkillName
String
Freeze
RawDescription
Text
Freeze target character:<br>- Won't be able to act for a turn.<br>- Armor increases by 5.<br>- Will be immune to further stun effects for the remaining battle
SkillRange
Integer
3
CoolDown
Integer
1
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Frozen, StunResistant
Field
Field type
Value
SkillName
String
Frighten
RawDescription
Text
clears lust from all characters in range 3<br>Lowers morale of affected allies by 5
SkillRange
Integer
0
CoolDown
Integer
1
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
FrostBolt
RawDescription
Text
Deal mg ice dmg
SkillRange
Integer
4
CoolDown
Integer
1
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
Frost
EffectType
String
Field
Field type
Value
SkillName
String
FrostFlight
RawDescription
Text
Fly to a free tile and cool surrounding tiles,<br>Deal mg ice dmg to characters nearby
SkillRange
Integer
4
CoolDown
Integer
3
ManaCost
Integer
6
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
Frost
EffectType
String
Field
Field type
Value
SkillName
String
FrostNova
RawDescription
Text
Deal mg damage to all characters in range 2<br>and freeze them<br>Also freezes tiles
SkillRange
Integer
0
CoolDown
Integer
2
ManaCost
Integer
8
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Frost
EffectType
String
Frozen
Field
Field type
Value
SkillName
String
FrostTouch
RawDescription
Text
Extend the duration of \Frozen\ by 1.
SkillRange
Integer
1
CoolDown
Integer
6
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Frozen
Field
Field type
Value
SkillName
String
FullHeal
RawDescription
Text
Fully heals target/self. Removes ALL temporary effects.
SkillRange
Integer
5
CoolDown
Integer
3
ManaCost
Integer
15
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
FungalArmor
RawDescription
Text
All characters in fungal network gain hardened skin for a turn.
SkillRange
Integer
3
CoolDown
Integer
1
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
HardenedSkin
Field
Field type
Value
SkillName
String
FungalCall
RawDescription
Text
Pulls spore-affected characters in target area towards you and increase spores by mg.<br>Only affects as many as empty tiles surrounding you<br>Minimum range of 3
SkillRange
Integer
5
CoolDown
Integer
2
ManaCost
Integer
8
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Spore
Field
Field type
Value
SkillName
String
FungalFlight
RawDescription
Text
Fly in a straight line, turning all tiles into grass <br>Also apply own spores to all passed characters.<br>Cleanses own spores.
SkillRange
Integer
7
CoolDown
Integer
3
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Spore
Field
Field type
Value
SkillName
String
FungalGrowth
RawDescription
Text
Turn all tiles adjacent to the fungal network into grass.
SkillRange
Integer
3
CoolDown
Integer
2
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
FungalMissiles
RawDescription
Text
Deal mg poison dmg in a cone.<br>Hits up to \fungal network count\ random targets. <br>Affected by precision.
SkillRange
Integer
4
CoolDown
Integer
2
ManaCost
Integer
6
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Poison
EffectType
String
Field
Field type
Value
SkillName
String
FungalPulse
RawDescription
Text
Deal mg poison dmg to all characters adjacent to the fungal network.
SkillRange
Integer
3
CoolDown
Integer
2
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
Poison
EffectType
String
Field
Field type
Value
SkillName
String
FungalRain
RawDescription
Text
Apply spores to ALL characters. <br>Amount equal to characters in fungal network.
SkillRange
Integer
0
CoolDown
Integer
3
ManaCost
Integer
10
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Spore
Field
Field type
Value
SkillName
String
FungalShift
RawDescription
Text
Switch places with any other character within the fungal network.
SkillRange
Integer
7
CoolDown
Integer
2
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
FungalSpeed
RawDescription
Text
All other characters in fungal network gain 1 ap.
SkillRange
Integer
3
CoolDown
Integer
2
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
GeneExtract
RawDescription
Text
<br>Unlocks the target species as summon<br>weakens target for 2 Turns<br>(unlock doesn't work on bosses/giants or unique characters)
SkillRange
Integer
1
CoolDown
Integer
5
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Weakened
Field
Field type
Value
SkillName
String
GhostBulb
RawDescription
Text
Spawns a flying slimebulb<br>(Regenerates mana each turn based on casters mg)
SkillRange
Integer
2
CoolDown
Integer
1
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
ShadowForm
Field
Field type
Value
SkillName
String
GhostWrap
RawDescription
Text
Increase lust by lDmg and entangle it for a turn<br>2 turns if it's in shadow
SkillRange
Integer
4
CoolDown
Integer
2
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
No
DamageType
String
EffectType
String
Entangled
Field
Field type
Value
SkillName
String
Grab
RawDescription
Text
pull target towards you
SkillRange
Integer
2
CoolDown
Integer
2
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
GrassBlink
RawDescription
Text
teleport to a grass tile surrounded with grass<br>(only the target tile needs to be empty)<br>Turns those tiles into earth
SkillRange
Integer
5
CoolDown
Integer
1
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
GrassExplosion
RawDescription
Text
Sacrifice self!!!<br>Deal mg poison dmg to all characters in radius 2.<br>Turn non lava tiles into grass
SkillRange
Integer
0
CoolDown
Integer
6
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
No
DamageType
String
Poison
EffectType
String
Field
Field type
Value
SkillName
String
GrassTrail
RawDescription
Text
set grassTrail for 4 Turns
SkillRange
Integer
0
CoolDown
Integer
5
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
GrassTrail
Field
Field type
Value
SkillName
String
GreaterHeal
RawDescription
Text
Heals target/self for 10hp or 20%<br>(whichever is higher)
SkillRange
Integer
2
CoolDown
Integer
1
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
GrowShadow
RawDescription
Text
Target a shadow tile: <br>spread shadow to 3 nearby tiles<br>Otherwise create one
SkillRange
Integer
3
CoolDown
Integer
2
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Growth
RawDescription
Text
Turn non-lava tiles in radius of 3 around target to grass,<br>rejuvenating allies and poisoning enemies already on grass for 2 turns
SkillRange
Integer
6
CoolDown
Integer
3
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Regeneration, Poison
Field
Field type
Value
SkillName
String
Guard
RawDescription
Text
Defend for one turn.<br>Weaken self for 2 turns.
SkillRange
Integer
0
CoolDown
Integer
2
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Defending, Weakened
Field
Field type
Value
SkillName
String
HardenSkin
RawDescription
Text
increases armor of target by 4 for 1+ mg/2 turns
SkillRange
Integer
3
CoolDown
Integer
4
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
HardenedSkin
Field
Field type
Value
SkillName
String
Hatch
RawDescription
Text
Hatch into normal form, dealing 5 fire dmg to surrounding characters (radius 2)<br>Also heats tiles
SkillRange
Integer
0
CoolDown
Integer
3
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
No
DamageType
String
Fire
EffectType
String
Field
Field type
Value
SkillName
String
Heal
RawDescription
Text
Heal target/self for 5hp or 10% of max hp.<br>(Whichever is higher)
SkillRange
Integer
3
CoolDown
Integer
1
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
HealingClaws
RawDescription
Text
Attack target with a basic slashing attack<br>Heal allies around the user by half the damage dealt
SkillRange
Integer
1
CoolDown
Integer
3
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Slashing
EffectType
String
Field
Field type
Value
SkillName
String
HealingFlame
RawDescription
Text
Enemy target: deal mg fire dmg<br>Ally target: heal for 5. (Target lava character: also regenerate for 2 turns)
SkillRange
Integer
3
CoolDown
Integer
1
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
Fire
EffectType
String
Regeneration
Field
Field type
Value
SkillName
String
HealingWeb
RawDescription
Text
Heals target/self for 50%<br>Removes poison
SkillRange
Integer
2
CoolDown
Integer
1
ManaCost
Integer
8
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Poison
Field
Field type
Value
SkillName
String
HeavyPush
RawDescription
Text
Push target 4 tiles. On collision deal str dmg to both characters
SkillRange
Integer
1
CoolDown
Integer
2
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
No
DamageType
String
Basic
EffectType
String
Field
Field type
Value
SkillName
String
HiddenPower
RawDescription
Text
Target a seal. Deal mg dmg to characters within 2 range.<br>(Damage type changes based on targeted seal)
Shield target for mg<br>If target was enlightened, also empower it for a turn. (+50% magic/strength)<br>Enlightened: gain back 1 ap
SkillRange
Integer
3
CoolDown
Integer
2
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Enlightened, MagicBuff, StrengthBuff
Field
Field type
Value
SkillName
String
HolyPower
RawDescription
Text
Enlighten every ally for 3 turns<br>Already enlightened characters lose all lust<br>Enlightened: also increase armor
SkillRange
Integer
0
CoolDown
Integer
1
ManaCost
Integer
8
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Enlightened, Armored
Field
Field type
Value
SkillName
String
HolySwitch
RawDescription
Text
Switch places with another ally<br>Both need to be enlightened
SkillRange
Integer
4
CoolDown
Integer
0
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Enlightened
Field
Field type
Value
SkillName
String
IceBeam
RawDescription
Text
Damages all characters in a line by mg ice dmg<br>Cool tiles.
SkillRange
Integer
6
CoolDown
Integer
2
ManaCost
Integer
8
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
Frost
EffectType
String
Field
Field type
Value
SkillName
String
IceBlock
RawDescription
Text
Freeze self for 5 turns<br>Also freezes tile
SkillRange
Integer
0
CoolDown
Integer
3
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
StunResistant, Frozen
Field
Field type
Value
SkillName
String
Ignite
RawDescription
Text
Target burning target:<br>Deals true damage equal to 3*duration to target<br>Removes burn
SkillRange
Integer
3
CoolDown
Integer
2
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
True
EffectType
String
Burned
Field
Field type
Value
SkillName
String
Immunity
RawDescription
Text
Grants immunity for 2 turns.<br>(Can't gain any further status effects)
SkillRange
Integer
1
CoolDown
Integer
2
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Immune
Field
Field type
Value
SkillName
String
ImprovedTentacle
RawDescription
Text
Spawns a Tentacle for current battle. <br>It has the same attack type as caster.<br>Gains additional bonus effects based on attack type.<br>Pierce: Speed *2. Has charge movement action.<br>Swing: LDmg *3.<br>Ranged: Frost damage type. Passively spreads slime.<br>Basic: Flying movement type. Large slime trail passive.
SkillRange
Integer
1
CoolDown
Integer
4
ManaCost
Integer
8
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
No
DamageType
String
Frost
EffectType
String
Field
Field type
Value
SkillName
String
Infect
RawDescription
Text
Infect target for 3 rounds.<br>Take dmg each turn. Heal instead if \slime\.<br>Will spread on death
SkillRange
Integer
2
CoolDown
Integer
2
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Infected
Field
Field type
Value
SkillName
String
InfectBite
RawDescription
Text
attack target with a basic attack and infect it for 2 turns<br>Restore hp equal to half the dmg dealt
SkillRange
Integer
1
CoolDown
Integer
3
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Basic
EffectType
String
Infected
Field
Field type
Value
SkillName
String
InkSpurt
RawDescription
Text
Turn target tile into slime and move away from it.<br>If there is a character on the tile, blind it for 2 turns.
SkillRange
Integer
1
CoolDown
Integer
3
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
No
DamageType
String
EffectType
String
Blinded
Field
Field type
Value
SkillName
String
InnerHealing
RawDescription
Text
Uses targets mana to heal their hp, up to full<br>1:1 ratio
SkillRange
Integer
2
CoolDown
Integer
1
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
InsectSwarm
RawDescription
Text
Uses 2 energy.<br>All enemies become vulnerable for a turn and lose defending. <br>Humanoid enemies: Deal ldmg and attempt to stun them if they have no energy left.
SkillRange
Integer
0
CoolDown
Integer
20
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
No
DamageType
String
EffectType
String
Frozen, Vulnerable, Defending
Field
Field type
Value
SkillName
String
Invigorate
RawDescription
Text
restore 1 ap to target
SkillRange
Integer
3
CoolDown
Integer
3
ManaCost
Integer
4
StaminaCost
Integer
1
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Jump
RawDescription
Text
Jump to a free tile
SkillRange
Integer
2
CoolDown
Integer
2
ManaCost
Integer
0
StaminaCost
Integer
1
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
KineticPush
RawDescription
Text
Push target 3 tiles. On collision, deal mg dmg to both characters
SkillRange
Integer
4
CoolDown
Integer
2
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Basic
EffectType
String
Field
Field type
Value
SkillName
String
KnockBack
RawDescription
Text
Push target 2 tiles. On collision deal str dmg to both characters
SkillRange
Integer
1
CoolDown
Integer
3
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
Basic
EffectType
String
Field
Field type
Value
SkillName
String
LaserBeam
RawDescription
Text
Damages all characters in a line by 2*mg light dmg.
SkillRange
Integer
6
CoolDown
Integer
2
ManaCost
Integer
10
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
No
DamageType
String
Radiant
EffectType
String
Field
Field type
Value
SkillName
String
LavaBeam
RawDescription
Text
Damages all characters in a line by mg fire dmg.<br>Heat tiles
SkillRange
Integer
7
CoolDown
Integer
3
ManaCost
Integer
8
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Fire
EffectType
String
Field
Field type
Value
SkillName
String
LavaBurst
RawDescription
Text
Deal mg damage to all characters in range 2 and heat tiles
SkillRange
Integer
0
CoolDown
Integer
2
ManaCost
Integer
6
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
Fire
EffectType
String
Field
Field type
Value
SkillName
String
LavaDive
RawDescription
Text
Move from lava to lava in range 5
SkillRange
Integer
5
CoolDown
Integer
3
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
LavaPath
RawDescription
Text
Turn all tiles in a straight line to lava.<br>deal 1 + mg fire dmg to every character
SkillRange
Integer
4
CoolDown
Integer
3
ManaCost
Integer
8
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Fire
EffectType
String
Field
Field type
Value
SkillName
String
LavaSplash
RawDescription
Text
Deal mg+1 fire dmg<br>User needs to stand on lava<br>Lava will be moved to target
SkillRange
Integer
3
CoolDown
Integer
1
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
Fire
EffectType
String
Field
Field type
Value
SkillName
String
LavaTrail
RawDescription
Text
set LavaTrail for 2 Turns
SkillRange
Integer
0
CoolDown
Integer
4
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
LavaTrail
Field
Field type
Value
SkillName
String
LifeTap
RawDescription
Text
Lose 2 hp.<br>Turn current tile into shadow<br>On shadow: enter shadowform for a turn instead.
SkillRange
Integer
0
CoolDown
Integer
2
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
True
EffectType
String
ShadowForm
Field
Field type
Value
SkillName
String
LightBlast
RawDescription
Text
Deal mg light damage to all surrounding characters. <br>Enlightened characters get shielded by mg instead.<br>Clears shadow.<br>Enlightened: also blind damaged characters for 2 turns
SkillRange
Integer
0
CoolDown
Integer
2
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Radiant
EffectType
String
Enlightened, Blinded
Field
Field type
Value
SkillName
String
LightFlash
RawDescription
Text
Blind target for 1 turn.<br>Enlightened: +1 duration.
SkillRange
Integer
3
CoolDown
Integer
1
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Enlightened, Blinded
Field
Field type
Value
SkillName
String
LightningBolt
RawDescription
Text
Deal mg electric dmg to a target in a line
SkillRange
Integer
7
CoolDown
Integer
1
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
Electric
EffectType
String
Field
Field type
Value
SkillName
String
LightningStorm
RawDescription
Text
Deal mg electric dmg to up to 4 random enemies
SkillRange
Integer
0
CoolDown
Integer
1
ManaCost
Integer
15
StaminaCost
Integer
2
APCost
Integer
2
Inheritable
Boolean
Yes
DamageType
String
Electric
EffectType
String
Field
Field type
Value
SkillName
String
LightningStrike
RawDescription
Text
Deal mg electric dmg
SkillRange
Integer
10
CoolDown
Integer
0
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
Electric
EffectType
String
Field
Field type
Value
SkillName
String
LightRay
RawDescription
Text
Deal mg light damage to target and blind for 2 turns<br>Enlightened characters get shielded instead.<br>Clears shadow<br>Enlightened: also affects nearby characters for half the effect.
SkillRange
Integer
3
CoolDown
Integer
2
ManaCost
Integer
10
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Radiant
EffectType
String
Enlightened, Blinded
Field
Field type
Value
SkillName
String
LightShape
RawDescription
Text
Deal mg radiant dmg to all enemies<br>User needs to be enlightened.<br>Tiles within range 3 around user need to be empty.
SkillRange
Integer
0
CoolDown
Integer
1
ManaCost
Integer
8
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
No
DamageType
String
Radiant
EffectType
String
Enlightened
Field
Field type
Value
SkillName
String
LightSpear
RawDescription
Text
Damages all characters in a line by (mg + str) <br>Enlightened characters get shielded instead. <br>Clears shadow<br>Enlightened: defend for a turn.
SkillRange
Integer
6
CoolDown
Integer
3
ManaCost
Integer
10
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
Yes
DamageType
String
Radiant
EffectType
String
Enlightened, Defending
Field
Field type
Value
SkillName
String
LightSting
RawDescription
Text
Deal mg true dmg to target<br>Also apply regeneration for mg turns.<br>Enlightened target doesn't take dmg.<br>Enlightened: restore own hp equal to the dmg dealt.
SkillRange
Integer
1
CoolDown
Integer
5
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
True
EffectType
String
Enlightened, Regeneration
Field
Field type
Value
SkillName
String
LightWave
RawDescription
Text
Deal mg light dmg to all characters in a cone<br>Enlightened characters are immune<br>Clears shadow<br>Enlightened: also blind damaged characters for 2 turns
SkillRange
Integer
3
CoolDown
Integer
3
ManaCost
Integer
6
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Radiant
EffectType
String
Enlightened, Blinded
Field
Field type
Value
SkillName
String
LivingAmmo
RawDescription
Text
Spawns a rock spirit for current battle. <br>It is one size smaller than the user, if possible.
SkillRange
Integer
1
CoolDown
Integer
5
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
LongJump
RawDescription
Text
Jump to a free tile
SkillRange
Integer
3
CoolDown
Integer
2
ManaCost
Integer
2
StaminaCost
Integer
1
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
LustBite
RawDescription
Text
attack target with a basic attack and apply lustgain for 5 turns<br>Restore hp equal to half the dmg dealt
SkillRange
Integer
1
CoolDown
Integer
3
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Basic
EffectType
String
LustGain
Field
Field type
Value
SkillName
String
LustBlade
RawDescription
Text
Damages all characters in a line and clears own lust.<br>Damage equal current lust.
SkillRange
Integer
1
CoolDown
Integer
1
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
True
EffectType
String
Field
Field type
Value
SkillName
String
LustBurst
RawDescription
Text
Removes all lust from Castalia, dealing true damage to all neighbours equal to half that amount.
SkillRange
Integer
3
CoolDown
Integer
1
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
No
DamageType
String
True
EffectType
String
Field
Field type
Value
SkillName
String
LustShot
RawDescription
Text
Damages all characters in a line and clears own lust.<br>Damage equal to LRes*2 + current lust.
SkillRange
Integer
6
CoolDown
Integer
1
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
No
DamageType
String
True
EffectType
String
Field
Field type
Value
SkillName
String
MagicArmor
RawDescription
Text
Gain mg shield.
SkillRange
Integer
0
CoolDown
Integer
2
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
MagicCheer
RawDescription
Text
Set \High morale\ buff for 1 Turn<br>Doesn't stack with naturally high morale<br>Removes \Low morale\ until end of combat
SkillRange
Integer
3
CoolDown
Integer
1
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
LowMorale, HighMorale
Field
Field type
Value
SkillName
String
MagicFire
RawDescription
Text
Targeting character on lava: <br>Ally: strengthen target for 1 turn (duration + mg/5)<br>Enemy: increase burn by 2 + mg/3<br>Targeting other tile:<br>Lava: drain to firecoat self for 3 turns (attacks apply burn)<br>Stone: turns into lava<br>Other: turns into stone
SkillRange
Integer
4
CoolDown
Integer
1
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
No
DamageType
String
EffectType
String
FireCoated, StrengthBuff, Burned
Field
Field type
Value
SkillName
String
MagicGrass
RawDescription
Text
Targeting character on grass: <br>Ally: use grass to increase armor for 2 turns (duration + mg/5)<br>Enemy: use grass to entangle the enemy for 2 turns (effectively 1)<br>Targeting other tile:<br>Grass: spread to nearby tiles<br>Water: drain water to apply regeneration to ALL allies on grass for 2 turns<br>Other: grow grass on tile
SkillRange
Integer
4
CoolDown
Integer
1
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
No
DamageType
String
EffectType
String
Regeneration, HardenedSkin, Entangled
Field
Field type
Value
SkillName
String
MagicGuard
RawDescription
Text
Gain mg shield. <br>Apply shield to all adjacent allies equal to own.
SkillRange
Integer
3
CoolDown
Integer
3
ManaCost
Integer
5
StaminaCost
Integer
1
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
MagicIce
RawDescription
Text
Targeting character on ice/snow: <br>Ally: increase magic for 1 turn (duration + mg/5)<br>Enemy: loses 2+mg mana<br>Targeting other tile:<br>Ice: Shatter to turn nearby tiles into snow.<br>Water: turn into ice.<br>Lava: turn into stone.<br>Other: turns into snow.
SkillRange
Integer
4
CoolDown
Integer
1
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
No
DamageType
String
EffectType
String
MagicBuff
Field
Field type
Value
SkillName
String
MagicMissile
RawDescription
Text
Deal mg shadow dmg in a cone.<br>Hits up to \1 + magic charge count\ random targets. <br>Affected by precision.
SkillRange
Integer
4
CoolDown
Integer
2
ManaCost
Integer
6
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Shadow
EffectType
String
Field
Field type
Value
SkillName
String
MagicPheromones
RawDescription
Text
target Flora: increase lust of all neighbours by your magic + her lDmg
SkillRange
Integer
3
CoolDown
Integer
4
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
MagicPull
RawDescription
Text
pull target towards you and deal mg + str dmg<br>If the path is interrupted, deal mg dmg to both instead<br>Minimum range of 3 required
SkillRange
Integer
6
CoolDown
Integer
2
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
Basic
EffectType
String
Field
Field type
Value
SkillName
String
MagicShadow
RawDescription
Text
Targeting a character in shadow: <br>Ally: use shadow to grant shadowform for a turn<br>Enemy: use shadow to entangle the enemy for 2 turns (effectively 1)<br>Targeting other tile:<br>Shadow: spread to 2 nearest tiles<br>Other: turn tile into shadow
SkillRange
Integer
2
CoolDown
Integer
2
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
No
DamageType
String
EffectType
String
Entangled, ShadowForm
Field
Field type
Value
SkillName
String
MagicShield
RawDescription
Text
Target gains mg shield.
SkillRange
Integer
0
CoolDown
Integer
1
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
MagicTame
RawDescription
Text
Tame an animal forever (chance based on Level and magicstrength).
SkillRange
Integer
2
CoolDown
Integer
4
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
MagicWater
RawDescription
Text
Targeting character on water: <br>Ally: Remove ALL temporary effects and reduce lust by 1+mg<br>Enemy: loses 1+mg mana<br>Targeting other tile:<br>Non-water: turns tile into water<br>Water: drain it to shield for mg
SkillRange
Integer
4
CoolDown
Integer
1
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Martyr
RawDescription
Text
Sacrifice self!!! to fully heal all Allies and remove lust.
SkillRange
Integer
0
CoolDown
Integer
1
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
MassCurse
RawDescription
Text
Curse everyone in radius 2 for 3 turns
SkillRange
Integer
3
CoolDown
Integer
3
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Cursed
Field
Field type
Value
SkillName
String
MassHeal
RawDescription
Text
heal everyone in radius 1 by 5
SkillRange
Integer
3
CoolDown
Integer
1
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
MassSeduction
RawDescription
Text
Increase lust of all other characters in range 3 by lDmg
SkillRange
Integer
0
CoolDown
Integer
2
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Meditate
RawDescription
Text
Enlighten self for 3 turns.<br>Enlightened: defend for 2 turns
SkillRange
Integer
0
CoolDown
Integer
7
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Enlightened, Defending
Field
Field type
Value
SkillName
String
Meteor
RawDescription
Text
Deal 2*mg fire dmg to anyone in targeted tile and half to neighbours<br>Changes tiles into lava and stone
SkillRange
Integer
4
CoolDown
Integer
4
ManaCost
Integer
15
StaminaCost
Integer
2
APCost
Integer
2
Inheritable
Boolean
Yes
DamageType
String
Fire
EffectType
String
Field
Field type
Value
SkillName
String
MeteorStorm
RawDescription
Text
Deal 1 + mg/2 fire dmg to all enemies<br>and changes affected tiles to lava.
Permanently take control of an enemy.<br>Only works on characters at max lust and less remaining hp than the casters magicstrength<br>(Characters will lose the \token\ trait)
SkillRange
Integer
2
CoolDown
Integer
5
ManaCost
Integer
10
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
MindPrison
RawDescription
Text
Stun target enemy for 3 turns.
SkillRange
Integer
7
CoolDown
Integer
1
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
No
DamageType
String
EffectType
String
Frozen
Field
Field type
Value
SkillName
String
MistForm
RawDescription
Text
turn on shadowForm for 1 turn
SkillRange
Integer
0
CoolDown
Integer
2
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
ShadowForm
Field
Field type
Value
SkillName
String
MoonStrike
RawDescription
Text
Only usable when surrounded by shadow. <br>Deal mg radiant dmg to all adjacent characters and turn those tiles into earth.<br>Then deal 3*shadow dmg to target enemy.<br>Enlightened: Gain magic buff (+50%) for 2 turns.
SkillRange
Integer
8
CoolDown
Integer
2
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
Yes
DamageType
String
Radiant, Shadow
EffectType
String
Enlightened, MagicBuff
Field
Field type
Value
SkillName
String
NatureBlessing
RawDescription
Text
Ally: set Regeneration (heal 10%) for 2 turns<br>Enemy: poison target for 2 turns
SkillRange
Integer
4
CoolDown
Integer
2
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Regeneration, Poison
Field
Field type
Value
SkillName
String
Net
RawDescription
Text
Tame an animal forever <br>(chance based on targets remaining health, level and the users magicstrength).<br>Entangles target for 2 turns
SkillRange
Integer
2
CoolDown
Integer
5
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
No
DamageType
String
EffectType
String
Entangled
Field
Field type
Value
SkillName
String
Overwhelming
RawDescription
Text
Grants StrengthBuff and Focused to Aila for 2 turns
SkillRange
Integer
2
CoolDown
Integer
10
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
No
DamageType
String
EffectType
String
StrengthBuff, Focused
Field
Field type
Value
SkillName
String
ParasiteAttach
RawDescription
Text
sacrifice self to poison and slow an enemy for 5 turns
SkillRange
Integer
1
CoolDown
Integer
2
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Poison, Slow
Field
Field type
Value
SkillName
String
PheromoneBulb
RawDescription
Text
Explode target bulb<br>All characters in radius 2 take Ldmg equal to twice its current mana
SkillRange
Integer
5
CoolDown
Integer
1
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
PheromoneBurst
RawDescription
Text
All characters in range 2 deal LDmg to themselves.
SkillRange
Integer
0
CoolDown
Integer
2
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Pierce
RawDescription
Text
Deal str dmg to characters in a line.<br>(Base damage-type)
SkillRange
Integer
3
CoolDown
Integer
2
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
PoisonBolt
RawDescription
Text
deal 1+mg poison dmg
SkillRange
Integer
2
CoolDown
Integer
1
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
Poison
EffectType
String
Field
Field type
Value
SkillName
String
PoisonCloud
RawDescription
Text
poisons everyone in radius 2 for 3 turns
SkillRange
Integer
3
CoolDown
Integer
3
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Poison
Field
Field type
Value
SkillName
String
PoisonFlight
RawDescription
Text
Fly to a free tile and apply poison to nearby characters for 2 turns<br>Also poisons user
SkillRange
Integer
4
CoolDown
Integer
2
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Poison
Field
Field type
Value
SkillName
String
PoisonHeal
RawDescription
Text
Heals target/self by 10<br>Also poisons for 5 turns
SkillRange
Integer
3
CoolDown
Integer
1
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Poison
Field
Field type
Value
SkillName
String
PoisonStep
RawDescription
Text
Teleport to a poisoned character (random surrounding space)<br>
SkillRange
Integer
5
CoolDown
Integer
3
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Poison
Field
Field type
Value
SkillName
String
PoisonSting
RawDescription
Text
Deal 1 + str/2 poison dmg to target and next character.
SkillRange
Integer
3
CoolDown
Integer
3
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
Poison
EffectType
String
Field
Field type
Value
SkillName
String
PoisonTongue
RawDescription
Text
Poison an enemy for 4 Turns or poisonCoat an ally for 5 turns (afflict poison (3 turns) on attacks
SkillRange
Integer
3
CoolDown
Integer
3
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
PoisonCoated, Poison
Field
Field type
Value
SkillName
String
Portal
RawDescription
Text
Teleport to a free tile and take all surrounding characters with you<br>Their position relative to the user stays the same. All target tiles must be unoccupied
SkillRange
Integer
6
CoolDown
Integer
3
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
PortalPull
RawDescription
Text
pulls allies in target area towards you<br>Only affects as many as empty tiles surrounding you<br>Minimum range of 3
SkillRange
Integer
5
CoolDown
Integer
1
ManaCost
Integer
8
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
PortalRailGun
RawDescription
Text
Damages all enemy characters in a line by 3*mg true dmg. <br>Turn affected tiles into wasteland.
SkillRange
Integer
15
CoolDown
Integer
1
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
True, Radiant
EffectType
String
Field
Field type
Value
SkillName
String
PortalSlice
RawDescription
Text
Enemy moves to a random nearby tile<br>If impossible, destroy it instantly.<br>(Doesn't work on bigger characters/bosses)
SkillRange
Integer
4
CoolDown
Integer
2
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
PowerFlight
RawDescription
Text
Fly to a free tile and push surrounding characters away. Deal str dmg to them if pushed away.
SkillRange
Integer
4
CoolDown
Integer
1
ManaCost
Integer
1
StaminaCost
Integer
2
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
Basic
EffectType
String
Field
Field type
Value
SkillName
String
PowerHeal
RawDescription
Text
Fully heals ally and strengthens for a turn
SkillRange
Integer
5
CoolDown
Integer
2
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
StrengthBuff
Field
Field type
Value
SkillName
String
PowerPunch
RawDescription
Text
push target 3 tiles. If obstructed, damage it and colliding character by str*2
SkillRange
Integer
1
CoolDown
Integer
2
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Protect
RawDescription
Text
Gives another ally 100% shield.
SkillRange
Integer
3
CoolDown
Integer
6
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Push
RawDescription
Text
push target 1 tile away
SkillRange
Integer
1
CoolDown
Integer
2
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Quench
RawDescription
Text
remove all burn effects in radius 1<br>Turns lava into stone
SkillRange
Integer
3
CoolDown
Integer
3
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Burned
Field
Field type
Value
SkillName
String
QuickDive
RawDescription
Text
Move from water to water
SkillRange
Integer
4
CoolDown
Integer
2
ManaCost
Integer
0
StaminaCost
Integer
1
APCost
Integer
0
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
QuickStrike
RawDescription
Text
Perform a free melee attack
SkillRange
Integer
1
CoolDown
Integer
1
ManaCost
Integer
0
StaminaCost
Integer
3
APCost
Integer
0
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
RadialBurst
RawDescription
Text
Deal mg radiant damage to all characters 2 tiles away from caster. <br>Enlightened characters get shielded by mg instead.<br>Enlightened: also blind damaged characters for 2 turns.<br>On shadow/shadowform: also weaken damaged characters for 2 turns.
SkillRange
Integer
0
CoolDown
Integer
3
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Radiant
EffectType
String
Enlightened, Blinded, ShadowForm, Weakened
Field
Field type
Value
SkillName
String
Rage
RawDescription
Text
set StrengthBuff (dmg+50%) and Vulnerable for 2 turns
SkillRange
Integer
0
CoolDown
Integer
3
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
StrengthBuff, Vulnerable
Field
Field type
Value
SkillName
String
RailGun
RawDescription
Text
Damages all characters in a line by 2*mg light dmg
SkillRange
Integer
9
CoolDown
Integer
1
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
No
DamageType
String
Radiant
EffectType
String
Field
Field type
Value
SkillName
String
Rain
RawDescription
Text
Remove all lava from the map<br>Clear all burn debuffs<br>Reduce lust of all characters by mg
SkillRange
Integer
0
CoolDown
Integer
10
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Burned
Field
Field type
Value
SkillName
String
Ram
RawDescription
Text
Charge in a straight line and deal str+1 basic dmg to the next character<br>and push them away.
SkillRange
Integer
3
CoolDown
Integer
1
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
Basic
EffectType
String
Field
Field type
Value
SkillName
String
Rapture
RawDescription
Text
Destroy target character with less (or same) hp than your magic strength.<br>Gain exp equal to the targets level.<br>Enlightened: gain twice as much exp.
SkillRange
Integer
7
CoolDown
Integer
3
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Enlightened
Field
Field type
Value
SkillName
String
Refill
RawDescription
Text
Target Celia: drain hp (up to full). Gain 2 hp for each point drained<br>Restores 2 ap<br>(Never kills target. Fills lust if used at full hp)
SkillRange
Integer
1
CoolDown
Integer
20
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Refresh
RawDescription
Text
Lose 1 energy: target
SkillRange
Integer
0
CoolDown
Integer
0
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Refuel
RawDescription
Text
Gain 1 energy
SkillRange
Integer
0
CoolDown
Integer
0
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Regenerate
RawDescription
Text
Heal self for 25%
SkillRange
Integer
0
CoolDown
Integer
3
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Rejuvenate
RawDescription
Text
Set regeneration for 3 turns.
SkillRange
Integer
4
CoolDown
Integer
1
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Regeneration
Field
Field type
Value
SkillName
String
RemoveSlime
RawDescription
Text
Remove slime in radius 4 around caster.<br>(Replaces it with earth)
SkillRange
Integer
0
CoolDown
Integer
5
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Rend
RawDescription
Text
deal 2*str dmg<br>Enemy needs to bleed
SkillRange
Integer
1
CoolDown
Integer
2
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Slashing, Basic
EffectType
String
Bleeding
Field
Field type
Value
SkillName
String
Repel
RawDescription
Text
Push away adjacent characters.
SkillRange
Integer
0
CoolDown
Integer
2
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Replenish
RawDescription
Text
Target Mya: drain mana (up to full). Gain 2 mana for each point drained<br>Restores 2 ap
SkillRange
Integer
1
CoolDown
Integer
20
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Replicate
RawDescription
Text
Sacrifice half your hp:<br>Spawn a copy of yourself for the remaining battle.<br>Copy will have 0 ap and all skills start on cooldown.<br>Reclaim hp/mana left on the copy at the end of combat.
SkillRange
Integer
1
CoolDown
Integer
5
ManaCost
Integer
0
StaminaCost
Integer
3
APCost
Integer
0
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Reroll
RawDescription
Text
Changes first skill into a random magic one.
SkillRange
Integer
0
CoolDown
Integer
1
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Rescue
RawDescription
Text
Teleport ally to a random empty space next to you.<br>Shield for mg*2
SkillRange
Integer
6
CoolDown
Integer
3
ManaCost
Integer
2
StaminaCost
Integer
2
APCost
Integer
0
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Ressurrect
RawDescription
Text
Ressurrect the last (non-token) character that died as ally<br>(Unique enemies don't die)<br>The character restores 1 hp and is shielded for a turn but starts with no ap.
SkillRange
Integer
1
CoolDown
Integer
1
ManaCost
Integer
15
StaminaCost
Integer
2
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Shield
Field
Field type
Value
SkillName
String
Restoration
RawDescription
Text
Heal target by 5.<br>Set regeneration for 2 turns.
SkillRange
Integer
3
CoolDown
Integer
2
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Regeneration
Field
Field type
Value
SkillName
String
Restructure
RawDescription
Text
Useable on stone:<br>Heal self by 5 and shield for mg.
SkillRange
Integer
0
CoolDown
Integer
2
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
RevealTentacles
RawDescription
Text
Spawns tentacles on surrounding water spaces<br>(Replaces existing ones)
SkillRange
Integer
1
CoolDown
Integer
50
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
RideWorm
RawDescription
Text
target a worm:<br>Push them up to 5 tiles. (free charge attack possible)<br>User moves to an adjacent space afterwards, if possible.
SkillRange
Integer
1
CoolDown
Integer
0
ManaCost
Integer
2
StaminaCost
Integer
1
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
RockSpear
RawDescription
Text
Damages all characters in a line by (mg + str). Spread earth/stone if caster stands on it.
SkillRange
Integer
6
CoolDown
Integer
3
ManaCost
Integer
8
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
Yes
DamageType
String
Slashing
EffectType
String
Field
Field type
Value
SkillName
String
RockSplinter
RawDescription
Text
Deal mg slashing dmg to the first character in each direction.<br>max 5 range
SkillRange
Integer
0
CoolDown
Integer
3
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Slashing
EffectType
String
Field
Field type
Value
SkillName
String
RootBurn
RawDescription
Text
Turn all grass tiles in radius 2 into lava.
SkillRange
Integer
3
CoolDown
Integer
1
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
RootDrain
RawDescription
Text
Drain mg hp from the target<br>Entangles target and user for 2 rounds<br>User and target need to stand on grass
SkillRange
Integer
4
CoolDown
Integer
3
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Entangled
Field
Field type
Value
SkillName
String
RootHeal
RawDescription
Text
Heal all allies(and self) on grass by 10 and shield them for mg<br>User also needs to stand on grass
SkillRange
Integer
0
CoolDown
Integer
3
ManaCost
Integer
10
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Rush
RawDescription
Text
rush to target and damage all character in the path by 1+str/2.<br>(Natural damage type)
SkillRange
Integer
5
CoolDown
Integer
3
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Sacrifice
RawDescription
Text
Sacrifice self<br>Fully restore mana of ALL other characters and restore 1 ap.<br>Also apply radiation for remaining battle
SkillRange
Integer
0
CoolDown
Integer
4
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Radiation
Field
Field type
Value
SkillName
String
Scald
RawDescription
Text
User needs to stand on water:<br>Deal mg water dmg in a cone. <br>Applies 2 burn.
SkillRange
Integer
3
CoolDown
Integer
2
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
Water
EffectType
String
Burned
Field
Field type
Value
SkillName
String
SealFriend
RawDescription
Text
Recruit enemy seal.
SkillRange
Integer
2
CoolDown
Integer
5
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
SeedBoost
RawDescription
Text
Applies strengthbuff, focused and hardened skin to a seedling<br>for 2 turns
SkillRange
Integer
1
CoolDown
Integer
1
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
StrengthBuff, Focused, HardenedSkin
Field
Field type
Value
SkillName
String
SeedBurst
RawDescription
Text
Target seedling loses up to mg hp<br>All surrounding characters take the same amount of damage
SkillRange
Integer
5
CoolDown
Integer
1
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
SeedHeal
RawDescription
Text
Heal a seedling for 10 and apply hardened skin for 2 turns
SkillRange
Integer
5
CoolDown
Integer
0
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
HardenedSkin
Field
Field type
Value
SkillName
String
ShadowAttack
RawDescription
Text
Teleport to a free shadow tile and <br>deal 1+mg/2 shadow dmg to every surrounding enemy
SkillRange
Integer
4
CoolDown
Integer
2
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Shadow
EffectType
String
Field
Field type
Value
SkillName
String
ShadowBlast
RawDescription
Text
Deal mg shadow dmg to target<br>+1 dmg for each shadow tile adjacent to it.
SkillRange
Integer
5
CoolDown
Integer
2
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Shadow
EffectType
String
Field
Field type
Value
SkillName
String
ShadowBond
RawDescription
Text
Switch places with another \shadow\ ally<br>Both need to be in shadow
SkillRange
Integer
5
CoolDown
Integer
1
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
ShadowCloak
RawDescription
Text
Lose 2 hp.<br>Apply shadow form to each surrounding ally for a turn.
SkillRange
Integer
0
CoolDown
Integer
3
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
ShadowForm
Field
Field type
Value
SkillName
String
ShadowFlight
RawDescription
Text
Fly to a free tile<br>turn target tile into shadow
SkillRange
Integer
5
CoolDown
Integer
2
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
ShadowForm
RawDescription
Text
toggles ShadowForm (drains 2 mana each turn outside shadow)<br>Gain 1 mana back, when turning it off
SkillRange
Integer
0
CoolDown
Integer
0
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
ShadowForm
Field
Field type
Value
SkillName
String
ShadowPrison
RawDescription
Text
Put enemy into shadowform for 2 turns<br>Enemy has to be in shadow
SkillRange
Integer
5
CoolDown
Integer
2
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
ShadowForm
Field
Field type
Value
SkillName
String
ShadowPulse
RawDescription
Text
Need to stand on a shadow tile: <br>spread shadow to 10 nearby tiles (up to 6 range)
SkillRange
Integer
3
CoolDown
Integer
1
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
ShadowSpear
RawDescription
Text
Damages all characters in a line by (mg + str).<br>Spread shadow if caster stands in it.
SkillRange
Integer
6
CoolDown
Integer
3
ManaCost
Integer
10
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
Yes
DamageType
String
Shadow
EffectType
String
Field
Field type
Value
SkillName
String
ShadowStep
RawDescription
Text
Teleport from a shadow tile to another<br>Only possible in shadow/shadowForm
SkillRange
Integer
5
CoolDown
Integer
2
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
ShadowForm
Field
Field type
Value
SkillName
String
ShadowTrail
RawDescription
Text
Set shadowTrail for a turn<br>Need to stand on shadow
SkillRange
Integer
0
CoolDown
Integer
3
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
ShadowTrail
Field
Field type
Value
SkillName
String
ShadowWave
RawDescription
Text
Deal mg shadow dmg to all characters in a cone
SkillRange
Integer
3
CoolDown
Integer
2
ManaCost
Integer
6
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Shadow
EffectType
String
Field
Field type
Value
SkillName
String
ShareEnergy
RawDescription
Text
transfer mana to an ally in shadowForm (until full)
SkillRange
Integer
8
CoolDown
Integer
0
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
ShadowForm
Field
Field type
Value
SkillName
String
Shatter
RawDescription
Text
Target frozen character. Unfreeze them and halve their hp.
SkillRange
Integer
2
CoolDown
Integer
1
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
True
EffectType
String
Frozen
Field
Field type
Value
SkillName
String
Transform
RawDescription
Text
Transform at Cost of 5 hp<br>(Lasts 5 turns)
SkillRange
Integer
0
CoolDown
Integer
1
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Transformed
Field
Field type
Value
SkillName
String
ShootBulb
RawDescription
Text
Target slime: Spawns a slimebulb<br>(Regenerates mana each turn based on casters mg)
SkillRange
Integer
6
CoolDown
Integer
3
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
SideStep
RawDescription
Text
Move to a nearby tile and gain 1 ap.
SkillRange
Integer
1
CoolDown
Integer
2
ManaCost
Integer
0
StaminaCost
Integer
1
APCost
Integer
0
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Slice
RawDescription
Text
Deal str+5 slashing dmg
SkillRange
Integer
1
CoolDown
Integer
2
ManaCost
Integer
0
StaminaCost
Integer
1
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Slashing
EffectType
String
Field
Field type
Value
SkillName
String
SlimeArtillery
RawDescription
Text
Deal mg water dmg to anyone in targeted tile and half to neighbours<br>Changes target into slime. (Chance for neighbours to change)
SkillRange
Integer
6
CoolDown
Integer
4
ManaCost
Integer
10
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Water
EffectType
String
Field
Field type
Value
SkillName
String
SlimeBolt
RawDescription
Text
Deal mg water dmg to an enemy<br>OR turn target tile into slime. (Each surrounding tile has a 30% chance to turn into slime)
SkillRange
Integer
3
CoolDown
Integer
0
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Water
EffectType
String
Field
Field type
Value
SkillName
String
SlimeHeal
RawDescription
Text
Heals target/self by 5.<br>\slime\ characters are also shielded for mg
SkillRange
Integer
3
CoolDown
Integer
2
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
SlimeRain
RawDescription
Text
Slow all enemies and turn tiles in radius 1 around them into slime
SkillRange
Integer
0
CoolDown
Integer
5
ManaCost
Integer
15
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Slow
Field
Field type
Value
SkillName
String
SlimeRush
RawDescription
Text
Rush to target and damage all character in the path by str<br>turn tiles into slime.
SkillRange
Integer
4
CoolDown
Integer
3
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
Water
EffectType
String
Field
Field type
Value
SkillName
String
SlimeTeleport
RawDescription
Text
Teleport to a slime tile
SkillRange
Integer
5
CoolDown
Integer
3
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
SlimeTrail
RawDescription
Text
Set slimeTrail for 2 Turns<br>(turns tiles you walk on into slime)
SkillRange
Integer
0
CoolDown
Integer
5
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
SlimeTrail
Field
Field type
Value
SkillName
String
Snow
RawDescription
Text
Freeze water and lava<br>Turn some random tiles into snow<br>Clear all burn debuffs<br>Slow all characters for 2 turns
SkillRange
Integer
0
CoolDown
Integer
10
ManaCost
Integer
8
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Burned, Slow
Field
Field type
Value
SkillName
String
SolarBeam
RawDescription
Text
Lose 2 hp.<br>Turn current tile into shadow
SkillRange
Integer
0
CoolDown
Integer
3
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
SoulDevour
RawDescription
Text
Destroy target non-token character with hp less than your magic strength.<br>Permanently increase base max mana by 1
SkillRange
Integer
2
CoolDown
Integer
2
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Spark
RawDescription
Text
Deal mg electric dmg
SkillRange
Integer
1
CoolDown
Integer
1
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
Electric
EffectType
String
Field
Field type
Value
SkillName
String
SpawnBulb
RawDescription
Text
Target slime: Spawns a slimebulb<br>(Regenerates mana each turn based on casters mg)
SkillRange
Integer
1
CoolDown
Integer
2
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
SpawnCursedPlant
RawDescription
Text
Spawns a cursed Flower for the current battle<br>Turns tile into shadow
SkillRange
Integer
1
CoolDown
Integer
3
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
SpawnDrone
RawDescription
Text
Spawns an InsectDrone for current battle
SkillRange
Integer
1
CoolDown
Integer
2
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
SpawnFirePlant
RawDescription
Text
Spawns a fire flower, that shoots fireballs (requires lava tile)<br>Turns tile into stone
SkillRange
Integer
1
CoolDown
Integer
3
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
SpawnHealFlower
RawDescription
Text
Spawns a healing Flower in water for the current battle<br>Turns tile into earth
SkillRange
Integer
1
CoolDown
Integer
3
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
SpawnHybridFlower
RawDescription
Text
Spawns a magic Flower in water or grass for the current battle<br>Turns tile into earth
SkillRange
Integer
1
CoolDown
Integer
3
ManaCost
Integer
7
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
SpawnLavaBug
RawDescription
Text
Spawns a LavaBug for current battle
SkillRange
Integer
1
CoolDown
Integer
4
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
SpawnOmniFlower
RawDescription
Text
Spawns an omni Flower for the current battle
SkillRange
Integer
1
CoolDown
Integer
3
ManaCost
Integer
9
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
SpawnParasite
RawDescription
Text
Spawns a Parasite for current battle
SkillRange
Integer
1
CoolDown
Integer
4
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
SpawnPoisonFlower
RawDescription
Text
Spawns a poison Flower on grass for the current battle<br>Turns tile into earth
SkillRange
Integer
1
CoolDown
Integer
3
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
SpawnShadowPlant
RawDescription
Text
Spawns a shadow/fire flower for the current battle<br>Turns tile into shadow
SkillRange
Integer
1
CoolDown
Integer
3
ManaCost
Integer
7
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
SpawnSpore
RawDescription
Text
Sacrifice half your hp:<br>Spawns a spore on a non-lava tile for current battle<br>Character will have the same hp/mana and 0 ap<br>Turns surrounding tiles into earth
SkillRange
Integer
1
CoolDown
Integer
2
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
SpawnSymbiote
RawDescription
Text
Spawns a Symbiote for current battle
SkillRange
Integer
1
CoolDown
Integer
4
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
SpawnTentacle
RawDescription
Text
Spawns a tentacle on a slimetile for current battle<br>Turns tile into earth
SkillRange
Integer
1
CoolDown
Integer
5
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
SpawnVine
RawDescription
Text
Target grass (turns into earth): Spawns vines that block enemies<br>(will engage them in combat)
SkillRange
Integer
3
CoolDown
Integer
2
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
SpawnWisp
RawDescription
Text
Spawns a wisp for the current battle
SkillRange
Integer
4
CoolDown
Integer
3
ManaCost
Integer
8
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
SpiritBurst
RawDescription
Text
Target a spirit. Deal mg dmg to surrounding characters.<br>(Damage type changes based on targeted spirit)
SkillRange
Integer
5
CoolDown
Integer
2
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
SpiritHeal
RawDescription
Text
Heals every ally in shadow or shadowform by 5.<br>Shield them for mg
SkillRange
Integer
0
CoolDown
Integer
3
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
ShadowForm
Field
Field type
Value
SkillName
String
Splash
RawDescription
Text
Deal mg dmg and slow the target for 1 turn<br>User needs to stand on water<br>Water will be moved to target
SkillRange
Integer
3
CoolDown
Integer
1
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
Water
EffectType
String
Field
Field type
Value
SkillName
String
SporeBurst
RawDescription
Text
Target character with spores:<br>Deal dmg equal to it's duration and cleanse the effect afterwards.<br>Apply spores to adjacent characters equal to the amount.
SkillRange
Integer
5
CoolDown
Integer
2
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
True
EffectType
String
Spore
Field
Field type
Value
SkillName
String
SporeShot
RawDescription
Text
Apply spores to any character.<br>Amount equal to fungal network size.<br>(Connected chain of fungal characters)
SkillRange
Integer
3
CoolDown
Integer
2
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Spore
Field
Field type
Value
SkillName
String
SporeStorm
RawDescription
Text
Spawns spores on up to 3 tiles<br>(within range 3)
SkillRange
Integer
3
CoolDown
Integer
3
ManaCost
Integer
10
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
SpreadShadow
RawDescription
Text
Spread shadow to 2 nearby tiles<br>(up to 5 tiles away)<br>Needs to stand in shadow
SkillRange
Integer
0
CoolDown
Integer
1
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
SpreadSlime
RawDescription
Text
Spread slime to a nearby tile<br>(up to 5 tiles away)<br>Needs to stand on slime
SkillRange
Integer
0
CoolDown
Integer
0
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Sprout
RawDescription
Text
Applies grassTrail to ANY character<br>for 2 + mg/4 turns
SkillRange
Integer
3
CoolDown
Integer
0
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
GrassTrail
Field
Field type
Value
SkillName
String
StalkPrey
RawDescription
Text
Teleport to a bleeding enemy (random surrounding space).<br>Remove \defending\ from target.<br>If user was in shadow form, exit and strengthen self for a turn. (+50% str)
SkillRange
Integer
6
CoolDown
Integer
2
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
No
DamageType
String
EffectType
String
ShadowForm, StrengthBuff, Defending, Bleeding
Field
Field type
Value
SkillName
String
Sting
RawDescription
Text
Deal 2+str dmg to target and next character.
SkillRange
Integer
2
CoolDown
Integer
3
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Basic
EffectType
String
Field
Field type
Value
SkillName
String
Strengthen
RawDescription
Text
set StrengthBuff (dmg+50%) for 2 turns
SkillRange
Integer
3
CoolDown
Integer
3
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
StrengthBuff
Field
Field type
Value
SkillName
String
Suffocate
RawDescription
Text
deal 3*str dmg
SkillRange
Integer
1
CoolDown
Integer
2
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
Yes
DamageType
String
Basic
EffectType
String
Field
Field type
Value
SkillName
String
SunShine
RawDescription
Text
Remove all shadow from the map. Earth also turns into grass. <br>Dispel all shadow forms.<br>Increase active enlightenment effects of all characters by 1.<br>Increase radiant dmg by 1% for each shadow tile removed.
SkillRange
Integer
0
CoolDown
Integer
5
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Radiant
EffectType
String
ShadowForm, Enlightened
Field
Field type
Value
SkillName
String
SunStrike
RawDescription
Text
Unusable when adjacent to shadow. <br>Deal mg shadow dmg to all adjacent characters and turn those tiles into shadow.<br>Then deal 3*radiant dmg to target enemy.<br>Enlightened: Gain focus for a turn.
SkillRange
Integer
8
CoolDown
Integer
2
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
Yes
DamageType
String
Shadow, Radiant
EffectType
String
Enlightened, Focused
Field
Field type
Value
SkillName
String
Swipe
RawDescription
Text
Deal str damage to all surrounding characters.<br>(flexible damage type)
SkillRange
Integer
0
CoolDown
Integer
2
ManaCost
Integer
2
StaminaCost
Integer
2
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Switch
RawDescription
Text
Switch places with Ally
SkillRange
Integer
4
CoolDown
Integer
2
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
SymbioteAttach
RawDescription
Text
sacrifice self to apply regeneration and strengthen an ally for 5 turns
SkillRange
Integer
1
CoolDown
Integer
2
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
No
DamageType
String
EffectType
String
Regeneration, Slow, StrengthBuff
Field
Field type
Value
SkillName
String
TailWhip
RawDescription
Text
Deal str dmg.<br>Enemy: increase lust by the 2*dmg dealt.<br>Allied creature: restore 1 ap and strengthen it for a turn.
SkillRange
Integer
2
CoolDown
Integer
1
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
Basic
EffectType
String
StrengthBuff
Field
Field type
Value
SkillName
String
TakeOver
RawDescription
Text
Recruit enemy \slime\ unit. It will be destroyed at the end of battle.<br>Take LDmg equal to it's health.
SkillRange
Integer
1
CoolDown
Integer
2
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
TalonStrike
RawDescription
Text
Fly to an enemy (random surrounding space)<br>Deal str slashing dmg
SkillRange
Integer
3
CoolDown
Integer
2
ManaCost
Integer
1
StaminaCost
Integer
1
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Slashing, True
EffectType
String
Field
Field type
Value
SkillName
String
Teleport
RawDescription
Text
Teleport to free tile.
SkillRange
Integer
7
CoolDown
Integer
3
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
TeleportCharge
RawDescription
Text
teleport in a straight line
SkillRange
Integer
7
CoolDown
Integer
1
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
TentacleDrain
RawDescription
Text
\Fuck\ target male/futa humanoid character.<br>Enemies become entangled for a turn and lose 2 additional energy.
SkillRange
Integer
2
CoolDown
Integer
1
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Weakened
Field
Field type
Value
SkillName
String
TentacleFuck
RawDescription
Text
\Fuck\ target female/futa humanoid character.<br>Enemies become entangled for a turn and lose 2 additional energy.
SkillRange
Integer
1
CoolDown
Integer
1
ManaCost
Integer
1
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Entangled
Field
Field type
Value
SkillName
String
TentacleSwarm
RawDescription
Text
Stand on slime: Spawns a tentacle on each slime tile in a cone.
SkillRange
Integer
3
CoolDown
Integer
10
ManaCost
Integer
10
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Throw
RawDescription
Text
Throw an adjacent smaller character (chosen randomly)<br>Targetting character: character lands next to target. Both take dmg equal to the thrower's str + the other's armor<br>Targetting empty tile: character lands on the tile
SkillRange
Integer
5
CoolDown
Integer
1
ManaCost
Integer
0
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
TimeStop
RawDescription
Text
Take another turn after this one
SkillRange
Integer
1
CoolDown
Integer
5
ManaCost
Integer
10
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Toxin
RawDescription
Text
poison target for 5 rounds
SkillRange
Integer
3
CoolDown
Integer
2
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Poison
Field
Field type
Value
SkillName
String
TransferMana
RawDescription
Text
target gains 5 mana
SkillRange
Integer
4
CoolDown
Integer
1
ManaCost
Integer
6
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Transport
RawDescription
Text
Fly to a free tile and take all surrounding characters with you<br>Their position relative to the user stays the same. All target tiles must be unoccupied
SkillRange
Integer
5
CoolDown
Integer
2
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Tremor
RawDescription
Text
Deal str dmg to surrounding characters and push them 2 tiles away
SkillRange
Integer
0
CoolDown
Integer
3
ManaCost
Integer
2
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
Tsunami
RawDescription
Text
Target Water tile-> turn all tiles in radius 2 into water and <br>Damage every character on a tile that changed by mg + 5
SkillRange
Integer
6
CoolDown
Integer
2
ManaCost
Integer
10
StaminaCost
Integer
2
APCost
Integer
2
Inheritable
Boolean
No
DamageType
String
Water, Fire
EffectType
String
Field
Field type
Value
SkillName
String
VineWave
RawDescription
Text
deal mg dmg to all characters in a cone<br>and turn tiles into grass<br>Seedling characters are immune
SkillRange
Integer
3
CoolDown
Integer
3
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Basic
EffectType
String
Field
Field type
Value
SkillName
String
WaterBolt
RawDescription
Text
Deal 1+mg water dmg.
SkillRange
Integer
4
CoolDown
Integer
1
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
0
Inheritable
Boolean
Yes
DamageType
String
Water
EffectType
String
Field
Field type
Value
SkillName
String
WaterFall
RawDescription
Text
Deal mg water dmg to anyone in targeted and half to neighbours.<br>Changes tiles into water
SkillRange
Integer
4
CoolDown
Integer
4
ManaCost
Integer
8
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Water
EffectType
String
Field
Field type
Value
SkillName
String
WaterPath
RawDescription
Text
Turn all tiles in a straight line into water.
SkillRange
Integer
5
CoolDown
Integer
3
ManaCost
Integer
4
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
WaterRecall
RawDescription
Text
Target Lumira: teleport her towards you (random space)<br>turn all tiles around her into water<br>Fully shield her and heal for 5.
SkillRange
Integer
6
CoolDown
Integer
7
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
No
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
WaterShield
RawDescription
Text
Target gains 2*mg shield.<br>Needs to be on water.<br>Drains water tile.
SkillRange
Integer
4
CoolDown
Integer
0
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Field
Field type
Value
SkillName
String
WaterSpear
RawDescription
Text
Damages all characters in a line by mg water dmg.<br>Spread water if caster stands on it.
SkillRange
Integer
4
CoolDown
Integer
3
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Water
EffectType
String
Field
Field type
Value
SkillName
String
WaterTendrils
RawDescription
Text
Deal mg damage to enemies in range 2.<br>User needs to stand near water.
SkillRange
Integer
0
CoolDown
Integer
2
ManaCost
Integer
5
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
Water
EffectType
String
Field
Field type
Value
SkillName
String
Weaken
RawDescription
Text
weaken character (dmg-40%) for 2 Turns
SkillRange
Integer
3
CoolDown
Integer
3
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
1
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Weakened
Field
Field type
Value
SkillName
String
WillDestruction
RawDescription
Text
Entice(-2 Lres) ALL other humanoid characters for 10 turns<br>and slow them for 2 turns
SkillRange
Integer
0
CoolDown
Integer
20
ManaCost
Integer
3
StaminaCost
Integer
0
APCost
Integer
2
Inheritable
Boolean
Yes
DamageType
String
EffectType
String
Enticed, Slow
Field
Field type
Value
SkillName
String
WorldsEnd
RawDescription
Text
Deal 2 * mg dmg to all characters in a cone.<br>Irradiate them for the remaining battle. Apply 1 radiation to ALL other characters.<br>Turns tiles into wasteland
SkillRange
Integer
7
CoolDown
Integer
3
ManaCost
Integer
30
StaminaCost
Integer
5
APCost
Integer
2
Inheritable
Boolean
Yes
DamageType
String
Fire
EffectType
String
Radiation
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