Status Effects: Difference between revisions

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|Blinded
|Blinded
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* -1 speed
* Speed -1
* -5 armor
* Armor -5
* Can't engange enemies in combat
* Can't engange enemies in combat
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|highMorale
|highMorale
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* Strenght +25%
* Strenght +25%
* Magicstrength +25%
* Magicstrength +25%
* Lustdamage +25%
* Lustdamage +25%
* Speed +1
* Speed +1
|-
|[[File:Cursed.png]]
|Cursed
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* Strenght -30%
* Defense -3
* LRes -3
|-
|[[File:Entinced.png]]
|Entinced
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* LRes -3
* Will prioritize fucking nearby presenting characters before other actions
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|}

Revision as of 12:38, 20 April 2022

During combat, characters can be inflicted temporary status effects, which alter their stats for a number of turns. The duration of the effect appears as a number in the status icon. Statuses are typically inflicted by attacks, spells, or terrain

Status Icon Status name Ingame Description
File:Strengthbuff.png StrengthBuff Strength +50%
File:Magicbuff.png MagicBuff Magic +50%
File:Bleed.png Bleeding Lose 2 life each turn. Removed by any sort of life restoration
File:Soaked.png Soaked
  • Strengh/MagicStrenght -30%.
  • Armor -2
  • Applied when a character starts or ends a turn in water
File:Poison.png Poison Lose 10% of max hp each turn. (ignores armor) (you can die from this
File:Slow.png Slow Speed -2
File:Entangled.png Entangled
  • Speed -5
  • Can't gain more than 1 AP per turn
File:Lust50.png Lust 50%
  • This character is at 50%+ lust.
  • HP-damage taken is increased by 50%
  • Shield will decay quicker
  • Attack damage dealt is reduced by 50%
  • Mana costs for spells are doubled
Lust 100% Can only use actions "fuck" and "masturbate"
File:Blinded.png Blinded
  • Speed -1
  • Armor -5
  • Can't engange enemies in combat
File:HighMorale.png highMorale
  • Strenght +25%
  • Magicstrength +25%
  • Lustdamage +25%
  • Speed +1
File:Cursed.png Cursed
  • Strenght -30%
  • Defense -3
  • LRes -3
File:Entinced.png Entinced
  • LRes -3
  • Will prioritize fucking nearby presenting characters before other actions