Status Effects: Difference between revisions
From Portals of Phereon Wiki
Content added Content deleted
m (bulletpoints) |
No edit summary |
||
Line 5: | Line 5: | ||
!Status name |
!Status name |
||
!Ingame Description |
!Ingame Description |
||
|- |
|||
| |
|||
|Armored |
|||
| |
|||
⚫ | |||
|- |
|||
⚫ | |||
⚫ | |||
| |
|||
⚫ | |||
|- |
|||
⚫ | |||
⚫ | |||
| |
|||
⚫ | |||
⚫ | |||
⚫ | |||
|- |
|||
| |
|||
|Burned |
|||
| |
|||
* Lose X life each turn. |
|||
* X is the remaining duration of the burned effect that turn |
|||
|- |
|||
⚫ | |||
⚫ | |||
| |
|||
⚫ | |||
⚫ | |||
* LRes -3 |
|||
|- |
|||
| |
|||
|Defending |
|||
| |
|||
* HP damage received reduced by 50%. |
|||
* Damage that ignores armor is not affected ( I think this is spells and true damage) |
|||
|- |
|||
| |
|||
|Egg |
|||
| |
|||
* When a character with the egg passive (phoenix) dies, it turns into an egg. |
|||
* The egg hatches (revives) within X turns. |
|||
* If combat ends earlier, the egg hatches as well |
|||
|- |
|- |
||
|[[File:StrengthBuffIcon.png|frameless|45x45px]] |
|[[File:StrengthBuffIcon.png|frameless|45x45px]] |
||
Line 16: | Line 59: | ||
* Magic +50% |
* Magic +50% |
||
|- |
|- |
||
⚫ | |||
⚫ | |||
| |
| |
||
| |
|||
⚫ | |||
| |
|||
|- |
|- |
||
|[[File:SoakedIcon.png|frameless|45x45px]] |
|[[File:SoakedIcon.png|frameless|45x45px]] |
||
Line 59: | Line 101: | ||
* In addition to all Lust 50% effects |
* In addition to all Lust 50% effects |
||
|- |
|- |
||
⚫ | |||
⚫ | |||
| |
| |
||
| |
|||
⚫ | |||
| |
|||
⚫ | |||
⚫ | |||
|- |
|- |
||
|[[File:PositiveBuffIcon.png|frameless|45x45px]] |
|[[File:PositiveBuffIcon.png|frameless|45x45px]] |
||
Line 74: | Line 113: | ||
* Speed +1 |
* Speed +1 |
||
|- |
|- |
||
⚫ | |||
⚫ | |||
| |
| |
||
| |
|||
⚫ | |||
| |
|||
⚫ | |||
⚫ | |||
|- |
|- |
||
|[[File:EnticedDebuffIcon.png|frameless|45x45px]] |
|[[File:EnticedDebuffIcon.png|frameless|45x45px]] |
||
Line 86: | Line 122: | ||
* LRes -3 |
* LRes -3 |
||
* Will prioritize fucking nearby presenting characters before other actions |
* Will prioritize fucking nearby presenting characters before other actions |
||
|- |
|||
| |
|||
| |
|||
| |
|||
|- |
|||
| |
|||
| |
|||
| |
|||
|- |
|||
| |
|||
|GrassTrail |
|||
| |
|||
* Turns tiles walked into into grass |
|||
|- |
|||
| |
|||
|ShadowTrail |
|||
| |
|||
* Turns tiles walked into into shadow |
|||
|- |
|||
| |
|||
|SlimeTrail |
|||
| |
|||
* Turns tiles walked into into slime |
|||
|- |
|||
| |
|||
| |
|||
| |
|||
|} |
|} |
Revision as of 15:21, 23 April 2022
During combat, characters can be inflicted temporary status effects, which alter their stats for a number of turns. The duration of the effect appears as a number in the status icon. Statuses are typically inflicted by attacks, spells, or terrain