Essence

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Revision as of 04:12, 11 July 2021 by ExAliquo (talk | contribs) (Added Legendaries: SkillMastery, Instability, and GiantSoul; Added Rares: WaterBlessing, Refreshing, LuckyGenes, Symbiosis)
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Essences are global bonuses that you can get from exploring special event portals. They are classified as common, rare and legendary. Claiming an essence multiple times does not amplify the effect.

  • That's all the Common Essences, but someone should check if Crea/Druid get an alternative to Adaptation
Common Essences
Name Description
CentaurSpark Hatched/fused centaur hybrids get +0.5 magic growth.
PlantSpark Hatched/fused plant hybrids get +0.5 lust growth.
MermaidSpark Hatched/fused mermaid hybrids get +0.5 mana growth.
LavaSpark Hatched/fused lava hybrids get 0.5 speed growth.
LymeanSpark Hatched/fused lymean hybrids get +0.5 strength growth.
SuccubusSpark Hatched/fused succubus hybrids get +0.5 magic growth.
HarpySpark Hatched/fused harpy hybrids get +0.5 health growth.
LizardSpark Hatched/fused lizard hybrids get +0.5 magic growth.
InsectSpark Hatched/fused insect hybrids get +0.5 lust growth.
BeastSpark Hatched/fused beast hybrids get +0.5 mana growth.
ShadowSpark Hatched/fused shadow hybrids get +0.5 strength growth.
TanidSpark Hatched/fused tanid hybrids get +0.5 health growth.
Balance Hatched/fused characters get +0.3 growth to their lowest value.
Adaptation Adapting a character also increases all growth values by 0.1.
VoidSpark maincharacter starts battle with +1 strength/magic charges for each empty ally slot.
SpiritBond Spirits start battles with +2 strength/magic charges.
CrystalSummon Gain a crystal whenever you summon a spirit.
Ingraining Whenever a floral ally defends, they gain 2 magic charges.
DefensiveHealing Regeneration on allies increases armor by 3 for the duration.
Corrosion Poison effects on enemies reduce armor by 5.
Fragility Freezing effects don't increase enemy armor.
Scalding Burn damages enemies even on water. Rain doesn't accelerate burn removal.
Draining Enemies start with half energy.
Rare Essences
Name Description
SuccubusBlessing Enemies start at 25% lust.
LavaBlessing Each battle, turn a random enemy tile into lava. Lava does double damage to enemies.
PlantBlessing Spawned vines gain the skills Entangle and Blink. They also gain doubled mana.
ShadowBlessing Shadowform increases armor by 5.
WaterBlessing Max movement time on water is 10min (-1 min if already lower). 20% chance to not use stamina.
Refreshing 20% chance to not lose stamina when moving. Doubled during rain.
EverFlame Burn doesn't degrade naturally on enemies.
FocusStrength Focus also increaes strength by 25%.
ChaosFusion Fused Characters gain a random genetic trait.
LuckyGenes +1 roll when determining genes for breeding.
FarSight +1 party vision on high ground.
Transference On expeditions all characters gain the ability to transfer mana.
Diversity If you start with a full party of different species, all get 2 strength and magic charges.
Acid Poison effect deals doubled damage to enemies.
Determination Your characters never start battles with a low morale debuff.
Symbiosis At the start of combat, each ally gets a stength charge for each ally of a different species sharing a genetic species.
AngelPotential Gain the ability to increase characters' max level by spending their stamina. (Note: no max limit)
DevilPotential Gain the ability to increase characters' max level by spending their max morale.
Legendary Essences
Name Description
EggMastery X(increases with hatched eggs): increases all growth values of hatched characters by X/100.
SkillMastery All skills can be inherited through breeding.
Instability Whenever you successfully return from an unstable portal, spawn another with +1 hostility.
GiantSoul X(increases with World Bosses killed): Each battle, spread 2X strength or magic charges among your characters.
Materialization ShadowForm has no strength penalty on allies.
Exotic When hatching a special hybrid they gain +0.3 to all stat growth.