Mana Worm: Difference between revisions

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| components = <!-- Extra unparsed info for special hybrids and such -->
| components = <!-- Extra unparsed info for special hybrids and such -->
| aquisition = <!-- Meant for unbreedable species -->Can be found in forest portals.
| aquisition = <!-- Meant for unbreedable species -->Can be found in forest portals.
}}
}}WARNING: When facing off with these creatures, it is vital to kill/disable them before they can move. With the exclusion of Evolution, this creatures default attack will PERMANENTLY lower the targets mana. Evolution can restore herself by transforming, otherwise there is no way of regaining the lost stats.
'''WARNING:''' When facing these creatures, it is vital to kill/disable them before they can hit you. With the exclusion of [[Evolution]], who can restore herself by transforming, this creature's default attack will PERMANENTLY lower the target's mana, with no way of regaining the lost stats.
Produces manaworms. Drops 2 manaworms. Note the manaworms dropped/produced are a material and need to be crafted into the AP restoring consumable version.

The SuckMana makes them dangerous as an enemy, but as an ally it's quite average. They can sacrifice max mana to increase [[Stats#Magic_Strength|Magic]], but it's only used for their [[Regenerate]] and nothing else. Unlike [[Glow Worm]]s they only have two skills, so you can try to get them some skills to take advantage of their 2.0 mana growth, such as [[TransferMana]]. If you want to make a team of worms, these will serve as your tanks with their StrongManaDrain and Regenerating abilities.

Produces ManaWorms. Drops 2 ManaWorms. Note the ManaWorms dropped/produced are materials and need to be crafted into the consumable version.

Revision as of 09:46, 30 May 2021

WARNING: When facing these creatures, it is vital to kill/disable them before they can hit you. With the exclusion of Evolution, who can restore herself by transforming, this creature's default attack will PERMANENTLY lower the target's mana, with no way of regaining the lost stats.

The SuckMana makes them dangerous as an enemy, but as an ally it's quite average. They can sacrifice max mana to increase Magic, but it's only used for their Regenerate and nothing else. Unlike Glow Worms they only have two skills, so you can try to get them some skills to take advantage of their 2.0 mana growth, such as TransferMana. If you want to make a team of worms, these will serve as your tanks with their StrongManaDrain and Regenerating abilities.

Produces ManaWorms. Drops 2 ManaWorms. Note the ManaWorms dropped/produced are materials and need to be crafted into the consumable version.