Reconstructing: Difference between revisions

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| info =
| info =
| pros = Can't become injured
| pros = Can't become injured
No negative effects when resurrected <br>

No negative effects when resurrected

Restore 50% hp and some mana upon resurrection
Restore 50% hp and some mana upon resurrection
| cons =
| cons =
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| no-MC =
| no-MC =
}}
}}
A genetic trait unique to [[Narah]], it is relevant only to her ability to resurrect units and does nothing on its own.


A genetic trait unique to [[Narah]], it is mostly relevant only to her ability to resurrect units, though it also prevents the unit from acquiring an injury. However it is useless if you chose no penalty for defeat at the beginning.
Consider having it on units with self-sacrificing skills such as [[Explosion]] or [[Martyr]].

Even if you're not going to use [[Narah]], consider having it on units with self-sacrificing skills such as [[Explosion]] or [[Martyr]].

Latest revision as of 06:04, 1 July 2021

A genetic trait unique to Narah, it is mostly relevant only to her ability to resurrect units, though it also prevents the unit from acquiring an injury. However it is useless if you chose no penalty for defeat at the beginning.

Even if you're not going to use Narah, consider having it on units with self-sacrificing skills such as Explosion or Martyr.