Skills

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For Skill Combinations see Skill Combinations

Skills

Name Cost Description Range Cool Down Damage Tags Effect Tags Inheritable
AbsorbFire AP: 0
Mana: 2
Remove burn from all characters within radius 2.
Restore hp equal to the amount removed.
gain 1 ap if 4 or more were removed.
3 2 Burned Yes
AbsorbSeed AP: 0
Destroy allied seedling to gain 2 ap and 2 magic/strength charges. 1 1 No
Aegis AP: 1
Mana: 5
Gain 100% shield 0 6 Yes
AnimateDead AP: 1
Mana: 15
Stamina: 2
Ressurrect the last (non-token) character that died as ally with 1 ap.
(Unique enemies don't die)
The character restores 20% hp and has increased armor for 2 turns
Permanently increases LRes by 1
Reduces beauty by 25% and max morale by 20
1 0 HardenedSkin No
AnimatePlant AP: 1
Mana: 4
Remove non-defending/attacking/blocking from a floral token.
Changes movement type/action.
Always grants 1 ap and +1 speed.
3 1 Yes
Antidote AP: 0
Mana: 1
turn poison effect into regeneration with equal duration 2 3 Poison, Regeneration Yes
Aphrodisiac AP: 0
Mana: 3
Sets LustGain (3 LDmg each round(affected by LRes)) for (2+Ldmg/2) rounds 3 3 LustGain Yes
Apocalypse AP: 2
Mana: 10
Stamina: 5
Deal mg*3 dmg to ALL characters
Irradiate each character for remaining battle. Turn all tiles into wasteland.
0 3 True Radiation Yes
Assassinate AP: 0
Mana: 4
Teleport to a cursed enemy (random surrounding space)
Deals mg damage
8 1 True Cursed Yes
Attract AP: 0
Mana: 4
pull target closer and deal lDmg + mg lustdamage 6 1 Yes
BackStab AP: 0
Mana: 2
Stamina: 1
Teleport behind a character
and perform a free attack on them
1 2 Yes
Banish AP: 2
Mana: 3
Consume all shadow tiles on the map.
Deal true dmg equal to the amount to target character
2 5 True Yes
Bedazzle AP: 1
Mana: 2
Increase the duration of all active blind effects by 1. 0 2 Blinded Yes
Bewitch AP: 1
Mana: 4
Set Enticed and Lustgain for 3 Turns 3 3 Enticed, LustGain Yes
Bite AP: 1
Mana: 3
attack target with a basic attack and apply bleed for 3 turns
Restore hp equal to half the dmg dealt
1 3 Basic Bleeding Yes
BlackHole AP: 2
Mana: 8
pulls characters in target area towards you and deal mg dmg
Only affects as many as empty tiles surrounding you
Minimum range of 3
5 1 Shadow Yes
Blessing AP: 1
Mana: 5
Shield all allies in shadowform or in shadow by mg.
Shield all enlightened allies by mg.
0 3 ShadowForm, Enlightened Yes
BlindingLight AP: 0
Mana: 3
ALL adjacent characers become blinded for 2 turns 0 3 Blinded No
AP: 0
Mana: 2
Teleport to free tile. 2 1 Yes
Blizzard AP: 2
Mana: 10
Freeze water and lava.
Turn many random tiles into snow.
Clear all burn debuffs.
Freeze all characters.
0 10 Burned, Frozen Yes
BloodHealing AP: 1
Stamina: 1
Heal target by 10
Caster loses 5 hp
3 1 Yes
BloodShield AP: 0
Lose 2 hp.
Gain 5 shield.
0 0 Yes
BulbConduit AP: 1
Mana: 1
Sacrifice target bulb:
Removes all temporary effects, transferring them to all neighbours
(Positive and negative)
5 3 No
BulbExplosion AP: 1
Mana: 1
Explode target bulb
All characters in radius 2 take true damage equal to its current mana
5 1 True Yes
BulbJump AP: 1
Mana: 4
Jump to a free tile
Spawn a slimeBulb on the previous tile (also turns tile into slime)
2 5 Yes
BulbShield AP: 1
Spend all mana
Shield target by that amount
7 1 Yes
BulbShot AP: 0
Spend all mana
Deal water dmg to target equal to that amount
4 2 Water Yes
Burrow AP: 1
Move from one tile to another of the same type
valid tiles: earth,grass,stone,lava
Defend for a turn
5 3 Defending No
CallWorm AP: 0
Mana: 2
Targets a random non-elite worm on the field:
It burrows to target tile.
(It defends if it matches their previous tile)
1 3 Defending No
Calm AP: 0
Mana: 1
Remove 5 + mg lust from ally 3 1 Yes
CelestialStrike AP: 2
Mana: 5
Requires adjacent tiles to be of equal shadow and non-shadow amount.
Deal 5*true dmg to target enemy.
8 2 True No
ChainLightning AP: 1
Mana: 5
deal 2+mg dmg to target. Chains twice. (can't hit the same target twice) 3 1 Electric Yes
Charge AP: 1
Charge in a straight line and attack the enemy next in line.
(Similar to centaur base movement)
Interrupted by water/lava
6 4 No
Charm AP: 1
Mana: 1
Increase targets lust by mg + Ldmg 1 2 Yes
Claws AP: 1
Stamina: 1
Deal str+2 slashing dmg 1 1 Slashing Yes
Cleanse AP: 0
Mana: 3
remove ALL temporary effects from target 2 3 Yes
Command AP: 1
restores 2 ap of a stubborn character 2 2 Yes
Conceal AP: 1
Mana: 2
Put target ally into shadowForm for 1 turn 1 2 ShadowForm Yes
Conduit AP: 0
Mana: 1
removes all temporary effects from Sylvie, transferring them to all neighbours (duration +1)
(Positive and negative)
3 3 No
Constrict AP: 1
Stamina: 2
Entangle target for a turn.
Increases lust by 2*lDmg
1 2 Entangled No
Consume AP: 1
Destroy target character with hp less than twice your strength.
Restore hp equal to the dmg dealt
Regenerate for 2 turns
1 5 Regeneration Yes
ConsumeBulb AP: 1
Consume target bulb
Infect self and increase strength for 2 turns
Bulb at 5+ mana: also increase armor
Bulb at 10+ mana: duration +1
1 1 StrengthBuff, Infected, Armored Yes
ConsumeMana AP: 2
Destroy target non-token character with hp less than twice your strength.
Permanently gain 2 mana
1 3 Yes
Convert AP: 0
Convert 1 energy into 2 mana. 0 0 Yes
Copy AP: 2
Mana: 5
Permanently become a copy of target non-unique humanoid character
(Keep this skill (overwrites random skill))
Keep genetics (except species), keep personality
Unequips all items
Heals to full / loses all mana
1 1 No
Corrupt AP: 0
Mana: 4
target character on slime.
Deal 2 * Ldmg.
Infect target for 1 turn.
5 2 Infected Yes
Cover AP: 0
Target smaller ally loses all ap (min. 1 required) and becomes immune to all dmg for a turn.
User loses own invulnerability and all shield if possible.
1 2 Shield No
Crash AP: 1
Mana: 2
Jump against an enemy. user and target take (user str+ each others armor) basic dmg
(land in random surrounding space).
Or jump towards target empty tile, turning it into stone, spreading its previous type to adjacent tiles.
min range of 2
5 4 Basic Yes
CreateLava AP: 0
Mana: 4
Turn stone 3 tiles around caster to lava and vaporize water/slime 0 3 Yes
CreateStone AP: 1
Mana: 4
Create Stone in radius 2 around caster. 0 4 Yes
CreateWater AP: 1
Mana: 4
Create Water in radius 2 around caster. 0 5 Yes
Crush AP: 1
Mana: 1
deal 2*str basic dmg 1 3 Basic No
CrystalBeam AP: 1
Mana: 5
Lose 2 hp
Damages all characters in a line by (mg + str).
Shield self for a turn
6 2 Radiant, True, Shadow Shield Yes
Crystallize AP: 0
Mana: 1
Target ally loses 2 hp and gains 5 shield. 0 0 Yes
CrystalShard AP: 0
Mana: 2
lose 2 hp to deal mg slashing dmg 4 1 Slashing Yes
CrystalStorm AP: 1
Mana: 5
Lose 5 hp to deal mg slashing dmg to anyone in radius 1 4 2 Slashing Yes
Cure AP: 0
remove ALL temporary effects from self 0 10 Yes
Curse AP: 1
Mana: 2
Curse target for mg/2 turns 4 2 Cursed Yes
CursedFlame AP: 1
Mana: 4
Deal mg shadow dmg and increase burn by 1. 4 2 Shadow Burned Yes
Darkness AP: 1
Mana: 5
Turn mg+5 random tiles into shadow.
Increase global shadow dmg by 1% for each grass tile affected.
Remove all \enlightened\ effects.
0 2 Shadow Enlightened Yes
DarkRevive AP: 2
Mana: 10
Stamina: 1
Ressurrect the last (non-token) character that died as a token
(Unique enemies don't die)
Character gains 2ap and strength/magic buff for the remaining battle.
2 1 MagicBuff, StrengthBuff No
DeepFreeze AP: 0
Mana: 10
Freeze target character for 2 effective turns:
- Won't be able to act.
- Armor increases by 5.
- Will be immune to further stun effects for the remaining battle
3 2 Frozen, StunResistant Yes
Defrost AP: 0
Mana: 2
Remove frozen from target.
Gain mg shield.
2 3 Frozen Yes
Detonate AP: 0
Sacrifice self!!!
Deal mg damage to adjacent characters.
0 1 Fire Yes
Dispel AP: 1
Mana: 3
Lower enemy shield by mg*2 0 1 Yes
Dive AP: 1
Move from water to water 5 2 No
Dodge AP: 0
Move to a free tile
Need to be adjacent to an enemy.
Target tile can't be adjacent to an enemy.
1 2 Yes
Dominate AP: 1
Mana: 2
Target enemy with 0 energy:
Deal 2*LDmg and apply lustgain for remaining battle.
2 2 LustGain Yes
DragonFlight AP: 2
Mana: 4
fly in a straight line, turning all tiles into lava
also deals mg fire dmg to any character
7 3 Fire No
Drain AP: 1
Mana: 1
Target male/futa character.
Target loses up to 2 energy. Restore mg hp for each point lost.
1 2 Yes
DrainCurse AP: 0
Drains curse from target
Only works if not already cursed
X is equal to the curses duration:
User restores X*2 mana/hp
User restores 1 ap
Increase targets lust by X*5
2 2 Cursed Yes
DrainEffects AP: 1
Mana: 2
drain every temporary effect of target character
(same duration)
1 1 Yes
DrainEssence AP: 1
Drain mana from a character
(up to full)
4 4 No
DrainLava AP: 0
Mana: 2
Useable on lava:
Gain 2*mg shield.
Turns tile to stone.
0 2 Yes
DrainLust AP: 1
Mana: 2
drain targets lust (up to your maximum lust) 3 1 Yes
DrainMana AP: 1
Drain all mana from an ally in shadow/shadowForm (until full) 8 0 ShadowForm Yes
DrainSemen AP: 1
Stamina: 1
Target male/futa character.
Target loses up to 3 energy. Restore that much energy
1 2 Yes
DrainShadow AP: 0
Mana: 1
Useable on shadow:
Gain +50% strength/magic for a turn
Turns tile to earth
0 3 StrengthBuff, MagicBuff Yes
DrainSlime AP: 1
Mana: 4
Drain Slime around you, gain a magic/strength charge for each one.
Increase lust by the same amount (affected by Lres)
0 5 Yes
DrainWater AP: 1
Mana: 3
Drain Water around you, gaining 1 magic charge/2 shield each 0 4 Yes
Drown AP: 1
Mana: 1
deal str*2 water dmg.
You need to be in water.
1 4 Water Yes
Earthquake AP: 2
Mana: 10
Deal mg+str dmg to all other characters on the same tile type
(Doesn't work on water)
0 3 Basic Yes
ElementalPower AP: 0
Mana: 2
Trigger an effect based on the current tile:
Lava: Become fire coated for remaining battle
Water: Cleanse all temporary effects
Grass: Regenerate for 2 turns.
Earth: Defend for a turn.
Stone: Gain hardened skin for 3 turns.
Snow/Ice: Gain immunity for a turn.
Slime: Gain slimeTrail for 2 turns.
Shadow: Enter shadowForm for a turn.
Wasteland: Lower own max hp by 1. Gain magic/strength buff for remaining battle
3 1 Regeneration, Defending, HardenedSkin, Immune, FireCoated, SlimeTrail, ShadowForm, StrengthBuff, MagicBuff Yes
EmbiggenPlant AP: 2
Mana: 5
Target floral token creature:
They grow one size.
Their strength/magic/LDmg/hp/mana will double.
(Can't target already enormous characters)
2 2 Yes
Empower AP: 2
Mana: 10
fully heal target and set StrengthBuff and Focused for 3 Turns 3 2 StrengthBuff, Focused No
EmpowerHebi AP: 1
Mana: 2
Summon your companion in her true form to the battlefield
Reduces MAX morale by 5 each use(can't be used to lower max morale to 0 or lower)
1 50 No
Encase AP: 1
Mana: 4
gives the target Shield for 2 turns
Also disables their physical attacks
3 2 Shield, Encased Yes
Energize AP: 1
Mana: 5
SHield for mg and 1 ap to target ally 1 2 Yes
EnergizeBulb AP: 1
Mana: 5
Target bulb
Fully heal it
Restore mg mana to it
3 2 Yes
EnergyBlaster AP: 1
Deal mg light dmg to anyone in radius 2.
Turn affected tiles into wasteland.
5 0 Radiant Yes
EnergyBomb AP: 1
Mana: 20
Deal mg light dmg to anyone in radius 2. 5 2 Radiant Yes
EnergyClaws AP: 1
Mana: 3
Stamina: 1
Deal str+mg slashing dmg 2 1 Slashing No
Enhance AP: 1
Mana: 4
increases armor and strength for 1 turn 3 2 HardenedSkin, StrengthBuff Yes
Enlighten AP: 1
Mana: 2
Enlighten target for 1 + mg/5 turns
Enlightened: also apply focus.
4 3 Enlightened, Focused Yes
Entangle AP: 1
Mana: 3
entangle target on grass for 2 rounds, removing the grass 3 3 Entangled Yes
Entice AP: 1
Mana: 2
Entice humanoid character for 5 turns 3 3 Enticed Yes
Eruption AP: 1
Mana: 7
target Lava tile: dmg each character in 1 tile radius by mg
also increases burn by 2
20% chance to turn surrounding tiles into lava
3 2 Fire Yes
Evaporate AP: 0
Mana: 20
destroy target enemy
(non boss/giant)
5 2 No
Explosion AP: 1
Mana: 1
Sacrifice self!!!
Deal 3+mg*2 damage in 2 range radius
Heat affected tiles
0 1 Fire Yes
ExtractEnergy AP: 1
Need to target a character with 50%+lust
Drain all lust from target (increases their maxlust)
Extract 2*mg mana from target
1 2 Yes