Ice Beast: Difference between revisions

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}}A final evolution of an [[Ice Spirit]], they can be evolved from [[Ice Ball]]s into four different types, gaining a size in the process. One of two Magic Level Types that learns [[IceBeam]] or [[FrostNova]], a Strength Level Type that learns [[Ram]], or a Support Level Type that learns [[GreaterHeal]].
}}A final evolution of an [[Ice Spirit]], they can be evolved from [[Ice Ball]]s into four different types, gaining a size in the process. One of two Magic Level Types that learns [[IceBeam]] or [[FrostNova]], a Strength Level Type that learns [[Ram]], or a Support Level Type that learns [[GreaterHeal]].



Revision as of 15:53, 17 January 2022

This article was updated for version 0.18.0.1

A final evolution of an Ice Spirit, they can be evolved from Ice Balls into four different types, gaining a size in the process. One of two Magic Level Types that learns IceBeam or FrostNova, a Strength Level Type that learns Ram, or a Support Level Type that learns GreaterHeal.

Their combination of flying and charging movement make them potent initiators in battle, hitting multiple units with their pierce attacks, and with their high stat growths (particularly in Magic) they are very powerful in combat. With Magic Vision for increased sight as well there's few reasons not to have one in your party. However do note that despite the fact that they fly and are a mount, they are not Air Mounts. If you wish to use them as Air Mounts you'll have to get them the Floating trait, since Flight Potions have no effect as they already fly. Since Floating reduces Mana, evolving a Strength Type is recommended for that purpose.

Ice can be very useful with certain conditions. The ability to freeze your enemy for a turn can be team saving, when facing off solo enormous or boss encounters.

Drops fur and leather.