Laquas: Difference between revisions
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{{Verbox|small=yes|text=This article was updated for version 0. |
{{Verbox|small=yes|text=This article was updated for version 0.16.0.2|version=0.16.0.2}} |
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{{Infobox Species <!-- Make sure to follow the comments or it won't work right --> |
{{Infobox Species <!-- Make sure to follow the comments or it won't work right --> |
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| name = <!-- Defaults to title --> |
| name = <!-- Defaults to title --> |
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| grldmg = 1.6 |
| grldmg = 1.6 |
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| grspeed = 1.6 |
| grspeed = 1.6 |
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| type = |
| type = Aquatic |
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| attype = Slashing |
| attype = Slashing (Pierce) |
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| lvtype = Average |
| lvtype = Average |
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| mvtype = <!-- Example: Normal/Jump -->Laquatic |
| mvtype = <!-- Example: Normal/Jump -->Laquatic/Move |
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| skills = <!-- Skills separated by / -->Fireball |
| skills = <!-- Skills separated by / -->Fireball |
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| pskills = <!-- Potential skills, also separated by / -->RootBurn/AbsorbFire/Scald/Bite/Dive |
| pskills = <!-- Potential skills, also separated by / -->RootBurn/AbsorbFire/Scald/Bite/Dive |
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| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death -->ElementalPower CombatStart |
| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death -->ElementalPower CombatStart/SealMagic CombatStart |
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| traits = <!-- Same here -->Pet/Spirit/SpiritForm/PoisonImmune |
| traits = <!-- Same here -->Pet/Spirit/SpiritForm/PoisonImmune/Seal |
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| vir = |
| vir = |
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| fert = |
| fert = |
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| aquisition = <!-- Meant for unbreedable species -->Can be evolved from fire, water and grass spirits, if you can spawn them after selecting appropriate affinity. |
| aquisition = <!-- Meant for unbreedable species -->Can be evolved from fire, water and grass spirits, if you can spawn them after selecting appropriate affinity. |
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}} |
}} |
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A rare creature. Elementalists can evolve elementals into them, and tamers begin with a max level 20 one. |
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A rare creature. Elementalists can evolve elemental spirits into them, and Tamers begin with a [[Stats#Max_Level|Max Level]] 20 one. They are powerful all rounders with high stat growth across the board, with an interesting set of abilities. |
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They have a few skills unique to them, which will determine what team composition they are suited for. [[RootBurn]] turns grass into lava, and with [[Scald]] inflicting [[Status_Effects#Burn|Burn]]s, they make for a decent addition to a fire team. Alternatively, the combination of [[Scald]]'s water damage and [[AbsorbFire]] make them terrifying anti-fire units. Granted, [[Scald]] requires a water tile to use. |
Revision as of 06:28, 10 June 2021
A rare creature. Elementalists can evolve elemental spirits into them, and Tamers begin with a Max Level 20 one. They are powerful all rounders with high stat growth across the board, with an interesting set of abilities.
They have a few skills unique to them, which will determine what team composition they are suited for. RootBurn turns grass into lava, and with Scald inflicting Burns, they make for a decent addition to a fire team. Alternatively, the combination of Scald's water damage and AbsorbFire make them terrifying anti-fire units. Granted, Scald requires a water tile to use.