Laquas: Difference between revisions

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{{Verbox|small=yes|text=This article was updated for version 0.15.0.1|version=0.15.0.1}}
{{Verbox|small=yes|text=This article was updated for version 0.16.0.2|version=0.16.0.2}}

{{Infobox Species <!-- Make sure to follow the comments or it won't work right -->
{{Infobox Species <!-- Make sure to follow the comments or it won't work right -->
| name = <!-- Defaults to title -->
| name = <!-- Defaults to title -->
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| grldmg = 1.6
| grldmg = 1.6
| grspeed = 1.6
| grspeed = 1.6
| type = Pierce
| type = Aquatic
| attype = Slashing
| attype = Slashing (Pierce)
| lvtype = Average
| lvtype = Average
| mvtype = <!-- Example: Normal/Jump -->Laquatic
| mvtype = <!-- Example: Normal/Jump -->Laquatic/Move
| skills = <!-- Skills separated by / -->Fireball
| skills = <!-- Skills separated by / -->Fireball
| pskills = <!-- Potential skills, also separated by / -->RootBurn/AbsorbFire/Scald/Bite/Dive
| pskills = <!-- Potential skills, also separated by / -->RootBurn/AbsorbFire/Scald/Bite/Dive
| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death -->ElementalPower CombatStart
| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death -->ElementalPower CombatStart/SealMagic CombatStart
| traits = <!-- Same here -->Pet/Spirit/SpiritForm/PoisonImmune
| traits = <!-- Same here -->Pet/Spirit/SpiritForm/PoisonImmune/Seal
| vir =
| vir =
| fert =
| fert =
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| aquisition = <!-- Meant for unbreedable species -->Can be evolved from fire, water and grass spirits, if you can spawn them after selecting appropriate affinity.
| aquisition = <!-- Meant for unbreedable species -->Can be evolved from fire, water and grass spirits, if you can spawn them after selecting appropriate affinity.
}}
}}

A rare creature. Elementalists can evolve elementals into them, and tamers begin with a max level 20 one.
A rare creature. Elementalists can evolve elemental spirits into them, and Tamers begin with a [[Stats#Max_Level|Max Level]] 20 one. They are powerful all rounders with high stat growth across the board, with an interesting set of abilities.

They have a few skills unique to them, which will determine what team composition they are suited for. [[RootBurn]] turns grass into lava, and with [[Scald]] inflicting [[Status_Effects#Burn|Burn]]s, they make for a decent addition to a fire team. Alternatively, the combination of [[Scald]]'s water damage and [[AbsorbFire]] make them terrifying anti-fire units. Granted, [[Scald]] requires a water tile to use.

Revision as of 06:28, 10 June 2021

This article was updated for version 0.16.0.2

A rare creature. Elementalists can evolve elemental spirits into them, and Tamers begin with a Max Level 20 one. They are powerful all rounders with high stat growth across the board, with an interesting set of abilities.

They have a few skills unique to them, which will determine what team composition they are suited for. RootBurn turns grass into lava, and with Scald inflicting Burns, they make for a decent addition to a fire team. Alternatively, the combination of Scald's water damage and AbsorbFire make them terrifying anti-fire units. Granted, Scald requires a water tile to use.