Laquas: Difference between revisions
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-->{{Spirit_Evolution_Part |
-->{{Spirit_Evolution_Part |
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| name = |
| name = |
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| evosource = |
| evosource = |
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| evosourcetype = |
| evosourcetype = |
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| evoname = Strength |
| evoname = Strength |
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| evotype = Strength |
| evotype = Strength |
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| evoelement = Fire |
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| evoskills = <!-- Skills separated by / -->Bite |
| evoskills = <!-- Skills separated by / -->Bite |
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| evohealth = |
| evohealth = |
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-->{{Spirit_Evolution_Part |
-->{{Spirit_Evolution_Part |
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| name = |
| name = |
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| evosource = |
| evosource = |
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| evosourcetype = |
| evosourcetype = |
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| evoname = Magic |
| evoname = Magic |
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| evotype = Magic |
| evotype = Magic |
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| evoelement = Fire |
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| evoskills = <!-- Skills separated by / -->Eruption |
| evoskills = <!-- Skills separated by / -->Eruption |
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| evohealth = |
| evohealth = |
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-->{{Spirit_Evolution_Part |
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| name = |
| name = |
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| evosource = |
| evosource = |
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| evosourcetype = |
| evosourcetype = |
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| evoname = Average |
| evoname = Average |
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| evotype = Average |
| evotype = Average |
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| evoelement = Fire |
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| evoskills = <!-- Skills separated by / -->MagicFire |
| evoskills = <!-- Skills separated by / -->MagicFire |
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| evohealth = |
| evohealth = |
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-->{{Spirit_Evolution_Part |
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| name = |
| name = |
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| evosource = |
| evosource = |
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| evosourcetype = |
| evosourcetype = |
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| evoname = Dexterity |
| evoname = Dexterity |
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| evotype = Dexterity |
| evotype = Dexterity |
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| evoelement = Fire |
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| evoskills = <!-- Skills separated by / -->FireLeap |
| evoskills = <!-- Skills separated by / -->FireLeap |
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| evohealth = |
| evohealth = |
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-->{{Spirit_Evolution_Part |
-->{{Spirit_Evolution_Part |
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| name = |
| name = |
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| evosource = |
| evosource = |
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| evosourcetype = |
| evosourcetype = |
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| evoname = Strength |
| evoname = Strength |
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| evotype = Strength |
| evotype = Strength |
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| evoelement = Water |
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| evoskills = <!-- Skills separated by / -->Bite |
| evoskills = <!-- Skills separated by / -->Bite |
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| evohealth = |
| evohealth = |
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-->{{Spirit_Evolution_Part |
-->{{Spirit_Evolution_Part |
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| name = |
| name = |
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| evosource = |
| evosource = |
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| evosourcetype = |
| evosourcetype = |
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| evoname = Magic |
| evoname = Magic |
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| evotype = Magic |
| evotype = Magic |
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| evoelement = Water |
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| evoskills = <!-- Skills separated by / -->WaterPath |
| evoskills = <!-- Skills separated by / -->WaterPath |
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| evohealth = |
| evohealth = |
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-->{{Spirit_Evolution_Part |
-->{{Spirit_Evolution_Part |
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| name = |
| name = |
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| evosource = |
| evosource = |
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| evosourcetype = |
| evosourcetype = |
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| evoname = Average |
| evoname = Average |
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| evotype = Average |
| evotype = Average |
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| evoelement = Water |
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| evoskills = <!-- Skills separated by / -->MagicWater |
| evoskills = <!-- Skills separated by / -->MagicWater |
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| evohealth = |
| evohealth = |
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-->{{Spirit_Evolution_Part |
-->{{Spirit_Evolution_Part |
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| name = |
| name = |
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| evosource = |
| evosource = |
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| evosourcetype = |
| evosourcetype = |
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| evoname = Dexterity |
| evoname = Dexterity |
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| evotype = Dexterity |
| evotype = Dexterity |
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| evoelement = Water |
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| evoskills = <!-- Skills separated by / -->Dive |
| evoskills = <!-- Skills separated by / -->Dive |
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| evohealth = |
| evohealth = |
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-->{{Spirit_Evolution_Part |
-->{{Spirit_Evolution_Part |
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| name = |
| name = |
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| evosource = |
| evosource = |
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| evosourcetype = |
| evosourcetype = |
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| evoname = Strength |
| evoname = Strength |
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| evotype = Strength |
| evotype = Strength |
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| evoelement = Grass |
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| evoskills = <!-- Skills separated by / -->LustBite |
| evoskills = <!-- Skills separated by / -->LustBite |
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| evohealth = |
| evohealth = |
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-->{{Spirit_Evolution_Part |
-->{{Spirit_Evolution_Part |
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| name = |
| name = |
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| evosource = |
| evosource = |
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| evosourcetype = |
| evosourcetype = |
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| evoname = Magic |
| evoname = Magic |
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| evotype = Magic |
| evotype = Magic |
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| evoelement = Grass |
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| evoskills = <!-- Skills separated by / -->PoisonCloud |
| evoskills = <!-- Skills separated by / -->PoisonCloud |
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| evohealth = |
| evohealth = |
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-->{{Spirit_Evolution_Part |
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| name = |
| name = |
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| evosource = |
| evosource = |
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| evosourcetype = |
| evosourcetype = |
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| evoname = Average |
| evoname = Average |
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| evotype = Average |
| evotype = Average |
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| evoelement = Grass |
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| evoskills = <!-- Skills separated by / -->MagicGrass |
| evoskills = <!-- Skills separated by / -->MagicGrass |
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| evohealth = |
| evohealth = |
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-->{{Spirit_Evolution_Part |
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| name = |
| name = |
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| evosource = |
| evosource = |
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| evosourcetype = |
| evosourcetype = |
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| evoname = Dexterity |
| evoname = Dexterity |
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| evotype = Dexterity |
| evotype = Dexterity |
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| evoelement = Grass |
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| evoskills = <!-- Skills separated by / -->LongJump |
| evoskills = <!-- Skills separated by / -->LongJump |
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| evohealth = |
| evohealth = |
Revision as of 09:39, 3 October 2021
A rare creature. Elementalists can evolve elemental spirits into them, and Tamers begin with a Max Level 20 one. They are powerful all rounders with high stat growth across the board, with an interesting set of abilities. Can be also found in the wild sometimes.
They have a few skills unique to them, which will determine what team composition they are suited for. RootBurn turns grass into lava, and with Scald inflicting Burns, they make for a decent addition to a fire team. Alternatively, the combination of Scald's water damage and AbsorbFire make them terrifying anti-fire units. Granted, Scald requires a water tile to use.