Main Character: Difference between revisions
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Each god and the prince have unique abilities and traits that will influence gameplay, and which kinds of units the player is able to aquire and use in and out of battle. Whichever characters the player does not choose will be opposing the player in story missions, with their unique flavor of units and abilities. |
Each god and the prince have unique abilities and traits that will influence gameplay, and which kinds of units the player is able to aquire and use in and out of battle. Whichever characters the player does not choose will be opposing the player in story missions, with their unique flavor of units and abilities. |
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=== [[ |
=== [[Evolution]] === |
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<u>Underline</u>]] === |
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|Evolution is the optimistic god of change and preservation. She wishes to defend the world's inhabitants and guide them in the right direction. She is capable of changing her own body, adapting and transforming into different species to gain abilities making the breeding of powerful creatures easier. |
|Evolution is the optimistic god of change and preservation. She wishes to defend the world's inhabitants and guide them in the right direction. She is capable of changing her own body, adapting and transforming into different species to gain abilities making the breeding of powerful creatures easier. |
Revision as of 06:40, 20 December 2019
Background
Players can choose to play from 1 of 3 main characters, 2 of which are gods, each representing a facet of a cycle of either evolution or destruction happening over and over again. The third playable character is a Druid prince, who wishes to maintain the natural order of the current world, seeking neither evolution nor destruction and recreation of the current world.
Gameplay
Each god and the prince have unique abilities and traits that will influence gameplay, and which kinds of units the player is able to aquire and use in and out of battle. Whichever characters the player does not choose will be opposing the player in story missions, with their unique flavor of units and abilities.