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Revision as of 23:10, 9 September 2019

Background

Players can choose to play from 1 of 3 main characters, 2 of which are gods, each representing a facet of a cycle of either evolution or destruction happening over and over again. The third playable character is a Druid prince, who wishes to maintain the natural order of the current world, seeking neither evolution nor destruction and recreation of the current world.

Gameplay

Each god and the prince have unique abilities and traits that will influence gameplay, and which kinds of units the player is able to aquire and use in and out of battle. Whichever characters the player does not choose will be opposing the player in story missions, with their unique flavor of units and abilities.

Evolution

Evolution is the optimistic god of change and preservation. She wishes to defend the world's inhabitants and guide them in the right direction. She is capable of changing her own body, adapting and transforming into different species to gain abilities making the breeding of powerful creatures easier.

Creation

Creation is the hopeless yet pragmatically minded god of destruction and rebirth. She wishes to sacrifice the world as it exists, in order to create a better form of it. She has the ability to create life, and summon special creatures that can't be acquired any other way.

Prince

The Prince is an opportunistic prince, whose father, the king, claimed the land near the opening of the portals. He wishes neither the destruction and rebirth or guided evolution of the world, but instead believes that the world should be ruled by it's own inhabitants. As he grows stronger, he develops unique abilities that makes him a formidable opponent in combat, and/or a strong magic user.