Rock Crab: Difference between revisions
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{{Stub|species}} |
{{Stub|species}} |
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{{Verbox|small=yes|text=This article was updated for version 0. |
{{Verbox|small=yes|text=This article was updated for version 0.18.0.1|version=0.18.0.1}} |
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{{Infobox Species <!-- Make sure to follow the comments or it won't work right --> |
{{Infobox Species <!-- Make sure to follow the comments or it won't work right --> |
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| name = <!-- Defaults to title --> |
| name = <!-- Defaults to title --> |
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| image = |
| image = |
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| element = Rock |
| element = Rock |
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| fxskills = |
| fxskills = |
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| sizebonus = |
| sizebonus = |
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| reqstr = |
| reqstr = |
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| reqhealth = |
| reqhealth = |
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| name = |
| name = |
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| evosource = |
| evosource = |
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| evoname = |
| evoname = Dexterity |
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| evotype = |
| evotype = Dexterity |
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| evoskills = |
| evoskills = Guard/Slice/Toxin |
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| evohealth = |
| evohealth = |
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| evomana = |
| evomana = |
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| evoarmor = |
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| evospeed = |
| evospeed = |
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| evopassive = |
| evopassive = |
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⚫ | |||
}}<!-- |
}}<!-- |
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-->{{Spirit Evolution Part |
-->{{Spirit Evolution Part |
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| evoname = Average |
| evoname = Average |
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| evotype = Average |
| evotype = Average |
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| evoskills = |
| evoskills = Guard/Slice/Push |
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| evohealth = |
| evohealth = |
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| evomana = |
| evomana = |
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| evopassive = |
| evopassive = |
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⚫ | |||
}}<!-- |
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-->{{Spirit Evolution Part |
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| name = |
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| evosource = |
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| evoname = Strength |
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| evotype = Strength |
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| evoskills = Slice/Pierce/Knockback |
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| evohealth = |
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| evomana = |
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| evostr = |
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| evomagic = |
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| evoldmg = |
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| evolres = |
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| evoarmor = |
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| evospeed = |
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| evopassive = |
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| evosize = +1 |
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}}<!-- |
}}<!-- |
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-->{{Spirit Evolution Part |
-->{{Spirit Evolution Part |
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| evoname = Support |
| evoname = Support |
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| evotype = Support |
| evotype = Support |
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| evoskills = |
| evoskills = Restructure/HardenSkin/Antidote |
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| evohealth = |
| evohealth = |
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| evomana = |
| evomana = |
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| evospeed = |
| evospeed = |
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| evopassive = |
| evopassive = |
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| evosize = +1 |
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}}<!-- |
}}<!-- |
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-->{{Spirit Evolution Part |
-->{{Spirit Evolution Part |
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| evoname = Endurance |
| evoname = Endurance |
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| evotype = Endurance |
| evotype = Endurance |
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| evoskills = |
| evoskills = Guard/Restructure |
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| evohealth = |
| evohealth = |
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| evomana = |
| evomana = |
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| evospeed = |
| evospeed = |
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| evopassive = |
| evopassive = |
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| evosize = +1 |
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}}== Strategies == |
}}== Strategies == |
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=== Evolution Tree === |
=== Evolution Tree === |
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It can be evolved from a [[Rock Spirit]] into |
It can be evolved from a [[Rock Spirit]] into five different types. It does not evolve further. |
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When it evolves it gains a number of skills, usually accompanied by a size increase: |
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*Level Type Dexterity - Learns [[Guard]], [[Slice]] & [[Toxin]], stays the same size |
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*Level Type Average - |
*Level Type Average - Learns [[Guard]], [[Slice]] & [[Push]] |
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*Level Type |
*Level Type Strength - Learns [[Slice]], [[Pierce]] & [[KnockBack]] |
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*Level Type Support - Learns [[ |
*Level Type Support - Learns [[Restructure]], [[HardenSkin]] & [[Antidote]] |
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*Level Type Endurance - Learns [[ |
*Level Type Endurance - Learns [[Guard]] & [[Restructure]] |
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Note that they all gain one size, except the |
Note that they all gain one size, except the Dexterity Level Type, which is something to consider if you use a Mount. Also note the Endurance Level Type only gains two skills. |
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=== Moneymaking === |
=== Moneymaking === |
Revision as of 05:22, 27 December 2021
Strategies
Combat
It's a dangerous unit in close quarters, especially when surrounded. Its Slashing attacks Cleave through multiple enemies, inflicting both Bleeding and Poison, and being Agile it can hit all six enemies that surround it.
When evolved from a Rock Spirit, it will have Crash it can use to initiate. Traits to enhance health, Strength, damage and Armor are recommended.
Overworld
Breeding
Evolution Tree
It can be evolved from a Rock Spirit into five different types. It does not evolve further.
When it evolves it gains a number of skills, usually accompanied by a size increase:
- Level Type Support - Learns Restructure, HardenSkin & Antidote
- Level Type Endurance - Learns Guard & Restructure
Note that they all gain one size, except the Dexterity Level Type, which is something to consider if you use a Mount. Also note the Endurance Level Type only gains two skills.