Rock Crab: Difference between revisions

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{{Stub|species}}
{{Stub|species}}
{{Verbox|small=yes|text=This article was updated for version 0.17.0.1|version=0.17.0.1}}
{{Verbox|small=yes|text=This article was updated for version 0.18.0.1|version=0.18.0.1}}
{{Infobox Species <!-- Make sure to follow the comments or it won't work right -->
{{Infobox Species <!-- Make sure to follow the comments or it won't work right -->
| name = <!-- Defaults to title -->
| name = <!-- Defaults to title -->
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| image =
| image =
| element = Rock
| element = Rock
| fxskills = Guard/Slice
| fxskills =
| sizebonus = +1
| sizebonus =
| reqstr =
| reqstr =
| reqhealth =
| reqhealth =
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| name =
| name =
| evosource =
| evosource =
| evoname = Poison (small)
| evoname = Dexterity
| evotype = Average
| evotype = Dexterity
| evoskills =
| evoskills = Guard/Slice/Toxin
| evohealth =
| evohealth =
| evomana =
| evomana =
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| evoarmor =
| evoarmor =
| evospeed =
| evospeed =
| evopassive = Poison onAttack
| evopassive =
| evosize = -1
}}<!--
}}<!--
-->{{Spirit Evolution Part
-->{{Spirit Evolution Part
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| evoname = Average
| evoname = Average
| evotype = Average
| evotype = Average
| evoskills = Throw
| evoskills = Guard/Slice/Push
| evohealth =
| evohealth =
| evomana =
| evomana =
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| evospeed =
| evospeed =
| evopassive =
| evopassive =
| evosize = +1
}}<!--
-->{{Spirit Evolution Part
| name =
| evosource =
| evoname = Strength
| evotype = Strength
| evoskills = Slice/Pierce/Knockback
| evohealth =
| evomana =
| evostr =
| evomagic =
| evoldmg =
| evolres =
| evoarmor =
| evospeed =
| evopassive =
| evosize = +1
}}<!--
}}<!--
-->{{Spirit Evolution Part
-->{{Spirit Evolution Part
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| evoname = Support
| evoname = Support
| evotype = Support
| evotype = Support
| evoskills = Regenerate
| evoskills = Restructure/HardenSkin/Antidote
| evohealth =
| evohealth =
| evomana =
| evomana =
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| evospeed =
| evospeed =
| evopassive =
| evopassive =
| evosize = +1
}}<!--
}}<!--
-->{{Spirit Evolution Part
-->{{Spirit Evolution Part
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| evoname = Endurance
| evoname = Endurance
| evotype = Endurance
| evotype = Endurance
| evoskills = HardenSkin
| evoskills = Guard/Restructure
| evohealth =
| evohealth =
| evomana =
| evomana =
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| evospeed =
| evospeed =
| evopassive =
| evopassive =
| evosize = +1
}}== Strategies ==
}}== Strategies ==


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=== Evolution Tree ===
=== Evolution Tree ===
It can be evolved from a [[Rock Spirit]] into four different types. It does not evolve further.
It can be evolved from a [[Rock Spirit]] into five different types. It does not evolve further.

When it evolves it gains a number of skills, usually accompanied by a size increase:


When it evolves it gains the [[Guard]] and [[Slice]] skills, as well one listed below:
*Level Type Dexterity - Learns [[Guard]], [[Slice]] & [[Toxin]], stays the same size


*Level Type Average - Gains Poison onAttack and stays the same size
*Level Type Average - Learns [[Guard]], [[Slice]] & [[Push]]


*Level Type Average - Learns [[Throw]]
*Level Type Strength - Learns [[Slice]], [[Pierce]] & [[KnockBack]]


*Level Type Support - Learns [[Regenerate]]
*Level Type Support - Learns [[Restructure]], [[HardenSkin]] & [[Antidote]]


*Level Type Endurance - Learns [[Harden Skin]]
*Level Type Endurance - Learns [[Guard]] & [[Restructure]]


Note that they all gain one size, except the poisonous evolution, but the rest of them also gain [[Status_Effects#Poison|Poison]] onAttack regardless. The only real benefit of the poisonous evolution is that it stays the same size, which is something to consider if you use a Mount.
Note that they all gain one size, except the Dexterity Level Type, which is something to consider if you use a Mount. Also note the Endurance Level Type only gains two skills.


=== Moneymaking ===
=== Moneymaking ===

Revision as of 05:22, 27 December 2021

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This article was updated for version 0.18.0.1

Strategies

Combat

It's a dangerous unit in close quarters, especially when surrounded. Its Slashing attacks Cleave through multiple enemies, inflicting both Bleeding and Poison, and being Agile it can hit all six enemies that surround it.

When evolved from a Rock Spirit, it will have Crash it can use to initiate. Traits to enhance health, Strength, damage and Armor are recommended.

Overworld

Breeding

Evolution Tree

It can be evolved from a Rock Spirit into five different types. It does not evolve further.

When it evolves it gains a number of skills, usually accompanied by a size increase:

Note that they all gain one size, except the Dexterity Level Type, which is something to consider if you use a Mount. Also note the Endurance Level Type only gains two skills.

Moneymaking

Notes

Trivia