Rock Crab: Difference between revisions
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| components = <!-- Extra unparsed info for special hybrids and such --> |
| components = <!-- Extra unparsed info for special hybrids and such --> |
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| drop = Iron |
| drop = Iron |
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}}{{Spirit Evolution |
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| element = Rock |
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| reqstr = |
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| reqhealth = |
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| reqlust = |
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| reqmlvl = |
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| evinto = <!-- WARNING: Editing this line can break spirit chart integrity --> |
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}}{{Spirit Evolution Part |
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|evotype=dex |
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|evoskills=Guard/Slice/Toxin |
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|evosize= |
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}}{{Spirit Evolution Part |
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|evotype=Average |
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|evoskills=Guard/Slice/Push |
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|evosize=+1 |
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}}{{Spirit Evolution Part |
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|evotype=strength |
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|evoskills=Slice/Pierce/KnockBack |
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|evosize=+1 |
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}}{{Spirit Evolution Part |
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|evotype=support |
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|evoskills=Restructure/HardenSkin/Antidote |
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|evosize=+1 |
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}}{{Spirit Evolution Part |
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|evotype=endurance |
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|evoskills=Guard/Restructure |
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|evosize=+1 |
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}}== Strategies == |
}}== Strategies == |
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Revision as of 14:54, 17 January 2022
Strategies
Combat
It's a dangerous unit in close quarters, especially when surrounded. Its Slashing attacks Cleave through multiple enemies, inflicting both Bleeding and Poison, and being Agile it can hit all six enemies that surround it.
When evolved from a Rock Spirit, it will have Crash it can use to initiate. Traits to enhance health, Strength, damage and Armor are recommended.
Overworld
Breeding
Evolution Tree
It can be evolved from a Rock Spirit into five different types. It does not evolve further.
When it evolves it gains a number of skills, usually accompanied by a size increase:
- Level Type Support - Learns Restructure, HardenSkin & Antidote
- Level Type Endurance - Learns Guard & Restructure
Note that they all gain one size, except the Dexterity Level Type, which is something to consider if you use a Mount. Also note the Endurance Level Type only gains two skills.