Seedling Battery: Difference between revisions

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{{Verbox|small=yes|text=This article was updated for version 0.22.0.1|version=0.22.0.1}}
{{Verbox|small=yes|text=This article was updated for version 0.22.0.1|version=0.22.0.1}}


{{Infobox Species <!-- Make sure to follow the comments or it won't work right -->
{{Infobox Species
| name = <!-- Defaults to title -->
| name = <!-- Defaults to title -->
| image = SeedlingBattery.png<!-- Use the "Add photo" button, search for the species and check the full-size option -->
| image = SeedlingBattery.png
| health = 5
| health = 5
| mana = 50
| mana = 50
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It evolves from [[Seedling]]. Its advised to not evolve them in the early game, as they don't provide a large enough [[Stats#Mana|Mana]] pool with low genes.
It evolves from [[Seedling]]. Its advised to not evolve them in the early game, as they don't provide a large enough [[Stats#Mana|Mana]] pool with low genes.


== Strategies ==
== Overview ==
=== Combat ===
=== Combat ===
Since they perform miserably in battle it's recommended to keep them in reserve, especially since they don't even have any abilities to recover their [[Stats#Mana|Mana]].
Since they perform miserably in battle it's recommended to keep them in reserve, especially since they don't even have any abilities to recover their [[Stats#Mana|Mana]].

Revision as of 13:48, 29 December 2022

This article was updated for version 0.22.0.1


Evolution

It evolves from Seedling. Its advised to not evolve them in the early game, as they don't provide a large enough Mana pool with low genes.

Overview

Combat

Since they perform miserably in battle it's recommended to keep them in reserve, especially since they don't even have any abilities to recover their Mana.

Overworld

Their main use is restoring Mana, preferably on the Overworld and not in combat, due to Seedling Batteries sacrificing all their other Stats for Mana.

Breeding

Consider fusing to make them Support Level Types for even more Mana. Don't hesitate to get them traits like Diluted or Lust Bound either, as none of their other Stats will ever amount to anything and they'll stay in reserve.

Moneymaking

They can be sold for 50 gold at Medium size and for 150 gold at Enormous size. Every level above 1 additionally increases their price by 5%.

Notes

  • If you raise one properly there's no better Mana battery to support your casters with high cost spells.

Trivia

  • One of Druid's special units.