Stat Growth: Difference between revisions
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Your character's stats are roughly calculated as follows: |
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* BaseStatsMod = BaseStats*Size |
* BaseStatsMod = BaseStats*Size |
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* LvlupStatsMod = LvlupStats*Size*Potential*Giant*Growthmod*FamilialLoyal*TamerCreature*MechanistRobot |
* LvlupStatsMod = LvlupStats*Size*Potential*Giant*Growthmod*FamilialLoyal*TamerCreature*MechanistRobot |
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* Size = 1 for all stats except HP,MP, STR, for those, use the numbers from the [[stats]] page |
* Size = 1 for all stats except HP,MP, STR, for those, use the numbers from the [[stats]] page |
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* Giant = 2 or 2.5 for HP, MP, STR, if the character has the trait. 2 is for player characters, 2.5 for enemies |
* [[Giant]] = 2 or 2.5 for HP, MP, STR, if the character has the trait. 2 is for player characters, 2.5 for enemies |
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* GrowthMod = 2 for HP,MP,Str if GrowthMod portal is enabled ( dunno if it is a game option or a portal) |
* GrowthMod = 2 for HP,MP,Str if GrowthMod portal is enabled ( dunno if it is a game option or a portal) |
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* Potential |
* [[Potential]] = 1.2 if the character has the Potential trait |
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* FamilialLoyal |
* FamilialLoyal = 1.25 if character has familiar and loyal traits: |
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* Tamercreature |
* Tamercreature = 1.25 if you are a tamer and the character is a creature: |
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* MechnistRobot |
* MechnistRobot = 1.25 if you are a mechanist and the character is a robot : |
Revision as of 21:40, 19 April 2022
Your stats, before applying combat buffs, come from three sources:
- baseStats: the base stats on your character page.
- LvlupStats: stats you gain when you level up.
- ArenaStats: stats you gain when you rank up in the arena.
So, before applying complicated modifiers, Stats ~ (Basestats + ArenaStats + LvlupStats)
Without additional modifiers, these stats are calculated like this:
- BaseStats = See Figure 1
- ArenaStats = ArenaRank*LevelType*GrowthStats*GeneMult
- LvlupStats = LevelType*GrowthStats*GeneMult
With the following variables:
- ArenaRank: Rank at arena. F = 0, E = 1, etc
- LevelType: The values in the LevelType table, divided by 100
- GrowthStats: See Figure 1
- geneMult: The values in Genetics ( Figure 2) divided by 10
Leveltype Table | |||||
str | hp | mana | mg | ldmg | |
Average | 25 | 100 | 25 | 25 | 25 |
magic | 20 | 60 | 25 | 35 | 25 |
strength | 35 | 80 | 20 | 15 | 20 |
dex | 30 | 60 | 20 | 25 | 20 |
endurance | 20 | 130 | 20 | 25 | 20 |
support | 15 | 50 | 45 | 20 | 25 |
Now we add special modifiers. For example, Size can modify your basestats and LvlupStats. And a lot of traits can modify your LvlupStats. We also add buffs to the equation
Final stats = Buff * ( BaseStatsMod + LvlupStatsMod + Arenastats )
BaseStatsMod and LvlupStatsMod are your baseStats and LvlUpStats after applying modifiers, like this:
- BaseStatsMod = BaseStats*Size
- LvlupStatsMod = LvlupStats*Size*Potential*Giant*Growthmod*FamilialLoyal*TamerCreature*MechanistRobot
- Size = 1 for all stats except HP,MP, STR, for those, use the numbers from the stats page
- Giant = 2 or 2.5 for HP, MP, STR, if the character has the trait. 2 is for player characters, 2.5 for enemies
- GrowthMod = 2 for HP,MP,Str if GrowthMod portal is enabled ( dunno if it is a game option or a portal)
- Potential = 1.2 if the character has the Potential trait
- FamilialLoyal = 1.25 if character has familiar and loyal traits:
- Tamercreature = 1.25 if you are a tamer and the character is a creature:
- MechnistRobot = 1.25 if you are a mechanist and the character is a robot :