Town Events
Throughout the game you'll encounter several events that give you a variety of choices.
List of Events their choices and outcome.
Town Events
Portal Events
Giant vs Demon Harpies (unique Event, Plains, Day 15+):
Choice | Result |
---|---|
Leave | ?? |
Protect giant | Fight a few demon harpies. Get BloodSword, BeautyPotion, StaminaPotion, HealStaff. Phy a unique Seraph that can raise her max level by dating joins |
Fight giant | The giant has over 100 strength and several hundred hp. beating her is only recommended if you want the challenge, as the prep needed is extreme and the rewards terrible. You get 5 demonharpys that have NOTHING special about them, 2 Bloodswords and 8 lightshards that gives +1 max level and 1000 exp. the giant can not be recruited |
Vigor Potion (Plains): You find some special herbs growing in the world. You take some samples with you. Alchemists in town might be able to brew something new.
Choice | Result |
---|---|
You find some herbs | Unlock Vigor Potion for farms |
You see a red pulsing light in the distance (Plains):
As you go closer you notice an intricate metal figure in the shape of a woman, leaning against a tree, overgrown and almost blending into the environment.
The light, emitting from a mark in it's forehead, seems to flash faster as you move further towards it, eventually becoming a continuous light.
You feel your energy slowly fading at the same time you feel rustling noises coming from within the figure.
the arms and legs shake a bit and stop again. Whatever it is, it ... she shows signs of life.
Her skin feels too hot to be ordinary metal, it feels almost like body temperature.
talking to her leads to no response and your magic energy is completely drained by now.
Choice | Result |
---|---|
Touch the mark | Choice to add AN_3 to your team |
Salvage Materials | ?? |
Ignore | ?? |
A succubus with a weird mount lands near you:
Choice | Result | ||||||
---|---|---|---|---|---|---|---|
Leave | Event ends | ||||||
Fight | Fight several creatures, including Mana Worms, Death Flies, and Misquitos, which each permanently damage stats when attacking.
|
A plant girl approaches you:
Choice | Result |
---|---|
don't buy | nothing |
buy for crystals | Mana/ Health herb for 5 Crystals. |
(Human/m) other payment | scene, get Mana/ Health herb. |
A Mosquito Girl approaches you
Choice | Result |
---|---|
Okay | class="wikitable" |
Choice | Result |
Quick | MC loses 25% hp and morale, event ends |
Easy | ??? |
|- | Nope || Event ends |}
You find some broken machinery that resembles a teleportation device
Choice | Result |
---|---|
ignore | nothing |
strip for crystals | 10minutes passed, gain some crystal(1+) |
fix (5 crystals) | Build a Relay, lose 5 Crystals. |
fix (Scientist) | Build a Relay |
You found some treasure:
no choices, gain money (600?), ...?
You see a large group of traders transporting crystals:
Choice | Result |
---|---|
buy crystals(200g) | get 5 crystals, lose 200g, repeatable |
ScoutInfo(50g) | reveal environment (8 spaces), doesn't end the event |
Leave | end the event |
A hurt male/female (species) approaches you:
Choice | Result |
---|---|
Help her fight/escape | recruit them, get into a fight with ambush rules (AP reduced to 1 at start) with them participating if party is not full. |
Leave her | nothing |
You notice a siren lying in a pond:
Choice | Result |
---|---|
Mana | replenish mana for whole group (50%), 30 minutes passed |
Health | replenish health for whole group (50%), 30 minutes passed |
Stamina | replenish stamina for whole group (20), 30 minutes passed |
no time for this | nothing |
Nothing here:
-a dud
A native male/female (species) approaches you and wants to be part of your team:
Choice | Result |
---|---|
Sure | recruit them |
No | nothing |
You see a large magical deer in the distance. It looks very strong, yet surprisingly peaceful:
Choice | Result |
---|---|
Ignore | nothing. |
Attack | Fight a number of Magic Deer and other units. Get ManaHerbs if won. |
Tame (Tamer) | Get a Magic Deer. (seems like always a Lvl.5/10) |
Offer Food (2 Food) | Chance to obtain a Magic Deer. (Only succeeded with Druid so far. Got a level 8 deer.) |
You find a seemingly unprotected Egg:
Choice | Result |
---|---|
Take | Random egg. Chance to fight a group of Dragon Welps and Grown Dragons. |
Ignore | nothing |
You find some Fruit Trees, you could spend some time harvesting them:
Choice | Result |
---|---|
Harvest(20 min.) | Get 10-20 Food. |
Ignore | nothing |
It's an Ambush:
Choice | Result |
---|---|
Fight | Fight a battle with Ambush rules (AP reduced to 1 at start). |
Escape | Chance to escape unharmed, or with losing HP |
Your party sees a swarm of glowing butterfly and everyone feels better:
+10 Morale to Party
Unfamiliar with the surrounding, your party becomes trapped in some roots, draining their mana until they break free:
Choice | Result |
---|---|
Harvest(10 min.) | Get Drainroot Material. |
Ignore | nothing |
Plot Events
You stand before a big mana pool. There are various instructions on what you could do with it in emergencies:
Choice | Result |
---|---|
Absorb | Gain Trait: Empowered - 25% increased str/magic/mana/hp
Creation: +5 to all skillpoints |
Create Life | Recruit an EnergyGirl |
Create Artifact | Gain an Energysphere, a misc item with +2 srt/mag/ldmg +4Lres, 20 uses give ally 10 mana, remove enemy 10 mana |