Glow Fish: Difference between revisions

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(Created page with "{{Verbox|small=yes|text=This article was updated for version |version=21.0.1}} {{Infobox Species <!-- Make sure to follow the comments or it won't work right --> | name = Glow Fish <!-- Defaults to title --> | image = GlowFishSafe.png <!-- Use the "Add photo" button, search for the species and check the full-size option --> | health = 20 | mana = 20 | str = 3 | magic = 3 | ldmg = 2 | lres = 0 | maxlust = 40 | armor =...")
 
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{{NavSpecies|special}}----
{{Verbox|small=yes|text=This article was updated for version |version=21.0.1}}
{{Verbox|small=yes|text=This article was updated for version 0.25.0.1|version=0.25.0.1}}


{{Infobox Species <!-- Make sure to follow the comments or it won't work right -->
{{Infobox Species <!-- Make sure to follow the comments or it won't work right -->
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| lvtype = Average
| lvtype = Average
| mvtype = Amphibic/Move
| mvtype = Amphibic/Move
| skills = LightFlash/Attract <!-- Skills separated by / -->
| skills = [[LightFlash]]/[[Attract]]
| pskills = CreateWater/FullHeal/MagicShield/MistForm/WaterPath/ShadowBond/LightRay <!-- Potential skills, also separated by / -->
| pskills = [[CreateWater]]/[[FullHeal]]/[[MagicShield]]/[[MistForm]]/[[WaterPath]]/[[ShadowBond]]/[[LightRay]]
| passive = ShadowTrail move/StrongManaDrain attack<!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death -->
| passive = [[ShadowTrail (Passive)|ShadowTrail]] move/[[StrongManaDrain (Passive)|StrongManaDrain]] attack
| traits = Glowing/ShadowBound<!-- Same here -->
| traits = [[Glowing]]/[[ShadowBound]]
| vir = 15
| vir = 15
| fert = 15
| fert = 15
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| milk = 5 (+2)
| milk = 5 (+2)
| beauty = 90
| beauty = 90
| species = Mermaid/Lymean/Shadow <!-- Species separated by /, species names should be the same as they are in the gallery -->
| species = Mermaid/Lymean/Shadow
| components = Mermaid/Lymean/Shadow/Any Duplicate <!-- Extra unparsed info for special hybrids and such -->
| components = Mermaid/Lymean/Shadow/Any Duplicate
| prod = <!-- production items separated by / -->
| prod = <!-- production items separated by / -->
| drop = <!-- combat drop items separated by / -->
| drop = <!-- combat drop items separated by / -->
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== Strategies ==
== Overview ==


=== Combat ===
=== Combat ===
Glow Fish have potential to become good [[Aquatic]] support/magic units with good mobility.<br>
They have pretty good growths, with only strength having value below 1 and most of their skills are at least decent.<br>


They can be improved by units that can give [[Enlightened]] status, as it improves their [[LightFlash]] and [[LightRay]] skills.
When Glow Fish is enlightened [[LightRay]] affects units standing near the target, although for half the effect. Targetting enlightened units shields them instead of damaging them, making units with [[HolyLight]] really good support for Glow Fish as it enlightens all allies for 3 turns. This essentially let's you freely use [[LightRay]] against groups of enemies standing near a group of allies without having to worry about friendly fire. Other than that, their fixed skill [[Attract]] is quite useful for seduction as it scales with both [[Stats#Lust_Damage|Lust Damage]] and [[Stats#Magic|Magic]]. <br>

Getting [[Telekinetic]] trait is a good idea, as it will make [[Stats#Strength|Strength]] unnecessary to deal good damage with basic attacks.


=== Overworld ===
=== Overworld ===
Their [[Glowing]] removes vision penalties caused by terrains and caves, while also giving you access to shadow biomes and revealing entire enemy parties. Combined with [[Eagle Eyed]] and [[Magic Vision]] Glow Fish has potential to become quite useful as a scout.



=== Breeding ===
=== Breeding ===
They can transfer their skills [[LightRay]], [[MagicShield]] and [[Attract]] to units with better [[Stats#Magic|Magic]] values.



=== Moneymaking ===
=== Moneymaking ===
Glow Fish have a beauty of 90, making them useful at brothel.



== Notes ==
== Notes ==
*In case you have no unit that can [[Enlightened|Enlighten]], [[LightAffinity]] can be considered, although it requires full [[Stats#Health|Health]].



== Trivia ==
== Trivia ==

{{stub}}

Latest revision as of 22:27, 6 November 2023


This article was updated for version 0.25.0.1


Overview[ | ]

Combat[ | ]

Glow Fish have potential to become good Aquatic support/magic units with good mobility.
They have pretty good growths, with only strength having value below 1 and most of their skills are at least decent.

They can be improved by units that can give Enlightened status, as it improves their LightFlash and LightRay skills. When Glow Fish is enlightened LightRay affects units standing near the target, although for half the effect. Targetting enlightened units shields them instead of damaging them, making units with HolyLight really good support for Glow Fish as it enlightens all allies for 3 turns. This essentially let's you freely use LightRay against groups of enemies standing near a group of allies without having to worry about friendly fire. Other than that, their fixed skill Attract is quite useful for seduction as it scales with both Lust Damage and Magic.

Getting Telekinetic trait is a good idea, as it will make Strength unnecessary to deal good damage with basic attacks.

Overworld[ | ]

Their Glowing removes vision penalties caused by terrains and caves, while also giving you access to shadow biomes and revealing entire enemy parties. Combined with Eagle Eyed and Magic Vision Glow Fish has potential to become quite useful as a scout.

Breeding[ | ]

They can transfer their skills LightRay, MagicShield and Attract to units with better Magic values.

Moneymaking[ | ]

Glow Fish have a beauty of 90, making them useful at brothel.

Notes[ | ]

Trivia[ | ]