Mana Worm: Difference between revisions
Skulltrader (talk | contribs) m (added attype, type and one special trait) |
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{{Verbox|small=yes|text=This article was updated for version 0.21.0.1|version=0.21.0.1}} |
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{{NavSpecies|Creatures|}} |
{{NavSpecies|Creatures|}} |
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{{Infobox Species <!-- Make sure to follow the comments or it won't work right --> |
{{Infobox Species <!-- Make sure to follow the comments or it won't work right --> |
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| lvtype = Average |
| lvtype = Average |
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| attype = Basic (Cleave) |
| attype = Basic (Cleave) |
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| mvtype = <!-- Example: Normal/Jump -->Normal |
| mvtype = <!-- Example: Normal/Jump --> Normal/Move |
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| skills = <!-- Skills separated by / -->Swipe/Regenerate |
| skills = <!-- Skills separated by / --> Swipe/Regenerate |
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| pskills = <!-- Potential skills, also separated by / --> |
| pskills = <!-- Potential skills, also separated by / --> |
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| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death -->StrongManaDrain attack/SuckMana attack/ |
| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death --> StrongManaDrain attack/SuckMana attack/Regenerating turnstart |
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| traits = <!-- Same here -->LandMount/Worm |
| traits = <!-- Same here --> LandMount/Worm |
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| vir = |
| vir = |
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| fert = |
| fert = |
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'''WARNING:''' When facing these creatures, it is vital to kill/disable them before they can hit you. With the exclusion of [[Evolution]], who can restore herself by transforming, this creature's default attack will PERMANENTLY lower the target's mana, with no way of regaining the lost stats. |
'''WARNING:''' When facing these creatures, it is vital to kill/disable them before they can hit you. With the exclusion of [[Evolution]], who can restore herself by transforming, this creature's default attack will PERMANENTLY lower the target's mana, with no way of regaining the lost stats. |
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The SuckMana makes them dangerous as an enemy, but as an ally it's quite average. They can sacrifice max |
The SuckMana makes them dangerous as an enemy, but as an ally it's quite average. They can sacrifice max [[Stats#Mana|Mana]] to increase [[Stats#Magic|Magic]], but they don't use it for anything. However, unlike [[Glow Worm]]s, they only have two fixed skills. You can take advantage that and their 2.0 [[Stat_Growth#Mana|Mana Growth]] by getting them some other skills to turn them into mages. Otherwise, they can serve as tanks with their StrongManaDrain and Regenerating abilities, or as combat-capable [[Stats#Mana|Mana]] batteries with [[TransferMana]] or the Rare [[Essence]] Transference. |
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Note the ManaWorms dropped/produced are materials and need to be crafted into the consumable version. |
Note the ManaWorms dropped/produced are materials and need to be crafted into the consumable version. |
Revision as of 05:10, 9 October 2022
WARNING: When facing these creatures, it is vital to kill/disable them before they can hit you. With the exclusion of Evolution, who can restore herself by transforming, this creature's default attack will PERMANENTLY lower the target's mana, with no way of regaining the lost stats.
The SuckMana makes them dangerous as an enemy, but as an ally it's quite average. They can sacrifice max Mana to increase Magic, but they don't use it for anything. However, unlike Glow Worms, they only have two fixed skills. You can take advantage that and their 2.0 Mana Growth by getting them some other skills to turn them into mages. Otherwise, they can serve as tanks with their StrongManaDrain and Regenerating abilities, or as combat-capable Mana batteries with TransferMana or the Rare Essence Transference.
Note the ManaWorms dropped/produced are materials and need to be crafted into the consumable version.