Water Mermaid: Difference between revisions

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{{Verbox|small=yes|text=This article was updated for version 0.17.0.1|version=0.17.0.1}}
{{Verbox|small=yes|text=This article was updated for version 0.18.0.1|version=0.18.0.1}}
{{Infobox Species
{{Infobox Species
| name =
| name =
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| fert = 40
| fert = 40
| cock = 20
| cock = 20
| ener = 5 (+2)
| ener = 5 (+2)
| tits = 200
| tits = 200
| milk = 5 (+2)
| milk = 5 (+2)
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| evotype = Magic
| evotype = Magic
| evoskills = WaterFall
| evoskills = WaterFall
| evohealth =
| evomana =
| evostr =
| evomagic =
| evoldmg =
| evolres =
| evoarmor =
| evospeed =
| evopassive =
}}<!--
-->{{Spirit Evolution Part
| name =
| evosource =
| evoname = Magic
| evotype = Magic
| evoskills = Tsunami
| evohealth =
| evohealth =
| evomana =
| evomana =
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| evospeed =
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| evopassive =
| evopassive =
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}}A final evolution of a [[Water Spirit]]. They can be evolved from [[Water Fish]] or [[Orb Fish]] into two different types, a Magic Level Type that learns [[WaterFall]] or a Support Level Type that learns [[MassHeal]]. Unlike [[Shell Drake]]s or [[Sea Serpent]]s, Water Mermaids have no genetic prerequisite, and is not a creature. They cannot equip weapons, gaining a second misc slot instead.
-->{{Spirit Evolution Part

| name =
Water Mermaids are a useful addition to any aquatic party with their LargeWaterTrail making lots of water wherever they go, without the need to use AP and mana on a skill. They also make good casters with skills to damage or heal backed by solid [[Stats#Magic_Strength|Magic]] stats (base 5, growth 1.5).
| evosource =
| evoname = Support
| evotype = Support
| evoskills = Restoration
| evohealth =
| evomana =
| evostr =
| evomagic =
| evoldmg =
| evolres =
| evoarmor =
| evospeed =
| evopassive =
}}A final evolution of a [[Water Spirit]]. They can be evolved from [[Water Fish]] or [[Orb Fish]] into four different types; one of two Magic Level Types that learns [[WaterFall]] or [[Tsunami]], or one of two Support Level Types that learns [[MassHeal]] or [[Restoration]]. Unlike [[Shell Drake]]s or [[Sea Serpent]]s, Water Mermaids have no genetic prerequisites, and is not a creature. They cannot equip weapons, gaining a second misc slot instead.


Water Mermaids are a useful addition to any aquatic party with their LargeWaterTrail making lots of water wherever they go, without the need to use AP and [[Stats#Mana|Mana]] on a skill. They also make good casters with skills to damage or heal backed by solid [[Stats#Magic|Magic]] stats (base 5, growth 1.5).
You might want to consider fusing two of them, combining [[WaterFall]] x [[WaterFall]] will result in [[Tsunami]].


Of all the breedable spirits this one is the most fertile.
Of all the breedable spirits this one is the most fertile.

Revision as of 05:37, 24 December 2021

This article was updated for version 0.18.0.1

A final evolution of a Water Spirit. They can be evolved from Water Fish or Orb Fish into four different types; one of two Magic Level Types that learns WaterFall or Tsunami, or one of two Support Level Types that learns MassHeal or Restoration. Unlike Shell Drakes or Sea Serpents, Water Mermaids have no genetic prerequisites, and is not a creature. They cannot equip weapons, gaining a second misc slot instead.

Water Mermaids are a useful addition to any aquatic party with their LargeWaterTrail making lots of water wherever they go, without the need to use AP and Mana on a skill. They also make good casters with skills to damage or heal backed by solid Magic stats (base 5, growth 1.5).

Of all the breedable spirits this one is the most fertile.