Water Spirits can be evolved into Water Fish which evolve further into Shell Drakes, Sea Serpents, or Water Mermaids; Orb Fish which have the additional option of Jelly Fish Girl; Water Spiders which can evolve into Love Spiders; or Water Nymphs which don't evolve further. Elementalists can also choose to evolve them into Laquas. Druid can also choose to evolve them into ElementalSeeds.
A base spirit that can be summoned by the Main Character for 20 stamina if they chose Water Affinity at the start, summoned Water Spirits will come with the Water Affinity trait. If you selected UniqueStarter for added difficulty at the start, you won't be able to summon them and the one you are given will not have Water Affinity.
Like all base spirits, Water Spirits can be reshaped upon hitting their level cap, increasing their Max Level and some genes but going back to level 1.
Base spirits are generally weak and will be priority targets for most of their training cycles. It's advised to keep them safe in combat encounters.
- They can also be summoned by Orana for 20 stamina, whose Water Spirits will come with an additional ManaSpark trait. Since ManaSpark reduces Magic, you are encouraged to pick skills that don't rely on Magic.