Fungal Spirit

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Evolution[ | ]

Fungal Spirits don't have evolution paths, the higher forms they evolve into don't evolve any further, with a selection of two Creatures with no requirements and three humanoids, one with no requirements and two that do have requirements.

They can be evolved into Fungal Gliders, Fungal Striders, Fungal Soldiers, Fungal Nymphs which require a Max Level of 10+, or Fungal Queens which are Elites that require you to have 10+ other fungal creatures and no queen.

Overview[ | ]

A base spirit that can be summoned by the Main Character for 20 stamina if they chose Fungal Affinity at the start, summoned Fungal Spirits will come with the FungalAffinity trait. If you selected UniqueStarter for added difficulty at the start, you won't be able to summon them and the one you are given will not have FungalAffinity.

Like all base spirits, Fungal Spirits can be reshaped upon hitting their level cap, increasing their Max Level and some genes but going back to level 1.

Combat[ | ]

Base spirits are generally weak and will be priority targets for most of their training cycles. It's advised to keep them safe in combat encounters.

Fungal Spirits and their evolved forms all have the Fungal special trait, which forms a network when other units with the same trait are next to them. This grants them various benefits, and can even be passed on to other units when fusing the Fungal Spirit at Max Level. Fungal Spirits and their evolved forms also get the FungalBond passive, which grants further benefits when linked to a Fungal network. Needless to say, they work best in an all Fungal team.

Overworld[ | ]

Breeding[ | ]

Moneymaking[ | ]

Notes[ | ]

  • Unlike most other elements, there's no Fungal Summoner you can recruit yet.

Trivia[ | ]