The Ring Beast is an Elite light spirit with incredible magical potential. This flying mount can destroy its enemies with thought alone - sometimes even easier if it learns the Telekinetic genetic trait.
Evolution[ | ]
A Light Orb, upon hitting its level cap, can evolve into a Ring Beast. Which skill it learns and what size it becomes depend on which choice is taken in the process:
|Level Type||Learned Skills||Notes|
|Average||LightSpear||Size stays the same|
The Ring Beast is an Elite light spirit and does not evolve further, losing the Evolving special trait.
Overview[ | ]
Combat[ | ]
The Ring Beast is a formidable caster - despite its status as a creature, its magic growth surpasses many of the magic-focused humanoids. On top of this, their attacks Pierce and inflict True damage. Their low growth in mana may inhibit their magical damage output, but this can be disregarded if a Ring Beast acquires the Telekinetic genetic trait. Its respectable health growth can help it fight as a close-quarters fighter.
Befitting the mutually supportive nature of light spirits, the Ring Beast can also help other light spirits with the skills it learns. HolyPower will Enlighten every ally at once, unlocking the full potential of a light spirits-team immediately. The fact that it is unlocked by the Magic-type evolution, which further magnifies the Ring Beast's magical potential, only helps the spirit's performance.
Though none of the evolution paths or choices teaches the skill, the Ring Beast's default fixed skill is oddly MassHeal. Fusing a Ring Beast via the Catalyst genetic trait may reveal this skill.
Overworld[ | ]
The Ring Beast is a Water-Breathing, Glowing Air Mounts. Water Breathing allows travel over deep waters; Glowing extends sight range and reveals hostile parties' composition; and Air Mount provides quick movement for the whole team (given proper sizes).
Breeding[ | ]
Moneymaking[ | ]
Notes[ | ]
- Slaying a Ring Beast in battle is one of the few sources of Crystal Fragments.