Home
Home is one of the main locations in town, a group of small buildings on the cliff of a small coastal island.
Here you can interact with all characters not assigned to Farm or the Brothel to perform actions on them, change their living conditions, tasks, assignments and manage your portal party.
You can also buy home upgrades, sex train, check daily-logs and perform rituals to gain skill points for Evolution (also forms) and Creation players.
Actions[ | ]
- Sleep (6h)
- Gain 50 stamina
- Nap (3h)
- Gain 20 stamina
- Create wood (5m) Prince only
- Use magic to grow 1 wood for 2 stamina
- Create food (5m) Prince only
- Use magic to grow 1 food for 2 stamina
- Create Nectar (5m) Evolution and Creation only
- Requires Healing Nectar unlockable ability
- Use magic to create a Healing Nectar for 5 stamina
- Create Crystal (2m) Evolution and Creation only
- Requires Spawn Crystal unlockable ability
- Use magic to grow 2 crystals for 5 stamina
Note: Some additional actions can be unlocked by various events in the current game or be available to certain Unique Characters when chosen for the 4th MC option.
Party management[ | ]
Character actions[ | ]
Self Build Robot: Craft a robot, see mechanist page for details
Requirements: Mechanist profession, see mechanist page for more details
Note: Can add a large variety of boosts in addition to making robots, see mechanist page for details
Limitations: Must unlock mechanist profession - See achievements
Self Adapt Self: Add a genetic trait from the list of traits your MC has learned to the MC
Requirements: Evolution, a trait Evolution doesn't have, 5 stamina
Note: Evolution can reduce the stamina cost with a node from the lizard skill tree
Limitations: Must be Evolution
Limit one time - This limit can be increased with a special potion or with the flexibility nodes on the mermaid skill tree
Not Self Adapt: Add a genetic trait from the list of traits your MC has learned to the character, 5 Stamina
Requirements: MC is not the 4th, a character with less than 10 traits, a trait the character doesn't already have
Note: Evolution can reduce the stamina cost with a node from the lizard skill tree
Limitations: Evolution - None, Creation - Tanids, slime creatures and spawned characters only, Druid - Seedlings and spirits only, requires second last skill on the Dexterity tree
Limit one time - This limit can be increased with a special potion (Evolution only) or with various nodes on the skill trees (Creation only)
Mutually exclusive with Adapt Skill - Evolution can remove this limitation with Adapt Skill node from the lizard skill tree
Not Self Learn trait: Add a trait to your list of learned traits
Requirements: MC not the 4th, Druid requires the second last skill on the Dexterity tree, a character with a trait you haven't already learned, 20 Stamina (MC only)
Note: Traits your MC starts with are learned already
For all MCs if you gain a trait, ie. Berserk from submitting characters to the library, you do not learn that trait. It merely becomes permanently attached to your character, you have to breed a character with that trait, then learn it
Any Adapt skill: See Note - Change a skill the character has to a different one that character's species could know
Requirements: N/A
Note: This is not listed in any menu, you have to click the character and at the bottom left of their sheet they have four boxes for skills, if they're yellow you can change one of them
Limitations: Evolution and 4th MC - No restriction, Creation - Tanids, slime creatures and spawned characters only, Druid - Seedlings and spirits only, requires second last skill on the Dexterity tree
Limit one time - This limit can be increased with a special potion (Evolution only) or with various nodes on the skill trees (Evolution and Creation only)
Mutually exclusive with Adapt Skill - Evolution can remove this limitation with Adapt Skill node from the lizard skill tree
Not Self Corrupt (Base species): Changes half of character's base species to tanid,
Requirements: Creation, Character without the slime trait, 10 stamina
Notes: This does not remove the soul fragment or starter traits, unsure about anything else
Limitations: Sets genetic max level to current level, if that is 1 then the character cannot gain levels after corrupting
Not Self Change stats: Alters a characters stats
Requirements: Creation, unlocked appropriate node from the skill tree
Notes: Uses a stat use slot, default 5
Limitations: N/A
Not Self Change type: Change character's element to the chosen type
Requirements: Evolution with hidden power
Note: Very useful if you're using the 'elemental lock' difficulty modifier, this also changes the type of terrain they move best on as well as the type of eggs they make
Limitations: Cannot select crystal, unavailable to any other MC
Not Self Change attack: Change character's element to the chosen type
Requirements: Evolution with hidden power
Note: Only really useful on characters that cannot equip weapons or for use with the echo blade
Limitations: Cannot select true damage, unavailable to any other MC
Self Reset all tasks: Resets all tasks to resting
Requirements: N/A
Note: This does not remove characters from the brothel or farm, it only changes their selected task in the character page, ie. hunting, fishing, etc.
Limitations: N/A
Self Reset all homes: Makes all characters sleep outside
Requirements: N/A
Note: This does not remove characters from the brothel or farm
Limitations: N/A
Self Change gender: Cycles through genders
Requirements: Evolution, Creation - Cock growth node from centaur skill tree, Druid - Female
Note: N/A
Limitations: Druid, only swaps between futanari and female
Self Spawn spirit/Spawn seedling: Spawns a spirit of the MC's elemental affinity or a seedling
Requirements: Spirit - 20 stamina, Seedling - Druid or Creation, 10 stamina
Note: Creation requires the spawn seedling node in plant skill tree
Limitations: Not available to Evolution or 4th MC
Not Self Rebirth!: Resets a character to level 1, adds 0.3 to all growth rates, sets their genetics equal to the highest of any character in your home, adds soul fragment trait
Requirements: Rebirth trait chosen upon character creation
Notes: N/A
Limitations: Does not add any traits, may remove adapted traits
Only once per game
Self Divine Favor: Consume divine favors to select a bonus from among:
- Characters
- Brute
- Neoran
- Half Neoran
- Assassin - Divine favor +
- Oracle - Divine favor +
- Recovery - Add 50 stamina to all characters, heals injuries, boosts morale - up to 50
- Knowledge - Adds 10 skill points to all categories
- Growth - Adds 0.1 growth rate to all characters
- Manipulation - Adds 2 stat buff slots to all characters
- Chaos - All other characters gain a random genetic trait (Weighted based on level type)
- Capacity - You can keep 2 more portals stable per use
- Training - All characters level up 10 times (does not affect soldiers hired from the king)
- Prestige - Increase Tavern and Brothel Rank (Characters in the tavern become free)
Divine favor +
- Recovery+ - Fully restore stamina of all characters, increase max stamina by 50, heal injuries, recover 100 morale
- Knowledge - Gain 30 skill points to all categories
- Growth - Add 0.3 growth rate to all characters
- Manipulation+ add 10 stat buff slots to all characters
- Chaos+ - Every character gains up to 3 random genetic traits (Weighted based on level type)
- Capacity+ - You can keep 10 more portals stable per use
- Training+ - All characters gain 5 max level and level up up to 20 times (Still doesn't affect soldiers hired from the king)
Requirements: Knowing trait (3 total) chosen upon character creation, unlock knowing trait - See achievements, or select Aran/Evyra Valys (2 total) as MC - See endings, MC chose ascended profession (1 per day) at character creation- See achievements
Notes: Divine favor+ requires 2 divine favors, Knowledge serves no purpose for 4th MC
Limitations: Must unlock Knowing - See achievements/Endings (Compliance), MCs - See Endings (Adam and Eve Alt-Ending Extended), or Ascended - See achievements
Self/Terranva/Robot Create Portal:
Requirements: MC - chose portal shaper profession at character creation, recruited Terranva - see Terranva, Robot - Specific triggered event when going to the portal area, select read journal
Notes: Robot doesn't technically gain the ability, they get to read a journal which then creates a button for you to push at the portal area
Limitations: Must unlock portal shaper - see achievements
Not Self Produce Egg: Create an egg
Requirements: 10 stamina, 10 energy, insect genetics
Notes: Egg created is as though the character breeds with itself
Limitations: Halved stability for non queens
Not Self Settle: Remove character from your home in exchange for bonuses.
- Wood cutter: Requires non aquatic character - Generates 1 + Strength/5 wood per day, minimum 1
- Miner : Requires non aquatic character - Generates 1 + Strength/7 stone per day, minimum 1
- Hunter (Forest): Requires non aquatic/lava character - Generates Speed/3 + bonus vision food per day, minimum 1
- Hunter (Water): Requires aquatic/amphibic character - Generates Speed/3 + bonus vision*2 food per day, minimum 1
- Collector (Water): Requires aquatic/amphibic character - Generates Speed/3 crystals per day, minimum 1
- Replace+: Requires base species genetics, 200 fertility or virility, a stabilized portal with two or fewer main species - Changes portal's main species to the settled character's species
- Propagate: Requires base species genetics, 100 fertility or virility, a stabilized portal with less than three subspecies - Adds character's species to the subspecies list in the chosen portal
- Ruler +1: Requires 110+ max morale, 10+ str, 10+ mg - Allows you to stabilize an extra portal
- Prostitute: Requires lewdity 5+ - Gain brothel exp once, exp gained is equal to character level, doubled if character is a nymphomaniac
- Escort: Requires lewdity 5+ (10 for a better job) - 50g/day (Brothel value/5 x2 for nymphomaniacs)
- Promoter: Requires Beauty Pretty+ - Gain 1-3 utility skill point (Scales with beauty) (Date Deck)
Requirements: Requires 50% or more relation and 1,000 gold, a character you wish to remove from the game
Notes: N/A
Limitations: Not possible with unique characters.
Not Self Split up: Remove unique character from your home, can be recruited again later. - 20 relation.
Requirements: A unique character taking up space in your home.
Notes: IN VERSION 0.26.0.0 THIS BUTTON DOES NOT WORK. This is a problem because it leaves you with no easy way to remove Unique characters from your home
You can work around this by using a Guardian and Soul Drain to eliminate them or you can Fuse them, if you fuse them into something different they stop being unique and can be fired normally, if you fuse them into the same species they are they will stay unique but can be made more useful to you.
Limitations: N/A
Not Self Marry: Marry unique character.
Requirements: 90+ relation, 5 crystals, 1,000 gold, perfect date
Notes: Marrying a town NPC has special benefits, marrying any other unique has a single generic benefit.
Limitations: N/A
Not Self Fire: Removes the character from your home
Requirements: A character you want to remove from the game
Notes: This is supposed to prevent you from getting Protector achievement if you haven't gotten it already - Achievement prevention may be bugged, I've never seen the achievement become red after firing a character
Limitations: N/A
Notes[ | ]
- Sleep is one of the best time effective stamina recovery actions.
- Resting at Home to advance to the next day can trigger various special events.