Shormy: Difference between revisions

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{{Verbox|small=yes|text=This article was updated for version 0.16.0.2|version=0.16.0.2}}
{{Verbox|small=yes|text=This article was updated for version 0.17.0.1|version=0.17.0.1}}

{{Infobox Species <!-- Make sure to follow the comments or it won't work right -->
{{Infobox Species <!-- Make sure to follow the comments or it won't work right -->
| name = <!-- Defaults to title -->
| name = <!-- Defaults to title -->
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| armor = 0
| armor = 0
| speed = 4
| speed = 4
| grhealth = 0.8
| grmana = 1.2
| grstr = 1.1
| grmagic = 1.2
| grldmg = 1
| grspeed = 1.5
| type = Dark
| attype = Shadow (Basic)
| lvtype = Dex
| lvtype = Dex
| mvtype = <!-- Example: Normal/Jump -->Flying/Move
| mvtype = <!-- Example: Normal/Jump -->Flying/Move
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| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death -->ShadowTrail move
| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death -->ShadowTrail move
| traits = <!-- Same here -->Spirit/Evolving/Pet/ShadowBound
| traits = <!-- Same here -->Spirit/Evolving/Pet/ShadowBound
| vir =
| vir = 20
| fert =
| fert = 20
| cock =
| cum =
| tits =
| milk =
| beauty =
| species = <!-- Species separated by /, species names should be the same as they are in the gallery -->
| species = <!-- Species separated by /, species names should be the same as they are in the gallery -->
| components = <!-- Extra unparsed info for special hybrids and such -->
| components = <!-- Extra unparsed info for special hybrids and such -->
| aquisition = <!-- Meant for unbreedable species -->
| prod = <!-- production items separated by / -->
| drop = <!-- combat drop items separated by / -->DarkMatter
Can be evolved from shadow spirits, if you can spawn them after selecting shadow affinity. Alternatively they can be captured in shadow rare biomes.
}}
}}<!--
-->{{Spirit Evolution

| name =
An all-rounder specialising in [[Stats#Speed|Speed]], they can be evolved from [[Shadow Spirit]]s into four types. An Average Level Type that learns [[LifeTap]], a Strength Level Type that learns [[ShadowAttack]], or one of two Dexterity Level Types that learn either [[ShadowStep]] or [[MistForm]]. They can then further evolve into [[Hole Worm]]s, [[Void Bringer]]s, or [[Shadow Djinn]]. Note that only Shormy can evolve into Dex Type [[Void Bringer]]s.
| image =
| element = Shadow
| fxskills =
| sizebonus =
| reqstr =
| reqhealth =
| reqlust =
| reqmlvl =
| evinto = Void Bringer/Hole Worm/Shadow Djinn
}}<!--
-->{{Spirit Evolution Part
| name =
| evosource =
| evoname = Average
| evotype = Average
| evoskills = LifeTap
| evohealth =
| evomana =
| evostr =
| evomagic =
| evoldmg =
| evolres =
| evoarmor =
| evospeed =
| evopassive =
}}<!--
-->{{Spirit Evolution Part
| name =
| evosource =
| evoname = Strength
| evotype = Strength
| evoskills = ShadowAttack
| evohealth =
| evomana =
| evostr =
| evomagic =
| evoldmg =
| evolres =
| evoarmor =
| evospeed =
| evopassive =
}}<!--
-->{{Spirit Evolution Part
| name =
| evosource =
| evoname = Dexterity (shadowstep)
| evotype = Dexterity
| evoskills = ShadowStep
| evohealth =
| evomana =
| evostr =
| evomagic =
| evoldmg =
| evolres =
| evoarmor =
| evospeed =
| evopassive =
}}<!--
-->{{Spirit Evolution Part
| name =
| evosource =
| evoname = Dexterity (mistform)
| evotype = Dexterity
| evoskills = MistForm
| evohealth =
| evomana =
| evostr =
| evomagic =
| evoldmg =
| evolres =
| evoarmor =
| evospeed =
| evopassive =
}}An all-rounder specialising in [[Stats#Speed|Speed]], they can be evolved from [[Shadow Spirit]]s into four types. An Average Level Type that learns [[LifeTap]], a Strength Level Type that learns [[ShadowAttack]], or one of two Dexterity Level Types that learn either [[ShadowStep]] or [[MistForm]]. They can then further evolve into [[Hole Worm]]s, [[Void Bringer]]s, or [[Shadow Djinn]]. Note that only Shormy can evolve into Dex Type [[Void Bringer]]s.


With flying and ShadowTrail, the Shormy is the fastest way to create shadow tiles for a shadow party, quickly making a path for the other units.
With flying and ShadowTrail, the Shormy is the fastest way to create shadow tiles for a shadow party, quickly making a path for the other units.

Drops DarkMatter.

Revision as of 11:17, 3 October 2021

This article was updated for version 0.17.0.1

An all-rounder specialising in Speed, they can be evolved from Shadow Spirits into four types. An Average Level Type that learns LifeTap, a Strength Level Type that learns ShadowAttack, or one of two Dexterity Level Types that learn either ShadowStep or MistForm. They can then further evolve into Hole Worms, Void Bringers, or Shadow Djinn. Note that only Shormy can evolve into Dex Type Void Bringers.

With flying and ShadowTrail, the Shormy is the fastest way to create shadow tiles for a shadow party, quickly making a path for the other units.