Status Effects: Difference between revisions
From Portals of Phereon Wiki
Content added Content deleted
mNo edit summary |
mNo edit summary |
||
(24 intermediate revisions by 3 users not shown) | |||
Line 1:
{{Verbox|small=yes|text=This article was updated for version 0.25.0.1|version=0.25.0.1}}
During combat, characters can be inflicted temporary status effects, which alter their stats for a number of turns. The duration of the effect appears as a number in the status icon. Statuses are typically inflicted by attacks, spells, or terrain
{| class="article-table sortable" style="text-align:left; background: none" cellspacing="15" border="black"
|+ style="width: 100%; font-size:175%" |'''Status Effects'''
! style="text-align:center; width: 5%" |Status Icon
! style="text-align:center; width: 13%" |Status name
! style="text-align:center; width: 82%" |Ingame Effect
|-
| [[File:
| {{Anchor|Armored}} Armored
|
* Armor +2
|-
| [[File:
| {{Anchor|Bleeding}} Bleeding
|
* -2 life each turn
** If [[VitalTargeting (Passive)|VitalTargeting]] passive is present, -4 life each turn
* Removed by any sort of life restoration
* If portal has [[Portals#Combat Modifiers|Fatal]] combat modifier, can't be stopped naturally
|-
| [[File:
| {{Anchor|Blinded}} Blinded
|
* Speed -1
* Armor -5
* Can't engage enemies in combat
* If player has [[Essence#Rare Essences|Illusionary]] essence, enemy magic strength decreased by 50%
|-
| [[File:
| {{Anchor|Burned}} Burned
|
* Take (remaining duration) true dmg each turn
** If character is Giant they take maximum 5 damage
* If [[Essence#Rare Essences|Everflame]] essence is present, effect doesn't decay
* If [[DarkFlames (Passive)|DarkFlames]] passive is present and enemy is cursed, effect doesn't decay
* Can be affected by water tiles, rainy weather, some traits.
** If [[Essence#Common Essences|Scalding]] essence is present, it works even on water tiles and is unaffected by rain.
|-
| [[File:
| {{Anchor|Cursed}} Cursed
|
* Strength -30%
* Armor -3
* LRes -3
* If [[Portals#Combat Modifiers|Vengeful]] portal modifier is present, increase strength and magic by 50% instead
* If [[Essence#Rare Essences|Fear]] essence is present, enemy strength is decreased by -50% instead.
* If [[Essence#Threat Essences|Shadow Threat]] essence is present, allies strength, magic and armor is decreased by -100%
* If [[DarkFlames (Passive)|DarkFlames]] passive is present and enemy is cursed, effect doesn't decay
|-
| [[File:
| {{Anchor|Defending}} Defending
|
* HP damage received reduced by 50%.
* Armor ignoring damage is not affected (True dmg)
|-
| [[File:EggIcon.png|frameless|45x45px]]
| {{Anchor|Egg}} Egg
|
* When a character with the [[Egg (Passive)|Egg passive]] ([[Phoenix]]) dies, it turns into an egg.
* The egg hatches (revives) within X turns.
* If combat ends earlier, the egg hatches as well
|-
| [[File:ShieldIcon.png|frameless|45x45px]]
| {{Anchor|Encased}} Encased
|
* Strength -1000%
* Attacking is disabled
|-
| [[File:EnlightenedIcon.png|frameless|45x45px]]
| {{Anchor|Enlightened}} Enlightened
|
* LRes +10
* Magic +3
* Strength -3
* Various bonuses for using or being targeted by light based attacks (can be seen on skills that are affected)
* If [[Essence#Legendary Essences|LightMastery]] essence is present, also increases allies LDmg by +100% and doesn't decrease strength
|-
| [[File:EntangledIcon.png|frameless|45x45px]]
| {{Anchor|Entangled}} Entangled
|
* Speed -5
* Can't gain more than 1 AP per turn
* If playing as [[Druid]] and player has 4 soul fragments active:
** Armor -5
** LRes -5
* If [[ForestsGrasp (Passive)|ForestsGrasp]] ([[Life Root]]) passive is present, additional effects apply (See [[ForestsGrasp (Passive)|Passive]])
**
|-
| [[File:
| {{Anchor|Enticed}} Enticed
|
* LRes -3
* AI will prioritize fucking nearby presenting characters before other actions
* If [[Essence#Rare Essences|LustFul]] essence is present, increases LDmg by +50% (can be stacked with LustGain)
|-
| [[File:
| {{Anchor|Exhausted}} Exhausted
|
* Started battle at 0 stamina
* Can't gain more than 1 AP at the start of a turn
* Strength, Magic and LDmg -50%
* Speed and Armor -2
* LRes +5
|-
| [[File:
| {{Anchor|Firecoated}} Firecoated
|
* Attacks increase burnvalue of the target by 3
|-
| [[File:
| {{Anchor|Focused}} Focused
|
* LRes +5
** If [[Essence#Rare Essences|FocusStrength]] essence is present, also increase magic by 25%
** If [[Essence#Rare Essences|FocusMagic]] essence is present, also increase strength by 25%
** If [[Essence#Rare Essences|FocusArmor]] essence is present, also increase armor by 3
* AP regeneration isn't affected by enemy engagement
|-
| [[File:
| {{Anchor|Frozen}} Frozen
|
* Armor +5
** If [[Essence|Common Essences|Fragility]] essence is present, enemy armor won't increase
*
** (Duration gets lowered at the start of a turn)
|-
| [[File:
| {{Anchor|GrassTrail}} GrassTrail
|
* Turns walked tiles into grass
|-
| [[File:ArmorUpIcon.png|frameless|45x45px]]
| {{Anchor|HardenedSkin}} HardenedSkin
|
* Armor +4
** If [[Essence#Rare Essences|PowerArmor]] essence is present, also gain strength equal to received armor
* Immune to radiation (doesn't remove current radiation)
* If [[ChitinStrikes (Passive)| ChitinStrikes]] passive is present, [[Insectoid|Insects]] additionally get +40% strength
|-
| [[File:Haste.png|frameless|45x45px]]
| {{Anchor|Haste}} Haste
|
* Speed +3
|-
| [[File:PositiveBuffIcon.png|frameless|45x45px]]
| {{Anchor|HighMorale}} HighMorale
|
* Strength +25%
* Magic +25%
* LDmg +25%
* Speed +1
|-
| [[File:Immunityicon.png|33x33px]]
| {{Anchor|Immune}} Immune
|
* Can't gain any new status effects
|-
| [[File:InfectedIcon.png|frameless|45x45px]]
| {{Anchor|Infected}} Infected
|
* If character is not [[Slime]]: -3hp /turn
* If character is [[Slime]]: +3hp/turn
* On death explode and infect all surrounding characters (+2 duration)
|-
|
| {{Anchor|Invulnerable}} Invulnerable
|
* Character can't take any damage
|-
| [[File:LavaTrailIcon.png|frameless|45x45px]]
| {{Anchor|LavaTrail}} LavaTrail
|
* Turns walked tiles into lava
|-
| [[File:NegativeDebuffIcon.png|frameless|45x45px]]
| {{Anchor|LowMorale}} LowMorale
|
* LRes -3
* Str/Magic/LDmg -25%
* Speed -1
|-
| [[File:LustIcon.png|frameless|45x45px]]
| {{Anchor|LustGain}} LustGain
|
* Increases lust by 3each turn
* Affected by LRes
* If [[Essence#Rare Essences|LustFul]] essence is present, increases LDmg by +50% (can be stacked with Entice)
|-
|
| {{Anchor|Magic}} Magic
|
* Increases magic by (duration * 10)%
|-
| [[File:MagicBuffIcon.png|frameless|45x45px]]
| {{Anchor|MagicBuff}} MagicBuff
|
* Magic +50%
* If playing as [[Devy]], allies also gain +5 speed and +2 armor
|-
| [[File:PoisonIcon.png|frameless|45x45px]]
| {{Anchor|Poison}} Poison
|
* Lose 10% of max hp each turn. (ignores armor)
** If [[Portals#Combat Modifiers|Corrosive]] portal modifier is present, lose 20% of max hp instead.
* You can die from this
* If [[Essence#Common Essences|Corrosion]] essence is present, enemy armor is reduced by -5
* If [[Essence#Starter Essences|Lizard_2]] essence is present, enemy speed is reduced by -3
* If [[SeepingPoison (Passive)|SeepingPoison]] passive is present, enemies on water receive doubled poison dmg
* If [[Essence#Legendary Essences|LizardMastery]] essence is present, effect lasts forever
|-
| [[File:PoisonCoatedIcon.png|frameless|45x45px]]
| {{Anchor|PoisonCoated}} PoisonCoated
|
* Attacks poison the target for 3 turns
|-
|
| {{Anchor|Power}} Power
|
* Increases strength by (duration * 10)%
|-
| [[File:Heart2Icon.png|45x45px]]
| {{Anchor|Presenting}} Presenting
|
* Nearby enticed (or max lust) enemies will fuck this character instead of doing anything else
|-
| [[File:RadiationIcon.png|frameless|45x45px]]
| {{Anchor|Radiation}} Radiation
|
* -5 mana each turn
* Excess loss permanently lowers max hp instead
* Countered by HardenedSkin and [[RadiationImmunity]]
|-
| [[File:RegenerationIcon.png|frameless|45x45px]]
| {{Anchor|Regeneration}} Regeneration
|
* Restore 10% of your max hp each turn (min 2)
* At the end of combat, the remaining effect still heals
* If [[Portals#Combat Modifiers|NatureBound]] portal modifier is present, also gain +5 armor
* If [[Essence#Common Essences|DefensiveHealing]] is present, allies gain +3 armor for duration
|-
|
| {{Anchor|Replenishing}} Replenishing
|
* Restore 10% of your max mana each turn
* At the end of combat, the remaining effect still apllies
|-
| [[File:ShadowFormIcon.png|frameless|45x45px]]
| {{Anchor|ShadowForm}} ShadowForm
|
* Attacks apply curse for 3 turns
* Speed +4
* Magic +20%
* Strength is reduced to 1
* Character cant be engaged in combat
* No penalty for being outside shadow
* All damage is taken in mana instead, if possible (after armor reduction)
* Drains 2 mana each turn outside of shadow (ends if not possible)
* If [[Essence#Rare Essences|ShadowBlessing]] essence is present, allies gain +5 armor
* If [[Essence#Legendary Essences|Materialization]] essence is present, allies have no strength penalty
* If [[Essence#Legendary Essences|ShadowMastery]] essence is present, effect lasts forever on allies and upkeep is halved
* [[Shadow]]'s unique [[Hole Worm]] "Pet", is affected by [[ShadowMeld]]
|-
|
| {{Anchor|ShadowTrail}} ShadowTrail
|
* Turns walked tiles into shadow
|-
| [[File:InvulnerableIcon.png|frameless|45x45px]]
| {{Anchor|Shield}} Shield
|
* Character can't take any damage
* If [[Essence#Rare Essences|MagicShield]] essence is present, allies also increase magic by +50%
|-
| [[File:SlimeTrailIcon.png|frameless|45x45px]]
| {{Anchor|SlimeTrail}} SlimeTrail
|
* Turns walked tiles into slime
* If [[Essence#Legendary Essences|TanidMastery]] is present, effect has increased radius
|-
| [[File:SlowedIcon.png|frameless|45x45px]]
| {{Anchor|Slow}} Slow
|
* Speed -2
* If [[Portals#Combat Modifier|Brittle]] portal modifier is present, also decrease armor by -10
|-
| [[File:SoakedIcon.png|frameless|45x45px]]
| {{Anchor|Soaked}} Soaked
|
* Applied when a character starts or ends a turn in water
* Strength/Magic -30%.
* Armor -2
|-
| [[File:InfectedIcon.png|frameless|45x45px]]
| {{Anchor|Spore}} Spore
|
* If [[Fungal]]:
** Character spawns an allied spore (lvl based on effect duration) when defeated
*** Spore will share lvType and have access to it's first skill
** Duration is reduced by 1 each turn.
* If not [[Fungal]]:
** Character takes dmg based on effect duration each turn
** Character spawns an enemy spore (lvl based on effect duration) when defeated
*** Spore will share lvType and have access to it's first skill
** Duration is reduced by 50% each turn.
|-
| [[File:StrengthBuffIcon.png|frameless|45x45px]]
| {{Anchor|StrengthBuff}} StrengthBuff
|
* Strength +50%
|-
|
| {{Anchor|Stunned}} Stunned
|
* Can't act
|-
| [[File:StunResistanceIcon.png|45x45px]]
| {{Anchor|StunResistant}} StunResistant
|
* Immune to further stun efects
|-
| [[File:HeartIcon.png|45x45px]]
| {{Anchor|Transformed}} Transformed
|
* This character is transformed and will turn back to it's original form when the duration runs out (or the battle ends)
|-
| [[File:ArmorDownIcon.png|45x45px]]
| {{Anchor|Vulnerable}} Vulnerable
|
* Take +50% damage from all sources
|-
|[[File:StrengthDebuffIcon.png|45x45px]]
| {{Anchor|Weakened}} Weakened
|
* Strength -40%
|-
|[[File:HeartIcon.png|45x45px]]
|Lust 50%
|
* This character is at 50%+ lust
* Damage taken is increased by 50%
* Attack damage dealt is reduced by 50%
* Mana costs for spells are doubled
* If lust is removed, the maximum lust increases for the remaining battle
|-
|[[File:Heart2Icon.png|45x45px]]
|Lust 100%
|
* This character is at maximum lust
* Can only use actions "fuck" and "masturbate"
* If lust is removed, the maximum lust increases for the remaining battle
* Damage taken is increased by 50%
|}
|
Latest revision as of 17:57, 7 November 2023
During combat, characters can be inflicted temporary status effects, which alter their stats for a number of turns. The duration of the effect appears as a number in the status icon. Statuses are typically inflicted by attacks, spells, or terrain
Status Icon | Status name | Ingame Effect |
---|---|---|
Armored |
| |
Bleeding |
| |
Blinded |
| |
Burned |
| |
Cursed |
| |
Defending |
| |
Egg |
| |
Encased |
| |
Enlightened |
| |
Entangled |
| |
Enticed |
| |
Exhausted |
| |
Firecoated |
| |
Focused |
| |
Frozen |
| |
GrassTrail |
| |
HardenedSkin |
| |
Haste |
| |
HighMorale |
| |
Immune |
| |
Infected | ||
Invulnerable |
| |
LavaTrail |
| |
LowMorale |
| |
LustGain |
| |
Magic |
| |
MagicBuff |
| |
Poison |
| |
PoisonCoated |
| |
Power |
| |
Presenting |
| |
Radiation |
| |
Regeneration |
| |
Replenishing |
| |
ShadowForm |
| |
ShadowTrail |
| |
Shield |
| |
SlimeTrail |
| |
Slow |
| |
Soaked |
| |
Spore |
| |
StrengthBuff |
| |
Stunned |
| |
StunResistant |
| |
Transformed |
| |
Vulnerable |
| |
Weakened |
| |
Lust 50% |
| |
Lust 100% |
|