Status Effects: Difference between revisions
From Portals of Phereon Wiki
Content added Content deleted
No edit summary |
mNo edit summary |
||
(13 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{Verbox|small=yes|text=This article was updated for version 0.25.0.1|version=0.25.0.1}} |
|||
During combat, characters can be inflicted temporary status effects, which alter their stats for a number of turns. The duration of the effect appears as a number in the status icon. Statuses are typically inflicted by attacks, spells, or terrain |
During combat, characters can be inflicted temporary status effects, which alter their stats for a number of turns. The duration of the effect appears as a number in the status icon. Statuses are typically inflicted by attacks, spells, or terrain |
||
{| class="wikitable" |
|||
{| class="article-table sortable" style="text-align:left; background: none" cellspacing="15" border="black" |
|||
!Status |
|||
|+ style="width: 100%; font-size:175%" |'''Status Effects''' |
|||
Icon |
|||
! style="text-align:center; width: 5%" |Status Icon |
|||
!Status name |
|||
! style="text-align:center; width: 13%" |Status name |
|||
!Ingame Description |
|||
! style="text-align:center; width: 82%" |Ingame Effect |
|||
|- |
|- |
||
| [[File:ArmorUpIcon.png|frameless|45x45px]] |
|||
| |
|||
|Armored |
| {{Anchor|Armored}} Armored |
||
| |
| |
||
* Armor +2 |
* Armor +2 |
||
|- |
|- |
||
|[[File:BleedingIcon.png|frameless|45x45px]] |
| [[File:BleedingIcon.png|frameless|45x45px]] |
||
|Bleeding |
| {{Anchor|Bleeding}} Bleeding |
||
| |
| |
||
* |
* -2 life each turn |
||
** If [[VitalTargeting (Passive)|VitalTargeting]] passive is present, -4 life each turn |
|||
*Removed by any sort of life restoration |
|||
* Removed by any sort of life restoration |
|||
* If portal has [[Portals#Combat Modifiers|Fatal]] combat modifier, can't be stopped naturally |
|||
|- |
|- |
||
|[[File:BlindedIcon.png|frameless|45x45px]] |
| [[File:BlindedIcon.png|frameless|45x45px]] |
||
|Blinded |
| {{Anchor|Blinded}} Blinded |
||
| |
| |
||
* Speed |
* Speed -1 |
||
* Armor |
* Armor -5 |
||
* Can't |
* Can't engage enemies in combat |
||
* If player has [[Essence#Rare Essences|Illusionary]] essence, enemy magic strength decreased by 50% |
|||
|- |
|- |
||
|[[File: |
| [[File:BurnIcon.png|frameless|45x45px]] |
||
|Burned |
| {{Anchor|Burned}} Burned |
||
| |
| |
||
* |
* Take (remaining duration) true dmg each turn |
||
** If character is Giant they take maximum 5 damage |
|||
* X is the remaining duration of the burned effect that turn |
|||
* If [[Essence#Rare Essences|Everflame]] essence is present, effect doesn't decay |
|||
* If [[DarkFlames (Passive)|DarkFlames]] passive is present and enemy is cursed, effect doesn't decay |
|||
* Can be affected by water tiles, rainy weather, some traits. |
|||
** If [[Essence#Common Essences|Scalding]] essence is present, it works even on water tiles and is unaffected by rain. |
|||
|- |
|- |
||
|[[File:CurseIcon.png|45x45px]] |
| [[File:CurseIcon.png|45x45px]] |
||
|Cursed |
| {{Anchor|Cursed}} Cursed |
||
| |
| |
||
* |
* Strength -30% |
||
* |
* Armor -3 |
||
* LRes |
* LRes -3 |
||
* If [[Portals#Combat Modifiers|Vengeful]] portal modifier is present, increase strength and magic by 50% instead |
|||
* If [[Essence#Rare Essences|Fear]] essence is present, enemy strength is decreased by -50% instead. |
|||
* If [[Essence#Threat Essences|Shadow Threat]] essence is present, allies strength, magic and armor is decreased by -100% |
|||
* If [[DarkFlames (Passive)|DarkFlames]] passive is present and enemy is cursed, effect doesn't decay |
|||
|- |
|- |
||
| [[File:ArmorIcon.png|45x45px]] |
|||
| |
|||
|Defending |
| {{Anchor|Defending}} Defending |
||
| |
| |
||
* HP damage received reduced by 50%. |
* HP damage received reduced by 50%. |
||
* |
* Armor ignoring damage is not affected (True dmg) |
||
|- |
|- |
||
|[[File: |
| [[File:EggIcon.png|frameless|45x45px]] |
||
| {{Anchor|Egg}} Egg |
|||
|Egg |
|||
| |
| |
||
* When a character with the |
* When a character with the [[Egg (Passive)|Egg passive]] ([[Phoenix]]) dies, it turns into an egg. |
||
* The egg hatches (revives) within X turns. |
* The egg hatches (revives) within X turns. |
||
* If combat ends earlier, the egg hatches as well |
* If combat ends earlier, the egg hatches as well |
||
|- |
|- |
||
| [[File:ShieldIcon.png|frameless|45x45px]] |
|||
| {{Anchor|Encased}} Encased |
|||
| |
| |
||
* Strength -1000% |
|||
|Encased |
|||
* Attacking is disabled |
|||
| |
|||
* Strenght -1000% |
|||
*Attacking is disabled |
|||
|- |
|- |
||
| [[File:EnlightenedIcon.png|frameless|45x45px]] |
|||
| |
|||
|Enlightened |
| {{Anchor|Enlightened}} Enlightened |
||
| |
| |
||
* LRes +10 |
* LRes +10 |
||
* Magic +3 |
* Magic +3 |
||
* Strength -3 |
* Strength -3 |
||
* Various bonuses for using or being targeted by light based attacks |
* Various bonuses for using or being targeted by light based attacks (can be seen on skills that are affected) |
||
* If [[Essence#Legendary Essences|LightMastery]] essence is present, also increases allies LDmg by +100% and doesn't decrease strength |
|||
|- |
|- |
||
|[[File:EntangledIcon.png|frameless|45x45px]] |
| [[File:EntangledIcon.png|frameless|45x45px]] |
||
|Entangled |
| {{Anchor|Entangled}} Entangled |
||
| |
| |
||
* Speed -5 |
* Speed -5 |
||
* Can't gain more than 1 AP per turn |
* Can't gain more than 1 AP per turn |
||
* If playing as [[Druid]] and player has 4 soul fragments active: |
|||
** Armor -5 |
|||
** LRes -5 |
|||
* If [[ForestsGrasp (Passive)|ForestsGrasp]] ([[Life Root]]) passive is present, additional effects apply (See [[ForestsGrasp (Passive)|Passive]]) |
|||
** |
|||
|- |
|- |
||
|[[File:EnticedDebuffIcon.png|frameless|45x45px]] |
| [[File:EnticedDebuffIcon.png|frameless|45x45px]] |
||
| {{Anchor|Enticed}} Enticed |
|||
|Entinced |
|||
| |
| |
||
* LRes |
* LRes -3 |
||
* |
* AI will prioritize fucking nearby presenting characters before other actions |
||
* If [[Essence#Rare Essences|LustFul]] essence is present, increases LDmg by +50% (can be stacked with LustGain) |
|||
|- |
|- |
||
| [[File:NegativeDebuffIcon.png|frameless|45x45px]] |
|||
| |
|||
|Exhausted |
| {{Anchor|Exhausted}} Exhausted |
||
| |
| |
||
* Started battle at 0 stamina |
* Started battle at 0 stamina |
||
* Can't gain more than 1 AP |
* Can't gain more than 1 AP at the start of a turn |
||
* Strength, Magic and |
* Strength, Magic and LDmg -50% |
||
* Speed and Armor -2 |
* Speed and Armor -2 |
||
* LRes +5 |
* LRes +5 |
||
|- |
|- |
||
| [[File:FireCoatedIcon.png|frameless|45x45px]] |
|||
| {{Anchor|Firecoated}} Firecoated |
|||
| |
| |
||
* Attacks increase burnvalue of the target by 3 |
|||
|Firecoated |
|||
| |
|||
* Attacks influct burn +2 |
|||
|- |
|- |
||
| [[File:FocussedIcon.png|frameless|45x45px]] |
|||
| |
|||
|Focused |
| {{Anchor|Focused}} Focused |
||
| |
| |
||
* LRes +5 |
* LRes +5 |
||
** If [[Essence#Rare Essences|FocusStrength]] essence is present, also increase magic by 25% |
|||
* AP regeneration remains at 2 while enganged to enemies |
|||
** If [[Essence#Rare Essences|FocusMagic]] essence is present, also increase strength by 25% |
|||
** If [[Essence#Rare Essences|FocusArmor]] essence is present, also increase armor by 3 |
|||
* AP regeneration isn't affected by enemy engagement |
|||
|- |
|- |
||
| [[File:SlowedIcon.png|frameless|45x45px]] |
|||
| {{Anchor|Frozen}} Frozen |
|||
| |
| |
||
* Armor +5 |
|||
|GrassTrail |
|||
** If [[Essence|Common Essences|Fragility]] essence is present, enemy armor won't increase |
|||
|[[File:GrassTrail.png|frameless|45x45px]] |
|||
* Can't act for the duration |
|||
* Turns tiles walked into into grass |
|||
** (Duration gets lowered at the start of a turn) |
|||
|- |
|- |
||
| [[File:GrassTrailIcon.png|frameless|45x45px]] |
|||
| {{Anchor|GrassTrail}} GrassTrail |
|||
| |
| |
||
* Turns walked tiles into grass |
|||
|HardenedSkin |
|||
|- |
|||
| [[File:ArmorUpIcon.png|frameless|45x45px]] |
|||
| {{Anchor|HardenedSkin}} HardenedSkin |
|||
| |
| |
||
* Armor +4 |
* Armor +4 |
||
** If [[Essence#Rare Essences|PowerArmor]] essence is present, also gain strength equal to received armor |
|||
* Immune to radiation ( does not remove current radiation) |
|||
* Immune to radiation (doesn't remove current radiation) |
|||
* Strength + Armor? |
|||
* If [[ChitinStrikes (Passive)| ChitinStrikes]] passive is present, [[Insectoid|Insects]] additionally get +40% strength |
|||
|- |
|- |
||
|[[File: |
| [[File:Haste.png|frameless|45x45px]] |
||
| {{Anchor|Haste}} Haste |
|||
|highMorale |
|||
| |
| |
||
* Speed +3 |
|||
* Strenght +25% |
|||
* Magicstrength +25% |
|||
* Lustdamage +25% |
|||
* Speed +1 |
|||
|- |
|- |
||
| [[File:PositiveBuffIcon.png|frameless|45x45px]] |
|||
| {{Anchor|HighMorale}} HighMorale |
|||
| |
| |
||
* Strength +25% |
|||
|Immune |
|||
* Magic +25% |
|||
* LDmg +25% |
|||
* Speed +1 |
|||
|- |
|||
| [[File:Immunityicon.png|33x33px]] |
|||
| {{Anchor|Immune}} Immune |
|||
| |
| |
||
* Can't gain new status effects |
* Can't gain any new status effects |
||
|- |
|- |
||
| [[File:InfectedIcon.png|frameless|45x45px]] |
|||
| {{Anchor|Infected}} Infected |
|||
| |
| |
||
* If character is not [[Slime]]: -3hp /turn |
|||
|Infected |
|||
* If character is [[Slime]]: +3hp/turn |
|||
| |
|||
* On death explode and infect all surrounding characters (+2 duration) |
|||
* If character is not slime: -3hp /turn |
|||
* If character is slime: +3hp/turn |
|||
* On death, if character is slime: explode and infect all surrounding characters |
|||
|- |
|- |
||
| |
|||
|[[File:LavaTrail.png|frameless|45x45px]] |
|||
| {{Anchor|Invulnerable}} Invulnerable |
|||
|LavaTrail |
|||
| |
|||
* Character can't take any damage |
|||
|- |
|||
| [[File:LavaTrailIcon.png|frameless|45x45px]] |
|||
| {{Anchor|LavaTrail}} LavaTrail |
|||
| |
| |
||
* Turns |
* Turns walked tiles into lava |
||
|- |
|- |
||
| [[File:NegativeDebuffIcon.png|frameless|45x45px]] |
|||
| {{Anchor|LowMorale}} LowMorale |
|||
| |
| |
||
* LRes -3 |
|||
|LowMorale |
|||
| |
|||
* LustResistance -3 |
|||
* Str/Magic/LDmg -25% |
* Str/Magic/LDmg -25% |
||
* Speed -1 |
* Speed -1 |
||
|- |
|- |
||
| [[File:LustIcon.png|frameless|45x45px]] |
|||
| |
|||
|LustGain |
| {{Anchor|LustGain}} LustGain |
||
| |
| |
||
* Increases lust by 3each turn |
* Increases lust by 3each turn |
||
* |
* Affected by LRes |
||
* If [[Essence#Rare Essences|LustFul]] essence is present, increases LDmg by +50% (can be stacked with Entice) |
|||
|- |
|- |
||
| |
| |
||
|Magic |
| {{Anchor|Magic}} Magic |
||
| |
| |
||
* Increases magic by (duration * 10)% |
|||
* Magic + 10*current stacks % |
|||
|- |
|- |
||
|[[File:MagicBuffIcon.png|frameless|45x45px]] |
| [[File:MagicBuffIcon.png|frameless|45x45px]] |
||
|MagicBuff |
| {{Anchor|MagicBuff}} MagicBuff |
||
| |
| |
||
* Magic +50% |
* Magic +50% |
||
* If playing as [[Devy]], allies also gain +5 speed and +2 armor |
|||
|- |
|- |
||
|[[File:PoisonIcon.png|frameless|45x45px]] |
| [[File:PoisonIcon.png|frameless|45x45px]] |
||
|Poison |
| {{Anchor|Poison}} Poison |
||
| |
| |
||
* Lose 10% of max hp each turn. (ignores armor) |
* Lose 10% of max hp each turn. (ignores armor) |
||
** If [[Portals#Combat Modifiers|Corrosive]] portal modifier is present, lose 20% of max hp instead. |
|||
*You can die from this |
|||
* You can die from this |
|||
* If [[Essence#Common Essences|Corrosion]] essence is present, enemy armor is reduced by -5 |
|||
* If [[Essence#Starter Essences|Lizard_2]] essence is present, enemy speed is reduced by -3 |
|||
* If [[SeepingPoison (Passive)|SeepingPoison]] passive is present, enemies on water receive doubled poison dmg |
|||
* If [[Essence#Legendary Essences|LizardMastery]] essence is present, effect lasts forever |
|||
|- |
|- |
||
| [[File:PoisonCoatedIcon.png|frameless|45x45px]] |
|||
| {{Anchor|PoisonCoated}} PoisonCoated |
|||
| |
| |
||
* Attacks poison the target for 3 turns |
|||
|PoisonCoated |
|||
| |
|||
* attacks poison the target for 3 turns |
|||
|- |
|- |
||
| |
| |
||
|Power |
| {{Anchor|Power}} Power |
||
| |
| |
||
* Increases strength by (duration * 10)% |
|||
* Strength + 10*current stacks % |
|||
|- |
|- |
||
| [[File:Heart2Icon.png|45x45px]] |
|||
| |
|||
|Presenting |
| {{Anchor|Presenting}} Presenting |
||
| |
| |
||
* Nearby enticed (or max lust) enemies will fuck this character instead of doing anything else |
* Nearby enticed (or max lust) enemies will fuck this character instead of doing anything else |
||
|- |
|- |
||
| [[File:RadiationIcon.png|frameless|45x45px]] |
|||
| {{Anchor|Radiation}} Radiation |
|||
| |
| |
||
* -5 mana each turn |
|||
|Radiation |
|||
| |
|||
* Lose 5 mana each turn |
|||
* Excess loss permanently lowers max hp instead |
* Excess loss permanently lowers max hp instead |
||
* Countered by HardenedSkin and [[RadiationImmunity]] |
|||
|- |
|- |
||
| [[File:RegenerationIcon.png|frameless|45x45px]] |
|||
| |
|||
|Regeneration |
| {{Anchor|Regeneration}} Regeneration |
||
| |
| |
||
* Restore 10% of your max hp each turn (min 2) |
* Restore 10% of your max hp each turn (min 2) |
||
* At the end of combat, the remaining effect still heals |
* At the end of combat, the remaining effect still heals |
||
* |
* If [[Portals#Combat Modifiers|NatureBound]] portal modifier is present, also gain +5 armor |
||
* If [[Essence#Common Essences|DefensiveHealing]] is present, allies gain +3 armor for duration |
|||
|- |
|- |
||
| |
| |
||
|Replenishing |
| {{Anchor|Replenishing}} Replenishing |
||
| |
| |
||
* Restore 10% of your max mana each turn |
* Restore 10% of your max mana each turn |
||
* At the end of combat, the remaining effect still apllies |
* At the end of combat, the remaining effect still apllies |
||
|- |
|- |
||
| [[File:ShadowFormIcon.png|frameless|45x45px]] |
|||
| |
|||
|ShadowForm |
| {{Anchor|ShadowForm}} ShadowForm |
||
| |
| |
||
* Attacks apply curse for 3 turns |
* Attacks apply curse for 3 turns |
||
Line 205: | Line 257: | ||
* Character cant be engaged in combat |
* Character cant be engaged in combat |
||
* No penalty for being outside shadow |
* No penalty for being outside shadow |
||
* All damage is taken in mana instead, if possible (after armor reduction) |
* All damage is taken in mana instead, if possible (after armor reduction) |
||
* Drains 2 mana each turn outside of shadow (ends if not possible) |
* Drains 2 mana each turn outside of shadow (ends if not possible) |
||
* If [[Essence#Rare Essences|ShadowBlessing]] essence is present, allies gain +5 armor |
|||
* If [[Essence#Legendary Essences|Materialization]] essence is present, allies have no strength penalty |
|||
* If [[Essence#Legendary Essences|ShadowMastery]] essence is present, effect lasts forever on allies and upkeep is halved |
|||
* [[Shadow]]'s unique [[Hole Worm]] "Pet", is affected by [[ShadowMeld]] |
|||
|- |
|- |
||
| |
| |
||
|ShadowTrail |
| {{Anchor|ShadowTrail}} ShadowTrail |
||
| |
| |
||
* Turns |
* Turns walked tiles into shadow |
||
|- |
|- |
||
| [[File:InvulnerableIcon.png|frameless|45x45px]] |
|||
| |
|||
|Shield |
| {{Anchor|Shield}} Shield |
||
| |
| |
||
* Character can't take any damage |
* Character can't take any damage |
||
* If [[Essence#Rare Essences|MagicShield]] essence is present, allies also increase magic by +50% |
|||
|- |
|- |
||
|[[File: |
| [[File:SlimeTrailIcon.png|frameless|45x45px]] |
||
|SlimeTrail |
| {{Anchor|SlimeTrail}} SlimeTrail |
||
| |
| |
||
* Turns |
* Turns walked tiles into slime |
||
* If [[Essence#Legendary Essences|TanidMastery]] is present, effect has increased radius |
|||
|- |
|- |
||
|[[File:SlowedIcon.png|frameless|45x45px]] |
| [[File:SlowedIcon.png|frameless|45x45px]] |
||
|Slow |
| {{Anchor|Slow}} Slow |
||
| |
| |
||
* Speed -2 |
* Speed -2 |
||
* If [[Portals#Combat Modifier|Brittle]] portal modifier is present, also decrease armor by -10 |
|||
|- |
|- |
||
|[[File:SoakedIcon.png|frameless|45x45px]] |
| [[File:SoakedIcon.png|frameless|45x45px]] |
||
|Soaked |
| {{Anchor|Soaked}} Soaked |
||
| |
| |
||
* Applied when a character starts or ends a turn in water |
|||
* Strengh/MagicStrenght -30%. |
|||
* Strength/Magic -30%. |
|||
* Armor -2 |
* Armor -2 |
||
* Applied when a character starts or ends a turn in water |
|||
|- |
|- |
||
| [[File:InfectedIcon.png|frameless|45x45px]] |
|||
| {{Anchor|Spore}} Spore |
|||
| |
| |
||
* If [[Fungal]]: |
|||
|Spore |
|||
** Character spawns an allied spore (lvl based on effect duration) when defeated |
|||
| |
|||
*** Spore will share lvType and have access to it's first skill |
|||
* Character spawns an allied lv X spore when defeated |
|||
** Duration is reduced by 1 each turn. |
|||
* X Is the spore buff duration |
|||
* If not [[Fungal]]: |
|||
* .Spore will share lvType and have access to it's first skill |
|||
* |
** Character takes dmg based on effect duration each turn |
||
** Character spawns an enemy spore (lvl based on effect duration) when defeated |
|||
* Different effect for fungal characters: (Non-fungal)Character takes SporeBuffduration dmg each turn |
|||
*** Spore will share lvType and have access to it's first skill |
|||
* Character spawns an enemy lv SporeBuffduration spore when defeated |
|||
* |
** Duration is reduced by 50% each turn. |
||
|- |
|- |
||
|[[File:StrengthBuffIcon.png|frameless|45x45px]] |
| [[File:StrengthBuffIcon.png|frameless|45x45px]] |
||
|StrengthBuff |
| {{Anchor|StrengthBuff}} StrengthBuff |
||
| |
| |
||
* Strength +50% |
* Strength +50% |
||
|- |
|- |
||
| |
|||
| {{Anchor|Stunned}} Stunned |
|||
| |
| |
||
* Can't act |
|||
|StunResistant |
|||
|- |
|||
| [[File:StunResistanceIcon.png|45x45px]] |
|||
| {{Anchor|StunResistant}} StunResistant |
|||
| |
| |
||
* Immune to further stun efects |
* Immune to further stun efects |
||
|- |
|- |
||
| [[File:HeartIcon.png|45x45px]] |
|||
| |
|||
|Transformed |
| {{Anchor|Transformed}} Transformed |
||
| |
| |
||
* This character is transformed and will turn back |
* This character is transformed and will turn back to it's original form when the duration runs out (or the battle ends) |
||
|- |
|- |
||
| [[File:ArmorDownIcon.png|45x45px]] |
|||
| |
|||
|Vulnerable |
| {{Anchor|Vulnerable}} Vulnerable |
||
| |
| |
||
* Take +50% damage from |
* Take +50% damage from all sources |
||
|- |
|- |
||
|[[File:StrengthDebuffIcon.png|45x45px]] |
|||
| |
|||
|Weakened |
| {{Anchor|Weakened}} Weakened |
||
| |
| |
||
* Strength -40% |
* Strength -40% |
||
Line 274: | Line 340: | ||
|Lust 50% |
|Lust 50% |
||
| |
| |
||
* This character is at 50%+ lust |
* This character is at 50%+ lust |
||
* |
* Damage taken is increased by 50% |
||
* Shield will decay quicker |
|||
* Attack damage dealt is reduced by 50% |
* Attack damage dealt is reduced by 50% |
||
* Mana costs for spells are doubled |
* Mana costs for spells are doubled |
||
* If lust is removed, the maximum lust increases for the remaining battle |
|||
|- |
|- |
||
|[[File: |
|[[File:Heart2Icon.png|45x45px]] |
||
|Lust 100% |
|Lust 100% |
||
| |
| |
||
* This character is at maximum lust |
|||
* Can only use actions "fuck" and "masturbate" |
* Can only use actions "fuck" and "masturbate" |
||
* If lust is removed, the maximum lust increases for the remaining battle |
|||
* In addition to all Lust 50% effects |
|||
* Damage taken is increased by 50% |
|||
|} |
|} |
Latest revision as of 17:57, 7 November 2023
During combat, characters can be inflicted temporary status effects, which alter their stats for a number of turns. The duration of the effect appears as a number in the status icon. Statuses are typically inflicted by attacks, spells, or terrain
Status Icon | Status name | Ingame Effect |
---|---|---|
Armored |
| |
Bleeding |
| |
Blinded |
| |
Burned |
| |
Cursed |
| |
Defending |
| |
Egg |
| |
Encased |
| |
Enlightened |
| |
Entangled |
| |
Enticed |
| |
Exhausted |
| |
Firecoated |
| |
Focused |
| |
Frozen |
| |
GrassTrail |
| |
HardenedSkin |
| |
Haste |
| |
HighMorale |
| |
Immune |
| |
Infected | ||
Invulnerable |
| |
LavaTrail |
| |
LowMorale |
| |
LustGain |
| |
Magic |
| |
MagicBuff |
| |
Poison |
| |
PoisonCoated |
| |
Power |
| |
Presenting |
| |
Radiation |
| |
Regeneration |
| |
Replenishing |
| |
ShadowForm |
| |
ShadowTrail |
| |
Shield |
| |
SlimeTrail |
| |
Slow |
| |
Soaked |
| |
Spore |
| |
StrengthBuff |
| |
Stunned |
| |
StunResistant |
| |
Transformed |
| |
Vulnerable |
| |
Weakened |
| |
Lust 50% |
| |
Lust 100% |
|