Status Icon
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Status name
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Ingame Effect
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Armored
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Bleeding
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- -2 life each turn
- Removed by any sort of life restoration
- If portal has Fatal combat modifier, can't be stopped naturally
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Blinded
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- Speed -1
- Armor -5
- Can't engage enemies in combat
- If player has Illusionary essence, enemy magic strength decreased by 50%
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Burned
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- Take (remaining duration) true dmg each turn
- If character is Giant they take maximum 5 damage
- If Everflame essence is present, effect doesn't decay
- If DarkFlames passive is present and enemy is cursed, effect doesn't decay
- Can be affected by water tiles, rainy weather, some traits.
- If Scalding essence is present, it works even on water tiles and is unaffected by rain.
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Cursed
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- Strength -30%
- Armor -3
- LRes -3
- If Vengeful portal modifier is present, increase strength and magic by 50% instead
- If Fear essence is present, enemy strength is decreased by -50% instead.
- If Shadow Threat essence is present, allies strength, magic and armor is decreased by -100%
- If DarkFlames passive is present and enemy is cursed, effect doesn't decay
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Defending
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- HP damage received reduced by 50%.
- Armor ignoring damage is not affected (True dmg)
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Egg
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- When a character with the Egg passive (Phoenix) dies, it turns into an egg.
- The egg hatches (revives) within X turns.
- If combat ends earlier, the egg hatches as well
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Encased
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- Strength -1000%
- Attacking is disabled
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Enlightened
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- LRes +10
- Magic +3
- Strength -3
- Various bonuses for using or being targeted by light based attacks (can be seen on skills that are affected)
- If LightMastery essence is present, also increases allies LDmg by +100% and doesn't decrease strength
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Entangled
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- Speed -5
- Can't gain more than 1 AP per turn
- If playing as Druid and player has 4 soul fragments active:
- If ForestsGrasp (Life Root) passive is present, additional effects apply (See Passive)
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Enticed
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- LRes -3
- AI will prioritize fucking nearby presenting characters before other actions
- If LustFul essence is present, increases LDmg by +50% (can be stacked with LustGain)
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Exhausted
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- Started battle at 0 stamina
- Can't gain more than 1 AP at the start of a turn
- Strength, Magic and LDmg -50%
- Speed and Armor -2
- LRes +5
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Firecoated
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- Attacks increase burnvalue of the target by 3
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Focused
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- LRes +5
- If FocusStrength essence is present, also increase magic by 25%
- If FocusMagic essence is present, also increase strength by 25%
- If FocusArmor essence is present, also increase armor by 3
- AP regeneration isn't affected by enemy engagement
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Frozen
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- Armor +5
- Can't act for the duration
- (Duration gets lowered at the start of a turn)
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GrassTrail
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- Turns walked tiles into grass
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HardenedSkin
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- Armor +4
- If PowerArmor essence is present, also gain strength equal to received armor
- Immune to radiation (doesn't remove current radiation)
- If ChitinStrikes passive is present, Insects additionally get +40% strength
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Haste
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HighMorale
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- Strength +25%
- Magic +25%
- LDmg +25%
- Speed +1
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Immune
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- Can't gain any new status effects
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Infected
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- If character is not Slime: -3hp /turn
- If character is Slime: +3hp/turn
- On death explode and infect all surrounding characters (+2 duration)
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Invulnerable
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- Character can't take any damage
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LavaTrail
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- Turns walked tiles into lava
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LowMorale
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- LRes -3
- Str/Magic/LDmg -25%
- Speed -1
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LustGain
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- Increases lust by 3each turn
- Affected by LRes
- If LustFul essence is present, increases LDmg by +50% (can be stacked with Entice)
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Magic
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- Increases magic by (duration * 10)%
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MagicBuff
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- Magic +50%
- If playing as Devy, allies also gain +5 speed and +2 armor
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Poison
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- Lose 10% of max hp each turn. (ignores armor)
- If Corrosive portal modifier is present, lose 20% of max hp instead.
- You can die from this
- If Corrosion essence is present, enemy armor is reduced by -5
- If Lizard_2 essence is present, enemy speed is reduced by -3
- If SeepingPoison passive is present, enemies on water receive doubled poison dmg
- If LizardMastery essence is present, effect lasts forever
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PoisonCoated
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- Attacks poison the target for 3 turns
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Power
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- Increases strength by (duration * 10)%
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Presenting
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- Nearby enticed (or max lust) enemies will fuck this character instead of doing anything else
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Radiation
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- -5 mana each turn
- Excess loss permanently lowers max hp instead
- Countered by HardenedSkin and RadiationImmunity
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Regeneration
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- Restore 10% of your max hp each turn (min 2)
- At the end of combat, the remaining effect still heals
- If NatureBound portal modifier is present, also gain +5 armor
- If DefensiveHealing is present, allies gain +3 armor for duration
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Replenishing
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- Restore 10% of your max mana each turn
- At the end of combat, the remaining effect still apllies
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ShadowForm
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- Attacks apply curse for 3 turns
- Speed +4
- Magic +20%
- Strength is reduced to 1
- Character cant be engaged in combat
- No penalty for being outside shadow
- All damage is taken in mana instead, if possible (after armor reduction)
- Drains 2 mana each turn outside of shadow (ends if not possible)
- If ShadowBlessing essence is present, allies gain +5 armor
- If Materialization essence is present, allies have no strength penalty
- If ShadowMastery essence is present, effect lasts forever on allies and upkeep is halved
- Shadow's unique Hole Worm "Pet", is affected by ShadowMeld
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ShadowTrail
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- Turns walked tiles into shadow
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Shield
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- Character can't take any damage
- If MagicShield essence is present, allies also increase magic by +50%
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SlimeTrail
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- Turns walked tiles into slime
- If TanidMastery is present, effect has increased radius
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Slow
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- Speed -2
- If Brittle portal modifier is present, also decrease armor by -10
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Soaked
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- Applied when a character starts or ends a turn in water
- Strength/Magic -30%.
- Armor -2
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Spore
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- If Fungal:
- Character spawns an allied spore (lvl based on effect duration) when defeated
- Spore will share lvType and have access to it's first skill
- Duration is reduced by 1 each turn.
- If not Fungal:
- Character takes dmg based on effect duration each turn
- Character spawns an enemy spore (lvl based on effect duration) when defeated
- Spore will share lvType and have access to it's first skill
- Duration is reduced by 50% each turn.
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StrengthBuff
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Stunned
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StunResistant
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- Immune to further stun efects
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Transformed
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- This character is transformed and will turn back to it's original form when the duration runs out (or the battle ends)
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Vulnerable
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- Take +50% damage from all sources
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Weakened
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Lust 50%
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- This character is at 50%+ lust
- Damage taken is increased by 50%
- Attack damage dealt is reduced by 50%
- Mana costs for spells are doubled
- If lust is removed, the maximum lust increases for the remaining battle
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Lust 100%
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- This character is at maximum lust
- Can only use actions "fuck" and "masturbate"
- If lust is removed, the maximum lust increases for the remaining battle
- Damage taken is increased by 50%
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