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__NOTOC__
{{Verbox|small=yes|text=This article was updated for version 0.19.0.1|version=0.19.0.1}}
{{Verbox|small=yes|text=This article was updated for version 0.19.0.1|version=0.19.0.1}}
Once your Relation is 20 or higher with a town NPC, you can date them. You can also date the characters in your team, so long as they are not creatures. Dating is a minigame with the following rewards:


[[Main Character]] can date any humanoid that is part of their team, this includes [[Unique]]s and [[Town NPCs]], but in case of Town NPCs there are some additional requirements.<br>
* Increasing relationship, based on date score
* Increasing morale, based on date score
* Training [[Sex|sex skills]], based on their usage during the date
* Increasing lewdity, if you increase it during the date.
* They give you gifts ([[Items]]), based on date score


Dating is a minigame that gives rewards based on date score, you can receive the following rewards:
As of patch 0.19.0.1, the NPCs that can be dated are:
* Increased relations.
*[[Sylvie]]
* Increased morale.
*[[Lumira]]
* Date exp.
*[[Aila]]
* Training [[Sex|sex skills]], based on their usage during the date.
*[[Castalia]]
* Increased lewdity, if you increased it during the date.
*[[Mya]]
* You might receive [[Items|Gifts]]
*[[Flora]]
Relationship benefits ( this is a draft):


== Dating Town NPCs ==
* If relation >= 80?, you can recruit the npc
* if relation = 100, you get a special skill ( see each NPC page)
* Discounts?
* Training
* Free training?
* Free milk


Main Character might be able to date any recruited character, but Town NPCs cannot be instantly recruited, as they require 80+ relations for that, thankfully, if you want to date one of them before recruiting them, you can do that by reaching 20+ relations.
==Unlocking Dating option (raising Relation).==
In order to unlock the option to Date the NPCs, you must first raise their Relation up to 10. In order to raise Relation, you can complete objectives that they like, set one of your character's task to Helper (max 1) which will increase a random NPC's relation by (2-6?) once a day, or do extra tasks for them at the cost of Exhaustion, Relation also passively increases every day by a certain amount, this caps at 20.
*[[Sylvie]]
**Claim rewards from [[Portals]]
**No extra task
**Visit her room for random encounters, you can check on the map when her room name is yellow then the encounter will trigger
**Gift 100 gold (+3 Relation till 30, then +1 Relation, -100 Gold, caps at 50)
*[[Lumira]]
**Purchase items at the [[Shop]]
**Work for her (+4 Relation, +100 Gold, -20 stamina, takes 3 hours)
**Gift 100 gold (+6 Relation till 30, then +2 Relation, -100 Gold, caps at 50)
**Spend time with her (Relation and lewdity received change based on choices you make)
*[[Aila]]
**During the first event meeting her, choose Strength (+10 Relation)
**Win [[Arena]] Battles
**Offer her a species with a Strength Potential of 4+ (+5 Relation)
**Watch battles with her (+1 Relation, -2 Exhaustion, takes 30 minutes)
**Train with her in the Training Room (+1 Relation, +15 experience, +10 Exhaustion, takes 30 minutes. Sometimes has a bonus effect)
**Gift 100 gold (+3 Relation till 30, then +1 Relation, -100 Gold, caps at 50)
*[[Castalia]]
**Read while shes present (+1 Relation, 30 min, capped at 25)
**Bathe with her in the River at 6AM (+2 Relation, 30 min, capped at 80)
**During the first event meeting her, choose Intelligence (+10 Relation)
**Submit species to the [[Library]]
**Offer her a species with a Mana Potential of 5+ (Effects: ??)
**Help her in the Research Room (Random effect, sometimes kicked out)
**Gift her 100 gold (+6 Relation up to 30, then +2 Relation, caps at 50, -100 Gold)
*[[Mya]]
** Drink at the [[Tavern]] (+1 Relation up to 30, +2 [[Stats#Stamina|Stamina]], +5 [[Stats#Morale|Morale]], -25 gold, takes 30 minutes).
** Help her while she work at the tavern (+2 Relation, no cap, -30 stamina, +50 gold, takes 2 hours)
** Complete a tavern quest (+2 Relation, no cap)
** Gift her 100 gold (+5 Relation up to 30, then +1 Relation, no cap, -100 gold)
** Work as a Cow Girl at the tavern ([[Evolution]] only, need to have Cow Girl form unlocked and a Relation of 51 or more to unlock, +5 Relation, -20 stamina, +200 gold, takes 4 hours)
** Set one of your units as a Helper (chance of daily +2 to +6 Relation, no cap)
** Gift her a [[Items#FutaPotion|FutaPotion]] while she work at the tavern (Need a Relation of 21 or more to unlock, +20 Relation, can only be done once)


In order to raise Relation, you can complete their objectives, set one of your character's task to Helper (max 1) which will increase relations with a random Town NPC by (2-5) once a day, or do extra tasks for them at the cost of stamina. Relations also passively increase every day by a certain amount, but this caps at 20.
*[[Flora]]
** Offer her a character with [[Stats#Lust|Lust]] gene 5+. (+5 Relation, no cap, lose the character and gain level-based gold)
** Work at the gloryholes in the brothel (+1 Relation, no cap, -50 [[Stats#Stamina|Stamina]], takes 2 hours)
** Work as a prostitute in the brothel (+2 Relation, no cap, -30 [[Stats#Stamina|Stamina]], takes 2 hours)
** Gift her 100 gold (+3 Relation up to 30, then +1 Relation, caps at 50, -100 Gold)
** Set one of your units as a Helper (chance of daily +2 to +6 Relation, no cap)


{| class="article-table mw-collapsible" style="text-align:center; width: 100%;" cellspacing="15" border="black"
==Date minigame (unfinished) ==
! style="text-align:center; width: 10%;" |<big>Town NPC</big>
[[File:Card date.png|thumb|strip card]]
! style="text-align:center; width: 90%;" |<big>Increasing relations</big>
This section is currently out of date, the dating minigame has been completely revamped as of v24.0.
|-
|
[[File:LumiraPortrait.png|link=Lumira|100x100px]] <big>'''Lumira'''</big>
|<div style="text-align:justify">
* Purchasing Items at the Shop (+1 relations, no cap)
* Helping her with the shop (+4 relations, no cap, +100 Gold, -20 Stamina, takes 3 hours)
* Gifting her 100 gold (+6 relations up to 30, then +2 relations, -100 Gold, caps at 50)
* Giving her Seal creatures (+5 relations, no cap, lose the character and gain an item depending of the type of seal and level-based gold)</div>
|-
|
[[File:SylviePortrait.png|link=Sylvie|100x100px]] <big>'''Sylvie'''</big>
|<div style="text-align:justify">
* Claiming any exploration or battle portal quest reward (+5 relations, no cap)
* Relaxing with her when she's in her room (+1 relations up to 30, +2 Stamina, takes 30 minutes)
* Random encounters in her room
* Gifting her 100 gold (+3 relations up to 30, then +1 relations, caps at 50, -100 Gold)</div>
|-
|
[[File:CastaliaPortrait.png|link=Castalia|100x100px]] <big>'''Castalia'''</big>
|<div style="text-align:justify">
* During the first event meeting her, choose Intelligence (+10 relations)
* Submitting new species to the library bestiary (+5 relations, no cap, lose the character)
* Offering her a character with Mana gene 5+ and the Intelligent trait. (+5 relations, no cap, lose the character and gain level-based gold)
* Reading at the library while she's present (+1 relations up to 30, +2 Stamina, chance of +5 exp, takes 30 minutes)
* Helping her in the Research Room (Random effect, sometimes kicked out)
* Bathing with her at the River (+2 relations, not cap, +3 Stamina, takes 30 minutes)
* Sleeping with her in her room (Requires 20 or more relations to unlock. +3 relations, no cap, +40 Stamina, gain Cock sex skill, takes 6 hours)
* Gifting her 100 gold (+6 Relation up to 30, then +2 relations, caps at 50, -100 Gold)</div>
|-
|
[[File:AilaPortrait.png|link=Aila|100x100px]] <big>'''Aila'''</big>
|<div style="text-align:justify">
* During the first event meeting her, choose Strength (+10 relations)
* Watching battles at the arena while he's present (+1 relations up to 30, +2 Stamina, takes 30 minutes)
* Training with him in the Training Room (+1 relations up to 40, -10 Stamina, +15 exp, takes 30 minutes)
* Gifting him 100 gold (+3 relations up to 30, then +1 relations, caps at 50, -100 Gold)
* Offering him a character with Strength gene 5+ and the Strong trait. (+5 relations, no cap, lose the character and gain level-based gold)
* Winning arena battles of difficult 2 or higher (+1 relations, which increases by +1 for every 2 difficulty of the battle, not cap)
* Winning a ranked battle of D rank (+1 relations), a C rank battle (+3 relations), a B or A rank battle (+4 relations), and a S rank battle (+7 relations).</div>
|-
|
[[File:FloraPortrait.png|link=Flora|100x100px]] <big>'''Flora'''</big>
|<div style="text-align:justify">
* Offering her a character with Lust gene 5+. (+5 relations, no cap, lose the character and gain level-based gold)
* Working at the gloryholes in the brothel (+1 relations, no cap, -50 Stamina, takes 2 hours)
* Working as a prostitute in the brothel (+2 relations, no cap, -30 Stamina, takes 2 hours)
* Gifting her 100 gold (+3 relations up to 30, then +1 relations, caps at 50, -100 Gold)</div>
|-
|
[[File:MyaPortrait.png|link=Mya|100x100px]] <big>'''Mya'''</big>
|<div style="text-align:justify">
* Drinking at the Tavern (+1 relations up to 30, +2 Stamina, +5 Morale, -25 gold, takes 30 minutes).
* Helping her while she's working at the Tavern (+2 relations, no cap, -30 stamina, +50 gold, takes 2 hours)
* Completing a Tavern quest (+2 relations, no cap)
* Gifting her 100 gold (+5 relations up to 30, then +1 relations, no cap, -100 gold)
* Working as a Cow Girl at the Tavern (Evolution only, requires Cow Girl form unlocked and 50 or more relations to unlock, +5 relations, -20 stamina, +200 gold, takes 4 hours)
* Gifting her a FutaPotion while she's working at the Tavern (Requires 20 or more relations to unlock. +20 relations, can only be done once)</div>
|}


== Date Minigame ==
When you start a date you get the date screen on the bottom. Your aim is to increase your date score, which appears at the top, right side, of the screen. There you can also check the time spent dating. Each action ( each card you play) is 2 minutes, and dates last around 2 hours. To raise your score, you play cards. For example , the strip card to the right. That card has 6 basic values:
The dating minigame has been completely revamped as of v24.0. In case you're looking for information about the old version, check older page revisions.


When you start a date you get access to the date screen. Your aim is to increase your date score, which appears at the top, near the center of the screen, just above the portrait of dated character. You can also check the time spent dating there.<br>
* '''Card color''': cards can be green, red or blue. During the date, you can switch between two modes: causal and sex.
Most actions (cards that you play) are 2 minutes long, and dates last around 2 hours. To raise your score, you play cards.
** Green cards: can only be used in casual mode
There are 2 types of cards: Event cards, and Date cards
** Red cards: can only be used in sex mode
** Blue cards (like strip): useable in either mode.
* '''Lewdity required''' ( 6 for strip): you need your date to be at lewdity 6 or higher to play the card
* '''Lust raised''' (13 for strip): when you play this card, you raise your date's lust by this value. Lust modifies your date's lewdity and determines seduction chance.
* '''Score''' ( 4 for strip): this directly raises your date score. This is the most important number. Your aim is to play lots of cards with score values.
* '''Fun raised''' (10 for strip): when you play the card, fun raises by this value
*'''Special effects''' (strip has none, but they appear below the name): check the card effects section for details.


[[File:Card date.png|thumb|''Strip'' Event card]]
==='''<u>Dating screen</u>''' ===
Event Cards
# '''Lewdity required:''' ( 2 for Strip) you need your date to be at lewdity 2 or higher to play the card, playing Lewdity 2 card will increase Lewdity to 3.
# '''Score:''' ( 3 for Strip) this directly raises your date score. This is the most important number. Your aim is to play lots of cards with score values.
# '''Reroll countdown:''' (18 for Strip) Used for some Special Effects
# '''Special effects:''' (Strip has "Missable) hovering over it gives more details (also works on cards without special effects.)
# '''Lust:''' (2 for Strip) Lust Dmg that has to be dealt
# '''Lust Resistance:''' (1 for Strip) Lust Dmg resistance, decreases Lust Dmg.

[[File:AnotherCardDate.png|thumb|''YureiFuck'' Date card]]
Date Cards
# '''Lewdity required:''' Same as with event cards
# '''Lust:''' Same as with event cards?
# '''Time:''' How much time passes after using chosen card
# '''Special effects:''' Same as with event cards

=== Date screen ===
[[File:Date.png|thumb|600x600px|Date screen]]
[[File:Date.png|thumb|600x600px|Date screen]]
# '''Help menu''': explains date mechanics
# '''Help menu''': Explains date mechanics.
# '''NPC menu:''' to check the NPC you are dating. The NPC's personality is important when dating them
# '''NPC menu:''' You can check the NPC you are dating. The NPC's [[Personalities|personality]] is important when dating them.
# '''Location''': you can change the date location here. This is useful mainly to switch between public and private zones. Public zones, like the tavern, make your sexual and seduction cards cost 2 more lewdity, and double lust raise.
# '''Location''': You can change the date location here. This is useful mainly to switch between public and private zones. Public zones, like the tavern, make your sexual and seduction cards cost 2 more lewdity, and double lust raise.
# '''Lewdity''': Cards have a lewdity requirement. Basically, the more sexual the action, the higher you need this stat to use it. An NPC's lewdity stat also affects their brothel value
# '''Main stats'''
# '''Modifiers''': They have various effects. Activated by cards.
## '''Lewdity''': cards have a lewdity requirement. Basically, the more sexual the action, the higher you need this stat to use it. Lust modifies the NPC's current lewdity stat. An NPC's lewdity stat also affects their brothel value
# '''Event deck''': Mainly used for getting event images and score at low lewdity (?). Event deck is unaffected by rerolling.
## '''Fun''': fun acts as a multiplier to your final score. It is easy to keep high. Most cards raise fun. Your starting fun depends on your relationship value with the NPC.
# '''Date deck''': Mainly used in order to increase lewdity.
## '''Lust''': determines seduction chance and modifies lewdity. NPCs have a base lewdity value, but if their lust is low (below 25%) it goes down by 1 point, or if lust is very low (below 10%) it is decreased to half (rounded down). If their lust is high however (75% or above), their lewdity temporarily increases by 1 and when you use a card that requires said value, the NPC's lewdity increases by 1 permanently.
# '''Reroll:''' rerolls date deck cards for free. You can do this as many times as they have energy. Save this for high lust sex mode. If you are not at high lust, you can simply use relax.
## '''Date mode''': your deck has casual cards (green) and seduction cards (pink), and general cards (black). If you are in casual mode, you can only play green and black. If in seduction, pink and black. You start in casual mode. To switch to sexual you need to seduce the NPC. To do so, you play a seduction card, and your chances to enter sexual mode are lust%.
# '''Relax:''' at the cost of 1 lewdity, it rerolls 2 first cards in the date deck. Relax is very good at low lust, while rerolls are mostly used at high lewdity.
# '''NPC deck''': you can play cards from either the NPC deck or your deck. Playing NPC cards is generally better because they do not degrade. Whenever you play a card from your deck, it loses 1 stat ( fun, score or lust) for the duration of the date. NPC decks cannot be customized, but your deck can.
# '''Location special actions''': depends on the place.
# '''Your deck''':
# '''Prepare:''' Your partner gets temporarily excited and suggests the place they want to go to.
# '''Reroll:''' rerolls all cards for free. You can do this as many times as they have energy. Save this for high lust sex mode. If you are not at high lust, you can simply use relax.
# '''Relax:''' at the cost of just 2 fun, it lets you reroll cards. If you are in sex mode, you go back to casual mode, and if your lust is above 50%, you lose 20% fun and lust, so relax is very good at low lust casual, while rerolls are mostly used at high lust sex.
# '''Location special actions''': depends on the place.<br />
'''<u>Locations</u>'''


=== Locations ===
Locations have events, special actions, and are either public or private.
Locations have events, special actions, and are either public or private.
{| class="article-table" style="text-align:center; width: 45%;" cellspacing="15" border="black"
! style="text-align:center;" | <big>Location</big>
! style="text-align:center;" | <big>Privacy</big>
! style="text-align:center;" | <big>Main Activities</big>
! style="text-align:center;" | <big>Other</big>
|-
|
<big>'''Home'''</big>
|
Private
|
* Relaxing
* Cooking
* Sex
|
* N/A
|-
|
<big>'''Tavern'''</big>
|
Public
|
* Eat/Drink
* Socialize
|
* [[Mya]] might be there
|-
|
<big>'''Forest'''</big>
|
Private
|
* Adventure
* Exploration
|
* N/A
|-
|
<big>'''Beach'''</big>
|
Public
|
* Swimming/Diving
* Sunbathing/Relaxing
|
* N/A
|}


'''<u>Personalities and NPC special characteristics</u>'''
=== Personalities and NPC special characteristics ===
<big>'''OUTDATED'''</big>


* Dominant: final score becomes higher if you use NPC deck a lot, lower if you don't
* Dominant: final score becomes higher if you use NPC deck a lot, lower if you don't
*
*


=== Modifiers ===
'''<u>Card effects</u>'''
<big>'''TODO'''</big>

=== Card effects ===
<big>'''OUTDATED'''</big>


* '''Seduction''': Attempts to transition the date into the Sexual phase based on their current lust. If successful will remove all seduction cards in hand except if they have retain.
* '''Seduction''': Attempts to transition the date into the Sexual phase based on their current lust. If successful will remove all seduction cards in hand except if they have retain.
Line 135: Line 203:
* '''Sing''' (card):
* '''Sing''' (card):


=== Deck Specializations ===
'''<u>Main character deck specialization</u>'''


{| class="article-table mw-collapsible" style="text-align:center; width: 100%;" cellspacing="15" border="black"
* Casual deck
! style="text-align:center; width: 10%;" |<big>Character</big>
** Friendly
! style="text-align:center; width: 45%;" |<big>Sexual Deck</big>
** Basic
! style="text-align:center; width: 45%;" |<big>Casual Deck</big>
** Sexual
|-
* Sexual deck (evo)
|[[File:EvoPortrait.png|link=Evolution|100x100px]] <big>'''Evolution'''</big>
** .
|
** .
* <big>'''Basic'''</big>
** .
** High variety of actions.
* Sexual deck (crea)
** Passive: +1 sexual upgrade choice.
** .
* <big>'''Lesbian'''</big>
** .
** Many actions targeting pussy. Hard to satisfy cocks.
** .
** Passive: Actions targeting pussy deal +2 Ldmg.
* Sexual deck (prince)
* <big>'''Shifter'''</big>
** .
** Small starting deck.
** .
** Passive: No requirements/high chance for special upgrades.
** .
** Unplayable cards with less than 3 keywords have shifting.
** Can cycle unplayable cards. (-1 score)
|
* <big>'''Friendly'''</big>
** Focus on building relation without raising lust.
** Passive: Bonus score equal to 20% of time spent, when lewdity was raised once or less.
* <big>'''Average'''</big>
** Flexible starting actions.
** Passive: +1 score to all location events. (with 1+ score)
* <big>'''Lewd'''</big>
** Focus on quickly raising lust.
** Passive: +50% score modifier for raising lewdity.
|-
|[[File:CreaPortrait.png|link=Creation|100x100px]] <big>'''Creation'''</big>
|
* <big>'''Basic'''</big>
** High variety of actions.
** Passive: +1 sexual upgrade choice.
* <big>'''Cocks'''</big>
** Focus on servicing cocks.
** Passive: Actions targeting cocks deal +2 Ldmg.
* <big>'''Tentacle'''</big>
** Focus on corruption. Raise lewdity quickly.
** Passive: Can get tentacle upgrades before getting corrupted.
|
* <big>'''Friendly'''</big>
** Focus on building relation without raising lust.
** Passive: Bonus score equal to 20% of time spent, when lewdity was raised once or less.
* <big>'''Average'''</big>
** Flexible starting actions.
** Passive: +1 score to all location events. (with 1+ score)
* <big>'''Lewd'''</big>
** Focus on quickly raising lust.
** Passive: +50% score modifier for raising lewdity.
|-
|[[File:PrincePortrait.png|link=Prince|100x100px]] <big>'''Druid'''</big>
|
* <big>'''Basic'''</big>
** High variety of actions.
** Passive: +1 sexual upgrade choice.
* <big>'''Focus'''</big>
** Focus on using your cock.
** Passive: 50% chance to count any sexual category as cock for available upgrades.
* <big>'''Support'''</big>
** Focus on enabling partner to be more dominant.
** Passive: All character events of your partner gain +1 score.
|
* <big>'''Friendly'''</big>
** Focus on building relation without raising lust.
** Passive: Bonus score equal to 20% of time spent, when lewdity was raised once or less.
* <big>'''Average'''</big>
** Flexible starting actions.
** Passive: +1 score to all location events. (with 1+ score)
* <big>'''Lewd'''</big>
** Focus on quickly raising lust.
** Passive: +50% score modifier for raising lewdity.
|-
|[[File:OrielPortrait.png|link=4th Main Character|100x100px]] <big>'''4th MC'''</big>
|
* <big>'''Basic'''</big>
** High variety of actions.
** Passive: +1 sexual upgrade choice.
* <big>'''Focus'''</big>
** Focus on using your cock.
** Passive: 50% chance to count any sexual category as cock for available upgrades.
* <big>'''Support'''</big>
** Focus on enabling partner to be more dominant.
** Passive: All character events of your partner gain +1 score.
|
* <big>'''Friendly'''</big>
** Focus on building relation without raising lust.
** Passive: Bonus score equal to 20% of time spent, when lewdity was raised once or less.
* <big>'''Average'''</big>
** Flexible starting actions.
** Passive: +1 score to all location events. (with 1+ score)
* <big>'''Lewd'''</big>
** Focus on quickly raising lust.
** Passive: +50% score modifier for raising lewdity.
|}


'''<u>Basic dating minigame tips</u>'''


=== Dating Minigame Tips ===
<big>'''OUTDATED'''</big>
When deckbuilding, focus on raising score, and making you best cards favored and repeatable. Also make sure you have cards for different lewdity values
When deckbuilding, focus on raising score, and making you best cards favored and repeatable. Also make sure you have cards for different lewdity values



Revision as of 16:23, 28 August 2023

This article was updated for version 0.19.0.1

Main Character can date any humanoid that is part of their team, this includes Uniques and Town NPCs, but in case of Town NPCs there are some additional requirements.

Dating is a minigame that gives rewards based on date score, you can receive the following rewards:

  • Increased relations.
  • Increased morale.
  • Date exp.
  • Training sex skills, based on their usage during the date.
  • Increased lewdity, if you increased it during the date.
  • You might receive Gifts

Dating Town NPCs

Main Character might be able to date any recruited character, but Town NPCs cannot be instantly recruited, as they require 80+ relations for that, thankfully, if you want to date one of them before recruiting them, you can do that by reaching 20+ relations.

In order to raise Relation, you can complete their objectives, set one of your character's task to Helper (max 1) which will increase relations with a random Town NPC by (2-5) once a day, or do extra tasks for them at the cost of stamina. Relations also passively increase every day by a certain amount, but this caps at 20.

Town NPC Increasing relations

Lumira

  • Purchasing Items at the Shop (+1 relations, no cap)
  • Helping her with the shop (+4 relations, no cap, +100 Gold, -20 Stamina, takes 3 hours)
  • Gifting her 100 gold (+6 relations up to 30, then +2 relations, -100 Gold, caps at 50)
  • Giving her Seal creatures (+5 relations, no cap, lose the character and gain an item depending of the type of seal and level-based gold)

Sylvie

  • Claiming any exploration or battle portal quest reward (+5 relations, no cap)
  • Relaxing with her when she's in her room (+1 relations up to 30, +2 Stamina, takes 30 minutes)
  • Random encounters in her room
  • Gifting her 100 gold (+3 relations up to 30, then +1 relations, caps at 50, -100 Gold)

Castalia

  • During the first event meeting her, choose Intelligence (+10 relations)
  • Submitting new species to the library bestiary (+5 relations, no cap, lose the character)
  • Offering her a character with Mana gene 5+ and the Intelligent trait. (+5 relations, no cap, lose the character and gain level-based gold)
  • Reading at the library while she's present (+1 relations up to 30, +2 Stamina, chance of +5 exp, takes 30 minutes)
  • Helping her in the Research Room (Random effect, sometimes kicked out)
  • Bathing with her at the River (+2 relations, not cap, +3 Stamina, takes 30 minutes)
  • Sleeping with her in her room (Requires 20 or more relations to unlock. +3 relations, no cap, +40 Stamina, gain Cock sex skill, takes 6 hours)
  • Gifting her 100 gold (+6 Relation up to 30, then +2 relations, caps at 50, -100 Gold)

Aila

  • During the first event meeting her, choose Strength (+10 relations)
  • Watching battles at the arena while he's present (+1 relations up to 30, +2 Stamina, takes 30 minutes)
  • Training with him in the Training Room (+1 relations up to 40, -10 Stamina, +15 exp, takes 30 minutes)
  • Gifting him 100 gold (+3 relations up to 30, then +1 relations, caps at 50, -100 Gold)
  • Offering him a character with Strength gene 5+ and the Strong trait. (+5 relations, no cap, lose the character and gain level-based gold)
  • Winning arena battles of difficult 2 or higher (+1 relations, which increases by +1 for every 2 difficulty of the battle, not cap)
  • Winning a ranked battle of D rank (+1 relations), a C rank battle (+3 relations), a B or A rank battle (+4 relations), and a S rank battle (+7 relations).

Flora

  • Offering her a character with Lust gene 5+. (+5 relations, no cap, lose the character and gain level-based gold)
  • Working at the gloryholes in the brothel (+1 relations, no cap, -50 Stamina, takes 2 hours)
  • Working as a prostitute in the brothel (+2 relations, no cap, -30 Stamina, takes 2 hours)
  • Gifting her 100 gold (+3 relations up to 30, then +1 relations, caps at 50, -100 Gold)

Mya

  • Drinking at the Tavern (+1 relations up to 30, +2 Stamina, +5 Morale, -25 gold, takes 30 minutes).
  • Helping her while she's working at the Tavern (+2 relations, no cap, -30 stamina, +50 gold, takes 2 hours)
  • Completing a Tavern quest (+2 relations, no cap)
  • Gifting her 100 gold (+5 relations up to 30, then +1 relations, no cap, -100 gold)
  • Working as a Cow Girl at the Tavern (Evolution only, requires Cow Girl form unlocked and 50 or more relations to unlock, +5 relations, -20 stamina, +200 gold, takes 4 hours)
  • Gifting her a FutaPotion while she's working at the Tavern (Requires 20 or more relations to unlock. +20 relations, can only be done once)

Date Minigame

The dating minigame has been completely revamped as of v24.0. In case you're looking for information about the old version, check older page revisions.

When you start a date you get access to the date screen. Your aim is to increase your date score, which appears at the top, near the center of the screen, just above the portrait of dated character. You can also check the time spent dating there.
Most actions (cards that you play) are 2 minutes long, and dates last around 2 hours. To raise your score, you play cards. There are 2 types of cards: Event cards, and Date cards

Strip Event card

Event Cards

  1. Lewdity required: ( 2 for Strip) you need your date to be at lewdity 2 or higher to play the card, playing Lewdity 2 card will increase Lewdity to 3.
  2. Score: ( 3 for Strip) this directly raises your date score. This is the most important number. Your aim is to play lots of cards with score values.
  3. Reroll countdown: (18 for Strip) Used for some Special Effects
  4. Special effects: (Strip has "Missable) hovering over it gives more details (also works on cards without special effects.)
  5. Lust: (2 for Strip) Lust Dmg that has to be dealt
  6. Lust Resistance: (1 for Strip) Lust Dmg resistance, decreases Lust Dmg.
YureiFuck Date card

Date Cards

  1. Lewdity required: Same as with event cards
  2. Lust: Same as with event cards?
  3. Time: How much time passes after using chosen card
  4. Special effects: Same as with event cards

Date screen

Date screen
  1. Help menu: Explains date mechanics.
  2. NPC menu: You can check the NPC you are dating. The NPC's personality is important when dating them.
  3. Location: You can change the date location here. This is useful mainly to switch between public and private zones. Public zones, like the tavern, make your sexual and seduction cards cost 2 more lewdity, and double lust raise.
  4. Lewdity: Cards have a lewdity requirement. Basically, the more sexual the action, the higher you need this stat to use it. An NPC's lewdity stat also affects their brothel value
  5. Modifiers: They have various effects. Activated by cards.
  6. Event deck: Mainly used for getting event images and score at low lewdity (?). Event deck is unaffected by rerolling.
  7. Date deck: Mainly used in order to increase lewdity.
  8. Reroll: rerolls date deck cards for free. You can do this as many times as they have energy. Save this for high lust sex mode. If you are not at high lust, you can simply use relax.
  9. Relax: at the cost of 1 lewdity, it rerolls 2 first cards in the date deck. Relax is very good at low lust, while rerolls are mostly used at high lewdity.
  10. Location special actions: depends on the place.
  11. Prepare: Your partner gets temporarily excited and suggests the place they want to go to.

Locations

Locations have events, special actions, and are either public or private.

Location Privacy Main Activities Other

Home

Private

  • Relaxing
  • Cooking
  • Sex
  • N/A

Tavern

Public

  • Eat/Drink
  • Socialize
  • Mya might be there

Forest

Private

  • Adventure
  • Exploration
  • N/A

Beach

Public

  • Swimming/Diving
  • Sunbathing/Relaxing
  • N/A

Personalities and NPC special characteristics

OUTDATED

  • Dominant: final score becomes higher if you use NPC deck a lot, lower if you don't

Modifiers

TODO

Card effects

OUTDATED

  • Seduction: Attempts to transition the date into the Sexual phase based on their current lust. If successful will remove all seduction cards in hand except if they have retain.
  • First time bonus: Doubles the card's stats on first use
  • Fleeting: Will remove itself from your hand after any other card has been played.
  • Limited: Will remove itself from your deck for the remainder of the date after being played.
  • Altering: Will change npc card after using.
  • Continue: 50% chance of staying in hand aftering using and doesn't devalue when it stays.
  • Followup: 50% chance of replacing card with a temporary action.
  • Exhausting: Cannot be used multiple times in a row, uses stamina (can not be used when stamina is empty)
  • Climax: Removes all lust from the partner and exits sexual mode unless energized.
  • Situational: if it raises lust to 100% or more works like climax otherwise works like normal.
  • Favored: doubles the chances of drawing the card.
  • Retain: Will remain in your hand until used.
  • Corruption: increases lewdity by 1 until 10 if it raises lewdity it -10% fun. Creation has an upgrade to improve two random genes once per date.
  • Combo: Doubles all the stats of the next card if it targets the same area.
  • Varied: 50% chance of not devaluing after using it.
  • Fast: card will take 1 min instead of 2 mins when used.
  • Options: adds a reroll for just being in the deck.
  • Energized (card): partner will not exit sexual mode after climax. Time limit is proportional to how filled they are when the card is used.
  • Gamble (card): doubles current score when used.
  • Weak Spot (card): raises cards targeting the same as previous card lust/score/fun by 2 for the rest of the date.
  • Cuddle (card): does a check against your charm if it passes the card stays and raises your score by 1 if it fails exit sexual mode
  • Magic Trick (card): does a check against your magic if it passes impresses which doubles fun and lust gains them for 15 mins and raises fun by 20% otherwise -10% lust
  • Magic Flower (card): raises charm by 1 and impresses them more effective in the forest location.
  • Sing (card):

Deck Specializations

Character Sexual Deck Casual Deck
Evolution
  • Basic
    • High variety of actions.
    • Passive: +1 sexual upgrade choice.
  • Lesbian
    • Many actions targeting pussy. Hard to satisfy cocks.
    • Passive: Actions targeting pussy deal +2 Ldmg.
  • Shifter
    • Small starting deck.
    • Passive: No requirements/high chance for special upgrades.
    • Unplayable cards with less than 3 keywords have shifting.
    • Can cycle unplayable cards. (-1 score)
  • Friendly
    • Focus on building relation without raising lust.
    • Passive: Bonus score equal to 20% of time spent, when lewdity was raised once or less.
  • Average
    • Flexible starting actions.
    • Passive: +1 score to all location events. (with 1+ score)
  • Lewd
    • Focus on quickly raising lust.
    • Passive: +50% score modifier for raising lewdity.
Creation
  • Basic
    • High variety of actions.
    • Passive: +1 sexual upgrade choice.
  • Cocks
    • Focus on servicing cocks.
    • Passive: Actions targeting cocks deal +2 Ldmg.
  • Tentacle
    • Focus on corruption. Raise lewdity quickly.
    • Passive: Can get tentacle upgrades before getting corrupted.
  • Friendly
    • Focus on building relation without raising lust.
    • Passive: Bonus score equal to 20% of time spent, when lewdity was raised once or less.
  • Average
    • Flexible starting actions.
    • Passive: +1 score to all location events. (with 1+ score)
  • Lewd
    • Focus on quickly raising lust.
    • Passive: +50% score modifier for raising lewdity.
Druid
  • Basic
    • High variety of actions.
    • Passive: +1 sexual upgrade choice.
  • Focus
    • Focus on using your cock.
    • Passive: 50% chance to count any sexual category as cock for available upgrades.
  • Support
    • Focus on enabling partner to be more dominant.
    • Passive: All character events of your partner gain +1 score.
  • Friendly
    • Focus on building relation without raising lust.
    • Passive: Bonus score equal to 20% of time spent, when lewdity was raised once or less.
  • Average
    • Flexible starting actions.
    • Passive: +1 score to all location events. (with 1+ score)
  • Lewd
    • Focus on quickly raising lust.
    • Passive: +50% score modifier for raising lewdity.
4th MC
  • Basic
    • High variety of actions.
    • Passive: +1 sexual upgrade choice.
  • Focus
    • Focus on using your cock.
    • Passive: 50% chance to count any sexual category as cock for available upgrades.
  • Support
    • Focus on enabling partner to be more dominant.
    • Passive: All character events of your partner gain +1 score.
  • Friendly
    • Focus on building relation without raising lust.
    • Passive: Bonus score equal to 20% of time spent, when lewdity was raised once or less.
  • Average
    • Flexible starting actions.
    • Passive: +1 score to all location events. (with 1+ score)
  • Lewd
    • Focus on quickly raising lust.
    • Passive: +50% score modifier for raising lewdity.


Dating Minigame Tips

OUTDATED When deckbuilding, focus on raising score, and making you best cards favored and repeatable. Also make sure you have cards for different lewdity values

When playing, degradation is very important. Use the relax action, use the NPC deck, try to use your best casual score cards first a few times, then switch to sexual and use those too.