Kitsune: Difference between revisions

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{{NavSpecies|Giants}}
{{Verbox|small=yes|text=This article was updated for version 0.22.0.1|version=0.22.0.1}}

{{Infobox Species <!-- Make sure to follow the comments or it won't work right -->
{{Infobox Species <!-- Make sure to follow the comments or it won't work right -->
| name = <!-- Defaults to title -->
| name = <!-- Defaults to title -->
| image = <!-- Use the "Add photo" button, search for the species and check the full-size option -->[[File:KitsuneSafe.png|thumb]]
| image = KitsuneSafe.png
| health = 30
| health = 30
| mana = 40
| mana = 40
| str = 4
| str = 4
| magic = 5
| magic = 5
| ldmg = 3
| ldmg = 3
| lres = 0
| lres = 0
| armor = 0
| maxlust = 100
| speed = 5
| armor = 0
| lvtype = Support
| speed = 5
| grhealth = 1.2
| mvtype = <!-- Example: Normal/Jump -->Normal
| grmana = 1.4
| skills = <!-- Skills separated by / -->LightningStorm/Switch/SpawnWisp/HealingFlame
| grstr = 1
| pskills = <!-- Potential skills, also separated by / -->
| grmagic = 1.6
| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death -->StrongManaDrain attack/Retreat turnend
| grldmg = 1.2
| traits = <!-- Same here -->Giant/HeightenedSense/MagicVision
| vir = 20
| grspeed = 1
| fert = 10
| type = Normal
| cock = 5
| attype = Radiant (Basic)
| cum = 5
| lvtype = Support
| tits = 500
| mvtype = Normal/Move
| skills = [[LightningStorm]]/[[Switch]]/[[SpawnWisp]]/[[HealingFlame]]
| milk = 5
| pskills = <!-- Potential skills, also separated by / -->
| beauty = 100
| passive = [[Passives#StrongManaDrain|StrongManaDrain]] attack/[[Passives#Retreat|Retreat]] turnend
| species = <!-- Species separated by /, species names should be the same as they are in the gallery -->
| traits = [[Giant]]/[[HeightenedSense]]/[[MagicVision]]/[[Elite]]
| components = <!-- Extra unparsed info for special hybrids and such -->
| vir = 30
| aquisition = <!-- Meant for unbreedable species -->Found most commonly in plains portals on plains tiles.
| fert = 30
}}'''WARNING:''' When facing off with this bosses '''summons''' the wisps, it is vital to kill/disable them before they can move. With the exclusion of Evolution, the wisp default attack will PERMANENTLY lower the targets mana. Evolution can restore herself by transforming, otherwise there is no way of regaining the lost stats.
| cock = 5
| energy = 5 (+2)
| tits = 500
| milk = 5 (+2)
| beauty = 100
| species = Impure
| components = <!-- Extra unparsed info for special hybrids and such -->
| aquisition = Found most commonly in plains portals on plains tiles. You receive an egg for defeating her.
}}
= Boss =
'''WARNING:''' This boss summons [[Wisp]]s, it is vital to kill/disable them before they can reach you. With the exclusion of [[Evolution]], the wisp default attack will '''PERMANENTLY''' lower the targets mana. Evolution can restore herself by transforming, otherwise there is no way of regaining the lost stats.

=== Fight Description ===
This boss encounter comes with several Wisp enemies. Upon entering combat every Wisp will have a [[Shield (Status Effect)|Shield]] that renders them immune to damage, you can either wait until it wears off on 3rd turn or you can [[Cleanse]] it, but first option is preferred.<br>
Kitsune summons more Wisps, whenever she gets the chance and uses it's default attacks when you get too close. It should be noted, that bosses are much stronger, than regular enemies and can easily 2 tap your units. Additionally it has a difficult/annoying to passive, that makes her teleport to tile farthest from your units, while you're swarmed by Wisps.<br>
Both Kitsune and Wisps will drain your mana with their attacks, wisps will additionally drain mana from any units standing next to them when they die.

=== Strategy ===
General strategy is to stay away from Wisp swarm, unless you have a tank that doesn't normally depend on mana, for that purpose you should consider using unit with [[Savage]] trait, as it takes away ability to use mana, while buffing speed, armor and strength. If you are playing as [[Evolution]] you can be the said tank. Protection skills and buffs won't be of much help, as Wisps will cleanse them.<br>
Wisps and Kitsune should be dealt with ranged attacks, if you lack powerful units that don't require mana.<br>
It is also highly recommended to raise her lust above 50%, to deal more and receive less damage.<br><br>Another strategy would be to use sacrificial/cheap units to withstand the wisps attacks (units either summoned through skills or recruited in the tavern/overworld). Once the wisps shield fades you can counterattack with your strong characters, preferably using ranged shadow attacks (wisps and Kitsune are both weak to shadow).


Kitsune's teleportation can be used against it. If you position your units on edge of the map, Kitsune will teleport too far to reach you basically immobilising her. This will let you focus on Wisps, that can be dealt with by using map-wide spells, like [[LightningStorm]], [[MeteorStorm]] or [[WorldsEnd]].<br>
Kitsune will keep teleporting to the same spot as long as you don't move your units, this creates an exploit with lava tiles, allowing you to simply burn the boss.

=== Aftermath ===
Upon defeat Kitsune drops her species egg, a magic amulet, money and several common to rare items.

= Unit =
== Overview ==

=== Combat ===
Kitsune, as a unit, makes an excellent scout and combat mage with her lightning storm skill and the ability to use Wisps, to regain massive amounts of mana. With sufficiently high magic, Wisp casters can fully restore their mana by spawning 7 Wisps next to each other and then detonating them all.

=== Overworld ===



== Notes ==
The boss encounter comes with several Wisp enemies. Upon entering combat every wisp will have a shield that will go away on the 3rd turn. The boss itself summons more wisps, whenever she gets the chance and uses default attacks. However, it should be noted, that bosses are much stronger, than regular enemies and can easily 2 tap your units. She has a difficult to deal with passive, that makes her flee from engagements, while you're swarmed by wisps. It is highly recommended to raise her lust above 50%, to deal more and receive less damage.
*It should be noted, that any boss fusion or offspring lose the [[Giant]] trait, so if you wish to obtain a boss in all its glory you need to capture them using a MindBender Artifact. But remember that Enormous characters can only enter Enormous portals.
The general strategy is to retreat from the wisp swarm, as they will damage your mana stats, or send in a tank that doesn't normally depend on mana. If you're playing as evolution you can be the said tank. It is not recommended to use protection skills or any buffs for that matter, because the wisps will cleanse them off. Technically you could also cleanse the wisp shields, but you can't kill them all on the first turn. Another thing that you might notice is that you will rapidly loose mana, both the wisps and the boss drain mana. The wisps will also take a large mana chunk from everyone within melee range, when they die. After the shields are down the wisps and the boss should be dealt with ranged attacks.


*Upon being spawned using boss bait, the text "You feel the magical presence of a new giant in this world" will appear.
However, what makes this boss strong, also creates a glaring weakness. The boss usually can't cover the entire map, while moving in to attack, so if you stay at the edge of the map, your only concern are the summoned wisps. This provides an opportunity to use map wide spells, like lightning storm, meteor storm and worlds end to deal damage, with no casualties. Furthermore, the tile that the boss ends its turn depends on where your units stand, in essence you can make her be in one spot by not moving yourself. This creates an exploit with lava tiles, it takes a while, but you can burn the boss easily.


== Trivia ==
Upon defeat the boss drops her species egg, a magic amulet, money and several common to rare items. Also it should be noted, that any boss fusion or offspring loose the giant trait, so if you wish to obtain a boss in all its glory you need to capture them.
The kitsune, as a unit, makes an excellent scout and combat mage with her lightning storm skill and the ability to use wisps, to regain massive amounts of mana. Wish sufficiently high enough magic Wisp casters can fully restore their mana by spawning 7 wisps next to each other and then detonating them all.

Latest revision as of 22:36, 5 May 2024

This article was updated for version 0.22.0.1

Boss[ | ]

WARNING: This boss summons Wisps, it is vital to kill/disable them before they can reach you. With the exclusion of Evolution, the wisp default attack will PERMANENTLY lower the targets mana. Evolution can restore herself by transforming, otherwise there is no way of regaining the lost stats.

Fight Description[ | ]

This boss encounter comes with several Wisp enemies. Upon entering combat every Wisp will have a Shield that renders them immune to damage, you can either wait until it wears off on 3rd turn or you can Cleanse it, but first option is preferred.
Kitsune summons more Wisps, whenever she gets the chance and uses it's default attacks when you get too close. It should be noted, that bosses are much stronger, than regular enemies and can easily 2 tap your units. Additionally it has a difficult/annoying to passive, that makes her teleport to tile farthest from your units, while you're swarmed by Wisps.
Both Kitsune and Wisps will drain your mana with their attacks, wisps will additionally drain mana from any units standing next to them when they die.

Strategy[ | ]

General strategy is to stay away from Wisp swarm, unless you have a tank that doesn't normally depend on mana, for that purpose you should consider using unit with Savage trait, as it takes away ability to use mana, while buffing speed, armor and strength. If you are playing as Evolution you can be the said tank. Protection skills and buffs won't be of much help, as Wisps will cleanse them.
Wisps and Kitsune should be dealt with ranged attacks, if you lack powerful units that don't require mana.
It is also highly recommended to raise her lust above 50%, to deal more and receive less damage.

Another strategy would be to use sacrificial/cheap units to withstand the wisps attacks (units either summoned through skills or recruited in the tavern/overworld). Once the wisps shield fades you can counterattack with your strong characters, preferably using ranged shadow attacks (wisps and Kitsune are both weak to shadow).


Kitsune's teleportation can be used against it. If you position your units on edge of the map, Kitsune will teleport too far to reach you basically immobilising her. This will let you focus on Wisps, that can be dealt with by using map-wide spells, like LightningStorm, MeteorStorm or WorldsEnd.
Kitsune will keep teleporting to the same spot as long as you don't move your units, this creates an exploit with lava tiles, allowing you to simply burn the boss.

Aftermath[ | ]

Upon defeat Kitsune drops her species egg, a magic amulet, money and several common to rare items.

Unit[ | ]

Overview[ | ]

Combat[ | ]

Kitsune, as a unit, makes an excellent scout and combat mage with her lightning storm skill and the ability to use Wisps, to regain massive amounts of mana. With sufficiently high magic, Wisp casters can fully restore their mana by spawning 7 Wisps next to each other and then detonating them all.

Overworld[ | ]

Notes[ | ]

  • It should be noted, that any boss fusion or offspring lose the Giant trait, so if you wish to obtain a boss in all its glory you need to capture them using a MindBender Artifact. But remember that Enormous characters can only enter Enormous portals.
  • Upon being spawned using boss bait, the text "You feel the magical presence of a new giant in this world" will appear.

Trivia[ | ]