Orc: Difference between revisions

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{{Infobox Species <!-- Make sure to follow the comments or it won't work right -->
{{Infobox Species <!-- Make sure to follow the comments or it won't work right -->
| name = <!-- Defaults to title -->
| name = <!-- Defaults to title -->
| image = BaseOrcSafe.png <!-- Use the "Add photo" button, search for the species and check the full-size option -->
| image = BaseOrcSafe.png
| health = 30
| health = 30
| mana = 20
| mana = 20
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| attype = Basic (Basic)
| attype = Basic (Basic)
| lvtype = Strength
| lvtype = Strength
| mvtype = Normal/Move <!-- Example: Normal/Jump -->
| mvtype = Normal/Move
| skills = Crush/KnockBack <!-- Skills separated by / -->
| skills = [[Crush]]/[[KnockBack]]
| pskills = Swipe/Rush/Guard <!-- Potential skills, also separated by / -->
| pskills = [[Swipe]]/[[Rush]]/[[Guard]]
| passive = OrcRegeneration turnstart/Push attack <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death -->
| passive = [[Passives#OrcRegeneration|OrcRegeneration]] turnstart/[[Passives#Push|Push]] attack
| traits = GreenSkin/Elite <!-- Same here -->
| traits = [[GreenSkin]]/[[Elite]]
| vir = 40
| vir = 40
| fert = 40
| fert = 40
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| milk = 10 (+4)
| milk = 10 (+4)
| beauty = 55
| beauty = 55
| species = Impure
| species = Impure <!-- Species separated by /, species names should be the same as they are in the gallery -->
| components = <!-- Extra unparsed info for special hybrids and such -->
| components = <!-- Extra unparsed info for special hybrids and such -->
| prod = <!-- production items separated by / -->
| prod = <!-- production items separated by / -->
| drop = <!-- combat drop items separated by / -->
| drop = <!-- combat drop items separated by / -->
| aquisition = Found in Grenea <!-- Meant for unbreedable species -->
| aquisition = Found in [[Grenea]]
}}
}}


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== Trivia ==
== Trivia ==
*Genetic experiment to combine the strengths of native elves and goblins. Unexpectedly surpassed both even in most of their specialties. Elf scientists developed a plant to help keep them in control.
*Genetic experiment to combine the strengths of native [[Elf|Elves]] and [[Goblin]]s. Unexpectedly surpassed both even in most of their specialties. Elf scientists developed a plant to help keep them in control.

Latest revision as of 17:58, 27 November 2022


This article was updated for version 0.21.0.1
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Strategies[ | ]

Combat[ | ]

Overworld[ | ]

Breeding[ | ]

Moneymaking[ | ]

Notes[ | ]

Trivia[ | ]

  • Genetic experiment to combine the strengths of native Elves and Goblins. Unexpectedly surpassed both even in most of their specialties. Elf scientists developed a plant to help keep them in control.