Nephilim: Difference between revisions

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{{NavSpecies|Impures|}}----
{{NavSpecies|Impures|}}----
{{Verbox|small=yes|text=This article was updated for version 0.19.0.1|version=0.19.0.1}}
{{Verbox|small=yes|text=This article was updated for version 0.21.0.1|version=0.21.0.1}}


{{Infobox Species <!-- Make sure to follow the comments or it won't work right -->
{{Infobox Species <!-- Make sure to follow the comments or it won't work right -->
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| attype = True (Basic)
| attype = True (Basic)
| lvtype = Support
| lvtype = Support
| mvtype = <!-- Example: Normal/Jump -->Flying/Fly
| mvtype = Flying/Fly
| skills = <!-- Skills separated by / -->Heal/Protect
| skills = [[Heal]]/[[Protect]]
| pskills = <!-- Potential skills, also separated by / -->Martyr/Aegis/Strengthen/FullHeal/Teleport
| pskills = [[Martyr]]/[[Aegis]]/[[Strengthen]]/[[FullHeal]]/[[Teleport]]
| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death -->DrainMana attack
| passive = [[Passives#DrainMana|DrainMana]] attack
| traits = <!-- Same here -->Agile/Glowing
| traits = [[Agile]]/[[Glowing]]
| vir = 10
| vir = 10
| fert = 30
| fert = 30
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| species = Impure<!-- Species separated by /, species names should be the same as they are in the gallery -->
| species = Impure<!-- Species separated by /, species names should be the same as they are in the gallery -->
| components = <!-- Extra unparsed info for special hybrids and such -->
| components = <!-- Extra unparsed info for special hybrids and such -->
| aquisition = <!-- Meant for unbreedable species -->Can be found in sky portal rare heaven biome.
| aquisition = <!-- Meant for unbreedable species -->Can be found in sky portal rare [[Portals#Special Bioma (several are possible)|Heaven]] biome.
}}
}}
It's quite hard to find these characters, as they only spawn in a rare mini-biome that only has a chance to spawn in sky portals. If you're looking to get one, it's advised you scour every sky portal you get.

They have a unique mechanism, the pact, which is only shared with [[Devil]]s. Upon recruitment via fucking, a pact is formed between the two, granting a special [[Trait]] to both. The Nephilim's [[AngelPact]] gives LRes +5 and mana +5. If the pact is formed by the MC, they gain a special ability to use at home. An MC with [[AngelPact]] gains divine touch, available on the character screens of other units at home, which takes 10 stamina from the MC and gives it to that unit.


== Strategies ==
=== Combat ===
Nephilim only gain support skills and their stats are focused on mana and [[Stats#Magic_Strength|Magic]]. Also they are not able to equip a weapon, gaining a second misc slot instead. This relegates them to a supporting role in combat. However it should be noted they deal True damage that ignores types, terrain and [[Stats#Armor|Armor]], so if they get [[Telekinetic]] on them they can become quite dangerous.
Nephilim only gain support skills and their stats are focused on mana and [[Stats#Magic_Strength|Magic]]. Also they are not able to equip a weapon, gaining a second misc slot instead. This relegates them to a supporting role in combat. However it should be noted they deal True damage that ignores types, terrain and [[Stats#Armor|Armor]], so if they get [[Telekinetic]] on them they can become quite dangerous.

They have a Global passive called Angel Shield, the first time an ally would take damage, they don't.

=== Overworld ===


=== Breeding ===


=== Moneymaking ===


== Notes ==
*It's quite hard to find these characters, as they only spawn in a rare mini-biome that only has a chance to spawn in sky portals. If you're looking to get one, it's advised you scour every sky portal you get.

*They have a unique mechanism, the pact, which is only shared with [[Devil]]s. Upon recruitment via fucking, a pact is formed between the two, granting a special [[Trait]] to both. The Nephilim's [[AngelPact]] gives LRes +5 and mana +5. If the pact is formed by the MC, they gain a special ability to use at home. An MC with [[AngelPact]] gains divine touch, available on the character screens of other units at home, which takes 10 stamina from the MC and gives it to that unit.

== Trivia ==

Latest revision as of 21:25, 21 December 2023


This article was updated for version 0.21.0.1

Strategies[ | ]

Combat[ | ]

Nephilim only gain support skills and their stats are focused on mana and Magic. Also they are not able to equip a weapon, gaining a second misc slot instead. This relegates them to a supporting role in combat. However it should be noted they deal True damage that ignores types, terrain and Armor, so if they get Telekinetic on them they can become quite dangerous.

They have a Global passive called Angel Shield, the first time an ally would take damage, they don't.

Overworld[ | ]

Breeding[ | ]

Moneymaking[ | ]

Notes[ | ]

  • It's quite hard to find these characters, as they only spawn in a rare mini-biome that only has a chance to spawn in sky portals. If you're looking to get one, it's advised you scour every sky portal you get.
  • They have a unique mechanism, the pact, which is only shared with Devils. Upon recruitment via fucking, a pact is formed between the two, granting a special Trait to both. The Nephilim's AngelPact gives LRes +5 and mana +5. If the pact is formed by the MC, they gain a special ability to use at home. An MC with AngelPact gains divine touch, available on the character screens of other units at home, which takes 10 stamina from the MC and gives it to that unit.

Trivia[ | ]