Plant Harpy: Difference between revisions
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{{NavSpeciesBasic|open=1}}---- |
{{NavSpeciesBasic|open=1}}---- |
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{{Verbox|small=yes|text=This article was updated for version 0. |
{{Verbox|small=yes|text=This article was updated for version 0.14.0.1|version=0.14.0.1}} |
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{{Stub|species}} |
{{Stub|species}} |
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{{Infobox Species <!-- Make sure to follow the comments or it won't work right --> |
{{Infobox Species <!-- Make sure to follow the comments or it won't work right --> |
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| ldmg = 1 |
| ldmg = 1 |
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| lres = 0 |
| lres = 0 |
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| armor = 0 |
| armor = 0 |
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| speed = 3 |
| speed = 3 |
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| grhealth = 1 |
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| grmagic = 1 |
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| grldmg = 1 |
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| grspeed = 1 |
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| type = Floral |
| type = Floral |
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| attype = Basic (Basic) |
| attype = Basic (Basic) |
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| lvtype = Dexterity |
| lvtype = Dexterity |
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| mvtype = Flying/Fly<!-- Example: Normal/Jump --> |
| mvtype = Flying/Fly<!-- Example: Normal/Jump --> |
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| skills = |
| skills = <!-- Skills separated by / --> PoisonFlight |
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| pskills = |
| pskills = <!-- Potential skills, also separated by / --> Toxin/Rejuvenate |
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| passive = |
| passive = <!-- Passives separated by / , end passives with one: attack|defend|seduce|seduced|fuck|move|turn|death --> SlowEffect on attack/Poison on attack/Pheromones on attack |
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| traits = |
| traits = <!-- Same here --> Agile/Photosynthesis |
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| fert = 25 |
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| tits = 430 |
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| milk = 5 (+2) |
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| vir = 12 |
| vir = 12 |
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| cock = 20 |
| cock = 20 |
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| ener = 5 (+2) |
| ener = 5 (+2) |
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| beauty = 50 |
| beauty = 50 |
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| species = Plant/Harpy<!-- Species separated by /, species names should be the same as they are in the gallery --> |
| species = Plant/Harpy<!-- Species separated by /, species names should be the same as they are in the gallery --> |
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}}The '''Plant Harpy''' is a fragile species that excels at afflicted status effects with their attacks, afflicting their enemies with poison and lust damage, and the slow status. |
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| prod = <!-- production items separated by / -->Nothing |
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| drop = <!-- combat drop items separated by / -->Nothing |
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}} |
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== Strategies == |
== Strategies == |
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=== Combat === |
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The Plant Harpy excels at planting status effects on its target. |
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⚫ | Since the power of the unit comes from the status effects, hitting the target and then flying away is a good course of action to take advantage of the enemy's movement speed. For example if the enemy has 2 movement speed, but is standing 4 tiles away from your Plant Harpy, then it's likely that the enemy will run up to your Plant Harpy without attacking it. Since the Plant Harpy has agile, this will in turn allow the Plant Harpy to attack (applying the status effects) and then fly to a safe distance. The enemy can't follow the Plant Harpy effectively because of the slow effect. By doing this, the Plant Harpy can take down enemies much larger than itself. |
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Its attack alone afflicts the enemy with Slow, Poison and lust damage. |
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=== Overworld === |
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=== Playing with === |
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The Plant Harpy's health pool is quite small. |
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Since the power of the unit comes from the status effects, hitting the target and then flying away is a good course of action. |
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=== Breeding === |
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Consider breeding/fusing into a Plant Harpy with Blink/Long jump/Jump, to allow for a hit and run play style. The enemy will once again have issues following the Plant Harpy, as they slowly die from poison damage. |
Consider breeding/fusing into a Plant Harpy with Blink/Long jump/Jump, to allow for a hit and run play style. The enemy will once again have issues following the Plant Harpy, as they slowly die from poison damage. |
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=== Moneymaking === |
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== Notes == |
== Notes == |
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== Trivia == |
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*Because of their low weight this rarely causes problems. |
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⚫ |
Revision as of 21:20, 16 January 2021
The Plant Harpy is a fragile species that excels at afflicted status effects with their attacks, afflicting their enemies with poison and lust damage, and the slow status.
Strategies
Combat
Since the power of the unit comes from the status effects, hitting the target and then flying away is a good course of action to take advantage of the enemy's movement speed. For example if the enemy has 2 movement speed, but is standing 4 tiles away from your Plant Harpy, then it's likely that the enemy will run up to your Plant Harpy without attacking it. Since the Plant Harpy has agile, this will in turn allow the Plant Harpy to attack (applying the status effects) and then fly to a safe distance. The enemy can't follow the Plant Harpy effectively because of the slow effect. By doing this, the Plant Harpy can take down enemies much larger than itself.
Overworld
Breeding
Consider breeding/fusing into a Plant Harpy with Blink/Long jump/Jump, to allow for a hit and run play style. The enemy will once again have issues following the Plant Harpy, as they slowly die from poison damage.
Moneymaking
Notes
Trivia
They love to fly up to their partner, shoving their genitals into their face and use their strong limbs to hold on. Because of their low weight this rarely causes problems.